Leveraging human instincts for addictive engagement — and more UX links this week
Tags: customerexperience, productdesign, hotthisweek, design
Published: 2019-06-02 11:47:03

---
title: Leveraging human instincts for addictive engagement — and more UX links this week
published: true
tags: customer-experience,product-design,hot-this-week,design
canonical_url: https://uxdesign.cc/leveraging-human-instincts-for-addictive-engagement-and-more-ux-links-this-week-e971be950b38
---

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![](https://cdn-images-1.medium.com/max/1000/0*a9RYSrn5xA1y8xzI.jpg)

[**How can designers help break the cycle of designing for addiction?**](https://dev.to/fabriciot/how-can-designers-help-break-the-cycle-of-designing-for-addiction-5djm) →  
Eager for clicks and views, tech platforms look for new ways to use basic human instincts like shame, laziness and fear to their advantage. Digital junk foods promise users short-term highs, but leave depressive existential lulls in their wake. How do we break that cycle?

### For the UX nerds

- [**Everyday UX**](https://thenextweb.com/syndication/2019/05/31/heres-how-you-can-apply-experience-design-to-your-everyday-life/) →  
Here’s how you can apply experience-design to your everyday life.
- [**Automation for Designers**](https://uxcellence.com/2019/automation-for-designers-intro) →  
Removing mundane tasks and opening up new opportunities for deeper, more rewarding work.
- [**The Accessibility Case**](https://medium.com/google-design/making-the-case-for-accessibility-350da9e30c84) →  
How to convince your team to invest in more accessible design. 


### Stories from the community

![](https://cdn-images-1.medium.com/max/566/0*WJTZvEIcGON3GzvU.jpg)

[**How can a Designer become a Leader?**](https://uxdesign.cc/how-can-a-designer-become-a-leader-90860a8a9bb?sk=cde9e8a9e15906376c21050d2965714d) →  
I didn’t become a designer to spend my days managing designers and letting them have all the fun.  

![](https://cdn-images-1.medium.com/max/566/0*N6AqqGymU6AqE9a3.jpg)

[**The 4px baseline grid**](https://uxdesign.cc/the-4px-baseline-grid-89485012dea6?source=friends_link&sk=fa982632fbbad9fea1ca7ec9ff5fc907) →  
Solving the bounding box padding issue present in most design tools.  

![](https://cdn-images-1.medium.com/max/566/0*MG4ix2omrdvee7cs.jpg)

[**Storytelling: the ultimate UX skill**](https://uxdesign.cc/storytelling-the-ultimate-ux-skill-c1c2ae4510ec?source=friends_link&sk=f13fd9e0e36f5cf357096aa2992eee1f) →  
Our job consists of creating and sharing fictions — better versions of the world through the design concepts we develop.  

![](https://cdn-images-1.medium.com/max/566/0*_npYL-YQun4IrTGi.jpg)

[**Introducing Mercury OS**](https://uxdesign.cc/introducing-mercury-os-f4de45a04289?source=friends_link&sk=057936d0deb9419806c5aceb881f29bd) →  
A speculative vision of the operating system, driven by humane design principles.  

![](https://cdn-images-1.medium.com/max/566/0*khoyzm8d6CQMHBk6.jpg)

[**The ultimate guide to stakeholder interviews**](https://uxdesign.cc/the-ultimate-guide-to-stakeholder-interviews-understand-your-clients-a3bcf87b6e8b?source=friends_link&sk=f7e54e75938a593035212b76e870e9b8) →  
How to properly plan and execute one of the most efficient research tools in UX.  

More top stories:

- [**A designer without communication skills is just a pixel pusher**](https://uxdesign.cc/a-designer-without-communication-skills-is-just-a-pixel-pusher-25ccdf0f1130?source=friends_link&sk=f40150b5ed0da04486292b3631d5d3f2) →  
- [**Some proposed color heuristics**](https://uxdesign.cc/some-proposed-color-heuristics-a323e8fed5f3?source=friends_link&sk=907b1443087510354abf6a0dc0dca00b) →  
- [**Five strategies for applying to design jobs**](https://uxdesign.cc/five-unconventional-ways-to-apply-to-design-jobs-7dd897b4d45?source=friends_link&sk=b8e98320e814bc52779ef66c9649fa43) →  
- [**Buttons on the web: placement and order**](https://uxdesign.cc/buttons-placement-and-order-bb1c4abadfcb?source=friends_link&sk=ed5f51ae00c1e70f1fe42696339dbe9e) →  
- [**Building high-quality hypothesis for better design decisions**](https://uxdesign.cc/building-high-quality-hypothesis-for-better-design-decision-3a18a8d00038?source=friends_link&sk=b8b4cad0264546141ee980fc83370ec2) →  

### News & ideas

- [**A people map of the United States**](https://pudding.cool/2019/05/people-map/) →  
A map where city names are replaced by their most Wikipedia’ed resident.
- [**Streaming and the lengths of songs**](https://www.theverge.com/2019/5/28/18642978/music-streaming-spotify-song-length-distribution-production-switched-on-pop-vergecast-interview) →  
A song will play a hint of the chorus in the first five to 10 seconds so that the hook is in your ear.
- [**A chat to let your battery die**](http://diewithme.online/) →  
Die With Me is a chat app you can only use when you have less than 5% battery.
- [**AI-generated pokemons**](https://boingboing.net/2019/05/13/ai-generated-pokemon-that-shou.html) →  
Computer-generated abominable pokemons that should not exist — just for fun.

### Tools & resources

- [**Another Lens**](https://airbnb.design/anotherlens/) →  
A research tool for conscientious creatives, by the design team at Airbnb.
- [**Small Victories**](https://www.smallvictori.es/) →  
Small Victories takes files in a Dropbox folder and turns them into a website.
- [**Foo Screen App**](https://itunes.apple.com/us/app/id1465367307&mt=8) →  
A full screen mobile browser made for interactive prototypes.
- [**Sketch to Web**](https://sketch-to-web.com/) →  
This tool claims to turn your Sketch file into a website, visually, in minutes.

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