This article may be outdated.Editors are encouraged to update this article with new information.

**Nutrition** is a game mechanic in Project Zomboid redesigned and implemented
in build 34. Each item of food has a quality known as _nutritional value_
which is defined by four variables: carbohydrates, proteins, fats and
calories. Each of these variables currently only have an impact on the
player's weight, in which can affect fitness experience gain, endurance, speed
and fragility while proteins give the "Protein Boost" for exercise. However,
there were previous mentions that it would change the player in various other
ways, such as strength and mental state, which are not currently
implemented.[1]

## Occupations & traits

### Occupations

Name  | Starting points  | Major Skills  | Description
---|---|---|---
![Fitness Instructor](/w/images/6/6f/Profession_fitnessinstructor.png) Fitness Instructor | -6  | +2 Sprinting
+3 Fitness  | Starts with the ![Trait nutritionist.png](/w/images/f/f1/Trait_nutritionist.png) Nutritionist trait

### Traits

Name  | Cost  | Starting Weight  | Description
---|---|---|---
![Trait nutritionist.png](/w/images/f/f1/Trait_nutritionist.png) Nutritionist | -4  | N/A  | Can see the nutritional values of any food
![Trait obese.png](/w/images/f/ff/Trait_obese.png) Obese | +10  | 105  | Slower running speed. Tire from running more easily -2 Fitness
![Trait overweight.png](/w/images/2/2c/Trait_overweight.png) Overweight | +6  | 95  | Slower running speed. Tire from running more easily -1 Fitness
![Trait underweight.png](/w/images/3/36/Trait_underweight.png) Underweight | +6  | 70  | Low strength, low endurance and prone to injury
![Trait very underweight.png](/w/images/8/8b/Trait_very_underweight.png) Very Underweight | +10  | 60  | Very low strength, very low endurance and prone to injury
![Trait emaciated.png](/w/images/f/fa/Trait_emaciated.png) Emaciated | N/A  | 50  | Low strength, low endurance and prone to injury
 _Not available during character creation_

The ![Nutritionist: Can see the nutritional values of any
food.](/w/images/f/f1/Trait_nutritionist.png) nutritionist trait is only
available during character creation, costing 4 trait points, or can be picked
up for free when choosing the fitness instructor occupation. The nutritionist
trait allows the player to "see the nutritional values of any food", which can
normally only be seen on food that is _packaged_.

## Nutritional value

Nutritional value defines how _healthy_ a particular food is and the effects
they'll have on the player's weight. By consuming just one type of food, the
player may find themselves suffering from weight loss or weight gain,
therefore altering their effectiveness to perform certain actions.

### Weight

Weight is a player statistic presented on the _Info_ panel, which can be
toggled with the `J` key by default. During character creation, the player can
choose between one of four traits which will determine their starting weight;
if none are chosen, they will begin with the default weight of 80. Over time
the player's weight may begin to vary from its starting value, in which
depends on the nutritional value of the food they have been consuming. As the
player's weight fluctuates, their traits will also change depending on their
current weight. The game recognises that there are actually five different
traits relating to weight, rather than just the four which can be picked up
during character creation, whereas the default/normal weight is considered the
_absence of a trait_.

The different effects caused on the player, along with their weight ranges can
be seen in the table below.

Name  | Weight Range
---|---
![Obese](/w/images/f/ff/Trait_obese.png) Obese | 100 or more
![Overweight](/w/images/2/2c/Trait_overweight.png) Overweight | 85 - 99
Normal | 76 - 84
![Underweight](/w/images/3/36/Trait_underweight.png) Underweight | 66 - 75
![Very Underweight](/w/images/8/8b/Trait_very_underweight.png) Very Underweight | 51 - 65
![Emaciated](/w/images/f/fa/Trait_emaciated.png) Emaciated | 50 or less
![Degeneration](/w/images/thumb/3/39/Moodle_Icon_Injured.png/26px-
Moodle_Icon_Injured.png) Degeneration
(Damage) | 35

_Note that the emaciated trait and degeneration currently only exists in the
game mechanics and therefore have no visual representation in-game._

Having either of the five traits listed above (excluding _normal_) gives the
player an attribute recognised as "has weight trouble". A player with this
attribute will not gain any fitness experience beyond level 6, whereas having
the emaciated, obese or very underweight trait, they will lose the ability to
gain fitness experience altogether, regardless of the current level.
Experience will return to normal upon losing/gaining some weight, i.e.
removing the trait.

There is also evidence within the "Nutrition.class" file that the sex of the
player will have an influence on weight loss and the normal weight definition
of a female, indicating a value of 60, however this is not currently
implemented.

#### Gaining weight

Gaining weight is usually undesirable, as it grants the player slower movement
speed and loss of fitness. However, weight gain may be needed if the player is
already underweight, which has its own set of negative effects. Weight gain
can be helped by avoiding physical exercise, such as running and climbing, and
instead to sleep often, which can be helped with the restless sleeper and
sleepyhead traits. Consuming 1700 or more carbohydrates or fats in a day will
put the player's weight gain into the highest bracket for potential weight
gain, with the alternative bracket being over 1200. Daily calories however,
will vary depending on the player's current weight and physical exercise; the
following calculation can be used to determine how many calories need to be
consumed if only running:

    ![Calculation GainWeight.png](/w/images/thumb/3/38/Calculation_GainWeight.png/170px-Calculation_GainWeight.png)

Note that the **"c"** represents current calories, whereas **"w"** represents
weight.

As a general example: a player with a weight of 80, that only ever runs and
consumes 1700 carbohydrates or fats and 1600 (or more) calories, will result
in a weight of 83 after a day.[verify]

#### Losing weight

Too much weight loss can lead to reduced strength and endurance and the player
can become more prone to injury. Losing weight is desirable if the player
happens to be overweight. Weight can be lowered by climbing over fences and
through windows, chopping trees, sprinting instead of walking and avoiding
sleep, which can be helped with the wakeful trait. The biggest factor in
losing weight is the type of food eaten; avoiding food would lead to death.
The best foods to eat are those low in calories and high in hunger, such as
the following fruits and vegetables: radishes, tomatoes, broccoli, carrots,
onions, strawberries, berries and cherries. It will often take the player a
while before they begin to lose weight after dieting, this is due to any
excess calories that were consumed previously being used first. In addition to
gaining underweight traits from losing too much weight, if the player reaches
a weight of 35, they will begin taking damage until some weight is gained.
This is usually very rare, however, it can be caused by eating only
fruits/vegetables for long periods of time.

### Nutrients

Carbohydrates

    Carbohydrates are used in determining potential weight gain. This value is ignored unless the player has consumed more than 400 or 1700 carbohydrates, resulting in a multiplier of 2 or 3, respectively.
    Maximum: 1000
    Minimum: -500
Proteins

    Proteins surplus or malus affect the amount of strength experience gained by various tasks such as exercise.
    Maximum: 1000
    Minimum: -500

(As of b34.5, Protein values between 50 and 300 provide a 1.5 multiplier to
Str XP gain. Likewise, values below -300 apply a .7 gain penalty.)

Fats

    Fats, previously called lipids, are used in determining potential weight gain. This value is ignored unless the player has consumed more than 1200 or 1700 fats, resulting in a multiplier of 2 or 3, respectively.
Calories

    Calories are the main weight determining nutrient. This value must be balanced with hunger consistently, or else obesity or starvation may sneak up on the player.
    Maximum: 3700
    Minimum: -2200

## List of nutritional values

### Fruits

Fruit is typically high in carbohydrates and low in fats per weight.

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![Apple.png](/w/images/7/7d/Apple.png)
Apple | 25.13  | 0.47  | 0.31  | 95  | 0.2
![Banana.png](/w/images/6/69/Banana.png)
Banana | 26.95  | 1.29  | 0.39  | 105  | 0.2
![BerryGeneric1.png](/w/images/1/19/BerryGeneric1.png)
Berries | 3  | 2  | 0  | 12  | 0.1
![BerryGeneric3.png](/w/images/0/00/BerryGeneric3.png)
Berries | 3  | 2  | 0  | 8  | 0.1
![BerryGeneric2.png](/w/images/e/ec/BerryGeneric2.png)![BerryGeneric4.png](/w/images/4/49/BerryGeneric4.png)
![BerryGeneric5.png](/w/images/a/a4/BerryGeneric5.png)![BerryPoisonIvy.png](/w/images/1/11/BerryPoisonIvy.png)
![BerryBlack.png](/w/images/5/52/BerryBlack.png)![BerryBlue.png](/w/images/3/3c/BerryBlue.png)
Berries | 5  | 4  | 0  | 23  | 0.1
![Cherry.png](/w/images/2/20/Cherry.png)
Cherry | 1.31  | 0.09  | 0  | 5  | 0.3
![Grapes.png](/w/images/3/39/Grapes.png)
Grapes | 15.78  | 0.58  | 0.32  | 62  | 0.2
![Grapefruit.png](/w/images/5/5a/Grapefruit.png)
Grapefruit | 101.11  | 17.56  | 3.78  | 15  | 0.3
![Lemon.png](/w/images/3/35/Lemon.png)
Lemon | 5.41  | 0.64  | 0.17  | 17  | 0.2
![Lime.png](/w/images/3/34/Lime.png)
Lime | 5.41  | 0.64  | 0.17  | 17  | 0.2
![Mango.png](/w/images/3/38/Mango.png)
Mango | 78.7  | 3.89  | 1.09  | 252  | 0.3
![Orange.png](/w/images/4/43/Orange.png)
Orange | 16.27  | 1.00  | 0.30  | 65  | 0.2
![Peach.png](/w/images/e/e2/Peach.png)
Peach | 14.31  | 1.36  | 0.38  | 58  | 0.2
![CannedPeaches.png](/w/images/5/50/CannedPeaches.png)
Canned Peaches | 0.0  | 10.0  | 24.0  | 250  | 0.8
![Pear.png](/w/images/b/b0/Pear.png)
Pear | 20.13  | 0.27  | 0.21  | 75  | 0.2
![Pineapple.png](/w/images/f/fb/Pineapple.png)
Pineapple | 118.70  | 4.89  | 1.09  | 452  | 0.3
![CannedPineapple.png](/w/images/3/30/CannedPineapple.png)
Canned Pineapple | 0.0  | 10.0  | 24.0  | 250  | 0.8
![Pumpkin.png](/w/images/6/64/Pumpkin.png)
Pumpkin | 20.45  | 34.53  | 20.61  | 404  | 1.0
![BerryStraw.png](/w/images/2/22/BerryStraw.png)
Strawberries | 0.92  | 0.08  | 0.04  | 4  | 0.1
![Watermelon.png](/w/images/0/06/Watermelon.png)
Watermelon | 341.11  | 27.56  | 6.78  | 1355  | 3.0
![WatermelonSmashed.png](/w/images/9/96/WatermelonSmashed.png)
Watermelon Chunks | 68.2  | 5.51  | 1.35  | 271  | 0.6
![WatermelonSliced.png](/w/images/b/bd/WatermelonSliced.png)
Watermelon Slice | 34.11  | 2.75  | 0.67  | 135.5  | 0.3

