GameDev News - March 22, 2019 (GDC Edition)
Tags: gamedev
Published: 2019-03-25 17:27:44

---
title: GameDev News - March 22, 2019 (GDC Edition)
published: true
tags: gamedev
canonical_url: https://brianpeek.com/gamedev-news-march-22-2019/
---

* **Dev/Tools/Tech**  
    * **Unity**  
        * [The Heretic, Megacity release, real-time ray tracing, and more news from GDC 2019](https://blogs.unity3d.com/2019/03/19/the-heretic-megacity-release-real-time-ray-tracing-and-more-news-from-gdc-2019/) 
        * [Unity 2018.3.9 / 2017.4.24](https://unity3d.com/get-unity/download/archive) 
        * [Unity 2019.1.0b8](https://unity3d.com/unity/beta/2019.1) 
        * [Unity 2019.2.0a9](https://unity3d.com/alpha/2019.2) 
        * [Isometric 2D Environments with Tilemap](https://blogs.unity3d.com/2019/03/18/isometric-2d-environments-with-tilemap/) 
        * [Announcing Unity and Havok Physics for DOTS](https://blogs.unity3d.com/2019/03/19/announcing-unity-and-havok-physics-for-dots/) 
        * [Unity Support for Stadia: Here’s what you need to know](https://blogs.unity3d.com/2019/03/19/unity-support-for-stadia-heres-what-you-need-to-know/)    
    * **Unreal**  
        * [Unreal Engine 4.22 Preview 6](https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1583659-unreal-engine-4-22-preview/page29?utm_campaign=Oktopost-UE+-+4.22&amp;amp;utm_content=Oktopost-twitter&amp;amp;utm_medium=social&amp;amp;utm_source=twitter) 
        * [Epic Games launches Epic MegaGrants, new Unreal Engine technology, and Epic Online Services at GDC 2019](https://www.unrealengine.com/en-US/blog/epic-games-launches-epic-megagrants-new-unreal-engine-technology-and-epic-online-services-at-gdc-2019) 
        * [Epic’s free Online Services launch for all game developers](https://www.unrealengine.com/en-US/blog/epic-s-free-online-services-launch-for-all-game-developers) 
        * [Unreal Engine support for Google Stadia now available](https://www.unrealengine.com/en-US/blog/unreal-engine-support-for-google-stadia-now-available) 
        * [Quixel demonstrates stunning photorealism using Unreal Engine and Megascans at GDC](https://www.unrealengine.com/en-US/blog/quixel-demonstrates-stunning-photorealism-using-unreal-engine-and-megascans-at-gdc) 
        * [‘Troll’ showcases Unreal Engine 4.22 ray tracing, with unprecedented cinematic-quality lighting](https://www.unrealengine.com/en-US/blog/troll-showcases-unreal-engine-4-22-ray-tracing-with-unprecedented-cinematic-quality-lighting)  
    * **Amazon/Lumberyard**  
        * [Build better games faster with a modular AAA game engine on AWS](https://aws.amazon.com/blogs/gametech/build-better-games-faster-with-a-modular-aaa-game-engine-on-aws/) 
        * [Announcing Amazon GameLift Realtime Servers, Now in Preview](https://aws.amazon.com/blogs/gametech/announcing-amazon-gamelift-realtime-servers-now-available-in-preview/)  
    * **CryEngine**  
        * [Check out the CRYENGINE Developer Showreel 2019](https://www.cryengine.com/news/check-out-the-cryengine-developer-showreel-2019) 
        * [CRYENGINE’s SpatialOS Integration Update](https://www.cryengine.com/news/cryengine-s-spatialos-integration-update)  
    * **VR/AR**  
        * [HTC Planning Lip-tracking Module Dev Kit for Vive Pro](https://www.roadtovr.com/htc-vive-pro-lip-tracking-module-gdc-2019/)  
    * **Microsoft**  
        * [Microsoft Azure for the Gaming Industry](https://azure.microsoft.com/en-us/blog/microsoft-azure-for-the-gaming-industry/) 
        * [Announcing PlayFab Insights (Private Preview) - Game Data That Drives Intelligent Action](https://blog.playfab.com/blog/announcing-playfab-insights) 
        * [DirectML at GDC 2019](https://devblogs.microsoft.com/directx/directml-at-gdc-2019/) 
        * [Variable Rate Shading: a scalpel in a world of sledgehammers](https://devblogs.microsoft.com/directx/variable-rate-shading-a-scalpel-in-a-world-of-sledgehammers/) 
        * [Announcing Windows 10 Insider Preview Build 18362](https://blogs.windows.com/windowsexperience/2019/03/20/announcing-windows-10-insider-preview-build-18362/) 
