Game Dev Digest — Issue #210 - Atmospheric, Shader Effects, My Game, and more
Tags: gamedev, unity3d, csharp, news
Published: 2023-10-27 12:31:26

---
title:  Game Dev Digest — Issue #210 - Atmospheric, Shader Effects, My Game, and more
published: true
date: 2023-10-27 12:31:26 UTC
tags: gamedev,unity,csharp,news
canonical_url: https://gamedevdigest.com/digests/issue-210-atmospheric-shader-effects-my-game-and-more.html
series: Game Dev Digest - The Newsletter About Unity Game Dev
---

### Issue #210 - Atmospheric, Shader Effects, My Game, and more

*This article was originally published on [GameDevDigest.com](https://gamedevdigest.com/digests/issue-210-atmospheric-shader-effects-my-game-and-more.html)*

![Issue #210 - Atmospheric, Shader Effects, My Game, and more](https://gamedevdigest.com/assets/social-posts/issue-210.png)

Hello, a special issue this week where I finally get to show you my own game! Plus more great content from other creators. Enjoy!

---

[**List of character flaws (150+) with examples**](https://writing-games.com/list-of-character-flaws/)  - Flaws can make your characters more dynamic, relatable, and compelling. They’re a great way to humanize your characters and give them depth. To that end, I’ve created a comprehensive list of character flaws you can use in your writing and roleplay.
[_writing-games.com_](https://writing-games.com/list-of-character-flaws/)

[**Animated Light Cookie URP (Cloud & Tree Shadows)**](https://www.patreon.com/posts/animated-light-88618240)  - A few years ago I made a post about Animated clouds using light cookies. This post was only for Built-in, the shader uses “UnityCustomRenderTexture.cginc" which won’t work in URP I’m not sure when it got added, but you can make specific Custom Render Texture graphs now in URP, so we can make this work now.
[_Minions Art_](https://www.patreon.com/posts/animated-light-88618240)

[**Creating an Atmospheric Physics-Destruction Building Game in Unity**](https://80.lv/articles/creating-an-atmospheric-physics-destruction-building-game-in-unity/?)  - Johannes Knop has told us more about their game ABRISS where you build to destroy, discussed their brutalist art style, and how the game was created with the help of Unity and Blender.
[_80.lv_](https://80.lv/articles/creating-an-atmospheric-physics-destruction-building-game-in-unity/?)

[**How the Creator of Alone in the Dark Came Back to Games - The Making of SKEW for Playdate**](https://news.play.date/news/skew/)  - Frédérick Raynal is best known for creating Alone in the Dark, a game which introduced a real time 3D character to the world of games and single-handedly invented the survival horror genre.
[_news.play.date_](https://news.play.date/news/skew/)

## Videos

[![How I made a Retro First-person Shooter in a modern way](https://gamedevdigest.com/assets/images/yt-yJXuvK_eLrQ.jpg)](https://www.youtube.com/watch?v=yJXuvK_eLrQ)
[**How I made a Retro First-person Shooter in a modern way**](https://www.youtube.com/watch?v=yJXuvK_eLrQ)  - Creating a Wolfenstein 3D clone using Python and OpenGL.
[_Coder Space_](https://www.youtube.com/watch?v=yJXuvK_eLrQ)

[**The 'TUNIC' Audio Talk**](https://www.youtube.com/watch?v=sCIK78OHrIY)  - In this GDC 2023 session, join Kevin Regamey of Power Up Audio (Celeste, Subnautica: Below Zero, Darkest Dungeon, Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda, et al.) in a detailed overview of the audio of TUNIC. This session covers establishing a creative direction early, using game design to inform audio decisions, methods used in sound effects design, and overcoming challenges in technical implementation. Kevin breaks down and demonstrate how these methods could be used directly (or as inspiration) in your own game
[_GDC_](https://www.youtube.com/watch?v=sCIK78OHrIY)