### Vegetables

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![Avocado.png](/w/images/a/ae/Avocado.png)
Avocado | 11.75  | 2.67  | 20.96  | 227  | 0.3
![BellPepper.png](/w/images/f/f4/BellPepper.png)
Bell Pepper | 7  | 1  | 0  | 30  | 0.2
![JarBrown.png](/w/images/e/e1/JarBrown.png)
Bell Peppers
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Broccoli.png](/w/images/f/f1/Broccoli.png)
Broccoli | 2.06  | 0.87  | 0.11  | 11  | 0.2
![JarGreen.png](/w/images/6/6f/JarGreen.png)
Broccoli
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Cabbage.png](/w/images/c/cc/Cabbage.png)
Cabbage | 41.41  | 9.14  | 0.71  | 178  | 0.2
![JarGreen.png](/w/images/6/6f/JarGreen.png)
Cabbage
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Carrots.png](/w/images/a/a3/Carrots.png)
Carrots | 5.84  | 0.57  | 0.15  | 25  | 0.2
![CannedCarrots.png](/w/images/8/83/CannedCarrots.png)
Carrots
(Canned) | 28  | 0  | 0  | 10.5  | 0.7
![JarBrown.png](/w/images/e/e1/JarBrown.png)
Carrots
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![CannedChili.png](/w/images/3/35/CannedChili.png)
Chili
(Canned) | 33  | 16  | 7  | 260  | 0.8
![Corn.png](/w/images/f/f8/Corn.png)
Corn | 26.74  | 4.68  | 1.93  | 88  | 0.2
![CannedCorn.png](/w/images/2/23/CannedCorn.png)
Corn
(Canned) | 70  | 7  | 1.75  | 315  | 0.7
![Frozen Corn.png](/w/images/b/b6/Frozen_Corn.png)
Packaged Corn | 94  | 15  | 5  | 396  | 0.6
![Daikon.png](/w/images/0/0d/Daikon.png)
Daikon | 12.59  | 1.34  | 0.27  | 354  | 0.2
![Edamame.png](/w/images/0/09/Edamame.png)
Edamame | 10.45  | 3.95  | 0.45  | 25  | 0.1
![Eggplant.png](/w/images/8/8f/Eggplant.png)
Eggplant | 26.93  | 4.49  | 0.82  | 114  | 0.2
![JamPurple.png](/w/images/9/92/JamPurple.png)
Eggplants
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![PepperJalapeno.png](/w/images/a/a5/PepperJalapeno.png)
Jalapeno | 0  | 0  | 0.21  | 15  | 0.1
![Leek.png](/w/images/5/57/Leek.png)
Leek | 12.59  | 1.34  | 0.27  | 54  | 0.2
![JarWhite.png](/w/images/5/51/JarWhite.png)
Leeks
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Lettuce.png](/w/images/d/da/Lettuce.png)
Lettuce | 10.33  | 4.9  | 0.54  | 54  | 0.7
![Frozen MixedVegetables.png](/w/images/5/58/Frozen_MixedVegetables.png)
Mixed Vegetables | 37  | 9  | 0  | 271  | 0.6
![MushroomGeneric1.png](/w/images/0/06/MushroomGeneric1.png)
![MushroomGeneric2.png](/w/images/a/ab/MushroomGeneric2.png)![MushroomGeneric4.png](/w/images/f/ff/MushroomGeneric4.png)
![MushroomGeneric6.png](/w/images/f/ff/MushroomGeneric6.png)![MushroomGeneric7.png](/w/images/b/b2/MushroomGeneric7.png)
Mushrooms | 2.12  | 2.04  | 0.24  | 36  | 0.2
![MushroomGeneric3.png](/w/images/5/52/MushroomGeneric3.png)![MushroomGeneric5.png](/w/images/6/64/MushroomGeneric5.png)
Mushrooms | 2.56  | 2.36  | 0.32  | 38  | 0.2
![Onion.png](/w/images/5/51/Onion.png)
Onion | 6.54  | 0.77  | 0.07  | 28  | 0.2
![Peas.png](/w/images/e/e8/Peas.png)
Peas | 20.45  | 7.95  | 0.85  | 119  | 0.6
![CannedPeas.png](/w/images/3/31/CannedPeas.png)
Peas
(Canned) | 52.5  | 14  | 0  | 280  | 0.7
![Pickles.png](/w/images/c/c7/Pickles.png)
Pickles | 1  | 0  | 0  | 5  | 0.1
![Potato.png](/w/images/c/c2/Potato.png)
Potato | 14.52  | 2.88  | 0.15  | 70  | 0.2
![CannedPotato.png](/w/images/3/30/CannedPotato.png)
Potatoes
(Canned) | 35  | 2.5  | 0  | 175  | 0.7
![JarWhite.png](/w/images/5/51/JarWhite.png)
Potatoes
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Radish.png](/w/images/d/d5/Radish.png)
Radish | 0.15  | 0  | 0  | 1  | 0.1
![JarBrown.png](/w/images/e/e1/JarBrown.png)
Radishes
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Tomato.png](/w/images/9/9d/Tomato.png)
Tomato | 3.53  | 1.29  | 0.21  | 14  | 0.2
![CannedTomato2.png](/w/images/c/cc/CannedTomato2.png)
Tomatoes
(Canned) | 18  | 3  | 0  | 90  | 0.7
![JarBrown.png](/w/images/e/e1/JarBrown.png)
Tomatoes
(Jarful) | N/A  | N/A  | N/A  | N/A  | 0.5
![Zucchini.png](/w/images/f/f6/Zucchini.png)
Zucchini | 6.10  | 2.37  | 0.63  | 33  | 0.3

### Grains

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![CannedBolognese.png](/w/images/a/a0/CannedBolognese.png)
Bolognese
(Canned) | 68  | 18  | 22  | 540  | 0.8
![Bread.png](/w/images/e/e1/Bread.png)
Bread | 99  | 17.7  | 6.66  | 532  | 0.3
![Bread Dough](/w/images/0/08/Dough.png)
Bread Dough | 99  | 17.7  | 6.66  | 532  | 0.3
![BreadSlices.png](/w/images/f/f4/BreadSlices.png)
Bread Slices | 33  | 5.9  | 2.22  | 177  | 0.1
![Cereal.png](/w/images/9/91/Cereal.png)
Cereal | 572  | 52  | 26  | 2306  | 0.2
![OatsRaw.png](/w/images/e/e1/OatsRaw.png)
Can of Oats | 405  | 75  | 45  | 1500  | 0.8
![Popcorn.png](/w/images/8/85/Popcorn.png)![PopcornCooked.png](/w/images/3/3c/PopcornCooked.png)
Instant Popcorn | 20.41  | 3.57  | 2.69  | 120  | 0.3
![Ramen.png](/w/images/f/f8/Ramen.png)
Ramen Noodles | 0  | 10  | 14  | 52  | 0.2
![SpagettiRaw.png](/w/images/8/86/SpagettiRaw.png)
Pasta | 656  | 112  | 16  | 3360  | 2
![RiceRaw.png](/w/images/6/68/RiceRaw.png)
Rice | 648  | 72  | 0  | 2880  | 2
![Item Tortilla.png](/w/images/d/d7/Tortilla.png)
Tortilla | 0  | 2  | 2  | 40  | 0.1

### Protein foods

Protein foods are typically high in protein and fats per weight.

**Contents**

  1. Lean Meat
  2. Poultry
  3. Fish and Seafood
  4. Eggs
  5. Nuts and Seeds
  6. Legumes/Beans
  7. Insects

---
Lean Meat
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![Bacon.png](/w/images/f/f6/Bacon.png)
Bacon | 0  | 10  | 14  | 160  | 0.3
![TZ BaconBits.png](/w/images/0/0f/TZ_BaconBits.png)
Bacon Bits | 0  | 0.7  | 1  | 10  | 0.1
![TZ BaconRashers.png](/w/images/d/dd/TZ_BaconRashers.png)
Bacon Strips | 0  | 2.5  | 3.5  | 40  | 0.1
![CannedCornedBeef.png](/w/images/3/39/CannedCornedBeef.png)
Corned Beef
(Canned) | 0  | 78  | 48  | 720  | 0.8
![MouseDead.png](/w/images/9/95/MouseDead.png)
Dead Mouse | 0  | 7  | 0  | 30  | 0.2
![RabbitDead.png](/w/images/3/3b/RabbitDead.png)
Dead Rabbit | 0  | 100.8  | 9.58  | 373  | 0.2
![DeadRat.png](/w/images/d/db/DeadRat.png)
Dead Rat | 0  | 10  | 0  | 50  | 0.2
![SquirrelDead.png](/w/images/7/79/SquirrelDead.png)
Dead Squirrel | 0  | 30  | 3.25  | 161  | 0.2
![Ham.png](/w/images/a/a8/Ham.png)
Ham | 91  | 117  | 78  | 1560  | 1.0
![HamSlices.png](/w/images/9/97/HamSlices.png)
Ham Slice | 15.16  | 19.5  | 13  | 260  | 0.2
![Meat Patty](/w/images/6/6f/Meat_patty.png)
Meat Patty | 0  | 26  | 30  | 380  | 0.3
![Mutton.png](/w/images/5/57/Mutton.png)
Mutton Chop | 0.08  | 33  | 11  | 234  | 0.3
![Porkchop.png](/w/images/0/08/Porkchop.png)
Pork Chop | 0  | 25  | 6  | 150  | 0.3
![Rabbitmeat.png](/w/images/d/d4/Rabbitmeat.png)
Rabbit Meat | 0  | 61.8  | 6.58  | 323  | 0.3
![Smallanimalmeat.png](/w/images/5/57/Smallanimalmeat.png)
Rodent Meat | 0  | 30  | 3.25  | 161  | 0.3
![Steak.png](/w/images/6/66/Steak.png)
Steak | 0  | 31.62  | 9.35  | 220  | 0.3
Poultry
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![Chicken.png](/w/images/a/a3/Chicken.png)
Chicken | 0  | 18  | 9  | 150  | 0.3
![BirdDead.png](/w/images/a/a2/BirdDead.png)
Dead Bird | 0  | 30  | 3.25  | 161  | 0.2
![Smallbirdmeat.png](/w/images/6/6c/Smallbirdmeat.png)
Small Bird Meat | 5  | 90  | 8.25  | 261  | 0.3
Fish and Seafood
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![FishMinnow.png](/w/images/1/11/FishMinnow.png)
Little Bait Fish | 0  | 8.52  | 1.5  | 30  | 0.1
![FishBass.png](/w/images/7/7b/FishBass.png)
Bass | 5  | 30  | 4.2  | 184  | 1.1
![FishCatfish.png](/w/images/1/1a/FishCatfish.png)
Catfish | 5  | 28  | 5.7  | 181  | 0.4
![Crappie](/w/images/c/cf/FishCrappie.png)
Crappie | 5  | 12.2  | 4.2  | 111  | 0.4
![FishFillet.png](/w/images/c/c9/FishFillet.png)
Fish Fillet | 1  | 28.52  | 12  | 205  | 0.2
![Frogmeat.png](/w/images/1/11/Frogmeat.png)
Frog Meat | 0  | 14.60  | 0.28  | 66  | 0.2
![FishPerch.png](/w/images/a/a7/FishPerch.png)
Perch | 5  | 12.2  | 4.2  | 111  | 0.4
![FishPike.png](/w/images/a/a2/FishPike.png)
Pike | 5  | 38.13  | 5.37  | 207  | 0.4
![Salmon.png](/w/images/e/e0/Salmon.png)
Salmon | 0  | 34.28  | 10.55  | 270  | 0.3
![CannedSardines.png](/w/images/b/b2/CannedSardines.png)
Sardines
(Canned) | 0  | 14  | 11  | 150  | 0.7
![FishPanfish.png](/w/images/0/0e/FishPanfish.png)
Sunfish | 5  | 12.2  | 4.2  | 11  | 0.4
![FishTrout.png](/w/images/6/6e/FishTrout.png)
Trout | 5  | 32.56  | 5.5  | 219  | 0.4
![Tuna.png](/w/images/c/c5/Tuna.png)
Tuna
(Canned) | 0  | 15  | 34  | 370  | 0.3
Eggs
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![Egg.png](/w/images/2/26/Egg.png)
Egg | 0.32  | 5.55  | 4.18  | 63  | 0.1
![Wild Eggs](/w/images/7/73/WildEggs.png)
Wild Eggs | 0.32  | 5.55  | 4.18  | 63  | 0.1
Nuts and Seeds
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![Peanut.png](/w/images/f/f6/Peanut.png)
Peanuts | 4.57  | 7.31  | 13.96  | 161  | 0.2
![SunflowerSeeds.png](/w/images/6/6d/SunflowerSeeds.png)
Sunflower Seeds | 14.12  | 4.34  | 5.48  | 155  | 0.1
Legumes/Beans
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![Beans.png](/w/images/9/9f/Beans.png)
Beans
(Canned) | 33  | 7  | 1  | 170  | 0.8
![Tofu.png](/w/images/c/c3/Tofu.png)
Tofu | 1  | 5  | 1  | 30  | 0.3
Insects
---
Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
![Cricket](/w/images/3/3d/Cricket.png)
Cricket | 1.34  | 3.6  | 1.32  | 20  | 0.1
![Grasshopper](/w/images/f/fc/Grasshopper.png)
Grasshopper | 3  | 5.55  | 0.24  | 25  | 0.1
![Cockroach](/w/images/d/d9/Cockroach.png)
Cockroach | 1.27  | 7.41  | 3.90  | 30  | 0.1
![Worm](/w/images/5/52/Worm.png)
Worm | 0  | 0.5  | 0.1  | 3  | 0.1

### Dairy

Dairy is usually high in fats per weight, however this can vary between each
food.

