Spreadsheet: 148730d1333539614-combine-information-combinedtest
Sheet: Sheet1

[NAME] | set | type | rarity | manacost | converted_manacost | power | toughness | loyalty | ability | flavor | variation | artist | number | rating | ruling | color | generated_mana | pricing_low | pricing_mid | pricing_high | [NAME] | name_CN | name_TW | name_FR | name_DE | name_IT | name_JP | name_PT | [NAME] | [NAME] | name_KO | legality_Block | legality_Standard | legality_Extended | legality_Modern | legality_Legacy | legality_Vintage | legality_Highlander | legality_French_Commander | legality_Commander | legality_Peasant | legality_Pauper
Anathemancer | ARB | Creature — [NAME] | U | {1}{B}{R} | 3 | 2 | 2 |  | When [NAME] enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.£Unearth {5}{B}{R} #_({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)_# |  |  | [NAME] | 33 | 3.706 |  | RB |  |  |  |  |  | 恶咒法师 |  | [NAME] | [NAME] | Anatemante | 呪詛術士 | Anatemântico | Анафемант | Anatemante
Architects of Will | ARB | Artifact Creature — Human Wizard | C | {2}{U}{B} | 4 | 3 | 3 |  | When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.£Cycling {UB} #_({UB}, [NAME] this card: Draw a card.)_# | #_This secret society of mages manipulates the beliefs and opinions of others._# |  | [NAME] | 17 | 2.915 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. | AUB |  |  |  |  |  | 构念会 |  | Architectes de la Volonté | Architekten des Willens | Architetti della Volontà | 意思切る者 | [NAME] do Arbítrio | [NAME] | [NAME]
Ardent Plea | ARB | Enchantment | U | {1}{W}{U} | 3 |  |  |  | Exalted #_(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)_#£Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_# |  |  | Chippy | 1 | 3.876 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | WU |  |  |  |  |  | 热诚祈祷 |  | Supplication ardente | Sehnliche Bitte | [NAME] | 献身的な嘆願 | [NAME] | [NAME] | Plegaria ardorosa
Arsenal Thresher | ARB | Artifact Creature — Construct | C | {2}{WB}{U} | 4 | 2 | 2 |  | As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. |  |  | [NAME] | 131 | 3.226 | £5/1/2009 : If multiple Arsenal Threshers are entering the battlefield at the same time (for example, if Warp World is resolving), you may reveal the same artifact cards from your hand for each of them. £5/1/2009 : If Arsenal Thresher and another artifact are entering the battlefield from your hand at the same time, you may reveal that other artifact for Arsenal Thresher. If that artifact is a second Arsenal Thresher, you may reveal each Arsenal Thresher for the other. | AWUB |  |  |  |  |  | 军火挥扫兽 |  | Batteuse arsenal | Arsenal-Drescher | Mietitore dell'Arsenale | [NAME] | Debulhador de Arsenal | Вооруженный до Зубов Молотильщик | Trillador del arsenal
[NAME] | ARB | Creature — Bird Wizard | R | {1}{W}{U} | 3 | 3 | 1 |  | Flying£At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it. | #_"If the skies are our only refuge, I will see all of us take wing."_# |  | [NAME] | 2 | 3.910 | £5/1/2009 : If the second ability affects a creature, it doesn't cause that creature to lose any of its abilities. It just gives that creature flying as well. £5/1/2009 : The affected creature remains 3/1 and has flying as long as it has a feather counter on it. The effect continues even if [NAME] leaves the battlefield. £5/1/2009 : You may put a feather counter on a creature that already has a feather counter on it. Doing so has no visible effect unless some other effect has changed the creature's power or toughness, or caused it to lose flying, since the last feather counter was put on it.  £5/1/2009 : If all feather counters on a creature are moved to a different creature, the ability doesn't follow them. The first creature stops being affected by the ability because it no longer has a feather counter on it. The second creature is not affected by the ability because [NAME] didn't target it. £10/1/2009 : The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created. | WU |  |  |  |  |  | 艾文分印术士 |  | [NAME] avemain | Avior-Wandelmagier | [NAME] | エイヴンの擬態術士 | [NAME] | Крылатый Мимеомант | [NAME] aven
[NAME] | ARB | Creature — Human Soldier | C | {1}{G}{W}{U} | 4 | 2 | 4 |  | When you cycle [NAME] or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.£Cycling {2}{W} #_({2}{W}, [NAME] this card: Draw a card.)_# | #_"We must spread Bant's light before we are shadowed over."_# |  | [NAME] | 125 | 3.066 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. £5/1/2009 : The triggered ability acts as a cycle-triggered ability or as a leaves-the-battlefield ability, as appropriate. The player who controls the triggered ability is the player who cycled the [NAME], or the player who last controlled the [NAME] on the battlefield. £5/1/2009 : If you cycle this card, the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability. £5/1/2009 : The cycling ability and the triggered ability are separate. If the triggered ability is countered (with Stifle, for example, or if all its targets have become illegal), the cycling ability will still resolve and you'll draw a card. | GWU |  |  |  |  |  | 班特旅居者 |  | Séjourneurs de Bant | Besucher aus Bant | [NAME] | バントの滞留者 | [NAME] | [NAME] из Бэнта | [NAME]
[NAME] | ARB | Creature — Human Soldier | C | {GU}{W} | 2 | 2 | 1 |  | As long as you control another multicolored permanent, [NAME] gets +1/+1 and has first strike. | #_Soldiers who fought through [NAME] learned to hit first, recite the prayer of Asha later._# |  | [NAME] | 143 | 4.322 |  | GWU |  |  |  |  |  | 班特准锋兵 |  | [NAME] | [NAME] | [NAME] | バントの信刃 | [NAME] | Безошибочный Палач из Бэнта | [NAME]
Behemoth Sledge | ARB | Artifact — Equipment | U | {1}{G}{W} | 3 |  |  |  | Equipped creature gets +2/+2 and has lifelink and trample.£Equip {3} | #_Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon._# |  | [NAME] | 65 | 4.489 | £10/1/2009 : Multiple instances of lifelink are redundant. If a creature with multiple instances of lifelink deals damage, its controller still only gains life equal to the damage dealt. | AGW |  |  |  |  |  | 贝西摩斯锤 |  | Frappe-devant béhémoth | Behemoth-Vorschlaghammer | Maglio del Behemoth | ビヒモスの大鎚 | [NAME] | [NAME] | Maza de behemot
Bituminous Blast | ARB | Instant | U | {3}{B}{R} | 5 |  |  |  | Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_#£Bituminous Blast deals 4 damage to target creature. |  |  | [NAME] | 34 | 4.131 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | RB |  |  |  |  |  | 沥青冲击 |  | Salve bitumeuse | [NAME] | Esplosione di Bitume | 瀝青破 | [NAME] | [NAME] | Ráfaga bituminosa
Blitz Hellion | ARB | Creature — Hellion | R | {3}{R}{G} | 5 | 7 | 7 |  | Trample, haste£At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library. | #_Alarans commemorated its appearances with new holidays bearing names like the Great Cataclysm and the Fall of Ilson Gate._# |  | [NAME] | 49 | 3.833 | £5/1/2009 : Blitz Hellion's last ability triggers at the end of each turn in which it's on the battlefield. If it's not on the battlefield by the time this ability resolves, nothing happens. Blitz Hellion stays wherever it is, and its owner doesn't shuffle his or her library. £5/1/2009 : A token that's copying Blitz Hellion will be shuffled into its owner's library when this ability resolves, then will cease to exist. For practical purposes, the token should not actually be put into the library, though the library is still shuffled. | GR |  |  |  |  |  | [NAME] |  | Monstruosité à l'attaque-éclair | Blitzschneller Teufelsbraten | [NAME] | 襲撃の乱暴者 | Avernal do Ataque-relâmpago | [NAME] | Infernal devastador