[**Painterly real-time rendering | Useless Game Dev**](https://www.youtube.com/watch?v=4hPXNU8Zv7A)  - Join me in this disastrous adventure as I try to make a real-time painterly rendering filter for a video game, there will be brushes, there will be compute shaders, there will be tears. Fun times all around.
[_Useless Game Dev_](https://www.youtube.com/watch?v=4hPXNU8Zv7A)

[**Mastering Indie Game Success: Marketing, Publishing, and Influencer Strategies Revealed!**](https://www.youtube.com/watch?v=vQ-wwn8FWnQ)  - Welcome to another enlightening episode of IndieGameBusiness! Today, we have Sam De Boeck, Founder of Oro Interactive, with us to discuss "Mastering Indie Game Success: Marketing, Publishing, and Influencer Strategies Revealed!"
[_IndieGameBusiness®_](https://www.youtube.com/watch?v=vQ-wwn8FWnQ)

## Assets

[![Harmonic Hauntings - A Horrific Sound And Music Bundle](https://gamedevdigest.com/assets/images/1698405954.jpg)](https://www.humblebundle.com/software/harmonic-hauntings-horrific-sound-and-music-bundle-software?partner=unity3dreport)
[**Harmonic Hauntings - A Horrific Sound And Music Bundle**](https://www.humblebundle.com/software/harmonic-hauntings-horrific-sound-and-music-bundle-software?partner=unity3dreport)  - Craft an unsettling horror score. Create a sinister soundscape for your game, film, or audio project with this bundle of spooky samples, macabre melodies, and more royalty-free horror music and sound effects. Craft a chilling auditory experience with the unnerving chords and experimental sounds of Ovani’s Apprehension Engine sample packs. Unnerve your audience with royalty-free horror and sci-fi music.
[__](https://www.humblebundle.com/software/harmonic-hauntings-horrific-sound-and-music-bundle-software?partner=unity3dreport)

[**InspectorTween**](https://github.com/RadialGames/InspectorTween?)  - Tween system for unity mostly for setup in inspector instead of code.
Tween system for unity mostly for setup in inspector instead of code.
[_RadialGames_](https://github.com/RadialGames/InspectorTween?) *Open Source*

[**GeoVfx**](https://github.com/keijiro/GeoVfx?)  - This is a Unity example project that shows how to use Visual Effect Graph (VFX Graph) for geographical data visualization.
[_keijiro_](https://github.com/keijiro/GeoVfx?) *Open Source*

[**Unity_ForwardPlus**](https://github.com/pieroaccardi/Unity_ForwardPlus)  - Implementation of a Forward+ (tiled forward) system for Unity
[_pieroaccardi_](https://github.com/pieroaccardi/Unity_ForwardPlus) *Open Source*

[**EntityNetworkingSystems**](https://github.com/AncientEntity/EntityNetworkingSystems?)  - A networking framework for Unity.
[_AncientEntity_](https://github.com/AncientEntity/EntityNetworkingSystems?) *Open Source*

[**sprite-animations**](https://github.com/no-slopes/sprite-animations?)  - A smooth and intuitive way to work with sprite sheets in Unity.
[_no-slopes_](https://github.com/no-slopes/sprite-animations?) *Open Source*

[**EditorAttributes**](https://github.com/v0lt13/EditorAttributes?)  - EditorAttributes is a unity package that adds some extra editor attributes to your project to easly customize your editors without having to write any editor code.
[_v0lt13_](https://github.com/v0lt13/EditorAttributes?) *Open Source*

[**50% off Doozy Entertainment - Publisher Sale**](https://assetstore.unity.com/publisher-sale?aid=1011l8NVc)  - Discover Doozy Entertainment, the trusted name behind UI tools for Unity. Join thousands of developers who have harnessed the power of Doozy UI Manager – an all-in-one solution for creating, managing, and animating captivating user interfaces. PLUS, get [UI Pack - Neumorph 1 - Doozy UI Addon](https://assetstore.unity.com/packages/package/id/236341?aid=1011l8NVc) for FREE with code DOOZY
[_Unity_](https://assetstore.unity.com/publisher-sale?aid=1011l8NVc) **Affiliate**

