Everyday.app Year 3: Approaching $5k MRR
Tags: productivity, ios, webdev, android
Published: 2020-01-01 23:05:12

Hello and happy new 2020!!

I'm not gonna lie, 2019 was a tough year for me, quite a few things didn't work out as I expected while I wasn't brave enough to face others.

However, there are definitely some positive takeaways. Here's a little summary of my 2019's resolutions:

📕 Read 28/40 books. Read on 95% of the days! 
👥 Met 846/1000 people. Met new ppl on 61% of the days!
🚀 Grew my indie biz [everyday.app](https://everyday.app) from $1.2k/mo to $4.8k/mo. Worked on it 100% of the days!
💪 Did 14840 push-ups. Did push-ups on 100% of days.

I also and most importantly managed to work on everyday.app every day! Some of the days, the workload was almost irrelevant but still worth it enough for me to feel like I had moved a little bit forward!

![Worked on everyday.app every day!](https://pbs.twimg.com/media/ENID5FYWoAEZFCg?format=png&name=medium)

When it comes to [everyday.app](https://everyday.app), 2019 was definitely a good year. The mobile apps got super polished which earned the iOS app a feature on the AppStore's frontpage of the iOS13 release 12x-ing the traffic for a full month... ah... if only you could just be featured all year long ;D

Now that I'm just a few days away from the third anniversary of me writing the first line of the back then called everydayCheck, I've put things in perspective to realize how important the long term game is. It feels like my little daily efforts have kept on compounding to get the app to where it is now. Now, don't get me wrong, I've still got a loooooong way to go, but when I think about how unattainable this situation felt back then, I'm still amazed. My mindset has changed so much with each burnt phase (initial idea, first payment, first renewal, getting featured, experimenting with prices, storytelling...) it's even hard to recognize some of my old journaling writings... ah... [that 2017 IndieHackers interview looks from another decade now](https://www.indiehackers.com/interview/the-productivity-app-that-helped-to-build-and-grow-itself-b4d7afdf11) ;D 

I think a lot of __people give up on ideas too early__. Even here on IndieHackers we can see repetitive patterns of ideas (what the hell, for the sake of an example, I'm working on a habit tracker!) and I think in most cases the main differentiator between an idea, a nice side-project and a real business is the amount of long-term invested time. I now realize I could have made solid businesses out of most of my previous sideprojects...

My point here is, unless you are really sure you are going nowhere, __work on your project [everyday](https://everyday.app) a little bit, for a very long time.__

PS: By the way, I decided to start the year launching Everyday 2.0 on [ProductHunt](https://www.producthunt.com/posts/everyday-2-0-2) so make sure to check it out :)

PS2: IndieHackers has definitely played an important role for inspiration and learning to avoid [some of our major pitfalls (If you haven't read Rob's post, please stop reading this right now and do it)](https://www.indiehackers.com/post/tough-love-for-2020-five-mistakes-holding-ihers-back-94dcdd7dd2). [Organizing the IH Barcelona Meetup](https://twitter.com/indiehackersbcn/status/1211954756350042112) with Tair and Domingo has brought a new dimension into indiehackerism for me. It's like satiating the necessity of finding your identity and your bunch all at once! Make sure to join us when you are in town!