The Quest for the Game
Tags: octograd2020, githubsdp, unity2d
Published: 2020-05-20 12:16:53

## About

The&nbsp;Quest&nbsp;for the&nbsp;Game is a 2D top-down RPG game in an 8-bit style. It is based on the short film series [The&nbsp;Quest for&nbsp;Soda](https://www.youtube.com/playlist?list=PLRPhs_MpGPlg9gD7TQp-APjz5g2SNIPe7) by me. The main characters of the game are the main stars of the short films, the Danish teenage buddies Svenn and Svennz.

The evil Agent&nbsp;Yonas gives Svenn and Svennz an offer they can’t refuse. He offers to give them the latest and greatest video game that everyone wants to own, in exchange for one Coca-Cola and one Pepsi. It sounds easy, but they run into a few obstacles along the way, which you have to help them overcome.

## Demo Link

[The&nbsp;Quest&nbsp;for the&nbsp;Game on GitHub Pages](https://haframjolk.github.io/the-quest-game/)

On the website you can play the game in your browser using WebGL, or you can download standalone builds for Windows, macOS and Linux.

## Link to Code

The&nbsp;Quest&nbsp;for the&nbsp;Game is open source and licensed under the GPLv3. The source code is available on GitHub.

{% github haframjolk/the-quest-game %}

## Technical Stuff

The game was built in Unity, and all custom scripts thus written in C#. We took advantage of the GitHub Student Developer Pack and its recently added Unity perks to get Unity Pro, allowing us to customize our build settings and disable the Unity splash screen, not to mention allowing us to use the dark theme in the Unity editor (which we all know is the real reason people pay for Pro!).

The game was a collaborative effort between me and my partners Victor and Birkir, although I did most of the programming, while they focused on creating assets (sprites, music and sound effects). I served as an executive director of sorts, making sure that their contributions played nicely with my own, and making the game come together.

## About the Project

The&nbsp;Quest&nbsp;for the&nbsp;Game was created by Reyn&nbsp;Alpha (me!), Victor&nbsp;Wahid and Birkir&nbsp;Arndal as part of the course Game Development II (FORR3FL05EU-Hát) in Technical College Reykjavik (Tækniskólinn) during the spring semester of 2020. Information about the game's development can be found on the [Wiki](https://github.com/haframjolk/the-quest-game/wiki) (in Icelandic).

## Parting Thoughts

The entire game was made from start to finish in the span of about four months. That includes coming up with the basic idea for the game, creating a [GDD (Game Design Document)](https://github.com/haframjolk/the-quest-game/blob/master/GDD.pdf), writing the script, drawing sprites and making sound assets, drawing levels, scripting everything and releasing the game.

A lot of work was done in the last week before the due date to finish all unfinished functionality and fine-tune preexisting functionality, so much so that we spent more hours in the last nine days of the semester than we had done from January up until that point.

We're very proud of how the game turned out and we hope we can bring some enjoyment to those who play the game. It's not very long or very hard to beat but we think it's entertaining, which was our goal all along. Enjoy The&nbsp;Quest&nbsp;for the&nbsp;Game!