My Hacktoberfest personal challenge: I'm writing a game in 7 days! (Days 4 & 5)
Tags: hacktoberfest, showdev, gamedev, javascript
Published: 2019-10-09 06:39:38

---
title: My Hacktoberfest personal challenge: I'm writing a game in 7 days! (Days 4 & 5)
published: true
description: Update on the progress of the challenge. 
tags: #hacktoberfest, #showdev, #gamedev, #javascript
cover_image: https://thepracticaldev.s3.amazonaws.com/i/yl88dj9eygy4ff64ggnr.png
---

Welcome back to my improvised dev journal where I'm recording the journey of working on my personal Hacktoberfest challenge.

I'm creating a game in 7 days. More specifically, a Platformer Typing game, you can read more about the idea [here on my first day's journal](https://dev.to/deleteman123/my-hacktoberfest-personal-challenge-i-m-writing-a-game-in-7-days-eg).

This time, I'm covering 2 days together, because day 4 was a disgrace, I was too tired and only managed to check one of the goals for that day.

# The plan for Day 4 (and 5)
The idea for day 4 was for me to do 3 things:
1. Add a way for the player to traverse from one level to the next one.
2. Create the graphics for the main character (the ninja)
3. Create a whole new level.

By the end of a very long and tiring day, the 4th day on this challenge ended with me falling asleep in front of my computer after finishing the work needed for point #1.
You can see that in the following screnshot:

![Temple entrance](https://thepracticaldev.s3.amazonaws.com/i/hztt75i76ecmexkhsdqf.png)

That is meant to be the entrance to a temple, by the way....bare with me, I'm no graphic designer nor illustrator!

## What about points 2 and 3?

Well, with the end of day 5, I'm closing points 2 and 3, although point 3 still needs a little bit of work. I managed to create the background and foreground images for the new level, but I still need to add some items, enemies and probably some collectibles.
Here are a few screenshots showing the new level and the animations for the main character, which are pretty basic, but I really love how they look.

![Running](https://thepracticaldev.s3.amazonaws.com/i/vdzd3zlft2gwb9x9qh9d.png)
You can see him running here, I'm pretty proud of how that one turned out!

![Jumping](https://thepracticaldev.s3.amazonaws.com/i/t9u53nkwtapb3p65ak36.png)

And you can see him jumping there. 

# The plan for day 6
With only 2 more days left, I really need to focus on the minimum things I need to call it done, so next item on my to-do list will be:

* Improving the actions UI. See those white arrows surrounded by the words? They're meant to indicate where will your character go after writing a correct word. I want to highlight the arrow while the player is typing, that way they'll get a better indicator of their progress. As well as probably showing _something_ when the player misspells a word.


If I have time, I'll add the extra bonus of completing the level design and tunning the one for level1, which still needs some work.

# That's it for now
It was a pretty short update, but it's really late and I wanted to get it out of the way sooner than later.

I'm really enjoying this challenge, but I can't wait to be done with it and get back to my normal schedule :)

I hope if you're reading this, you're enjoying the journey as much as I am! Leave a comment with ideas for improvements, I might pick it up in the future, with more time to work on it, who knows?!