Bloodbraid Elf | ARB | Creature — Elf Berserker | U | {2}{R}{G} | 4 | 3 | 2 |  | Haste£Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_# |  |  | [NAME] | 50 | 4.592 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | GR |  |  |  |  |  | 血辫地精 |  | Elfe aux Nattes sanguinolentes | Blutzopf-Elf | Elfa dalle Trecce Rosse | 血編み髪のエルフ | [NAME] | Кровавокосый Эльф | Elfo [NAME]
Brainbite | ARB | Sorcery | C | {2}{U}{B} | 4 |  |  |  | Target opponent reveals his or her hand. You choose a card from it. That player discards that card.£Draw a card. | #_An [NAME] mage will leave a hole in your memory with surgical precision. A [NAME] mage sees no reason to be so kind._# |  | [NAME] | 18 | 3.023 | £5/1/2009 : You may target an opponent who has no cards in hand. £5/1/2009 : When Brainbite resolves, you'll draw a card even if the targeted opponent has no cards in hand. | UB |  |  |  |  |  | 清脑咒 |  | Crocserveau | Gedankenfraß | [NAME] | 脳噛みつき | Mordida Cerebral | Укушенный Рассудок | Dentellada cerebral
Breath of Malfegor | ARB | Instant | C | {3}{B}{R} | 5 |  |  |  | Breath of Malfegor deals 5 damage to each opponent. | #_The blood of the demons quickened as their master rose over the battlefield. The blood of the angels also quickened: here was the chance to finally end the war started millennia ago._# |  | [NAME] | 35 | 3.564 |  | RB |  |  |  |  |  | 墨非葛喷息 |  | Souffle de Malfégor | Malfegors Atem | Soffio di Malfegor | マルフェゴールの息 | Bafo de Malfegor | Дыхание Малфегора | Aliento de Malfegor
[NAME] | ARB | Sorcery | C | {2}{G}{W} | 4 |  |  |  | Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_#£You gain 4 life. |  |  | [NAME] | 66 | 2.918 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | GW |  |  |  |  |  | 聚藏日光 |  | Rayons solaires captifs | Eingesperrtes Sonnenlicht | [NAME] | 捕らえられた陽光 | Luz Solar Capturada | [NAME] | Luz solar capturada
[NAME] | ARB | Creature — Beast | C | {R}{W} | 2 | 2 | 2 |  | Vigilance, haste | #_The unit of measurement used to chart a cerodon's growth is "persons consumed."_# |  | [NAME] | 96 | 4.341 |  | WR |  |  |  |  |  | [NAME] |  | [NAME] cérodon | [NAME] | Cucciolo di Cornodonte | [NAME] | [NAME] | Годовичок Рогозуба | Primal cerodonte
Cloven Casting | ARB | Enchantment | R | {5}{U}{R} | 7 |  |  |  | Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. | #_"Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat."_# |  | [NAME] | 86 | 2.766 | £5/1/2009 : This ability triggers only once for each multicolored instant or sorcery spell you cast. You can't use a single [NAME] to copy the same spell twice. £5/1/2009 : You can copy the spell that caused Cloven Casting's ability to trigger even if it's been countered by the time that ability resolves. £5/1/2009 : The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal. £5/1/2009 : If a modal spell is copied, the copy will have the same mode as the original. £5/1/2009 : Abilities that trigger when a spell is cast (such as this ability or cascade) won't trigger when you create a copy this way. | UR |  |  |  |  |  | 多层施咒 |  | Incantation fourchue | Gespaltenes Zaubern | [NAME] | [NAME] | Conjuração Bifurcada | [NAME] | Lanzamiento hendido
[NAME] | ARB | Instant | C | {R}{G} | 2 |  |  |  | Target creature gets +4/+2 and gains trample until end of turn. | #_"Never corner a barbarian. You become the path of least resistance."_#£#_—Sarkhan Vol_# |  | [NAME] | 51 | 4.286 |  | GR |  |  |  |  |  | 巨像之力 |  | Puissance colossale | [NAME] | Potenza Colossale | 途方もない力 | [NAME] | Исполинская Сила | Poder colosal
Crystallization | ARB | Enchantment — Aura | C | {GU}{W} | 2 |  |  |  | Enchant creature£Enchanted creature can't attack or block.£When enchanted creature becomes the target of a spell or ability, exile that creature. |  |  | Zoltan Boros & Gabor Szikszai | 144 | 4.062 | £5/1/2009 : When the enchanted creature becomes the target of a spell or ability, Crystallization's last ability will trigger. When that ability resolves, that creature will be exiled, even if Crystallization has left the battlefield or is enchanting a different creature by that time. If Crystallization is still enchanting the same creature, Crystallization will then be put into its owner's graveyard as a state-based action. | GWU |  |  |  |  |  | 结晶化 |  | Cristallisation | Kristallisierung | Cristallizzazione | 結晶化 | Cristalização | Кристаллизация | Cristalización
Dauntless Escort | ARB | Creature — [NAME] | R | {1}{G}{W} | 3 | 3 | 3 |  | Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. | #_[NAME]'s squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion._# |  | [NAME] | 67 | 4.442 | £5/1/2009 : Once Dauntless Escort's ability resolves, it's continually in effect until the turn ends. Unlike similar spells and abilities that give all creatures you control flying or +1/+1, for example, this ability doesn't lock in what it applies to. That's because the effect states a true thing about a set of creatures, but doesn't actually change the *characteristics* of those creatures. As a result, whatever creatures you control at any point during the remainder of the turn are indestructible, including creatures that come under your control after Dauntless Escort's ability has resolved and creatures that lose all abilities. £5/1/2009 : If any creature leaves your control, Dauntless Escort's ability no longer applies to it. If such a creature had lethal damage on it, it's destroyed immediately as a state-based action. £5/1/2009 : Lethal damage and effects that say "destroy" won't cause an indestructible creature to be put into the graveyard. However, an indestructible creature can be put into the graveyard for a number of reasons. The most likely reasons are if it's sacrificed, if it's legendary and another legendary creature with the same name is on the battlefield, or if its toughness is 0 or less. | GW |  |  |  |  |  | 不屈卫士 |  | Escorte intrépide | [NAME] | Scorta Intrepida | 不屈の随員 | Acompanhante Destemido | [NAME] | Escolta intrépido
Deadshot Minotaur | ARB | Creature — Minotaur | C | {3}{R}{G} | 5 | 3 | 4 |  | When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.£Cycling {RG} #_({RG}, [NAME] this card: Draw a card.)_# | #_"May the earth rise up to meet you."_# |  | [NAME] | 52 | 3.240 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. £5/1/2009 : The enters-the-battlefield ability is mandatory. If you're the only player who controls a creature with flying, you must target one of those creatures. | GR |  |  |  |  |  | 神射牛头怪 |  | Minotaure au coup mortel | [NAME] | [NAME] dal [NAME] | 死の一撃のミノタウルス | [NAME] do [NAME] | Оглушающий Минотавр | [NAME] puntería mortal
[NAME] | ARB | Creature — Zombie Beast | R | {4}{B}{R} | 6 | 3 | 3 |  | Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.£Remove a +1/+1 counter from [NAME]: [NAME] deals 1 damage to target creature or player. |  |  | [NAME] | 36 | 4.222 | £5/1/2009 : If [NAME] and another creature are dealt lethal damage at the same time, [NAME] will be put into a graveyard before it would receive any counters. Its ability will still trigger, but it will do nothing when it resolves. £5/1/2009 : You may remove any +1/+1 counter from [NAME] to activate its second ability, not just a +1/+1 counter put on it with its first ability. | RB |  |  |  |  |  | 夺命索塔兽 |  | Thoctar portemort | Todesbringer-Thoktar | [NAME] | 死を運ぶソクター | [NAME] | Смертоносный Токтар | Thoctar mortal
Defiler of Souls | ARB | Creature — Demon | M | {3}{B}{B}{R} | 6 | 5 | 5 |  | Flying£At the beginning of each player's upkeep, that player sacrifices a monocolored creature. | #_"[NAME] not into sin, lest you face the doorman of an insatiable tomb."_#£#_—Prayer of Asha_# |  | [NAME] | 37 | 4.182 |  | RB |  |  |  |  |  | 灵魂污者 |  | Contaminateur des âmes | Schänder der Seelen | Contaminatore di Anime | 魂の汚染者 | Profanador de Almas | Осквернитель Душ | Profanador de almas
