GameDev News - March 15, 2019
Tags: gamedev
Published: 2019-03-16 04:20:55

---
title: GameDev News - March 15, 2019
published: true
tags: gamedev
canonical_url: https://brianpeek.com/gamedev-news-march-15-2019/
---

* **Dev/Tools/Tech**  
    * **Unity**  
        * [Unity 2017.4.23](https://unity3d.com/get-unity/download/archive) 
        * [Unity 2019.1.0b7](https://unity3d.com/unity/beta/2019.1) 
        * [Unity 2019.2.0a8](https://unity3d.com/alpha/2019.2) 
        * [Creating Assets with Photogrammetry using a rotating surface](https://blogs.unity3d.com/2019/03/11/creating-assets-with-photogrammetry-using-a-rotating-surface/) 
        * [2D Pixel Perfect: How to set up your Unity project for retro 8-bit games](https://blogs.unity3d.com/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/) 
        * [Next week at GDC: How to stream the Keynote and where to go](https://blogs.unity3d.com/2019/03/14/next-week-at-gdc-how-to-stream-the-keynote-and-where-to-go/)    
    * **Unreal**  
        * [Unreal 4.22 Preview 5](https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1583659-unreal-engine-4-22-preview?utm_campaign=Oktopost-UE+-+4.22&amp;amp;utm_content=Oktopost-twitter&amp;amp;utm_medium=social&amp;amp;utm_source=twitter)  
    * **Amazon/Lumberyard**  
        * [Over 190 updates come to Lumberyard Beta 1.18 – Available Now](https://aws.amazon.com/blogs/gametech/1-18/)  
    * **CryEngine**  
        * [Crytek Releases Neon Noir, A Real-Time Ray Tracing Demonstration For CRYENGINE](https://www.cryengine.com/news/crytek-releases-neon-noir-a-real-time-ray-tracing-demonstration-for-cryengine#)  
    * **Godot**  
        * [Godot 3.1 is out, improving usability and features](https://godotengine.org/article/godot-3-1-released)  
    * **VR/AR**  
        * [Part 2 - Space Junkies and Binaural Audio](https://developer.oculus.com/blog/part-2-space-junkies-and-binaural-audio/) 
        * [VRTP for Unreal Engine 4: Launch Announcement](https://developer.oculus.com/blog/vrtp-for-unreal-engine-4-launch-announcement/) 
        * [Oculus at VRDC/GDC 2019: See You There!](https://developer.oculus.com/blog/oculus-at-vrdc-gdc-2019/)  
    * **PlayFab**  
        * [PlayFab + Visual Studio App Center is a win for developers](https://blog.playfab.com/blog/playfab-visual-studio-app-center-is-a-win-for-developers) 
        * [New Documentation Portal](https://blog.playfab.com/blog/new-documentation-portals) 
        * [PlayFab PubSub Private Preview](https://blog.playfab.com/blog/playfab-pubsub-private-preview) 
        * [PlayFab Party - Multiplayer networking and in-game chat](https://blog.playfab.com/blog/announcing-playfab-party) 
        * [Matchmaking (Public Preview)](https://blog.playfab.com/blog/matchmaking-public-preview) 
        * [User Generated Content Private Preview](https://blog.playfab.com/blog/user-generated-content-private-preview)  
    * **Microsoft**  
        * [Microsoft Game Stack](https://aka.ms/gamestack) 
        * [Microsoft at GDC 2019](https://developer.microsoft.com/en-us/games/news-and-events/gdc2019) 
        * [Announcing Windows 10 Insider Preview Build 18358](https://blogs.windows.com/windowsexperience/2019/03/15/announcing-windows-10-insider-preview-build-18358/) 
        * [Announcing Windows 10 Insider Preview Build 18855](https://blogs.windows.com/windowsexperience/2019/03/13/announcing-windows-10-insider-preview-build-18855/) 
        * [Windows 10 SDK Preview Build 18351 available now!](https://blogs.windows.com/buildingapps/2019/03/12/windows-10-sdk-preview-build-18351-available-now/) 
        * [PIX 1903.12 – High Frequency Counters](https://devblogs.microsoft.com/pix/pix-1903-12/) 
        * [World of Warcraft uses DirectX 12 running on Windows 7](https://devblogs.microsoft.com/directx/world-of-warcraft-uses-directx-12-running-on-windows-7/) 