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![Butter.png](/w/images/f/f1/Butter.png)
Butter | 0  | 0  | 352  | 3200  | 0.3
![Cheese.png](/w/images/a/a5/Cheese.png)
Cheese | 0.87  | 6.4  | 9.33  | 113  | 0.2
![Icecream.png](/w/images/c/c5/Icecream.png)
Ice Cream | 180  | 26  | 84  | 1680  | 0.2
![Milk](/w/images/9/92/Milk.png)
Milk | 13  | 8  | 2.5  | 110  | 1.0
![Processedcheese.png](/w/images/6/6e/Processedcheese.png)
Processed Cheese | 0  | 4  | 6  | 70  | 0.1
![Yoghurt.png](/w/images/9/90/Yoghurt.png)
Yogurt | 1  | 5  | 1  | 30  | 0.3

### Confections and Luxury Foods

Confections and luxury foods are considered unhealthy and should be consumed
sparingly. They are high in calories per weight, while also being high in
carbohydrates and/or fats. These foods may be found throughout the world and
cannot be made by the player.

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![CakeSlice.png](/w/images/c/cc/CakeSlice.png)
Cake Slice | 1  | 5  | 5  | 70  | 0.2
![CandyPackagei.png](/w/images/8/8b/CandyPackagei.png)
Candy Package | 125  | 0  | 2.5  | 500  | 0.6
![Crisps.png](/w/images/9/9a/Crisps.png)![Crisps2.png](/w/images/7/79/Crisps2.png)
![Crisps3.png](/w/images/0/00/Crisps3.png)![Crisps4.png](/w/images/1/17/Crisps4.png)
Chips | 72  | 4.5  | 45  | 720  | 0.2
![Chocolate.png](/w/images/d/df/Chocolate.png)
Chocolate | 110  | 10  | 66  | 850  | 0.2
![CookieChocolateChip.png](/w/images/1/1c/CookieChocolateChip.png)
Cookie
(Chocolate) | 22  | 1  | 8  | 160  | 0.1
![Corndog.png](/w/images/c/c1/Corndog.png)
Corndog | 7  | 19  | 9  | 180  | 0.1
![Cupcake.png](/w/images/9/90/Cupcake.png)
Cupcake | 67  | 4  | 4  | 305  | 0.2
![ChickenFried.png](/w/images/0/05/ChickenFried.png)
Fried Chicken | 17  | 16  | 14  | 260  | 0.1
![Fries.png](/w/images/b/b6/Fries.png)
Fries | 35.97  | 3.35  | 5.19  | 203  | 0.4
![HotdogCrafted.png](/w/images/8/8b/HotdogCrafted.png)
Hot Dog | 2  | 2  | 12  | 100  | 0.3
![JuiceBox.png](/w/images/7/79/JuiceBox.png)
Juice Box | 14  | 0  | 0  | 60  | 0.1
![Lollipop.png](/w/images/5/58/Lollipop.png)
Lollipop | 10  | 0  | 0.5  | 40  | 0.1
![MintCandy.png](/w/images/e/eb/MintCandy.png)
Mint Candy | 15  | 0  | 0  | 60  | 0.1
![Modjeska.png](/w/images/0/07/Modjeska.png)
Modjeska | 15  | 0  | 0  | 60  | 0.1
![Pancakes.png](/w/images/6/6b/Pancakes.png)
Pancakes | 42  | 6  | 2  | 210  | 0.3
![Pizza.png](/w/images/f/f4/Pizza.png)
Pizza | 120  | 42  | 39  | 990  | 0.3
![Pop4.png](/w/images/a/a5/Pop4.png)
Orange Soda | 104  | 0  | 0  | 400  | 0.8
![Pie.png](/w/images/d/d0/Pie.png)
Pie Slice | 20.45  | 54.53  | 20.61  | 404  | 0.5
![Pie Slice \(Pumpkin\)](/w/images/d/d1/PiePumpkin.png)
Pie Slice
(Pumpkin) | 20.45  | 54.53  | 20.61  | 404  | 0.5
![Pop.png](/w/images/7/71/Pop.png)
![Pop2.png](/w/images/8/8d/Pop2.png)![Pop3.png](/w/images/d/d1/Pop3.png)
Pop | 39  | 0  | 0  | 140  | 0.3
![CookieJelly.png](/w/images/e/e1/CookieJelly.png)
Raspberry Shortbread | 22  | 1  | 8  | 160  | 0.1
![Sandwich \(Peanut Butter\)](/w/images/7/7c/Sandwich_peanut.png)
Sandwich
(Peanut Butter) | 14  | 7  | 25  | 250  | 0.4
![Sandwich \(Cheese\)](/w/images/2/2a/Sandwich_cheese.png)
Sandwich
(Cheese) | 0.93  | 8.4  | 12.37  | 135  | 0.3
![Waffles.png](/w/images/e/e8/Waffles.png)
Waffles | 13  | 3  | 4  | 80  | 0.3

### Alcohol

Alcohol contains no nutritional value and is high in calories per weight.

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![WineFull.png](/w/images/b/b1/WineFull.png)
White Wine | 0  | 0  | 0  | 481  | 1.0
![Red Wine.png](/w/images/9/91/Red_Wine.png)
Red Wine | 0  | 0  | 0  | 510  | 1.0
![Whiskey](/w/images/f/f5/WhiskeyFull.png)
Whiskey | 0  | 0  | 0  | 1500  | 0.7

### Herbs, spices and sauces

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![Grape Leaves](/w/images/0/03/GrapeLeaves.png)
Grape Leaves | 11  | 4  | 2  | 73  | 0.1
![Honeybottle.png](/w/images/c/c5/Honeybottle.png)
Honey | 187  | 0  | 0  | 660  | 0.4
![Ketchup.png](/w/images/c/cc/Ketchup.png)
Ketchup | 370  | 0  | 0  | 1480  | 0.2
![Mustard.png](/w/images/3/35/Mustard.png)
Mustard | 0  | 0  | 0  | 510  | 0.2
![Marinarai.png](/w/images/f/fa/Marinarai.png)
Marinara | 55  | 10  | 7.5  | 350  | 0.2
![TZ MayonnaiseFull.png](/w/images/f/f4/TZ_MayonnaiseFull.png)
Mayonnaise | 0  | 0  | 330  | 3000  | 0.5
![PeanutButter.png](/w/images/6/6d/PeanutButter.png)
Peanut Butter | 128  | 84  | 224  | 2660  | 0.3
![Rose Hips](/w/images/0/09/Rosehips.png)
Rose Hips | 19  | 2  | 0  | 81  | 0.1
![TZ RemouladeFull.png](/w/images/0/0d/TZ_RemouladeFull.png)
Remoulade | N/A  | N/A  | N/A  | N/A  | 0.5
![Violets](/w/images/0/07/Violets.png)
Violets | 7  | 1  | 0  | 27  | 0.2
![Soysauce.png](/w/images/0/06/Soysauce.png)
Soy Sauce | 0  | 0  | 0  | 20  | 0.1

### Mixed categories

Item  | Carbohydrates  | Proteins  | Fats  | Calories  | Weight
---|---|---|---|---|---
![Soup \(Canned\)](/w/images/3/33/Soup.png)
Soup
(Canned) | 20  | 7.5  | 2.5  | 125  | 0.8
![Soup \(Pot\)](/w/images/9/9c/PotFull.png)
Soup
(Pot) | 20  | 7.5  | 2.5  | 125  | 4
![Dogfood.png](/w/images/8/8a/Dogfood.png)
Dogfood
(Canned) | 77.56  | 16.04  | 12.58  | 498  | 1
![Soup \(Mushroom\) \(Canned\)](/w/images/4/49/CannedMushroomSoup.png)
Soup
(Mushroom)
(Canned) | 19  | 3  | 8  | 160  | 0.7
![Oatmeal](/w/images/9/92/Oatmeal.png)
Oatmeal | 81  | 15  | 9  | 300  | 0.8
![Cereal Bowl](/w/images/9/92/Oatmeal.png)
Cereal Bowl | 81  | 15  | 9  | 300  | 0.8
![TVDinner.png](/w/images/0/07/TVDinner.png)
TV Dinner | 81  | 30  | 25  | 670  | 0.4
![CakeBatter.png](/w/images/0/03/CakeBatter.png)
Cake Batter | 50  | 8  | 48  | 800  | 0.3
![Dough.png](/w/images/0/08/Dough.png)
Pie Dough | 50  | 8  | 48  | 800  | 0.3

## References

  1. ↑ Co-op n' Carbs - Project Zomboid

## See also

  * Food
  * Cooking
  * Recipe ingredients
  * Health
  * Farming
  * Fishing
  * Trapping

  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Nutrition


This page has been revised for the current stable version (41.78.16).Help by adding any missing content. [edit]

**Communications** items include radios, ham radios, walkie talkies, and
televisions. These items can be used to watch or listen to in game
communications, and communicate with other players in multiplayer.

Each tier of walkie talkie and ham radio have different frequencies and ranges
they can operate on, while radios and televisions can all view/listen to the
same channels regardless of the tier. Some televisions are unable to play VHS
tapes.

## Items

### Communications

Icon  | Name  | ![Encumbrance](/w/images/9/9f/Moodle_Icon_HeavyLoad.png) | Placed  | Noise range (tiles) | Frequency range  | Transmit range
(tiles) | Dismantle  | Item ID
---|---|---|---|---|---|---|---|---
Mic.  | Volume  | Min.  | Max.
![Toys-R-Mine Walkie Talkie](/w/images/6/69/WalkieTalkieBudget.png) | Toys-R-Mine Walkie Talkie | 1.0  | ![Toys-R-Mine Walkie Talkie](/w/images/7/77/WalkieTalkie1_World.png) | 5  | 8  | 75 MHz  | 150 MHz  | 1000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.WalkieTalkie1
![ValuTech Walkie Talkie](/w/images/5/5e/WalkieTalkieCivilian.png) | ValuTech Walkie Talkie | 1.5  | ![ValuTech Walkie Talkie](/w/images/5/54/WalkieTalkie2_World.png) | 5  | 10  | 50 MHz  | 200 MHz  | 5000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.WalkieTalkie2
![Premium Technologies Walkie Talkie](/w/images/f/f0/WalkieTalkieCivilian2.png) | Premium Technologies Walkie Talkie | 2.0  | ![Premium Technologies Walkie Talkie](/w/images/3/37/WalkieTalkie3_World.png) | 5  | 12  | 25 MHz  | 300 MHz  | 4000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.WalkieTalkie3
![Tactical Walkie Talkie](/w/images/c/c9/WalkieTalkiePolice.png) | Tactical Walkie Talkie | 2.5  | ![Tactical Walkie Talkie](/w/images/f/fc/WalkieTalkie5_World.png) | 5  | 14  | 10 MHz  | 500MHz  | 6000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.WalkieTalkie4
![US Army Walkie Talkie](/w/images/8/8a/WalkieTalkieMilitary.png) | US Army Walkie Talkie | 3.0  | ![US Army Walkie Talkie](/w/images/e/ee/WalkieTalkie4_World.png) | 5  | 16  | 0.2 MHz  | 1000 MHz  | 10000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.WalkieTalkie5
![Makeshift Walkie Talkie](/w/images/6/69/WalkieTalkieBudget.png) | Makeshift Walkie Talkie | 1.0  | ![Makeshift Walkie Talkie](/w/images/d/d9/WalkieTalkieMakeShift_World.png) | 5  | 8  | 75 MHz  | 150 MHz  | 1000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.WalkieTalkieMakeShift
![Premium Technologies Ham Radio](/w/images/8/8a/HamRadioCivilian.png) | Premium Technologies Ham Radio | 20  | ![Premium Technologies Ham Radio](/w/images/thumb/f/f8/HamRadio1_World.png/60px-HamRadio1_World.png) | 5  | 10  | 10 MHz  | 500 MHz  | 6000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.HamRadio1
![US Army Ham Radio](/w/images/3/3a/HamRadioMilitary.png) | US Army Ham Radio | 20  | ![US Army Ham Radio](/w/images/thumb/3/39/HamRadio2_Model.png/60px-HamRadio2_Model.png) | 5  | 15  | 0.2 MHz  | 1000 MHz  | 10000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.HamRadio2
![Makeshift Ham Radio](/w/images/8/8a/HamRadioCivilian.png) | Makeshift Ham Radio | 20  | ![HamRadioMakeShift World.png](/w/images/thumb/e/e4/HamRadioMakeShift_Model.png/60px-HamRadioMakeShift_Model.png) | 5  | 10  | 10 MHz  | 500 MHz  | 6000  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.HamRadioMakeShift
![Premium Technologies Radio](/w/images/3/31/Radio.png) | Premium Technologies Radio | 1.5  | ![RadioRed World.png](/w/images/c/c4/RadioRed_World.png) | 0  | 15  | 88 MHz  | 108 MHz  | \-  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.RadioRed
![ValuTech Radio](/w/images/3/31/Radio.png) | ValuTech Radio | 1.5  | ![ValuTech Radio](/w/images/9/9d/RadioBlack_World.png) | 0  | 10  | 88 MHz  | 108 MHz  | \-  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.RadioBlack
![Makeshift Radio](/w/images/3/31/Radio.png) | Makeshift Radio | 1.5  | ![Makeshift Radio](/w/images/4/4e/RadioMakeShift_World.png) | 0  | 10  | 88 MHz  | 108 MHz  | \-  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.RadioMakeShift
![Antique Television](/w/images/7/75/Television.png) | Antique Television | 10  | ![Antique Television](/w/images/thumb/4/44/TvAntique_World.png/60px-TvAntique_World.png) | 0  | 10  | 0.2 MHz  | 1000 MHz  | \-  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.TvAntique
![Premium Technologies Television](/w/images/7/75/Television.png) | Premium Technologies Television | 10  | ![Premium Technologies Television](/w/images/thumb/5/56/TvWideScreen_World.png/60px-TvWideScreen_World.png) | 0  | 15  | 0.2 MHz  | 1000 MHz  | \-  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.TvWideScreen
![ValuTech Television](/w/images/7/75/Television.png) | ValuTech Television | 10  | ![ValuTech Television](/w/images/thumb/6/65/TvBlack_World.png/60px-TvBlack_World.png) | 0  | 12  | 0.2 MHz  | 1000 MHz  | \-  | ![ElectronicsParts.png](/w/images/6/6b/ElectronicsParts.png) | Radio.TvBlack