Demonic Dread | ARB | Sorcery | C | {1}{B}{R} | 3 |  |  |  | Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_#£Target creature can't block this turn. |  |  | [NAME] | 38 | 2.927 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | RB |  |  |  |  |  | 恶魔颤栗 |  | Effroi démoniaque | Dämonische Schreckgestalt | Terrore Demoniaco | 悪魔の戦慄 | Temor [NAME] | [NAME] | Pavor [NAME]
Demonspine Whip | ARB | Artifact — Equipment | U | {B}{R} | 2 |  |  |  | {X}: Equipped creature gets +X/+0 until end of turn.£Equip {1} | #_Using a spine to break a slave's back appeals to the [NAME] sense of irony._# |  | [NAME] | 39 | 3.571 | £5/1/2009 : When the first ability resolves, the +X/+0 bonus is given to the creature that [NAME] is attached to at that time, regardless of what creature (if any) it was attached to when the ability was activated. If [NAME] is on the battlefield but not attached to a creature at this time, no creature gets the bonus. £5/1/2009 : Once Demonspine Whip's ability resolves and gives the +X/+0 bonus to a creature, that bonus stays with that creature for the rest of the turn even if Demonspine Whip moves to another creature or leaves the battlefield. £5/1/2009 : If Demonspine Whip is no longer on the battlefield by the time its first ability resolves, the game checks whether it was attached to a creature at the time it left the battlefield. If it was, that creature gets the +X/+0 bonus. If it wasn't, no creature gets the bonus. | ARB |  |  |  |  |  | 魔脊鞭 |  | [NAME] | Dämonenwirbel-Peitsche | Frusta della [NAME] | 悪魔骨の鞭 | Chicote Espinha-do-Demônio | [NAME] | Látigo espina demoníaca
Deny Reality | ARB | Sorcery | C | {3}{U}{B} | 5 |  |  |  | Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_#£Return target permanent to its owner's hand. |  |  | Jean-Sébastien Rossbach | 19 | 3.119 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | UB |  |  |  |  |  | 否认现实 |  | Déni de réalité | Realität leugnen | Negare la Realtà | 現実の否定 | Negar a Realidade | Отказ от Реальности | [NAME]
Double Negative | ARB | Instant | U | [NAME] | 3 |  |  |  | Counter up to two target spells. | #_They feared each other for their differences but were absolutely terrified at their similarities._# |  | Parente | 87 | 3.798 | £5/1/2009 : You may cast Double Negative with no targets, one target, or two targets. £5/1/2009 : In order to counter two target spells, both of those spells must be on the stack at the time you cast Double Negative. Two spells can be on the stack at the same time as the result of an ability (such as cascade or replicate), as the result of a copy effect (such as the one from Cloven Casting or Twincast), or because a spell has been cast in response to another spell. £5/1/2009 : It's unusual for a player to cast a spell in response to his or her own spell, and that will be specifically called out when it happens. Under normal circumstances, if a player casts a spell, it is assumed that the player passes priority afterward. If that player casts another spell, it is assumed that each other player has also passed priority, which caused the first spell to resolve and the first player to receive priority again. Unless the first player says otherwise, only one spell will be on the stack at a time in that scenario. | UR |  |  |  |  |  | 双重否定 |  | Double négative | [NAME] | Raddoppiare il Negativo | [NAME] | [NAME] | [NAME] | Doble negativo
Dragon Appeasement | ARB | Enchantment | U | {3}{B}{R}{G} | 6 |  |  |  | Skip your draw step.£Whenever you sacrifice a creature, you may draw a card. | #_"Look there—they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not."_#£#_—Kaeda, aven scout_# |  | [NAME] | 115 | 2.436 | £5/1/2009 : Dragon Appeasement itself doesn't allow you to sacrifice any creatures. Its last ability triggers whenever you sacrifice a creature because some other spell, ability, or cost instructed you to. | GRB |  |  |  |  |  | 安抚巨龙 |  | Apaisement du dragon | [NAME] | [NAME] | [NAME] | [NAME] | [NAME] | [NAME]
Dragon Broodmother | ARB | Creature — Dragon | M | {2}{R}{R}{R}{G} | 6 | 4 | 4 |  | Flying£At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. #_(As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)_# |  |  | Jaime Jones | 53 | 4.567 | £5/1/2009 : Putting a token creature with devour onto the battlefield works the same as putting any other creature with devour onto the battlefield. The token may devour Dragon Broodmother itself! £5/1/2009 : In a Two-Headed Giant game, Dragon Broodmother's second ability triggers only once at the beginning of each team's upkeep, not once for each player. You'll get one Dragon token at the beginning of your team's upkeep and one Dragon token at the beginning of the opposing team's upkeep. | GR |  |  |  |  |  | 育母巨龙 |  | Génitrice dragonne | Drachenbrutmutter | [NAME] di Draghi | ドラゴンの大母 | [NAME] | [NAME] | Dragona madre de camada
Drastic Revelation | ARB | Sorcery | U | {2}{U}{B}{R} | 5 |  |  |  | [NAME] your hand. Draw seven cards, then discard three cards at random. | #_Every disaster holds mystery, for lack of a sane witness._# |  | [NAME] | 111 | 3.136 | £5/1/2009 : You discard your hand as part of Drastic Revelation's effect, not as an additional cost. If you have no cards in hand at this point, you simply don't discard any; the rest of the spell will still have its effect. £5/1/2009 : You'll discard three cards at random even if some other effect replaces your seven draws. £5/1/2009 : If there are fewer than seven cards left in your library, you'll draw all the cards in your library, then you'll discard three cards at random. Then you'll lose the game as a state-based action. | URB |  |  |  |  |  | 剧烈启示 |  | Révélation draconienne | [NAME] | Rivelazione Drastica | 徹底した天啓 | Revelação Drástica | [NAME] | Revelación drástica
[NAME] | ARB | Artifact Creature — Sphinx | R | {4}{W}{U}{B} | 7 | 5 | 4 |  | Flying£When [NAME] is put into your graveyard from the battlefield, put it into your library third from the top.£Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_# |  |  | [NAME] | 106 | 4.006 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. £5/1/2009 : After [NAME] middle ability triggers, if [NAME] is removed from your graveyard in response, it won't be put into your library. £5/1/2009 : If you have zero or one card left in your library when [NAME] middle ability resolves, [NAME] is put on the bottom of your library. £5/1/2009 : If you control an Enigma Sphinx that's owned by another player, it's put into that player's graveyard from the battlefield, so [NAME] middle ability won't trigger. | AWUB |  |  |  |  |  | 谜样史芬斯 |  | Sphinx du logogriphe | Rätsel-Sphinx | Sfinge degli [NAME] | 謎のスフィンクス | Esfinge do Enigma | Загадочный Сфинкс | Esfinge del enigma
Enlisted Wurm | ARB | Creature — Wurm | U | {4}{G}{W} | 6 | 5 | 5 |  | Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_# | #_A match for any army—even its own._# |  | [NAME] | 68 | 4.171 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | GW |  |  |  |  |  | 受召亚龙 |  | [NAME] conscrite | [NAME] | Wurm Arruolato | 徴兵されたワーム | Vorme Recruta | [NAME] | Sierpe reclutada
