Links to keijiro's repos
Tags: unity3d, github
Published: 2021-01-24 05:41:39

---
title: Links to keijiro's repos
published: true
description: My memos for keijiro's repositories.
tags: unity, github
//cover_image: https://direct_url_to_image.jpg
---

> Thank you keijiro-san for your great public [repositories](https://github.com/keijiro?tab=repositories)!

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# >> Audio

## > Lasp

- https://github.com/keijiro/Lasp
- a Unity plugin providing low-latency audio input features that are useful to create audio-reactive visuals.
![gif](https://i.imgur.com/jT0Tj1o.gif)
- portaudioというオープンソースライブラリを含んでいる。

- portaudio
  - http://www.portaudio.com
  - PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA).
  - MITライセンス

## > Minis

- {% github keijiro/Minis %}
  - Minis が使用している RtMidi は MITライセンス。その他の部分はpublic domain
- {% github keijiro/VfxMinisExamples no-readme %}


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# >> VFX

## > VfxGraphTestbed

- https://github.com/keijiro/VfxGraphTestbed
- {% github keijiro/VfxGraphTestbed %}
- VFX Graphの試作集。
- Unity 2020.1, HDRP
- https://youtu.be/6Ff7S4ocNGs?t=1341


## > Smrvfx

- https://github.com/keijiro/Smrvfx
- {% github keijiro/Smrvfx %}
- Unity 2020.1
- public domain

## > Krbv

- https://github.com/keijiro/Krbv
- {% github keijiro/Krbv %}
- Unity 2019.4, HDRP 7.5
- public domain


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# >> Timeline

## > TimelineParticleControl

- https://github.com/keijiro/TimelineParticleControl
- {% github keijiro/TimelineParticleControl %}
- 通常のTimelineではon/offしかできないが、パーティクルのパラメータを操作できるようにするカスタムトラックclass

## > ProceduralMotionTrack

- https://github.com/keijiro/ProceduralMotionTrack
- {% github keijiro/ProceduralMotionTrack %}
- ちょっとした動きをTimelineで設定
  - Constant Motion: Fix an object to a specified point.
  - Cyclic Motion: Move an object with sine wave functions.
  - Brownian Motion: Move an object with a fractal Brownian motion.
  - Jitter Motion: Move an object with random values.
- Unity 2019.4 or later
- public domain


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# >> Models

## > NeoLowMan

- https://github.com/keijiro/NeoLowMan
- {% github keijiro/NeoLowMan %}

## > Beta

- https://github.com/keijiro/jp.keijiro.beta
- {% github keijiro/jp.keijiro.beta %}
- public domain


---

# >> Others

## > BoltKlak

- https://github.com/keijiro/BoltKlak
- Misc math extensions for Unity Bolt visual scripting
- public domain
- Bolt用の便利な拡張集
  - XXHash .. 疑似乱数生成 ![gif](https://i.imgur.com/evtniEQ.gif) ![XXHash](https://i.imgur.com/B1RNUow.png)
  - ExpTween
  - CdsTween
  - NoiseSource
  - OnKeyboardInput
{% twitter 1351879352447688705 %}

## > CustomShaderFunctionTest

- https://github.com/keijiro/CustomShaderFunctionTest
- examples of custom function nodes for Unity Shader Graph.
- Unity Shader Graphのサンプル
- Box filter ![screenshot](https://i.imgur.com/zcsurVvm.jpg)
- Appolonian ![gif](https://i.imgur.com/eJASDJA.gif)
- Mandelbrot ![gif](https://i.imgur.com/tf3G0Gg.gif)

## > KinoGlitch

- https://github.com/keijiro/KinoGlitch
- {% github keijiro/KinoGlitch %}
- グリッチの種類
  - Analog Glitch
  - Digital Glitch

## > KinoFog

- https://github.com/keijiro/KinoFog
- {% github keijiro/KinoFog %}


## > Pcx, PcxEffects3

- https://github.com/keijiro/Pcx
- {% github keijiro/Pcx %}
- Unity 2019.4
- Currently Pcx only supports PLY binary little-endian format.
- {% github keijiro/PcxEffects3 %}
- public domain

## > TestCards

- https://github.com/keijiro/TestCards
- {% github keijiro/TestCards %}
- public domain