## See also

  * Radio
  * Television
  * CD
  * VHS

  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Communications


This page was last updated for an older version (41.50).The current stable version is41.78.16, released2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]Please update the version after updating the page.

< Crafting

Farming

CraftingGeneralSurvivalistCarpentryCookingElectricalHealthMetalworkingFarmingFishingTrapper

* * *

**Farming** recipes involve crafting cures, digging and planting crops.

## Crafting gear

### Tools

![TZ GardenTrowel.png](/w/images/7/76/TZ_GardenTrowel.png)
Trowel | ![GardeningFork.png](/w/images/a/a1/GardeningFork.png)
Hand Fork | ![Pitchfork.png](/w/images/1/1c/Pitchfork.png)
Garden Fork | ![Hoe.png](/w/images/8/87/Hoe.png)
Garden Hoe | ![Shovel.png](/w/images/7/77/Shovel.png)
Shovel
---|---|---|---|---
![Shovel2.png](/w/images/b/ba/Shovel2.png)
Shovel | ![SnowShovel.png](/w/images/3/3b/SnowShovel.png)
Snow Shovel | ![TZ WateringCan.png](/w/images/b/bf/TZ_WateringCan.png)
Watering Can | ![TZ GardeningSprayCan.png](/w/images/0/0d/TZ_GardeningSprayCan.png)
Gardening Spray Can

### Magazines

Magazine  | Recipe(s)
---|---
![The Farming Magazine](/w/images/1/1c/MagazineFish.png)
_The Farming Magazine_ | Make Mildew Cure
Make Flies Cure

## Recipes

### Cures

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![TZ GardeningSprayCan.png](/w/images/0/0d/TZ_GardeningSprayCan.png)
Insecticide Spray | ![TZ GardeningSprayCan.png](/w/images/0/0d/TZ_GardeningSprayCan.png) Gardening Spray Can (Empty) ×1
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×3 unit(s)
![IckySticks.png](/w/images/7/71/IckySticks.png) Cigarettes ×5 | _none_ |
![Profession farmer2.png](/w/images/6/6c/Profession_farmer2.png)
Farmer occupation
(or)
![MagazineFish.png](/w/images/1/1c/MagazineFish.png)
The Farming Magazine | _none_ | _none_

![TZ GardeningSprayCan.png](/w/images/0/0d/TZ_GardeningSprayCan.png)
Mildew Spray | ![TZ GardeningSprayCan.png](/w/images/0/0d/TZ_GardeningSprayCan.png) Gardening Spray Can (Empty) ×1
![Milk.png](/w/images/9/92/Milk.png) Milk ×1 | _none_ |
![Profession farmer2.png](/w/images/6/6c/Profession_farmer2.png)
Farmer occupation
(or)
![MagazineFish.png](/w/images/1/1c/MagazineFish.png)
The Farming Magazine | _none_ | _none_

### Seeds

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![TZ BroccoliSeeds.png](/w/images/9/9f/TZ_BroccoliSeeds.png)
Broccoli Seeds ×50 | ![TZ SeedpackBroccoli.png](/w/images/5/51/TZ_SeedpackBroccoli.png) Broccoli Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackBroccoli.png](/w/images/5/51/TZ_SeedpackBroccoli.png)
Broccoli Seeds Packet | ![TZ BroccoliSeeds.png](/w/images/9/9f/TZ_BroccoliSeeds.png) Broccoli Seeds ×50 | _none_ | _none_ | _none_ | _none_

![TZ CabbageLettuceSeeds.png](/w/images/3/33/TZ_CabbageLettuceSeeds.png)
Cabbage Seeds ×50 | ![TZ SeedpackCabbageLettuce.png](/w/images/b/b6/TZ_SeedpackCabbageLettuce.png) Cabbage Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackCabbageLettuce.png](/w/images/b/b6/TZ_SeedpackCabbageLettuce.png)
Cabbage Seeds Packet | ![TZ CabbageLettuceSeeds.png](/w/images/3/33/TZ_CabbageLettuceSeeds.png) Cabbage Seeds ×50 | _none_ | _none_ | _none_ | _none_

![TZ CarrotSeeds.png](/w/images/6/62/TZ_CarrotSeeds.png)
Carrot Seeds ×50 | ![TZ SeedpackCarrots.png](/w/images/5/50/TZ_SeedpackCarrots.png) Carrot Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackCarrots.png](/w/images/5/50/TZ_SeedpackCarrots.png)
Carrot Seeds Packet | ![TZ CarrotSeeds.png](/w/images/6/62/TZ_CarrotSeeds.png) Carrot Seeds ×50 | _none_ | _none_ | _none_ | _none_

![TZ PotatoSeeds.png](/w/images/9/99/TZ_PotatoSeeds.png)
Potato Seeds ×50 | ![TZ SeedpackPotatoes.png](/w/images/e/ed/TZ_SeedpackPotatoes.png) Potato Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackPotatoes.png](/w/images/e/ed/TZ_SeedpackPotatoes.png)
Potato Seeds Packet | ![TZ PotatoSeeds.png](/w/images/9/99/TZ_PotatoSeeds.png) Potato Seeds ×50 | _none_ | _none_ | _none_ | _none_

![TZ LRRadishSeeds.png](/w/images/4/4b/TZ_LRRadishSeeds.png)
Radish Seeds ×50 | ![TZ SeedpackLRRadish.png](/w/images/d/d0/TZ_SeedpackLRRadish.png) Radish Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackLRRadish.png](/w/images/d/d0/TZ_SeedpackLRRadish.png)
Radish Seeds Packet | ![TZ LRRadishSeeds.png](/w/images/4/4b/TZ_LRRadishSeeds.png) Radish Seeds ×50 | _none_ | _none_ | _none_ | _none_

![TZ StrewberrySeeds.png](/w/images/9/9b/TZ_StrewberrySeeds.png)
Strawberry Seeds ×50 | ![TZ SeedpackStrewberries.png](/w/images/2/21/TZ_SeedpackStrewberries.png) Strawberry Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackStrewberries.png](/w/images/2/21/TZ_SeedpackStrewberries.png)
Strawberry Seeds Packet | ![TZ StrewberrySeeds.png](/w/images/9/9b/TZ_StrewberrySeeds.png) Strawberry Seeds ×50 | _none_ | _none_ | _none_ | _none_

![TZ TomatoSeeds.png](/w/images/e/e1/TZ_TomatoSeeds.png)
Tomato Seeds ×50 | ![TZ SeedpackTomatoes.png](/w/images/f/fa/TZ_SeedpackTomatoes.png) Tomato Seeds Packet ×1 | _none_ | _none_ | _none_ | _none_

![TZ SeedpackTomatoes.png](/w/images/f/fa/TZ_SeedpackTomatoes.png)
Tomato Seeds Packet | ![TZ TomatoSeeds.png](/w/images/e/e1/TZ_TomatoSeeds.png) Tomato Seeds ×50 | _none_ | _none_ | _none_ | _none_

### World

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![Plowed land.png](/w/images/5/5d/Plowed_land.png)
Plowed Land | One of:
![TZ GardenTrowel.png](/w/images/thumb/7/76/TZ_GardenTrowel.png/16px-
TZ_GardenTrowel.png) Trowel ×1
![GardeningFork.png](/w/images/thumb/a/a1/GardeningFork.png/16px-
GardeningFork.png) Hand Fork ×1
![Pitchfork.png](/w/images/thumb/1/1c/Pitchfork.png/16px-Pitchfork.png) Garden
Fork ×1
![Hoe.png](/w/images/thumb/8/87/Hoe.png/16px-Hoe.png) Garden Hoe ×1
![Shovel.png](/w/images/thumb/7/77/Shovel.png/16px-Shovel.png) Shovel ×1
![Shovel2.png](/w/images/thumb/b/ba/Shovel2.png/16px-Shovel2.png) Shovel ×1
![SnowShovel.png](/w/images/thumb/3/3b/SnowShovel.png/16px-SnowShovel.png)
Snow Shovel ×1
Each of:
![Gras land.png](/w/images/thumb/2/29/Gras_land.png/32px-Gras_land.png) Grass ×1 | _none_ | _none_ | _none_ | _none_

![Broccoli CropB.png](/w/images/4/41/Broccoli_CropB.png)
Broccoli (crop) | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ BroccoliSeeds.png](/w/images/9/9f/TZ_BroccoliSeeds.png) Broccoli Seeds ×6
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×70 unit(s) | _none_ | _none_ | _none_ | _none_

![Cabbage CropB.png](/w/images/e/ea/Cabbage_CropB.png)
Cabbages | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ CabbageLettuceSeeds.png](/w/images/3/33/TZ_CabbageLettuceSeeds.png)
Cabbage Seeds ×9
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×85 unit(s) | _none_ | _none_ | _none_ | _none_

![Carrot CropB.png](/w/images/4/41/Carrot_CropB.png)
Carrots (crop) | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ CarrotSeeds.png](/w/images/6/62/TZ_CarrotSeeds.png) Carrot Seeds ×12
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×65 unit(s) | _none_ | _none_ | _none_ | _none_

![Potato CropB.png](/w/images/3/37/Potato_CropB.png)
Potatoes | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ PotatoSeeds.png](/w/images/9/99/TZ_PotatoSeeds.png) Potato Seeds ×4
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×65 unit(s) | _none_ | _none_ | _none_ | _none_

![Radish CropB.png](/w/images/0/0a/Radish_CropB.png)
Radishes | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ LRRadishSeeds.png](/w/images/4/4b/TZ_LRRadishSeeds.png) Radish Seeds ×6
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×75 unit(s) | _none_ | _none_ | _none_ | _none_

![Strawberry CropB.png](/w/images/2/2f/Strawberry_CropB.png)
Strawberry plant | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ StrewberrySeeds.png](/w/images/9/9b/TZ_StrewberrySeeds.png) Strawberry
Seeds ×12
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×85 unit(s) | _none_ | _none_ | _none_ | _none_

![Tomato CropB.png](/w/images/thumb/4/4a/Tomato_CropB.png/37px-
Tomato_CropB.png)
Tomato (crop) | ![Plowed land.png](/w/images/thumb/5/5d/Plowed_land.png/32px-Plowed_land.png) Plowed Land ×1
![TZ TomatoSeeds.png](/w/images/e/e1/TZ_TomatoSeeds.png) Tomato Seeds ×4
![WaterDrop.png](/w/images/d/d5/WaterDrop.png) Water ×75 unit(s) | _none_ | _none_ | _none_ | _none_
  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Farming (crafting)


Survivalist

CraftingGeneralSurvivalistCarpentryCookingElectricalHealthMetalworkingFarmingFishingTrapper

* * *

**Survivalist** crafting includes recipes required for the player to _survive
off the land_ , involving little to no interaction with populated areas.