[NAME] | ARB | Artifact Creature — Vedalken Wizard | C | [NAME] | 3 | 2 | 3 |  | When you cycle [NAME] or it dies, you may tap or untap target permanent.£Cycling {2}{U} #_({2}{U}, [NAME] this card: Draw a card.)_# | #_The wilder the frontier, the greater the need for a controlling hand._# |  | [NAME] | 107 | 3.050 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. £5/1/2009 : The triggered ability acts as a cycle-triggered ability or as a leaves-the-battlefield ability, as appropriate. The player who controls the triggered ability is the player who cycled the [NAME], or the player who last controlled the [NAME] on the battlefield. £5/1/2009 : If you cycle this card, the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability. £5/1/2009 : The cycling ability and the triggered ability are separate. If the triggered ability is countered (with Stifle, for example, or if all its targets have become illegal), the cycling ability will still resolve and you'll draw a card. £5/1/2009 : You can cycle this card even if there are no targets for the triggered ability. That's because the cycling ability itself has no targets. | AWUB |  |  |  |  |  | 艾斯波旅居者 |  | Séjourneurs d'Esper | [NAME] | [NAME] | エスパーの滞留者 | [NAME] | [NAME] из Эспера | [NAME]
[NAME] | ARB | Artifact Creature — Vedalken Wizard | C | {WB}{U} | 2 | 2 | 1 |  | As long as you control another multicolored permanent, [NAME] gets +1/+1 and has flying. | #_[NAME] came to appreciate the novelty of [NAME]'s volcanic updrafts._# |  | [NAME] | 132 | 4.219 |  | AWUB |  |  |  |  |  | [NAME] |  | Oragalfange d'Esper | [NAME] | [NAME] | エスパーの嵐刃 | [NAME] | Штормовой Палач из Эспера | Espada tormentosa esperiana
[NAME] | ARB | Artifact Creature — Human Knight | C | {W}{U} | 2 | 1 | 3 |  | Exalted #_(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)_# | #_"We coat ourselves in steel every day. What is etherium but the next logical step?"_# |  | [NAME] | 3 | 3.564 |  | AWU |  |  |  |  |  | 乙金种姓骑士 |  | Chevalier de la [NAME] | Ritter der [NAME] | Cavaliere della Casta d'Eterium | エーテル階級の騎士 | Cavaleiro da Casta Etérea | Рыцарь Касты Эфира | Caballero de la casta etereada
Etherium Abomination | ARB | Artifact Creature — Horror | C | {3}{U}{B} | 5 | 4 | 3 |  | Unearth {1}{U}{B} #_({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)_# | #_It was given life by the etherium of a hundred slain Esperites._# |  | [NAME] | 20 | 2.229 |  | AUB |  |  |  |  |  | 乙金憎恨兽 |  | Abomination d'étherium | Ätherium-Scheußlichkeit | Aberrazione d'Eterium | エーテリウムの嫌悪者 | Abominação de Etherium | Эфириевая Мерзость | Abominación de eterium
Ethersworn Shieldmage | ARB | Artifact Creature — Vedalken Wizard | C | {1}{W}{U} | 3 | 2 | 2 |  | Flash£When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. | #_"See, children of metal? Already your bodies are rejecting harm. Continue on our path, and perfection will be yours."_# |  | [NAME] | 4 | 3.540 | £5/1/2009 : When [NAME] triggered ability resolves, it doesn't lock in which permanents will be affected. For the rest of the turn, any time damage would be dealt to a permanent, check whether it's an artifact creature at that time. If it is, that damage is prevented. | AWU |  |  |  |  |  | 乙金盟盾法师 |  | Protecmage des Éthermentés | [NAME] | [NAME] | エーテル宣誓会の盾魔道士 | Magi-Protetor [NAME] | Вооруженная Эфироблюстительница | Magoescudo etereada
[NAME] | ARB | Artifact | U | {1}{W}{U}{B} | 4 |  |  |  | At the beginning of your upkeep, choose one — You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. | #_An unbound page is a riddle, free of cover and of context, a favorite token of the hegemon._# |  | [NAME] | 108 | 3.217 | £5/1/2009 : You choose a mode when the ability triggers. £5/1/2009 : You may choose a different mode each time it triggers. | AWUB |  |  |  |  |  | 乙金书页 |  | Page d'étherium | [NAME] | Pagina in Eterium | エーテル鋳込みの紙片 | Página Etherial | Кованая Эфирием Страница | Página tallada en eterium
Fieldmist Borderpost | ARB | Artifact | C | {1}{W}{U} | 3 |  |  |  | You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.£Fieldmist Borderpost enters the battlefield tapped.£{T}: Add {W} or {U} to your mana pool. |  |  | [NAME] | 5 | 3.521 | £5/1/2009 : Casting this card by paying its alternative cost doesn't change when you can cast it. You can cast it only at the normal time you could cast an artifact spell. It also doesn't change the spell's mana cost or converted mana cost. The only difference is the cost you actually pay. £5/1/2009 : Effects that increase or reduce the cost to cast this card will apply to whichever cost you chose to pay. £5/1/2009 : To satisfy the alternative cost, you may return any basic land you control to its owner's hand, regardless of that land's subtype or whether it's tapped. £5/1/2009 : As you cast a spell, you get a chance to activate mana abilities before you pay that spell's costs. Therefore, you may tap a basic land for mana, then both spend that mana and return that land to your hand to pay this card's alternative cost. (Of course, you can return a different basic land instead.) | AWU | {W}{U} |  |  |  |  | 旷雾界碑 |  | Borne frontière d'Herbebrume | Feldnebel-Grenzstein | Pietra di Confine del Campo Nebbioso | 原霧の境界石 | [NAME] | Пограничный Камень Полевой Мглы | Mojón campo [NAME]
Fight to the Death | ARB | Instant | R | {R}{W} | 2 |  |  |  | Destroy all blocking creatures and all blocked creatures. | #_When a battlefield falls silent, it's rarely due to a cease-fire._# |  | [NAME] | 97 | 4.109 | £5/1/2009 : A "blocking creature" is one that has been declared as a blocker this combat, or one that was put onto the battlefield blocking this combat. Unless that creature leaves combat, it continues to be a blocking creature through the end of combat step, even if the creature or creatures that it was blocking are no longer on the battlefield or have otherwise left combat by then.  £5/1/2009 : A "blocked creature" is an attacking creature that has been blocked by a creature this combat, or has become blocked as the result of a spell or ability this combat. Unless the attacking creature leaves combat, it continues to be a blocked creature through the end of combat step, even if the creature or creatures that blocked it are no longer on the battlefield or have otherwise left combat by then. £5/1/2009 : Attacking creatures that haven't been blocked are unaffected by Fight to the Death. £5/1/2009 : If Fight to the [NAME] is cast before blockers are declared or after combat ends, it won't do anything. | WR |  |  |  |  |  | [NAME] |  | Combat à mort | Kampf bis [NAME] | Fino alla Morte | 死ぬまでの戦い | Lutar até a Morte | Не на Жизнь, а на Смерть | Pelear a muerte
[NAME] | ARB | Artifact Creature — Angel | R | {5}{W}{W}{U} | 8 | 4 | 4 |  | Flying£When [NAME] enters the battlefield, you gain 3 life for each artifact you control. | #_"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."_# |  | [NAME] | 6 | 3.626 | £5/1/2009 : [NAME] enters-the-battlefield ability counts [NAME] itself, assuming that it's still on the battlefield and still an artifact by the time the ability resolves. | AWU |  |  |  |  |  | 丝金天使 |  | [NAME] | Engel des Filigranen | [NAME] della [NAME] | 金線の天使 | Anjo de Filigree | [NAME] | [NAME]
Finest Hour | ARB | Enchantment | R | {2}{G}{W}{U} | 5 |  |  |  | Exalted #_(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)_#£Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. |  |  | [NAME] | 126 | 4.545 | £5/1/2009 : Finest Hour's second ability has an "intervening 'if' clause." The ability won't trigger at all unless it's the first combat phase of the turn. £5/1/2009 : Unlike other similar cards, Finest Hour doesn't create a main phase in between the two combat phases. The second combat phase will begin immediately after the current one ends. | GWU |  |  |  |  |  | 辉煌一刻 |  | Heure de gloire | [NAME] | Momento di Gloria | 最高の時 | Melhor Momento | Звездный Час | El mejor momento