        * [Announcing Windows 10 Insider Preview Build 18860](https://blogs.windows.com/windowsexperience/2019/03/20/announcing-windows-10-insider-preview-build-18860/) 
        * [Windows 10 SDK Preview Build 18356 available now!](https://blogs.windows.com/buildingapps/2019/03/20/windows-10-sdk-preview-build-18356-available-now/) 
        * [Linker Throughput Improvement in Visual Studio 2019](https://devblogs.microsoft.com/cppblog/linker-throughput-improvement-in-visual-studio-2019/) 
        * [Game performance and compilation time improvements in Visual Studio 2019](https://devblogs.microsoft.com/cppblog/game-performance-and-compilation-time-improvements-in-visual-studio-2019/) 
        * [Libraries for extending WinDbg and its underlying components](https://github.com/Microsoft/WinDbg-Libraries)  
    * **Other**  
        * [Stadia Dev Site](https://stadia.dev/) 
        * [Stadia Blog](https://stadia.dev/blog/) 
        * [AMD Announces Tools Updates for GameDevs](https://www.gamedev.net/news/amd-announces-tools-updates-for-gamedevs-r796/)   
* **Industry News**  
    * **Microsoft-related**  
        * [GDC 2019: Evolving the ID@Xbox Program for Developers with Xbox Game Pass and Xbox Live](https://news.xbox.com/en-us/2019/03/20/gdc-evolving-idxbox-program-for-developers/)  
    * **VR/AR**  
        * [Introducing Oculus Rift S — A New PC VR Headset Coming Spring 2019](https://developer.oculus.com/blog/introducing-oculus-rift-s/) 
        * [HP ‘Reverb’ is the New High-res Headset on the Block, Starting at $600](https://www.roadtovr.com/hp-reverb-vr-headset-announcement-price-release-date/) 
        * [Viveport to Support Windows VR Headsets Later This Year](https://www.roadtovr.com/viveport-support-windows-vr-headsets-later-year/)    
    * **Other**  
        * [UK Charts: Slow start for The Division 2](https://www.gamesindustry.biz/articles/2019-03-18-uk-charts-slow-start-for-the-division-2) 
        * [Epic responds to accusations of Steam data mining](https://www.gamesindustry.biz/articles/2019-03-15-epic-responds-to-accusations-of-steam-data-mining) 
        * [Unity partners with Tencent for China, cloud gaming services](https://www.gamesindustry.biz/articles/2019-03-19-unity-partners-with-tencent-for-chinese-cloud-gaming-services) 
        * [Nvidia moves toward global rollout for GeForce Now cloud platform](https://www.gamesindustry.biz/articles/2019-03-19-nvidia-moves-toward-global-rollout-for-geforce-now-cloud-platform) 
        * [Google unveils first details of Stadia streaming service](https://www.gamesindustry.biz/articles/2019-03-19-google-unveils-first-details-of-stadia-streaming-service) 
        * [Google Stadia will support the Xbox Adaptive Controller](https://www.gamesindustry.biz/articles/2019-03-21-google-stadia-will-support-the-xbox-adaptive-controller) 
        * [Indies clean up at GDC Awards 2019](https://www.gamesindustry.biz/articles/2019-03-21-indies-clean-up-at-gdc-awards-2019) 
        * [Walmart exploring its own game streaming service - Report](https://www.gamesindustry.biz/articles/2019-03-21-walmart-exploring-its-own-game-streaming-service-report) 
        * [Stardew Valley is the best-selling indie game on Nintendo Switch](https://www.gamesindustry.biz/articles/2019-03-22-stardew-valley-is-the-best-selling-indie-game-on-nintendo-switch-to-date) 
        * [Mobile strength pushed Tencent past $19bn games revenue in 2018](https://www.gamesindustry.biz/articles/2019-03-22-mobile-strength-pushed-tencent-past-usd19bn-games-revenue-in-2018) 
        * [Unity Acquires Graphine](https://www.gamedev.net/news/unity-acquires-graphine-r795/)   
* **Games/Misc/Stuff I Think is Interesting**  
    * [Game Boy Recreated in Verilog](https://hackaday.com/2019/03/23/game-boy-recreated-in-verilog/) 
    * [How To Interface Sega Controllers, And Make Them Wireless](https://hackaday.com/2019/03/18/how-to-interface-sega-controllers-and-make-them-wireless/)