## Crafting gear

![KnifeFlint.png](/w/images/d/da/KnifeFlint.png)
Stone Knife | ![HuntingKnife.png](/w/images/0/04/HuntingKnife.png)
Hunting Knife | ![KnifeChopping.png](/w/images/9/9e/KnifeChopping.png)
Kitchen Knife | ![Cleaver.png](/w/images/d/df/Cleaver.png)
Meat Cleaver | ![Machete.png](/w/images/0/0c/Machete.png)
Machete
---|---|---|---|---

## Recipes

### Items

#### General

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![TZ CampfireKitWood.png](/w/images/c/c1/TZ_CampfireKitWood.png)
Campfire Materials | One of:
![Twigs.png](/w/images/thumb/7/76/Twigs.png/16px-Twigs.png) Twigs ×1
![Sheet.png](/w/images/thumb/d/d2/Sheet.png/16px-Sheet.png) Sheet ×1
![Rag.png](/w/images/thumb/3/34/Rag.png/16px-Rag.png) Ripped Sheets ×1
![RagDirty.png](/w/images/thumb/8/84/RagDirty.png/16px-RagDirty.png) Dirty Rag
×1
![Book.png](/w/images/thumb/f/f3/Book.png/16px-Book.png) Book ×1
![Magazine.png](/w/images/thumb/b/b4/Magazine.png/16px-Magazine.png) Magazine
×1
![Newspaper.png](/w/images/thumb/4/4f/Newspaper.png/16px-Newspaper.png)
Newspaper ×1
Each of:
![Logs.png](/w/images/2/2d/Logs.png) Log ×2 | _none_ | _none_ | _none_ | 0.75 Carpentry

![TZ CampfireKitWood.png](/w/images/c/c1/TZ_CampfireKitWood.png)
Campfire Materials | One of:
![Twigs.png](/w/images/thumb/7/76/Twigs.png/16px-Twigs.png) Twigs ×1
![Sheet.png](/w/images/thumb/d/d2/Sheet.png/16px-Sheet.png) Sheet ×1
![Rag.png](/w/images/thumb/3/34/Rag.png/16px-Rag.png) Ripped Sheets ×1
![RagDirty.png](/w/images/thumb/8/84/RagDirty.png/16px-RagDirty.png) Dirty Rag
×1
![Book.png](/w/images/thumb/f/f3/Book.png/16px-Book.png) Book ×1
![Magazine.png](/w/images/thumb/b/b4/Magazine.png/16px-Magazine.png) Magazine
×1
![Newspaper.png](/w/images/thumb/4/4f/Newspaper.png/16px-Newspaper.png)
Newspaper ×1
Each of:
![Plank.png](/w/images/0/0d/Plank.png) Plank ×3 | _none_ | _none_ | _none_ | 0.75 Carpentry

![TZ TentKit.png](/w/images/f/f6/TZ_TentKit.png)
Tent Kit | ![TentMaterial.png](/w/images/7/73/TentMaterial.png) Tarp ×1
![TZ TentPeg.png](/w/images/f/fa/TZ_TentPeg.png) Tent Peg ×4
![TZ WoodenStick.png](/w/images/c/ca/TZ_WoodenStick.png) Sturdy Stick ×2 | _none_ | _none_ | _none_ | _none_

![TZ TentKit.png](/w/images/f/f6/TZ_TentKit.png)
Tent Kit | ![TentMaterial.png](/w/images/7/73/TentMaterial.png) Tarp ×1
![Stake.png](/w/images/6/65/Stake.png) Stake ×4
![TZ WoodenStick.png](/w/images/c/ca/TZ_WoodenStick.png) Sturdy Stick ×2 | _none_ | _none_ | _none_ | _none_

![Stake.png](/w/images/6/65/Stake.png)
Stake | One of:
![KnifeFlint.png](/w/images/thumb/d/da/KnifeFlint.png/16px-KnifeFlint.png)
Stone Knife ×1
![HuntingKnife.png](/w/images/thumb/0/04/HuntingKnife.png/16px-
HuntingKnife.png) Hunting Knife ×1
![KnifeChopping.png](/w/images/thumb/9/9e/KnifeChopping.png/16px-
KnifeChopping.png) Kitchen Knife ×1
![Cleaver.png](/w/images/thumb/d/df/Cleaver.png/16px-Cleaver.png) Meat Cleaver
×1
![Machete.png](/w/images/thumb/0/0c/Machete.png/16px-Machete.png) Machete ×1
Each of:
![Branch.png](/w/images/e/ea/Branch.png) Tree Branch ×1 | _none_ | _none_ | _none_ | 1.25 Carpentry

![KnifeFlint.png](/w/images/d/da/KnifeFlint.png)
Stone Knife | One of:
![Rag.png](/w/images/thumb/3/34/Rag.png/16px-Rag.png) Ripped Sheets ×1
![RagDirty.png](/w/images/thumb/8/84/RagDirty.png/16px-RagDirty.png) Dirty Rag
×1
![Twine.png](/w/images/thumb/5/50/Twine.png/16px-Twine.png) Twine ×1
Each of:
![Branch.png](/w/images/e/ea/Branch.png) Tree Branch ×1
![RockSharpened.png](/w/images/7/7d/RockSharpened.png) Chipped Stone ×1 | _none_ | _none_ | _none_ | _none_

![AxeStone.png](/w/images/6/63/AxeStone.png)
Stone Axe | One of:
![Rag.png](/w/images/thumb/3/34/Rag.png/16px-Rag.png) Ripped Sheets ×1
![RagDirty.png](/w/images/thumb/8/84/RagDirty.png/16px-RagDirty.png) Dirty Rag
×1
![Twine.png](/w/images/thumb/5/50/Twine.png/16px-Twine.png) Twine ×1
Each of:
![Branch.png](/w/images/e/ea/Branch.png) Tree Branch ×1
![RockSharpened.png](/w/images/7/7d/RockSharpened.png) Chipped Stone ×1 | _none_ | _none_ | _none_ | _none_

![HammerStone.png](/w/images/f/f6/HammerStone.png)
Stone Hammer | One of:
![Rag.png](/w/images/thumb/3/34/Rag.png/16px-Rag.png) Ripped Sheets ×1
![RagDirty.png](/w/images/thumb/8/84/RagDirty.png/16px-RagDirty.png) Dirty Rag
×1
![Twine.png](/w/images/thumb/5/50/Twine.png/16px-Twine.png) Twine ×1
Each of:
![Branch.png](/w/images/e/ea/Branch.png) Tree Branch ×1
![Rock.png](/w/images/0/0b/Rock.png) Stone ×1 | _none_ | _none_ | _none_ | _none_

#### Spears

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![SpearStick.png](/w/images/e/ea/SpearStick.png)
Crafted Spear | One of:
![Branch.png](/w/images/thumb/e/ea/Branch.png/16px-Branch.png) Tree Branch ×1
![Plank.png](/w/images/thumb/0/0d/Plank.png/16px-Plank.png) Plank ×1
One of:
![KnifeChopping.png](/w/images/thumb/9/9e/KnifeChopping.png/16px-
KnifeChopping.png) Kitchen Knife ×1
![Machete.png](/w/images/thumb/0/0c/Machete.png/16px-Machete.png) Machete ×1
![Cleaver.png](/w/images/thumb/d/df/Cleaver.png/16px-Cleaver.png) Meat Cleaver
×1
![KnifeFlint.png](/w/images/thumb/d/da/KnifeFlint.png/16px-KnifeFlint.png) Stone Knife ×1 | _none_ | _none_ | _none_ | 1.25 Carpentry

![SpearButterKnife.png](/w/images/d/de/SpearButterKnife.png)
Spear with Bread Knife | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![KnifeButter.png](/w/images/2/2e/KnifeButter.png) Bread Knife ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearButterKnife.png](/w/images/d/de/SpearButterKnife.png)
Spear with Butter Knife | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![KnifeButter.png](/w/images/2/2e/KnifeButter.png) Butter Knife ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×1 | _none_ | _none_ | _none_ | _none_

![SpearFork.png](/w/images/6/67/SpearFork.png)
Spear with Fork | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![Fork.png](/w/images/4/4c/Fork.png) Fork ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearKnife.png](/w/images/9/91/SpearKnife.png)
Spear with Letter Opener | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![LetterOpener.png](/w/images/e/e5/LetterOpener.png) Letter Opener ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearScalpel.png](/w/images/4/43/SpearScalpel.png)
Spear with Scalpel | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![Scalpel.png](/w/images/2/2c/Scalpel.png) Scalpel ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearSpoon.png](/w/images/3/3b/SpearSpoon.png)
Spear with Spoon | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![Spoon.png](/w/images/b/b3/Spoon.png) Spoon ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearScissors.png](/w/images/d/d4/SpearScissors.png)
Spear with Scissors | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![Scissors.png](/w/images/9/92/Scissors.png) Scissors ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearGardeningFork.png](/w/images/2/2f/SpearGardeningFork.png)
Spear with Hand Fork | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![GardeningFork.png](/w/images/a/a1/GardeningFork.png) Hand Fork ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearScrewdriver.png](/w/images/6/65/SpearScrewdriver.png)
Spear with Screwdriver | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s)
![Screwdriver.png](/w/images/1/1d/Screwdriver.png) Screwdriver ×1 | _none_ | _none_ | _none_ | _none_

![SpearKnife.png](/w/images/9/91/SpearKnife.png)
Spear with Knife | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![KnifeChopping.png](/w/images/9/9e/KnifeChopping.png) Kitchen Knife ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearHuntingKnife.png](/w/images/f/f8/SpearHuntingKnife.png)
Spear with Hunting Knife | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![HuntingKnife.png](/w/images/0/04/HuntingKnife.png) Hunting Knife ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearMachete.png](/w/images/b/b4/SpearMachete.png)
Spear with Machete | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![Machete.png](/w/images/0/0c/Machete.png) Machete ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![SpearIcePick.png](/w/images/1/1d/SpearIcePick.png)
Spear with Ice Pick | ![SpearStick.png](/w/images/e/ea/SpearStick.png) Crafted Spear ×1
![IcePick.png](/w/images/4/49/IcePick.png) Ice Pick ×1
![DuctTape.png](/w/images/9/93/DuctTape.png) Duct Tape ×2 unit(s) | _none_ | _none_ | _none_ | _none_

![KnifeButter.png](/w/images/2/2e/KnifeButter.png)
Bread Knife | ![SpearButterKnife.png](/w/images/d/de/SpearButterKnife.png) Spear with Bread Knife ×1 | _none_ | _none_ | _none_ | _none_

![KnifeButter.png](/w/images/2/2e/KnifeButter.png)
Butter Knife | ![SpearButterKnife.png](/w/images/d/de/SpearButterKnife.png) Spear with Butter Knife ×1 | _none_ | _none_ | _none_ | _none_

![Fork.png](/w/images/4/4c/Fork.png)
Fork | ![SpearFork.png](/w/images/6/67/SpearFork.png) Spear with Fork ×1 | _none_ | _none_ | _none_ | _none_

![LetterOpener.png](/w/images/e/e5/LetterOpener.png)
Letter Opener | ![SpearKnife.png](/w/images/9/91/SpearKnife.png) Spear with Letter Opener ×1 | _none_ | _none_ | _none_ | _none_