Firewild Borderpost | ARB | Artifact | C | {1}{R}{G} | 3 |  |  |  | You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.£Firewild Borderpost enters the battlefield tapped.£{T}: Add {R} or {G} to your mana pool. |  |  | Jean-Sébastien Rossbach | 54 | 3.367 | £5/1/2009 : Casting this card by paying its alternative cost doesn't change when you can cast it. You can cast it only at the normal time you could cast an artifact spell. It also doesn't change the spell's mana cost or converted mana cost. The only difference is the cost you actually pay. £5/1/2009 : Effects that increase or reduce the cost to cast this card will apply to whichever cost you chose to pay. £5/1/2009 : To satisfy the alternative cost, you may return any basic land you control to its owner's hand, regardless of that land's subtype or whether it's tapped. £5/1/2009 : As you cast a spell, you get a chance to activate mana abilities before you pay that spell's costs. Therefore, you may tap a basic land for mana, then both spend that mana and return that land to your hand to pay this card's alternative cost. (Of course, you can return a different basic land instead.) | AGR | {R}{G} |  |  |  |  | [NAME] |  | Borne frontière [NAME] | [NAME] | Pietra di Confine del Fuoco Selvaggio | 火荒の境界石 | [NAME] do Fogo Selvagem | Пограничный [NAME] | Mojón fuego salvaje
[NAME] of Wings | ARB | Instant | U | {G}{W}{U} | 3 |  |  |  | Put X 1/1 white [NAME] creature tokens with flying onto the battlefield, where X is the number of attacking creatures. | #_"We are born soldiers. The call to battle is a homecoming."_# |  | [NAME] | 127 | 4.042 | £5/1/2009 : An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step.  £5/1/2009 : Flurry of Wings counts the number of creatures that are attacking as it resolves. It doesn't matter how many creatures were originally declared as attackers that turn. It also doesn't matter who controls those creatures, or who or what they're attacking. £5/1/2009 : If [NAME] of Wings is cast before attackers have been declared or after combat ends, it won't do anything. | GWU |  |  |  |  |  | 众翼飞舞 |  | Concert d'ailes | Flügelgestöber | Tempesta d'Ali | 翼の疾風 | Rajada de Asas | Крылатый Порыв | Ráfaga de alas
Giant Ambush Beetle | ARB | Creature — Insect | U | {3}{BG}{R} | 5 | 4 | 3 |  | Haste£When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. | #_It waits with absolute stillness. One might think it a statue if it weren't occasionally seen chewing on its victims._# |  | [NAME] | 137 | 3.435 | £5/1/2009 : You decide whether to have the targeted creature block Giant Ambush Beetle this turn if able at the time the enters-the-battlefield ability resolves, not at the time Giant Ambush Beetle attacks. £5/1/2009 : Deciding to have the targeted creature block doesn't force you to attack with Giant Ambush Beetle that turn. If Giant Ambush Beetle doesn't attack, the targeted creature is free to block whichever creature its controller chooses, or block no creatures at all. £5/1/2009 : If you choose to have the targeted creature block but that creature isn't able to block Giant Ambush Beetle (for example, because the targeted creature can block only creatures with flying), the requirement to block does nothing. The targeted creature is free to block whichever creature its controller chooses, or block no creatures at all. £5/1/2009 : Tapped creatures, creatures that can't block as the result of an effect, creatures with unpaid costs to block (such as those from War Cadence), and creatures that aren't controlled by the defending player are exempt from effects that would require them to block. Such creatures can be targeted by Giant Ambush Beetle's ability, but the requirement to block does nothing. | GRB |  |  |  |  |  | 伏击巨甲虫 |  | Punaise embusquée géante | Riesiger Überfallkäfer | [NAME] in Agguato | 巨大待ち伏せ虫 | [NAME] | Засадный Гигантский Жук | [NAME]
Glassdust Hulk | ARB | Artifact Creature — Golem | C | {3}{W}{U} | 5 | 3 | 4 |  | Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.£Cycling {WU} #_({WU}, [NAME] this card: Draw a card.)_# |  |  | [NAME] | 7 | 3.838 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. | AWU |  |  |  |  |  | 玻璃尘巨汉 |  | Carcasse de poussière de verre | Glasstaub-Moloch | [NAME] della [NAME] | ガラス塵の大男 | [NAME] | Громадина Стеклянной Пыли | Titán polvo de vidrio
Glory of Warfare | ARB | Enchantment | R | {2}{R}{W} | 4 |  |  |  | As long as it's your turn, creatures you control get +2/+0.£As long as it's not your turn, creatures you control get +0/+2. | #_"Their hopes dashed on our shields! Their victory slashed by our swords!"_# |  | Parente | 98 | 4.237 | £5/1/2009 : There is never a point at which Glory of Warfare will give a creature you control +2/+2 or +0/+0. A creature that's normally 1/1, for example, will change from being 3/1 to being 1/3 when your turn ends and another player's turn begins. At no time will it be 3/3 or 1/1. | WR |  |  |  |  |  | 战斗荣光 |  | Gloire du combat | Ruhm der [NAME] | Gloria della Guerra | 交戦の栄光 | [NAME] | Боевая Слава | [NAME]
Gloryscale Viashino | ARB | Creature — Viashino Soldier | U | {1}{R}{G}{W} | 4 | 3 | 3 |  | Whenever you cast a multicolored spell, [NAME] gets +3/+3 until end of turn. | #_"This is a new world and a new war. We need warriors who know chaos and how to combat it."_#£#_—Lisha of the Azure_# |  | [NAME] | 120 | 3.787 |  | GWR |  |  |  |  |  | 荣鳞凡尔西诺 |  | Viashino à la peau de gloire | Ruhmschuppen-Viashino | [NAME] | 栄光鱗のヴィーアシーノ | Viashino da Escama Gloriosa | [NAME] | Viashino escamas gloriosas
[NAME] of [NAME] | ARB | Creature — Elf Shaman | C | {1}{R}{G} | 3 | 2 | 2 |  | Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on [NAME] of [NAME]. | #_"The behemoths are content to graze like cattle, while dragons rage and conquer. I know which example I'll follow."_# |  | [NAME] | 55 | 2.317 |  | GR |  |  |  |  |  | 勇得溯神师 |  | Pistedieu de Jund | Göttersucher aus Jund | [NAME] | ジャンドの神追い | Sacro-seguidor de Jund | Боговод из Джанда | Siguedioses de Jund
Gorger Wurm | ARB | Creature — Wurm | C | {3}{R}{G} | 5 | 5 | 5 |  | Devour 1 #_(As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)_# | #_In war-torn Alara, sometimes a wurm's gullet is the safest place to be._# |  | Parente | 56 | 3.283 |  | GR |  |  |  |  |  | 吞食亚龙 |  | [NAME] avaleuse | [NAME] | Wurm dalla [NAME] | 喰らうワーム | Vorme Glutão | Ненасытный Вурм | Sierpe glotona
[NAME] | ARB | Creature — [NAME] Warrior | C | {UR}{B} | 2 | 2 | 1 |  | As long as you control another multicolored permanent, [NAME] gets +1/+1 and has deathtouch. #_(Any amount of damage it deals to a creature is enough to destroy that creature.)_# |  |  | [NAME] | 134 | 4.223 |  | URB |  |  |  |  |  | 格利极酷锋兵 |  | Mornalfange de Grixis | [NAME] | [NAME] | グリクシスの邪刃 | [NAME] | Мрачный Палач из Гриксиса | Espada siniestra grixiana
[NAME] | ARB | Creature — Zombie Ogre | C | {1}{U}{B}{R} | 4 | 4 | 3 |  | When you cycle [NAME] or it dies, you may exile target card from a graveyard.£Cycling {2}{B} #_({2}{B}, [NAME] this card: Draw a card.)_# |  |  | [NAME] | 112 | 2.618 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. £5/1/2009 : The triggered ability acts as a cycle-triggered ability or as a leaves-the-battlefield ability, as appropriate. The player who controls the triggered ability is the player who cycled the [NAME], or the player who last controlled the [NAME] on the battlefield. £5/1/2009 : If you cycle this card, the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability. £5/1/2009 : The cycling ability and the triggered ability are separate. If the triggered ability is countered (with Stifle, for example, or if all its targets have become illegal), the cycling ability will still resolve and you'll draw a card. £5/1/2009 : You can cycle this card even if there are no targets for the triggered ability. That's because the cycling ability itself has no targets. £5/1/2009 : [NAME] triggered ability may target [NAME] itself. By the time the ability triggers, [NAME] will already be in your graveyard. | URB |  |  |  |  |  | 格利极旅居者 |  | Séjourneurs de Grixis | Besucher aus Grixis | [NAME] | グリクシスの滞留者 | [NAME] | [NAME] из [NAME] | [NAME]
