UX of Among Us, tips for design systems, bad icons
Tags: ux, design, startup
Published: 2020-11-07 17:13:45

---
title: UX of Among Us, tips for design systems, bad icons
published: true
date: 2020-11-07 14:06:47 UTC
tags: productivity,ux,design,startup
canonical_url: https://uxdesign.cc/ux-of-among-us-tips-for-design-systems-bad-icons-61c1486fbee7
---

#### Your weekly list of curated design resources, brought to you by your friends at the UX Collective.

Clean up the internet.

- [**Online parks**](https://www.wired.com/story/to-mend-a-broken-internet-create-online-parks/) →  
To mend a broken internet, create online parks.
- [**Clean start**](https://macwright.com/2020/08/22/clean-starts-for-the-web.html) →  
The web is in need of some reinvention.
- [**Personal carbon**](https://parametric.press/issue-02/carbon-history/) →  
All the carbon emissions you’ve witnessed.


The UX Collective is an independent design publication that elevates unheard design voices, reaching over 395,000 designers every week. Curated by [Fabricio Teixeira](http://twitter.com/fabriciot) and [Caio Braga](http://twitter.com/caioab).


![](https://cdn-images-1.medium.com/max/900/0*sGS3lF-W2StrHwwo.png)

[**The UX of Among Us: Colorblind-friendly design**](https://uxdesign.cc/the-importance-of-colorblind-friendly-design-case-study-among-us-dcd042c87b9) →  
By [Unma Desai](https://medium.com/u/b5696ebd2b7d)

![](https://cdn-images-1.medium.com/max/900/0*S6z62ER7RsaxRpSm.png)

[**Writing better self-reviews as a designer**](https://uxdesign.cc/writing-better-self-reviews-52e4a9db56bd) →  
By [Brian Lovin](https://medium.com/u/255618857886)

![](https://cdn-images-1.medium.com/max/900/0*WzR5ubTLgBmX-Cz7.png)

[**The power of unfinished**](https://uxdesign.cc/the-power-of-unfinished-aa1394e93f9b) →  
By [Adrian Zumbrunnen](https://medium.com/u/462f81313fad)

![](https://cdn-images-1.medium.com/max/900/0*dOd78TGnT0THTOMW.png)

[**UX fallacy: no everything needs to be usable to be valuable**](https://uxdesign.cc/the-ux-fallacy-the-fallacy-that-everything-needs-to-be-usable-to-be-valuable-2b1c626bdb7d?sk=d5a2c03dd6c36c8e3971be7644b83f97) →  
By [Felix Lee](https://medium.com/u/279b8c56b76a)

![](https://cdn-images-1.medium.com/max/900/0*eq0wygxlfR_A7s5b.png)

[**The cognitive overload happening on your screen right now**](https://uxdesign.cc/the-cognitive-overload-happening-on-your-screen-right-now-deee2a913393?sk=077c31c8b2e7a2e450a9b1cbd0221c4a) →  
By [Michal Malewicz](https://medium.com/u/fde1eb3eb589)

More top stories:

- [**Interaction design — a future**](https://uxdesign.cc/interaction-design-a-future-d80bd41573db) →  
By [Himanshu Rohilla](https://medium.com/u/a4519180ce65)
- [**How should I structure and write a User Research case study?**](https://uxdesign.cc/a-sample-user-research-case-study-542a564f64e3?sk=1b024174d02f2873333a73405e4639cb) →  
By [Nikki Anderson](https://medium.com/u/e8ac30bd8165)
- [**The storytelling war: there is no consensus possible in the culture of cancellation**](https://uxdesign.cc/the-storytelling-war-there-is-no-consensus-possible-in-the-culture-of-cancellation-be0dcdb8371b) →  
By [Adriferreiro](https://medium.com/u/8585a702812e)
- [**10 tips to design more inclusive products**](https://uxdesign.cc/10-ways-to-design-more-inclusive-products-12aa2e15fc8b?sk=b633571f9a97f713410db078f704f617) →  
By [Danny Sapio](https://medium.com/u/ea241d603214)
- [**Why good/bad design guides aren’t always good for: Color Theory**](https://uxdesign.cc/why-good-bad-design-guides-arent-always-good-for-color-theory-f15927240e0e) →  
By [Ryan Houk](https://medium.com/u/2ecaf3e10270)

### News & ideas

- [**Shrinking UX**](https://www.nngroup.com/articles/ux-gains-shrinking/) →  
Why UX improvements are shrinking over time.
- [**Bad icons**](https://medium.com/design-bootcamp/why-googles-new-app-icons-are-pretty-bad-10f1ec40ab04?source=friends_link&sk=a0ef042cef979796b230843199ac686f) →  
Google’s new app icons are pretty (&) bad.
- [**Pixel-perfect dream**](https://joshwcomeau.com/css/pixel-perfection/) →  
Not sure how to implement pixel-perfect design?
- [**T**](https://www.youtube.com/watch?v=wqbfFBSOTqo)[**RK**](http://trk.network/essay) →  
Investigating the machine learning pipeline and its implications in society.

![](https://cdn-images-1.medium.com/max/1024/0*PKx3AIH6QiKYidgj.jpg)

![](https://cdn-images-1.medium.com/max/1024/0*pY58idBrf5bfCUkx.jpg)

![](https://cdn-images-1.medium.com/max/1024/0*lyF-Inp-p0LQYkoZ.jpg)

[**Featured work: Morgane Koresh**](https://www.instagram.com/morganekoresh/) →

### Tools & resources

- [**Skeleton screens**](https://timkadlec.com/remembers/2020-11-02-skeleton-screens/) →  
How to make them work for you.
- [**Design system tips**](https://uxdesign.cc/5-quick-tips-when-creating-a-design-system-in-sketch-b8dcbc1fcc7a?sk=1559283668b731a156aa2c73bbbf8644) →  
5 tips when creating a design system in Sketch. By [Marc Andrew](https://medium.com/u/2067a89cc386).
- [**Text recognition**](https://textsniper.app/) →  
Extract text from images in seconds.


We believe designers are thinkers as much as they are makers. So we created the [**design newsletter**](https://newsletter.uxdesign.cc/) we have always wanted to receive.


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