![Scalpel.png](/w/images/2/2c/Scalpel.png)
Scalpel | ![SpearScalpel.png](/w/images/4/43/SpearScalpel.png) Spear with Scalpel ×1 | _none_ | _none_ | _none_ | _none_

![Spoon.png](/w/images/b/b3/Spoon.png)
Spoon | ![SpearSpoon.png](/w/images/3/3b/SpearSpoon.png) Spear with Spoon ×1 | _none_ | _none_ | _none_ | _none_

![Scissors.png](/w/images/9/92/Scissors.png)
Scissors | ![SpearScissors.png](/w/images/d/d4/SpearScissors.png) Spear with Scissors ×1 | _none_ | _none_ | _none_ | _none_

![GardeningFork.png](/w/images/a/a1/GardeningFork.png)
Hand Fork | ![SpearGardeningFork.png](/w/images/2/2f/SpearGardeningFork.png) Spear with Hand Fork ×1 | _none_ | _none_ | _none_ | _none_

![Screwdriver.png](/w/images/1/1d/Screwdriver.png)
Screwdriver | ![SpearScrewdriver.png](/w/images/6/65/SpearScrewdriver.png) Spear with Screwdriver ×1 | _none_ | _none_ | _none_ | _none_

![KnifeChopping.png](/w/images/9/9e/KnifeChopping.png)
Kitchen Knife | ![SpearKnife.png](/w/images/9/91/SpearKnife.png) Spear with Knife ×1 | _none_ | _none_ | _none_ | _none_

![HuntingKnife.png](/w/images/0/04/HuntingKnife.png)
Hunting Knife | ![SpearHuntingKnife.png](/w/images/f/f8/SpearHuntingKnife.png) Spear with Hunting Knife ×1 | _none_ | _none_ | _none_ | _none_

![Machete.png](/w/images/0/0c/Machete.png)
Machete | ![SpearMachete.png](/w/images/b/b4/SpearMachete.png) Spear with Machete ×1 | _none_ | _none_ | _none_ | _none_

![IcePick.png](/w/images/4/49/IcePick.png)
Ice Pick | ![SpearIcePick.png](/w/images/1/1d/SpearIcePick.png) Spear with Ice Pick ×1 | _none_ | _none_ | _none_ | _none_

### Construction

#### Camping

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![Campfire.png](/w/images/thumb/0/01/Campfire.png/64px-Campfire.png)
Campfire | ![TZ CampfireKitWood.png](/w/images/c/c1/TZ_CampfireKitWood.png) Campfire Materials ×1 | _none_ | _none_ | _none_ | _none_

![Tent.png](/w/images/thumb/1/1d/Tent.png/64px-Tent.png)
Tent | ![TZ TentKit.png](/w/images/f/f6/TZ_TentKit.png) Tent Kit ×1 | _none_ | _none_ | _none_ | _none_
  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Survivalist (crafting)


West Point, KY

![West Point, KY](/w/images/3/34/WestPointBadge.png)

![West Point thumb.png](/w/images/e/e8/West_Point_thumb.png)

[[File:{{{icon2}}}|West Point, KY|]]

[[File:{{{icon3}}}|West Point, KY|]]

[[File:{{{icon4}}}|West Point, KY|]]

[[File:{{{icon5}}}|West Point, KY|]]

_Isometric view of West Point_

General

Type

Town

Population

4207 (estimated)

Established

1789

Motto

"Small town, big heart"

Location

State

Kentucky

Country

United States of America

Coordinates

![Show location on an interactive
map.](/w/images/thumb/5/59/Geographylogo.png/26px-Geographylogo.png)11920x6900

Map

![Westpointmap.png](/w/images/thumb/c/c0/Westpointmap.png/200px-
Westpointmap.png)

_Map location_

“

Whether you're strolling through the town square, chowing on of our pies or
just chatting with friendly locals - West Point is the true Small Town USA.
Don't let sleepy streets, affordable housing and acres of rolling farmland
fool you - this is the Knox Country administrative hub. If our mayor isn't
busy rubber-stamping public ordinances in the town hall, you might just find
him in the famous Twiggy's Bar! No matter how long your stay: a West Point
welcome is guaranteed!

— In-game description

**West Point** is a town in the state of Kentucky, in an area known as Knox
Country, and based on the real-life West Point, KY. West Point is located
south on the Ohio River, north of Muldraugh, east of Riverside, and south of
Valley Station and Louisville. Dixie Hwy (Route 31W) runs through the southern
area of **West Point** and curves north.

## Overview

West Point is the westernmost spawn town, with Louisville only a short drive
away. However, it is one of the most dangerous areas in all of Knox Country.
This due to a large population of zombies spread throughout the town, combined
with a relative scarcity of weapons and large open areas. **Spawning in West
Point is not recommended for new or intermediate players.**

West Point is an overall **hard** difficulty town, and widely considered to be
one of the hardest places to survive in all of Knox Country. Large amounts of
zombies can be found practically _everywhere_ , which can be an especially big
problem in the suburbs due to the lack of reliable spawns for high-quality
weapons, even more so if players choose this town as their spawn town.

Despite the high difficulty of surviving here, loot is relatively sparse and
often not much more than most other towns would provide. However, the one
aspect that West Point excels in is firearms. There are several areas where
they can reliably spawn, and ammo is often abundant. Some key points of
interest in West Point are the Police station, the hardware store, the gun
store, the factory, and the American Tire location.

## Districts

**West Point can generally be divided into two districts:**

### Suburbs

The suburbs occupy the eastern side of town, and are where most character
spawns are located. The houses tend to be rather large, and do commonly
feature garages. However, any and all weapons gathered here are often only
moderately effective at best, and near useless at worst. This is a serious
problem, considering the fact that the area is swarming with multiple large
hordes of zombies that can easily overwhelm the player if they are under-
equipped, which will almost always be the case if the player spawns here. **Be
careful**.

### Downtown

Downtown occupies the majority of the western side of town, and is where the
best loot is located. However, these locations are sparse and spread far
apart, meaning that in order to reach any valuable loot, the player must fight
or sneak through even more zombies than were present in the suburbs. The
cramped alleys and enormous zombie population can make a wrong turn fatal.
**Be careful**.

## Businesses and landmarks

### Food & drink

Business  | Type  | Coordinates
---|---|---
Burgers | Fast food  | 12078x7076
Bakery | Bakery  | 11907x6866
Mendy's Eatery | Restaurant  | 11903x6880
Pizza Whirled | Pizzeria  | 11662x7085
Restaurant | Restaurant  | 11935x6913
Seahorse Coffee | Cafe  | 11963x6882
Spiffo's | Fast food  | 11978x6812
The Drake | Bar  | 11906x6852
Twiggy's | Bar  | 12066x6800

### Hotel/motel

Business  | Type  | Coordinates
---|---|---
Motel | Motel  | 12024x6917

### Hair & beauty

Business  | Type  | Coordinates
---|---|---
Hair O Genesis | Hair salon/barber shop  | 11859x6886

### Industrial

Business  | Type  | Coordinates
---|---|---
Factory | Factory  | 12141x7085

### Leisure

Business  | Type  | Coordinates
---|---|---
Boat launch  | Park/dock  | 11276x6597
Dock  | Dock  | 11828x6584
Park  | Park  | 11787x6918
Picnic area  | Park  | 12047x7377
Playground  | Park  | 11416x6782

### Other

Business  | Type  | Coordinates
---|---|---
Construction site | Construction  | 12071x6925
Office buildings | Offices  | 11857x6924
11979x6940
11979x6885
Self storage | Storage  | 12136x7021

### Retail & stores

Business  | Type  | Coordinates
---|---|---
Convenience store | Convenience store  | 11670x7037
Clothing stores | Clothing store  | 11881x6910
11680x7037
11858x6867
Enigma Books | Book store  | 11895x6886
Food Market | Grocery store  | 11984x6914
Furniture store | Furniture store  | 11931x6942
General store | General store  | 11831x6913
GigaMart | Supermarket  | 12029x6858
Grocery store | Grocery store  | 11354x6723
Hardware store | Hardware store  | 11973x6912
Zippee Market | Convenience store  | 11663x7069
West Point Gun Range and Hunting Center | Gun store  | 12066x6760

### Service

Business  | Type  | Coordinates
---|---|---
Cemetery | Cemetery  | 11069x6711
Church | Church  | 11089x6713
11971x6991
Clinic | Medical clinic  | 11867x6911
Dentistry | Dentistry clinic  | 11882x6884
Pharmahug | Pharmacy  | 11932x6802
Knox Bank | Bank  | 11905x6915
Post office | Post office  | 11961x6912
Police station | Police station  | 11897x6942
Daycare | Childcare  | 11739x6923
West Point School | School  | 11342x6774
ValuInsurance | Insurance office  | 11871x6886
West Point Town Hall | Government building  | 11940x6869

### Utilities

Business  | Type  | Coordinates
---|---|---
American Tire | Auto parts store  | 12258x6931
Car Fix-Ation | Automobile repair shop/mechanic supply store  | 11897x6807
Coin Op Laundromat | Laundromat  | 11931x6786
Thunder Gas | Gas station  | 11824x6870
Fossoil | Gas station  | 12078x7142

## Strategy

  * **It is not recommended to spawn in West Point under most circumstances, unless considered a challenge and/or the player wishes to travel toLouisville early on.**
  * **The biggest danger in West Point is the lack of weapons.** Due to the high number of zombies and low amount of high-quality weapon spawns, even players who venture into West Point with many high-quality weapons may be left defenseless due to the sheer number of zombies that can take a toll on weapon durability.
  * Characters with low combat skills, or that rely extensively on stealth, will be at a severe disadvantage in West Point. There are too many zombies to effectively sneak around.
  * Using a vehicle or firearm in West Point is ill-advised, unless the player is ready to fight hundreds of zombies at once.
  * It is not recommended to rely solely on melee weapons in West Point, unless the player's weapon and nimble skills are very high. fire bombs and Molotovs are highly effective against the large groups of zombies that form in this town.
  * If the player is spotted by the helicopter while in West Point, retreat as far and as fast as possible, as the sheer number of zombies in the town will overwhelm any survivor, no matter how prepared they are.

## Gallery

  * ![The in-game tourist map of West Point](/w/images/thumb/c/c0/Westpointmap.png/120px-Westpointmap.png)

The in-game tourist map of West Point

  * ![In-game West Point](/w/images/thumb/d/d4/West_Point.png/120px-West_Point.png)

In-game West Point

  * ![A train car that serves as a welcome sign to West Point, located at 12195x6878](/w/images/thumb/2/27/West_Point_Caboose_Car.png/120px-West_Point_Caboose_Car.png)

A train car that serves as a welcome sign to West Point, located at 12195x6878

## See also

  * Muldraugh
  * Riverside
  * Rosewood

RegionsShow / Hide

Knox Country

Abandoned town • Dixie Mobile Park • Dixie Highway • Doe Valley • Fallas Lake
• Louisville (Leafhill Heights • Evergreen Hill) • March Ridge • Muldraugh •
Ohio River • Riverside • Rosewood • Scenic Grove Mobile Park • Valley Station
• West Point

Knox CountyRemoved

Downtown District • Forest • Northern Highway • Suburbs • Villas • Woods

Challenges

House In The Woods • Kingsmouth Island • Knox County (remake) • Film Studio

  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

West Point


Abandoned town

![Abandonedtown.png](/w/images/9/96/Abandonedtown.png)

[[File:{{{icon2}}}|Abandoned town|]]

[[File:{{{icon3}}}|Abandoned town|]]

[[File:{{{icon4}}}|Abandoned town|]]

[[File:{{{icon5}}}|Abandoned town|]]

_Isometric view of the abandoned town_

General

Type

Abandoned

Location

State

Kentucky

Country

United States of America

Coordinates

![Show location on an interactive
map.](/w/images/thumb/5/59/Geographylogo.png/26px-Geographylogo.png)4048x6154

The **abandoned town** , nicknamed _Tanglewood town_ by the community based on
graffiti found in one of the buildings, is an unnamed small, decrepit town at
the northwestern edge of Knox Country.