Grizzled Leotau | ARB | Creature — Cat | C | [NAME]} | 2 | 1 | 5 |  |  | #_"There is no glory in a death of age, as even the leotau know. As winter steals into their coats, they seek the deadliest lands, that they may die as they lived."_#£#_—Aarsil the Blessed_# |  | [NAME] | 69 | 3.675 |  | GW |  |  |  |  |  | 斑白座狮 |  | Léotau grison | [NAME] | Leotauro dal [NAME] | 灰毛のレオトー | Leotau Grizalho | [NAME] | Leotau pardo
Identity Crisis | ARB | Sorcery | R | {2}{W}{W}{B}{B} | 6 |  |  |  | Exile all cards from target player's hand and graveyard. | #_"To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself."_#£#_—Ethersworn prayer_# |  | [NAME] | 81 | 3.890 |  | WB |  |  |  |  |  | 认同危机 |  | Crise d'identité | Identitätskrise | Crisi d'Identità | 自我の危機 | Crise de Identidade | Личностный Кризис | Crisis de identidad
Igneous Pouncer | ARB | Creature — Elemental | C | {4}{B}{R} | 6 | 5 | 1 |  | Haste£Swampcycling {2}, mountaincycling {2} #_({2}, [NAME] this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)_# |  |  | Chippy | 40 | 2.309 | £5/1/2009 : Unlike the normal cycling ability, landcycling doesn't allow you to draw a card. Instead, it lets you search your library for a land card of the specified land type, reveal it, put it into your hand, then shuffle your library. £5/1/2009 : Landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being landcycled. Any ability that stops a cycling ability from being activated also stops a landcycling ability from being activated. £5/1/2009 : You can choose to find any card with the appropriate land type, including nonbasic lands. You can also choose not to find a card, even if there is a land card with the appropriate type in your library. £5/1/2009 : A landcycling ability lets you search for any card in your library with the stated land type. It doesn't have to be a basic land. £5/1/2009 : You may only activate one landcycling ability at a time. You must specify which landcycling ability you are activating as you cycle this card, not as the ability resolves. | RB |  |  |  |  |  | 火热扑击妖 |  | Bondisseur ignescent | Feuriger Springer | Assalitore Igneo | 炎血の襲撃者 | Saltador Ígneo | Огнедышащий Захватчик | Saltador ígneo
Illusory Demon | ARB | Creature — Demon Illusion | U | {1}{U}{B} | 3 | 4 | 3 |  | Flying£When you cast a spell, sacrifice [NAME]. | #_In the Maelstrom, a trick of the light can feast on human flesh._# |  | [NAME] | 21 | 2.528 | £5/1/2009 : If you cast a spell, the spell goes on the stack, then [NAME] triggered ability goes on the stack on top of it. The triggered ability will resolve (and you'll sacrifice [NAME]) before the spell resolves. | UB |  |  |  |  |  | 虚幻恶魔 |  | [NAME] illusoire | [NAME] | Demone Irreale | 幻影の悪魔 | [NAME] Ilusório | Призрачный Демон | [NAME] ilusorio
Intimidation Bolt | ARB | Instant | U | {1}{R}{W} | 3 |  |  |  | Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. | #_For hours afterward, all they could see was the grisly silhouette of their master, screaming._# |  | [NAME] | 99 | 4.211 | £5/1/2009 : If the targeted creature has become an illegal target by the time Intimidation Bolt resolves, Intimidation Bolt is countered. Creatures will still be able to attack that turn. £5/1/2009 : If the targeted creature survives the damage, it can attack this turn, but no other creatures can. If the targeted creature is destroyed, no creatures can attack this turn, including creatures that enter the battlefield later on. £5/1/2009 : For the second part of Intimidation Bolt's effect to do anything, it must be cast before attackers are declared. | WR |  |  |  |  |  | 威吓击 |  | Éclair d'intimidation | [NAME] | Fulmine Intimidatorio | [NAME] | Raio da Intimidação | [NAME] | Rayo amedrentador
[NAME], [NAME] of War | ARB | Legendary Creature — Angel | M | {G}{W}{U} | 3 | 3 | 3 |  | Flying£{1}{W}: Put a +1/+1 counter on Jenara, [NAME] of War. | #_Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe._# |  | [NAME] | 128 | 4.465 |  | GWU |  |  |  |  |  | 战场阿苏拉耶娜若 |  | Jenara, [NAME] | [NAME], [NAME] des Kriegs | [NAME], [NAME] della Guerra | 戦争のアスラ、ジェナーラ | [NAME], [NAME] | Дженара, [NAME] | [NAME], [NAME]
[NAME] | ARB | Creature — [NAME] | C | {4}{U}{B} | 6 | 2 | 4 |  | Fear #_(This creature can't be blocked except by artifact creatures and/or black creatures.)_#£Islandcycling {2}, swampcycling {2} #_({2}, [NAME] this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)_# |  |  | [NAME] | 22 | 1.787 | £5/1/2009 : Unlike the normal cycling ability, landcycling doesn't allow you to draw a card. Instead, it lets you search your library for a land card of the specified land type, reveal it, put it into your hand, then shuffle your library. £5/1/2009 : Landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being landcycled. Any ability that stops a cycling ability from being activated also stops a landcycling ability from being activated. £5/1/2009 : You can choose to find any card with the appropriate land type, including nonbasic lands. You can also choose not to find a card, even if there is a land card with the appropriate type in your library. £5/1/2009 : A landcycling ability lets you search for any card in your library with the stated land type. It doesn't have to be a basic land. £5/1/2009 : You may only activate one landcycling ability at a time. You must specify which landcycling ability you are activating as you cycle this card, not as the ability resolves. | UB |  |  |  |  |  | 介斯灵俑 |  | Zombies jhessiens | Jhessische Zombies | [NAME] di Jhess | ジェスのゾンビ | Zumbis Jhessianos | [NAME] | Zombies jhessianos
[NAME] | ARB | Creature — Goblin Berserker | C | [NAME]} | 2 | 2 | 1 |  | As long as you control another multicolored permanent, [NAME] gets +1/+1 and has haste. | #_The knights were halfway through their precombat rites before they realized the foul brute meant to start without them._# |  | [NAME] | 138 | 3.963 |  | GRB |  |  |  |  |  | 勇得劈锋兵 |  | Taillalfange de Jund | [NAME] | [NAME] | ジャンドの斬刃 | [NAME] | [NAME] | [NAME] salvaje [NAME]
[NAME] | ARB | Creature — Viashino Shaman | C | [NAME] | 3 | 3 | 2 |  | When you cycle [NAME] or it dies, you may have it deal 1 damage to target creature or player.£Cycling {2}{R} #_({2}{R}, [NAME] this card: Draw a card.)_# |  |  | [NAME] | 116 | 2.762 | £10/1/2008 : Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as [NAME] or [NAME]) will not. £5/1/2009 : The triggered ability acts as a cycle-triggered ability or as a leaves-the-battlefield ability, as appropriate. The player who controls the triggered ability is the player who cycled the [NAME], or the player who last controlled the [NAME] on the battlefield. £5/1/2009 : If you cycle this card, the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability. £5/1/2009 : The cycling ability and the triggered ability are separate. If the triggered ability is countered (with Stifle, for example, or if all its targets have become illegal), the cycling ability will still resolve and you'll draw a card. £5/1/2009 : You can cycle this card even if there are no targets for the triggered ability. That's because the cycling ability itself has no targets. | GRB |  |  |  |  |  | 勇得旅居者 |  | [NAME] | [NAME] | [NAME] | ジャンドの滞留者 | [NAME] | [NAME] из [NAME] | [NAME]