        * [Argument completion made easy with Visual Studio IntelliCode](https://devblogs.microsoft.com/visualstudio/argument-completion-made-easy-with-visual-studio-intellicode/) 
        * [Code more, scroll less with Visual Studio IntelliCode](https://devblogs.microsoft.com/visualstudio/code-more-scroll-less-with-visual-studio-intellicode/)  
    * **Other**  
        * [Localising Kenshi: A Post Mortem](http://gamasutra.com/blogs/NatalieMikkelson/20190306/337931/Localising_Kenshi_A_Post_Mortem.php) 
        * [Making the tactics genre more accessible, less intimidating, in Fae Tactics](http://www.gamasutra.com/view/news/338416/Making_the_tactics_genre_more_accessible_less_intimidating_in_Fae_Tactics.php?elq_mid=89840&amp;amp;elq_cid=20614294) 
        * [Thirteen tips for your next localization](http://www.gamasutra.com/blogs/BenjainGlover/20190311/338339/Thirteen_tips_for_your_next_localization.php) 
        * [Esenthel Engine is now FREE](https://www.gamedev.net/news/esenthel-engine-is-now-free-r781/)   
* **Industry News**  
    * **Microsoft-related**  
        * [Xbox Live is coming to iOS and Android, but not Switch (yet)](https://www.gamesindustry.biz/articles/2019-03-14-xbox-live-is-coming-to-ios-and-android-but-not-switch-yet)    
    * **VR/AR**  
        * [Netflix-style Viveport Infinity Subscription to Cost $13 Per Month, or $99 Per Year](https://www.roadtovr.com/viveport-infinity-subscription-price/) 
        * [Report: Apple AR Headset Could Rely on iPhone for Rendering &amp; Connectivity](https://www.roadtovr.com/report-apple-ar-headset-rely-iphone-rendering-connectivity/) 
        * [Beat Saber has crossed 1 million sales in under a year](http://www.gamasutra.com/view/news/338786/Beat_Saber_has_crossed_1_million_sales_in_under_a_year.php)    
    * **Other**  
        * [GDC 2019 Preview: 18 must-see sessions](https://www.gamesindustry.biz/articles/2019-03-14-gdc-2019-preview-18-must-see-sessions) 
        * [Google patent application describes notification system for multi-device controller](https://www.gamesindustry.biz/articles/2019-03-11-google-patents-notification-system-for-multi-device-controller) 
        * [GameByte: Parents&#39; increase game spending for their kids by 34% in 2018](https://www.gamesindustry.biz/articles/2019-03-12-gamebyte-parents-spending-34-percent-more-on-gaming-content-for-their-kids) 
        * [Jade Raymond appointed new VP at Google](https://www.gamesindustry.biz/articles/2019-03-12-jade-raymond-appointed-new-vp-of-google) 
        * [Brawl Stars made $150m in its first three months](https://www.gamesindustry.biz/articles/2019-03-13-brawl-stars-made-usd150m-in-its-first-three-months) 
        * [Devil May Cry 5 is Capcom&#39;s second UK No.1 of 2019](https://www.gamesindustry.biz/articles/2019-03-12-devil-may-cry-5-is-capcoms-second-uk-no-1-of-2019) 
        * [EA builds its own esports broadcast studio](https://www.gamesindustry.biz/articles/2019-03-15-ea-builds-its-own-esports-broadcast-studio) 
        * [Axiom Verge producer files suit against BadLand Publishing for $200k](https://www.gamesindustry.biz/articles/2019-03-15-axiom-verge-producer-files-suit-against-badland-publishing-for-usd200k) 
        * [Steam Link Anywhere beta drops Steam Link&#39;s local-wifi-only restriction](http://www.gamasutra.com/view/news/338697/Steam_Link_Anywhere_beta_drops_Steam_Links_localwifionly_restriction.php)   
* **Games/Misc/Stuff I Think is Interesting**  
    * [Final Fight 30th Anniversary brings 3-Player Mode to Real Arcade Hardware](https://www.retrorgb.com/final-fight-30th-anniversary-brings-3-player-mode-to-real-arcade-hardware.html) 
    * [Did You Know Atari Denied the World a ‘Gremlins’ Arcade Game?](https://theroarbots.com/did-you-know-atari-denied-the-world-a-gremlins-arcade-game/) 
    * [NES on RISC-V](https://hackaday.com/2019/03/14/nes-on-risc-v/) 
    * [Emulating An Altair 8800 On An Apple II](https://hackaday.com/2019/03/13/emulating-an-altair-8800-on-an-apple-ii/)