## Districts

### Residential

The town contains 26 homes, with only one seemingly still in use, nicknamed
the trapper's house. 23 of the homes are abandoned, 1 is burnt down, and 1 is
under construction. Many of the abandoned homes have destroyed doors and
windows, with trash, old or makeshift furniture, and graffiti inside. The
abandoned homes have very minimal loot inside, with the trade-off that there
are little to no zombies in the area.

### Business

At the southern edge of the town, there is an abandoned saloon, a small
checkpoint, and a strip mall still under construction. None of the areas have
any prominent features, except for 7 crates at the construction site, which
may have some loot. The town also hosts CGE Corp factory. McCoy Logging Co.
containers can be found near the house construction site with crates with logs
and planks inside.

## Trivia

  * This location is often referred to as _Tanglewood_ due to a piece of graffiti on one of the buildings.

## See also

  * Riverside

RegionsShow / Hide

Knox Country

Abandoned town • Dixie Mobile Park • Dixie Highway • Doe Valley • Fallas Lake
• Louisville (Leafhill Heights • Evergreen Hill) • March Ridge • Muldraugh •
Ohio River • Riverside • Rosewood • Scenic Grove Mobile Park • Valley Station
• West Point

Knox CountyRemoved

Downtown District • Forest • Northern Highway • Suburbs • Villas • Woods

Challenges

House In The Woods • Kingsmouth Island • Knox County (remake) • Film Studio

  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Abandoned town


    ![PlushSpiffo.png](/w/images/7/7e/PlushSpiffo.png)_This article is about current updates for Project Zomboid. For future updates, seeupcoming versions. For verified planned additions, see planned features._

**PLEASE NOTE:** if you have bought Project Zomboid, you can download and try
the latest (and sometimes unstable) releases. Different branches on Steam and
GOG may be using different versions of the game. Depending on which branch you
are using, you may not have the most recent version of the game. The
changegelogs to the most recent versions can be found on The Indie Stone
announcements forum. We also try to make sure that the links on the main page
of PZwiki point to the latest builds.

## Early access

### Build 42

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Expanded Crafting and Balance | Build 42 | TBA  | TBA

### Build 41

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Animation Overhaul | Build 41.78.16 | \-  | December 12, 2022
Build 41.78.15 | \-  | December 5, 2022
Build 41.78.13 | November 29, 2022  | November 30, 2022
Build 41.78.13 | November 29, 2022  | November 30, 2022
Build 41.78 | October 22, 2022  | November 9, 2022
Build 41.77.9 | October 20, 2022  | October 20. 2022
Build 41.77.7 | October 13, 2022  | October 17, 2022
Build 41.77 Hotfix | October 3, 2022  | October 7, 2022
Build 41.77 | September 27, 2022  | October 4, 2022
Build 41.73 Hotfix | July 28, 2022  | August 8, 2022
Build 41.73 | July 18, 2022  | August 8, 2022
Build 41.71 hotfix | \-  | May 24, 2022
Build 41.71 | May 12, 2022  | May 19, 2022
Build 41.68 | March 7, 2022  | March 14, 2022
Build 41.68 | March 7, 2022  | March 14, 2022
Build 41.66 | February 25, 2022  | February 25, 2022
Build 41.65 | October 16, 2019  | December 20, 2021

### Build 40

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
The Weather Build | Build 40.43 | December 20, 2018  | December 20, 2018
Build 40.40 | December 3, 2018  | December 13, 2018
Build 40.36 | November 1, 2018  | November 22, 2018
Build 40.31 | –  | October 30, 2018
Build 40.30 | August 23, 2018

### Build 39

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
The Vehicles Build | Build 39.67.5 | June 7, 2018  | June 15, 2018
Build 39.66.3 | April 13, 2018  | May 31, 2018

### Build 38

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
The Pre-Vehicles Build | Build 38.30 | October 17, 2017  | November 23, 2017
Build 38.22 | –  | October 6, 2017
Build 38.21 | October 3, 2017
Build 38.20 | September 29, 2017
Build 38.19 | September 26, 2017
Build 38.18
Build 38.17 | September 25, 2017
Build 38.16 | September 24, 2017
Build 38.15 | June 13, 2017  | September 22, 2017

### Build 37

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Build 37 | Build 37.13 | –  | May 10, 2017
Build 37.12 | May 3, 2017
Build 37.11 | April 29, 2017
Build 37.10 | April 28, 2017
Build 37.9 | January 31, 2017  | April 25, 2017

### Build 36

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Build 36 | Build 36 | December 30, 2016  | January 7, 2017

### Build 35

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Build 35 | Build 35 | July 26, 2016  | December 17, 2016

### Build 34

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Build 34 | Build 34.28 | –  | May 26, 2016
Build 34.27 | May 18, 2016
Build 34.26 | May 18, 2016
Build 34.25 | May 18, 2016
Build 34.24 | May 18, 2016
Build 34.23 | February 5, 2016  | May 10, 2016

### Build 33

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Build 33 | Build 33 | November 17, 2015  | February 4, 2016

### Build 32

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Spiffo's Workshop | Build 32.30 | September 17, 2015  | September 17, 2015
Build 32.29 | September 15, 2015  | September 15, 2015
Build 32.28 | September 15, 2015  | September 15, 2015
Build 32.27 | September 6, 2015  | September 7, 2015
Build 32.1 | May 26, 2015  | –

### Build 31

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Build 31 | Build 31.13 | March 25, 2015  | April 14, 2015
Build 31.10 | –  | March 24, 2015
Build 31.9 | March 22, 2015
Build 31.8 | March 22, 2015
Build 31.7 | March 21, 2015
Build 31.6 | March 12, 2015
Build 31.5 | March 9, 2015
Build 31.4 | March 7, 2015
Build 31.3 | March 6, 2015
Build 31.2 | March 5, 2015
Build 31.1 | March 4, 2015
Build 31 | February 10, 2015

### Build 30

Update  | Version  | IWBUMS release  | Stable release
---|---|---|---
Erosion | Build 30 | –  | December 29, 2014

### Build 29

Update  | Version  | Stable release
---|---|---
Foraging | Build 29 | October 14, 2014

### Build 28

Update  | Version  | Stable release
---|---|---
Firearm Overhaul | Build 28 | July 2, 2014

### Build 27

Update  | Version  | Stable release
---|---|---
Trapping | Build 27 | May 20, 2014

### Build 26

Update  | Version  | Stable release
---|---|---
Online Multiplayer and 3D Character Models | Build 26 | April 2, 2014

### Build 25

Version  | IWBUMS release  | Stable release
---|---|---
Build 25 v3 | March 25, 2014  | –
Build 25 v2 | March 21, 2014
Build 25 v1 | Feburary 17, 2014

### Build 23

Version  | Stable release
---|---
Build 23 | December 23, 2013

### Build 21

Version  | Stable release
---|---
Build 21 | December 20, 2013

### Build 20

Version  | Stable release
---|---
Build 20 | December 11, 2013

### Build 19

Version  | IWBUMS release
---|---
Build 19 (hotfix) | December 10, 2013
Build 19 | December 6, 2013

### Build 14

Version  | Stable release
---|---
Build 14 | November 12, 2013

## Alpha

### Alpha 2.9.9

Update  | Version  | Beta release  | Stable release
---|---|---|---
Steam Release | RC 2.9.9.17 (Build 11) | November 6, 2013  | November 8, 2013
RC 2.9.9.17 (Build 10) | November 1, 2013  | \-
RC 2.9.9.17 (Build 9) | October 16, 2013
RC 2.9.9.17 (Build 8) | October 16, 2013
RC 2.9.9.17 (Build 5) | September 9, 2013
RC 2.9.9.17 (Build 3) | September 9, 2013
RC 2.9.9.17 (Build 2) | September 8, 2013
RC 2.9.9.17 (Build 1) | August 23, 2013
RC 2.9.9.16 | August 23, 2013
RC 2.9.9.15 | August 13, 2013
RC 2.9.9.14 | August 13, 2013
RC 2.9.9.13 | August 11, 2013
RC 2.9.9.12 | August 11, 2013
RC 2.9.9.11 | August 11, 2013
RC 2.9.9.10 | July 3, 2013
RC 2.9.9.7 | July 3, 2013
RC 2.9.9.6 | July 3, 2013

### Alpha 2.9.8

Update  | Version  | Release date
---|---|---
RC 2.9.8 | RC 2.9.8.3 | June 26, 2013
RC 2.9.8.2 | June 26, 2013
RC 2.9.8.1 | June 26, 2013
RC 2.9.8b | May 15, 2013
RC 2.9.8 | May 15, 2013

### Alpha 2.9.7

Version  | Release date
---|---
RC 2.9.7 | April 29, 2013

### Alpha 2.9.6

Version  | Release date
---|---
RC 2.9.6 | April 29, 2013

### Alpha 2.9.5

Version  | Release date
---|---
RC 2.9.5 | April 29, 2013

### Alpha 2.9.1

Version  | Release date
---|---
RC 2.9.1 | April 29, 2013

### Alpha 0.2.0

Version  | Release date
---|---
Patch 0.2.0r RC2.5 | July 24, 2012
Patch 0.2.0r RC2 | June 29, 2012
Patch 0.2.0r RC1 | June 29, 2012
Experimental Combat Build | March 30, 2012
Patch 0.2.0q | March 27, 2012
Patch 0.2.0p | March 27, 2012
Patch 0.2.0o | March 26, 2012
Patch 0.2.0n | March 26, 2012
Patch 0.2.0m | March 25, 2012
Patch 0.2.0l | March 24, 2012
Patch 0.2.0k | March 23, 2012
Patch 0.2.0j | March 22, 2012
Patch 0.2.0i | March 22, 2012
Patch 0.2.0h | March 22, 2012
Patch 0.2.0g | March 15, 2012
Patch 0.2.0f | March 13, 2012
Patch 0.2.0e | March 13, 2012
Patch 0.2.0d | March 12, 2012
Patch 0.2.0c | March 12, 2012
Patch 0.2.0b | March 12, 2012
Patch 0.2.0a | March 11, 2012

## Pre-alpha

### Pre-alpha 0.1.6

Version  | Release date
---|---
Patch 0.1.6a | September 12, 2011Unconfirmed

### Pre-alpha 0.1.5

Version  | Release date
---|---
Patch 0.1.5d | September 7, 2011
Patch 0.1.5c | September 6, 2011
Patch 0.1.5b | August 28, 2011
Patch 0.1.5a | August 28, 2011

### Pre-alpha 0.1.4

Version  | Release date
---|---
Patch 0.1.4d | June 22, 2011Unconfirmed
Patch 0.1.4c | June 19, 2011
Patch 0.1.4b | June 10, 2011
Patch 0.1.4a | June 6, 2011

### Pre-alpha 0.1.3

Version  | Release date
---|---
Patch 0.1.3a | May 31, 2011

### Pre-alpha 0.1.2

Version  | Release date
---|---
Patch 0.1.2a | May 29, 2011
Tech demo | May 28, 2011
N/A | March 15, 2011

## See also

  * Upcoming versions
  * Planned features

  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Version history


![](/w/images/thumb/c/cd/Welderspiffo.png/300px-Welderspiffo.png)

Spiffo ready to safely dismantle some car wrecks.

**Metalworking** is a skill which allows a player to barricade windows and
doors, craft metal structures and containers, repair car parts, and
disassemble metal objects in the world.

## Metalworking

Metalworking is a rarely sought after skill within Project Zomboid.
Unfortunately, due to the lack of content related to the metalworking skill,
many players do not see the time investment in higher levels as a good use of
their survival time. In comparison to the carpentry skill, there is little to
construct, and fewer ways to gain XP.

## Character creation

The process of character creation can be a daunting one. You are required to
dedicate yourself to particular traits and skills, before you can even begin
playing.

Players should experiment with what they are comfortable with, or what skills
they want to build into, while being aware that some traits have major bugs,
that in some cases can make them worthless.

The skill levels you start with will also contribute an XP gain boost to those
skills, based on the level, as seen below.

**Starting skill level and experience boost**

    Level 0 – 50%
    Level 1 – 75%
    Level 2 – 100%
    Level 3+ – 125%

#### Occupations

Name  | Starting points  | Major skills  | Description  | Notes
---|---|---|---|---
![Metalworker](/w/images/b/b8/Profession_metalworker.png) Metalworker | -6  | +3 Metalworking | Can weld foraged metal to create items and barricades.  | Ideal for any player looking to start with metalworking recipes known.