Karrthus, Tyrant of Jund | ARB | Legendary Creature — Dragon | M | {4}{B}{R}{G} | 7 | 7 | 7 |  | Flying, [NAME], Tyrant of Jund enters the battlefield, gain control of all [NAME], then untap all Dragons.£Other Dragon creatures you control have haste. |  |  | [NAME] | 117 | 4.248 | £5/1/2009 : The triggered ability's control-change effect has no duration. Each Dragon you gain control of this way will remain under your control until the game ends, that permanent leaves the battlefield, or some other effect changes its controller. £5/1/2009 : When the triggered ability resolves, you'll gain control of all Dragons, including the Dragons you already control (such as [NAME] itself). Usually this will have no appreciable effect, though it will override any previous control-change abilities (such as if you had gained control of one of those Dragons only for the rest of the turn). Then you'll untap all Dragons, including the ones you already controlled and [NAME] itself (if it had somehow managed to become tapped by then). | GRB |  |  |  |  |  | 勇得暴君卡瑟 |  | Karrthus, tyran [NAME] | Karrthus, [NAME] | Karrthus, [NAME] | ジャンドの暴君、カーサス | Karrthus, [NAME] | [NAME], [NAME] | Karrthus, [NAME]
[NAME] Bomber | ARB | Creature — [NAME] | C | {1}{B}{R} | 3 | 2 | 2 |  | Flying£When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice [NAME] {3}{B}{R} #_({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)_# |  |  | [NAME] | 41 | 3.225 | £5/1/2009 : When the triggered ability resolves, you put two Goblin tokens onto the battlefield regardless of how much combat damage [NAME] Bomber dealt to the player. You get the tokens even if you can't sacrifice [NAME] Bomber (because it's no longer under your control). | RB |  |  |  |  |  | 卡刹立轰击师 |  | Grenadier kathari | Kathari-Bomber | Bombardiere Kathari | カターリの爆撃兵 | [NAME] | Истребитель Катари | Bombardero kathari
[NAME] | ARB | Creature — [NAME] | U | {2}{U}{B} | 4 | 0 | 1 |  | Flying£{B}: [NAME] Remnant.£Cascade #_(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_# |  |  | [NAME] | 23 | 3.600 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. | UB |  |  |  |  |  | 卡刹立遗骸 |  | [NAME] kathari | Kathari-Überrest | [NAME] | カターリの残影 | [NAME] | Останки Катари | Restos kathari
Knight of New Alara | ARB | Creature — Human Knight | R | {2}{G}{W} | 4 | 2 | 2 |  | Each other multicolored creature you control gets +1/+1 for each of its colors. | #_"I embrace all of Alara, [NAME] as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."_# |  | [NAME] | 70 | 4.539 | £5/1/2009 : For example, a white creature gets no bonus. A white and blue creature gets +2/+2. A white, blue, and black creature gets +3/+3, and so on. | GW |  |  |  |  |  | 新阿拉若骑士 |  | Chevalier de la Nouvelle Alara | Ritter des neuen Alara | Cavaliere di Nuova Alara | 新たなアラーラの騎士 | [NAME] | Рыцарь Новой Алары | Caballero de la Nueva Alara
[NAME] | ARB | Creature — Human Knight | R | [NAME]} | 2 | 2 | 2 |  | Whenever [NAME] attacks, it gets +1/+1 until end of turn for each untapped creature you control. | #_"He is part of a new breed of guardian, one who embraces the best of both his world and ours."_#£#_—Mayael the Anima_# |  | [NAME] | 71 | 4.122 | £5/1/2009 : The number of untapped creatures you control is counted as the ability resolves, and the bonus is locked in at that time. By this point, other attacking creatures will already be tapped (unless they have vigilance). | GW |  |  |  |  |  | 结藤神圣武士 |  | [NAME] | [NAME] | Paladino della Vite Intrecciata | 結び蔦の聖騎士 | Paladino de Vinha Nodosa | Паладин Узловатой Лозы | Paladín Viña Nudosa
Lavalanche | ARB | Sorcery | R | {X}{B}{R}{G} | 3 |  |  |  | Lavalanche deals X damage to target player and each creature he or she controls. | #_Alara's burning blood cannot be contained by mere earth and stone._# |  | [NAME] | 118 | 4.169 | £5/1/2009 : If the targeted player has become an illegal target by the time Lavalanche resolves, Lavalanche is countered. Nothing will be dealt damage. £5/1/2009 : Because Lavalanche doesn't target any creatures, it will deal damage to creatures with shroud. Any damage it would deal to creatures with appropriate protection abilities will still be prevented, however. | GRB |  |  |  |  |  | 岩浆崩 |  | Lavalanche | Lavalawine | Lavalanga | 溶岩崩れ | Lavalanche | Лаваобвал | [NAME]
[NAME] | ARB | Creature — Cat Soldier | C | {2}{G}{W} | 4 | 3 | 3 |  | When [NAME] enters the battlefield, creatures you control get +1/+1 until end of turn. | #_Well suited are the nacatl to a coat of steel and forge-tempered claws._# |  | [NAME] | 72 | 2.977 | £5/1/2009 : [NAME] gets this bonus too. | GW |  |  |  |  |  | 狮族铠卫 |  | Garde cuirassé léonin | Leoniden-Rüstungswächter | [NAME] | レオニンの鎧守護兵 | Guardião Blindado Leonino | Леонинский [NAME] | Guardia armado leonino
[NAME] of Unx | ARB | Creature — [NAME] | R | {1}{U}{B} | 3 | 2 | 2 |  | {U}{B}, {T}: Put a 1/1 blue and black [NAME] creature token onto the battlefield.£{U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. |  |  | [NAME] | 24 | 4.194 | £5/1/2009 : The second ability counts all Zombies you control, not just the tokens put onto the battlefield with the first ability. It will count [NAME] of Unx itself if it's still under your control and still a [NAME] when the ability resolves. | UB |  |  |  |  |  | 温各巫妖领主 |  | Seigneur liche d'Unx | [NAME] | Signore dei [NAME] di Unx | アンクスの死者の王 | Senhor [NAME] | Повелитель Мертвецов из Ункса | Señor liche de Unx
Lightning Reaver | ARB | Creature — Zombie Beast | R | {3}{B}{R} | 5 | 3 | 3 |  | Haste; fear #_(This creature can't be blocked except by artifact creatures and/or black creatures.)_#£Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.£At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. |  |  | [NAME] | 42 | 4.327 |  | RB |  |  |  |  |  | 闪电裂肢兽 |  | Écumeur d'éclairs | Gewitterplünderer | Predatore Fulminante | 稲妻の引き裂くもの | Despojador do Relâmpago | Молниеносный Громила | Desgarrador de relámpago
Lord of Extinction | ARB | Creature — Elemental | M | {3}{B}{G} | 5 | * | * |  | Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. | #_The forlorn cries of the dead combine to make its laugh._# |  | Izzy | 91 | 4.544 |  | GB |  |  |  |  |  | 绝灭领主 |  | Seigneur de l'extinction | Fürst der Ausrottung | Signore dell'Estinzione | 絶滅の王 | Senhor [NAME] | [NAME] | [NAME]
[NAME] | ARB | Creature — Snake | U | {1}{G}{U} | 3 | 2 | 2 |  | Whenever you draw a card, you may put a +1/+1 counter on [NAME]. | #_"The enlightenment I never found in etherium I have found traced in the coatl's scales."_#£#_—Ranalus, vedalken heretic_# |  | Greg Staples | 101 | 4.738 | £5/1/2009 : If a spell or ability causes you to draw multiple cards, [NAME] ability triggers that many times. £5/1/2009 : If a spell or ability causes you to put cards in your hand without specifically using the word "draw," [NAME] ability won't trigger. | GU |  |  |  |  |  | 鳞文寇特蛇 |  | Coatl aux écailles de sapience | Sagenschuppen-Coatl | Coatl dalle [NAME] | 知識鱗のコアトル | Coatl das Escamas Sábias | [NAME] | Coatl escamas de sabiduría
[NAME] | ARB | Creature — Cyclops Warrior | R | {1}{B}{R}{G} | 4 | 3 | 4 |  | Creatures you control have haste. | #_Death comes in the blink of an eye._# |  | [NAME] | 119 | 3.873 | £5/1/2009 : Madrush Cyclops gives itself haste. | GRB |  |  |  |  |  | 盲冲独眼巨人 |  | Cyclope folhâte | [NAME] | [NAME] in Carica | 無謀突進のサイクロプス | [NAME] | Несущийся Циклоп | Cíclope carga demente
[NAME] | ARB | Enchantment | M | [NAME] | 5 |  |  |  | The first spell you cast each turn has cascade. #_(When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)_# |  |  | [NAME] | 130 | 4.283 | £5/1/2009 : Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with [NAME]. £5/1/2009 : When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled. £5/1/2009 : If a spell with [NAME] is countered, the Cascade ability will still resolve normally. £5/1/2009 : You exile  the cards face-up. All players will be able to see them. £5/1/2009 : If you exile a split card with [NAME], check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card. £5/1/2009 : If you cast the last exiled card, you're casting it as a spell. It can be countered. If you that card has cascade, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell. £5/1/2009 : After you're done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards. £5/1/2009 : Maelstrom Nexus affects the first spell you cast each turn, not just the first spell you cast on your own turn. £5/1/2009 : If the first spell you cast in a turn already has cascade, both cascade abilities will trigger separately. Deal with them one at a time: First one cascade ability will resolve, and you'll cast the applicable card if you want. That new spell will resolve. Then the other cascade ability will resolve in the same way. Finally, the original spell will resolve. £5/1/2009 : This effect takes into account spells that were cast earlier in the turn that Maelstrom Nexus entered the battlefield, including any spells still on the stack. If you've already cast any spells that turn (including Maelstrom Nexus itself), this ability won't give any of your spells cascade that turn. £5/1/2009 : A spell's converted mana cost is determined solely by the mana symbols printed in its upper right corner. If its mana cost includes {X}, take the chosen value of X into account. Ignore any alternative costs, additional costs, cost increases, or cost reductions. | GWURB |  |  |  |  |  | 涡心连结点 |  | Nexus du Maelstrom | Mahlstrom-Nexus | Rete del Maelstrom | 大渦のきずな | Nexo do Maelstrom | Нексус Мальстрема | Nexo del Remolino
[NAME] | ARB | Sorcery | R | {1}{B}{G} | 3 |  |  |  | Destroy target nonland permanent and all other permanents with the same name as that permanent. | #_During the collision of the shards, entire ways of life disappeared without a trace._# |  | [NAME] | 92 | 4.808 | £5/1/2009 : If the targeted permanent has become an illegal target by the time Maelstrom Pulse resolves, Maelstrom Pulse is countered. Nothing will be destroyed. £5/1/2009 : If the targeted permanent isn't destroyed (because it regenerates, or because it's indestructible), all other permanents with the same name as it will still be destroyed. £5/1/2009 : A token's name is the same as the creature types listed by the effect that created it, unless that effect specifically gives that token a name. For example, [NAME] of Unx's effect creates a token with the name "Zombie Wizard." £5/1/2009 : A face-down creature has no name, so it doesn't have the same name as anything else. | GB |  |  |  |  |  | 涡心鼓动 |  | Pulsation du Maelstrom | Puls des Mahlstroms | Impulso del Maelstrom | 大渦の脈動 | Pulsar do Maelstrom | Пульсация Мальстрема | Pulso del Remolino
[NAME] | ARB | Artifact — Equipment | U | {1}{R}{G} | 3 |  |  |  | Whenever equipped creature attacks, it deals damage equal to its power to defending player.£Equip {3} | #_"When the wielder is strong enough, any sword will do."_#£#_—Kresh the Bloodbraided_# |  | [NAME] | 57 | 4.364 | £5/1/2009 : This ability triggers and resolves in the declare attackers step. The creature will still deal its combat damage as normal later on during the combat phase. £5/1/2009 : When the equipped creature attacks, the first ability will trigger. When that ability resolves, that creature will deal damage equal to its power to defending player, even if [NAME] has left the battlefield or is equipping a different creature by that time. | AGR |  |  |  |  |  | 屠法刃 |  | Tueur de mage | Magiertöter | [NAME] | 魔道士殺しの剣 | [NAME] | Истребитель Магов | Matamagos
[NAME] | ARB | Enchantment — Aura | C | {U}{R} | 2 |  |  |  | Enchant creature£Enchanted creature gets +2/+0 and has flying. | #_Giving a thing wings does not take away its fear of flight—or its fear of fire, for that matter._# |  | Zoltan Boros & Gabor Szikszai | 88 | 2.670 |  | UR |  |  |  |  |  | 法焰翼 |  | Ailes de feu magique | Magierfeuer-Flügel | [NAME] | 魔術火の翼 | Asas do [NAME] | [NAME] Волшебного Огня | Alas de fuego arcano
Marisi's Twinclaws | ARB | Creature — Cat Warrior | U | {2}{RW}{G} | 4 | 2 | 4 |  | Double strike | #_"Looks like we're completely outnumbered."_#£#_"Lucky for us. I thought we'd be bored."_# |  | Izzy | 140 | 4.047 |  | GWR |  |  |  |  |  | 马力希双爪组 |  | [NAME] | Marisis Zwillingskämpfer | [NAME] | マリーシの双子爪 | Garras-Duplas de Marisi | [NAME] Маризи | Garras gemelas marisi
Marrow Chomper | ARB | Creature — [NAME] | U | {3}{B}{G} | 5 | 3 | 3 |  | Devour 2 #_(As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)_#£When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. |  |  | [NAME] | 93 | 3.598 |  | GB |  |  |  |  |  | 精华嚼怪 |  | [NAME] | [NAME] | Masticamidollo | 骨髄食い | Mascador [NAME] | Мозгопожиратель | Masticamédulas
Mask of Riddles | ARB | Artifact — Equipment | U | {U}{B} | 2 |  |  |  | Equipped creature has fear. #_(It can't be blocked except by artifact creatures and/or black creatures.)_#£Whenever equipped creature deals combat damage to a player, you may draw a card.£Equip {2} |  |  | [NAME] | 25 | 4.222 | £5/1/2009 : If a Mask of Riddles you control somehow winds up equipping a creature you don't control, Mask of [NAME]'s triggered ability will still trigger whenever that creature deals combat damage to a player (even if that player is you). You will control that ability, so you may draw a card. | AUB |  |  |  |  |  | 谜语面具 |  | Masque d'énigmes | Maske der Rätsel | Maschera degli [NAME] | 謎の仮面 | [NAME] | Маска Загадок | [NAME]
[NAME]'s Aria | ARB | Enchantment | R | {R}{G}{W} | 3 |  |  |  | At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. |  |  | [NAME] | 121 | 4.341 | £5/1/2009 : This ability triggers at the beginning of each of your upkeeps. Whether you control any applicable creatures is checked only when the ability resolves. £5/1/2009 : The three parts of the ability happen sequentially. For example, if you control a creature with 9 power when the ability starts to resolve, you'll put a +1/+1 counter on each creature you control -- and now, since you control a creature with 10 power, you'll gain 10 life. | GWR |  |  |  |  |  | 梅燕的咏叹调 |  | [NAME] | [NAME] | [NAME] | メイエルのアリア | [NAME] | Ария Майел | [NAME]
Meddling Mage | ARB | Creature — Human Wizard | R | {W}{U} | 2 | 2 | 2 |  | As [NAME] enters the battlefield, name a nonland card.£The named card can't be cast. | #_"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."_# |  | [NAME] | 8 | 4.712 | £2/1/2006 : If you somehow manage to cast this while other spells are on the stack, those spells won't be countered. £5/1/2009 : No one can cast spells or activate abilities between the time a card is named and the time that [NAME] ability starts to work. £5/1/2009 : Spells with the chosen name that somehow happen to already be on the stack when [NAME] enters the battlefield are not affected by [NAME] ability. £5/1/2009 : Although the named card can't be cast, it can still be put onto the battlefield by a spell or ability (if it's a permanent card). £5/1/2009 : If you want to name a split card, you must name both halves of it (for example, "Boom // Bust"). Neither side of that split card (Boom or [NAME]) can be cast. £5/1/2009 : If a card with morph is named, that card may still be cast face down. Face-down cards have no names. £5/1/2009 : Some cards (such as [NAME], for example) let you cast a copy of a card. A copy of a card isn't actually a card, so [NAME] can't stop this. £5/1/2009 : Once Meddling Mage leaves the battlefield, the named card can be cast again. | WU |  |  |  |  |  | 扰咒法师 |  | Ingérence du mage | Herumpfuschender Magier | [NAME] | 翻弄する魔道士 | Mago Interferidor | Вмешивающаяся Волшебница | Mago entrometido