## The metalwork menu

The metalwork menu can be accessed by right-clicking while carrying a propane
torch and a welding mask. By hovering over the metalwork option in the context
menu, a sub-menu will open showing each category of buildable. Items will show
in red if you do not have the ability or materials to construct an item.

### Types of buildables

  * Walls
  * Fences
  * Containers

### Multi-stage building

Some buildables require multiple stages of building to complete. The most
common of these is the metal wall and window.

First, you must build the wall frame, in the location you want to build the
wall (a metal wall can be built on a wooden or metal frame). Note that zombies
can climb through wall frames. Once completed, you can right-click the built
wall frame, and then choose the level of wall or window you want to, and are
able to build.

Note, doors cannot be built this way, and must be built using a wooden door
frame.

Wall/Window Level  | Metalworking Level
---|---
1  | 2
2  | 8

Walls/windows of level 1 can be upgraded to the next higher level after
building.

The health of a wall is directly affected by your metalworking level.

### Milestones

The most notable items that can be crafted with metalworking are below:

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![MetalWall1
Metalwork.png](/w/images/thumb/e/e9/MetalWall1_Metalwork.png/32px-
MetalWall1_Metalwork.png)
Metal Wall Lvl 1 | One of:
![WoodenWallFrame
Carpentry.png](/w/images/thumb/3/31/WoodenWallFrame_Carpentry.png/8px-
WoodenWallFrame_Carpentry.png) Wooden Wall Frame ×1
![MetalWallFrame
Metalwork.png](/w/images/thumb/a/a8/MetalWallFrame_Metalwork.png/8px-
MetalWallFrame_Metalwork.png) Metal Wall Frame ×1
Each of:
![SheetMetal.png](/w/images/d/db/SheetMetal.png) Metal Sheet ×3 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
10 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
| Metalworking 2
(and)
![MagazineWelding1.png](/w/images/8/8d/MagazineWelding1.png)
The Metalwork Magazine Vol.1 | _none_ | 3.75 Metalworking

![MetalCrate.png](/w/images/thumb/5/53/MetalCrate.png/60px-MetalCrate.png)
Metal Crate | ![MetalTube.png](/w/images/b/bc/MetalTube.png) Metal Pipe ×2
![SheetMetal.png](/w/images/d/db/SheetMetal.png) Metal Sheet ×1
![MetalSheetSmall.png](/w/images/1/14/MetalSheetSmall.png) Small Metal Sheet
×1
![ScrapMetal.png](/w/images/4/46/ScrapMetal.png) Scrap Metal ×1 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
2 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
(and)
![WeldingRods.png](/w/images/d/d5/WeldingRods.png)
Welding Rods
1 unit(s) | Metalworking 4
(and)
![MagazineWelding2.png](/w/images/6/6d/MagazineWelding2.png)
The Metalwork Magazine Vol.2 | _none_ | 5 Metalworking

![BigWiredFence
Metalwork.png](/w/images/thumb/7/76/BigWiredFence_Metalwork.png/32px-
BigWiredFence_Metalwork.png)
Big Wired Fence | ![MetalTube.png](/w/images/b/bc/MetalTube.png) Metal Pipe ×3
![ScrapMetal.png](/w/images/4/46/ScrapMetal.png) Scrap Metal ×4
![Wire.png](/w/images/7/77/Wire.png) Wire ×3 unit(s) | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
2 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
| Metalworking 5
(and)
![MagazineWelding3.png](/w/images/6/61/MagazineWelding3.png)
The Metalwork Magazine Vol.3 | _none_ | 5 Metalworking

![BigPoleFence
Metalwork.png](/w/images/thumb/4/45/BigPoleFence_Metalwork.png/32px-
BigPoleFence_Metalwork.png)
Big Pole Fence | ![MetalTube.png](/w/images/b/bc/MetalTube.png) Metal Pipe ×5
![ScrapMetal.png](/w/images/4/46/ScrapMetal.png) Scrap Metal ×2 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
2 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
(and)
![WeldingRods.png](/w/images/d/d5/WeldingRods.png)
Welding Rods
1 unit(s) | Metalworking 7
(and)
![MagazineWelding3.png](/w/images/6/61/MagazineWelding3.png)
The Metalwork Magazine Vol.3 | _none_ | 6.25 Metalworking

![BigPoleFenceGate
Metalwork.png](/w/images/thumb/0/0e/BigPoleFenceGate_Metalwork.png/32px-
BigPoleFenceGate_Metalwork.png)
Big Pole Fence Gate | ![MetalTube.png](/w/images/b/bc/MetalTube.png) Metal Pipe ×5
![ScrapMetal.png](/w/images/4/46/ScrapMetal.png) Scrap Metal ×4
![Doorhinge.png](/w/images/5/54/Doorhinge.png) Door Hinge ×2 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
2 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
(and)
![WeldingRods.png](/w/images/d/d5/WeldingRods.png)
Welding Rods
1 unit(s) | Metalworking 7
(and)
![MagazineWelding3.png](/w/images/6/61/MagazineWelding3.png)
The Metalwork Magazine Vol.3 | _none_ | 6.25 Metalworking

![BigDoublePoleGate
Metalwork.png](/w/images/thumb/0/0e/BigDoublePoleGate_Metalwork.png/64px-
BigDoublePoleGate_Metalwork.png)
Big Double Pole Gate | ![MetalTube.png](/w/images/b/bc/MetalTube.png) Metal Pipe ×10
![ScrapMetal.png](/w/images/4/46/ScrapMetal.png) Scrap Metal ×4
![Doorhinge.png](/w/images/5/54/Doorhinge.png) Door Hinge ×2 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
2 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
(and)
![WeldingRods.png](/w/images/d/d5/WeldingRods.png)
Welding Rods
1 unit(s) | Metalworking 8
(and)
![MagazineWelding3.png](/w/images/6/61/MagazineWelding3.png)
The Metalwork Magazine Vol.3 | _none_ | 6.25 Metalworking

## Getting started

### Tools

  * A propane torch and welding mask are required for construction and disassembly.
  * Welding rods are required for construction of items.
  * A propane tank can be used to refill propane torches with fuel. Disassembly and assembly uses fuel from the torch.

### Gathering materials

Materials used in metalworking can be found in containers throughout the
world, or obtained by disassembling objects. These materials include:

  * Metal Sheet
  * Small Metal Sheet
  * Metal Bar
  * Metal Pipe
  * Scrap Metal
  * Wire

### Other requirements

Unless a character has started with the Metalworker occupation, they will also
need to read the relevant metalworking magazines before items can be
constructed.

Item  | Description
---|---
![MagazineWelding1.png](/w/images/8/8d/MagazineWelding1.png)
The Metalwork Magazine Vol.1 | Teaches Recipes: Make Metal Walls, Make Metal Roof
![MagazineWelding2.png](/w/images/6/6d/MagazineWelding2.png)
The Metalwork Magazine Vol.2 | Teaches Recipes: Make Metal Containers
![MagazineWelding3.png](/w/images/6/61/MagazineWelding3.png)
The Metalwork Magazine Vol.3 | Teaches Recipes: Make Metal Fences
![MagazineWelding3.png](/w/images/6/61/MagazineWelding3.png)
The Metalwork Magazine Vol.4 | Teaches Recipes: Make Metal Sheet,

## Levelling

Metal barricades can be constructed at **Level 0, without reading any recipe
magazines or using welding rods.** These barricades have much more HP than
planks, making them an excellent choice for fortifying windows and doors.

Product  | Ingredients  | Tools  | Requirements  | Workstation  | XP
---|---|---|---|---|---
![MetalSheetBarricade
Metalwork.png](/w/images/thumb/b/ba/MetalSheetBarricade_Metalwork.png/64px-
MetalSheetBarricade_Metalwork.png)
Barricade (Metal Sheet) | One of:
![WoodenDoor Carpentry.gif](/w/images/thumb/c/cd/WoodenDoor_Carpentry.gif/8px-
WoodenDoor_Carpentry.gif) Door ×1
![Window Carpentry.gif](/w/images/thumb/f/f9/Window_Carpentry.gif/4px-
Window_Carpentry.gif) Window ×1
![SheetMetal.png](/w/images/d/db/SheetMetal.png) Metal Sheet ×1 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
1 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
| _none_ | _none_ | 1.5 Metalworking

![MetalBarBarricade
Metalwork.png](/w/images/thumb/c/c2/MetalBarBarricade_Metalwork.png/64px-
MetalBarBarricade_Metalwork.png)
Barricade (Metal Bars) | One of:
![WoodenDoor Carpentry.gif](/w/images/thumb/c/cd/WoodenDoor_Carpentry.gif/8px-
WoodenDoor_Carpentry.gif) Door ×1
![Window Carpentry.gif](/w/images/thumb/f/f9/Window_Carpentry.gif/4px-
Window_Carpentry.gif) Window ×1
![MetalBar.png](/w/images/6/6c/MetalBar.png) Metal Bar ×3 | ![BlowTorch.png](/w/images/2/23/BlowTorch.png)
Propane Torch
1 unit(s) (and)
![WeldingMask.png](/w/images/8/86/WeldingMask.png)
Welder Mask
| _none_ | _none_ | 1.5 Metalworking

### Media

#### Skill books

Due to the scarcity of material, if a higher level is desired, it's important
to maximize XP gain by reading the Metalworking skill books.

  * Metalwork Vol. 1 (Levels 1-2)
  * Metalwork Vol. 2 (Levels 3-4)
  * Metalwork Vol. 3 (Levels 5-6)
  * Metalwork Vol. 4 (Levels 7-8)
  * Metalwork Vol. 5 (Levels 9-10)

### Actions

The following actions all provide metalworking XP;

  * Dismantling car wrecks.
  * Dismantling other metal objects and furniture
  * Barricading windows and doors with metal barricades.

Other actions may also provide metalworking XP, but these are the most common.

#### Dismantling

With the propane torch and welding mask equipped, objects in the world can be
disassembled by right-clicking. Depending on the skill level, one of three
things can happen:

  1. Regular materials + scrap metal will be awarded
  2. Only scrap metal will be awarded (partial failure)
  3. No items will be awarded (total failure)

The **full experience amount** will be given in all cases.

Below is a list of some of the objects that can be taken apart;

  * Car Wreck
  * Playground Slide
  * Dumpster
  * Large Metal Shelf
  * Bath
  * Fridge
  * Vending Machine
  * Big Locker
  * Bin
  * File Cabinet
  * Metal Door
  * Large Locker
  * Oven
  * Steel Counter
  * Road Sign
  * Clothing Dryer
  * Washing Machine
  * Chest Freezer
  * Charcoal BBQ
  * Small Locker
  * Microwave
  * Shower
  * Sink
  * Toilet
  * Metal Chair

## Trivia

  * Metal constructions can be destroyed by fire.
  * It was originally planned to have blacksmithRemoved skill in addition to metalworking for build 34[1][2]. They were briefly implemented in the internal build of the game, with some items such as Smithing Magazines**Removed!** and tiles still being in game, however it was toned down and postponed with including the smelting part[3]. Blacksmithing is expected to return as part of build 42.

## Referencess

  1. ↑ Death Metal - Project Zomboid
  2. ↑ Ship Shape - Project Zomboid
  3. ↑ What happened to metalworking? - PZ Suggestions - The Indie Stone Forums

SkillsShow / Hide

Passive

Fitness • Strength

Agility

Sprinting • Lightfooted • Nimble • Sneaking

Combat

Axe • Long Blunt • Short Blunt • Long Blade • Short Blade • Spear •
Maintenance

Crafting

BlacksmithFuture • Carpentry • Cooking • Farming • First Aid • Electrical •
Metalworking • Mechanics • Tailoring

Firearm

Aiming • Reloading

Survivalist

Fishing • Trapping • Foraging

  *[UI]: User-Interface
  *[AI]: artificial intelligence
  *[RMB]: Right Mouse Button
  *[RPM]: Revolutions per minute
  *[MPH]: Miles per hour
  *[FPS]: frames per second
  *[Grow time]: Average grow time (days)
  *[Condition lower
chance]: 1 in (x + maintenance × 2)

  *[Base durability]: Condition × break chance

Metalworking