[**$20 Asset Sale**](https://assetstore.unity.com/?on_sale=true&amp;orderBy=1&amp;rows=96&amp;aid=1011l8NVc)  - Save up to 80% on 250+ art packs, tools, hidden gems, and much more. Including [Magio Pro - Interactive Effect Engine - URP/HDRP](https://assetstore.unity.com/packages/tools/particles-effects/magio-pro-interactive-effect-engine-urp-hdrp-203817?aid=1011l8NVc), [Ultimate Asset Bundle - Complete Asset Collection](https://assetstore.unity.com/packages/templates/packs/ultimate-asset-bundle-complete-asset-collection-178805?aid=1011l8NVc), [AI Tree - Behavior Trees for Unity](https://assetstore.unity.com/packages/tools/behavior-ai/ai-tree-behavior-trees-for-unity-229578?aid=1011l8NVc) and more.
[_Unity_](https://assetstore.unity.com/?on_sale=true&amp;orderBy=1&amp;rows=96&amp;aid=1011l8NVc) **Affiliate**

[**Free Asset Pack - Halloween 2**](https://www.patreon.com/posts/free-asset-pack-91590914)  - To celebrate Halloween this year, I've extended my free asset pack from 2 years ago, based on requests from the Twitch stream I did last week :) There's twice as many assets now!
[_Minions Art_](https://www.patreon.com/posts/free-asset-pack-91590914)

[**BehaviorTree**](https://github.com/kietran99/BehaviorTree?)  - Open-source Unity framework for implementing modular AI behavior for a wide array of game genres, 2D or 3D.
[_kietran99_](https://github.com/kietran99/BehaviorTree?) *Open Source*

[**MegaMan-Unity-8Bit-Engine**](https://github.com/MegaChibisX/MegaMan-Unity-8Bit-Engine?)  - As the Blue Bomber doesn't get much love in Unity projects, I thought I would make a simple MegaMan project in Unity 2D and release it for everyone to use.
[_MegaChibisX_](https://github.com/MegaChibisX/MegaMan-Unity-8Bit-Engine?) *Open Source*

[**unity-tweening-system**](https://github.com/zigurous/unity-tweening-system?)  - The Tweening package provides a system for tweening object properties in Unity. A tween is an animation of a value from a start position to an end position using an easing function, providing a natural sense of motion.
[_zigurous_](https://github.com/zigurous/unity-tweening-system?) *Open Source*

[**QuickOutline**](https://github.com/chrisnolet/QuickOutline?)  - Unity asset for adding outlines to game objects
[_chrisnolet_](https://github.com/chrisnolet/QuickOutline?) *Open Source*

[**assembus**](https://github.com/Weichwarenprojekt-Students/assembus?)  - Manage your assembly process with Assembus! This application was developed with Unity and allows you to interactively manage your assembly line with an intuitive 3D editor.
[_Weichwarenprojekt-Students_](https://github.com/Weichwarenprojekt-Students/assembus?) *Open Source*

[**ScriptableObjectFieldCopier**](https://github.com/rucesocial/ScriptableObjectFieldCopier?)  - "Scriptable Ojbect Field Copier" is a time-saving tool for Unity, allowing swift and precise copying of ScriptableObject data. It supports selective field copying, batch pasting, and even works with private fields marked with [SerializeField]. With Undo History integration and a user-friendly interface, it's an essential asset for efficient Unity project management.
[_rucesocial_](https://github.com/rucesocial/ScriptableObjectFieldCopier?) *Open Source*

[**auto-light-probes**](https://github.com/gampixi/auto-light-probes?)  - An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.
[_gampixi_](https://github.com/gampixi/auto-light-probes?) *Open Source*

[**realtime-CSG-for-unity**](https://github.com/LogicalError/realtime-CSG-for-unity?)  - This github page holds the updated version of the Unity plugin Realtime-CSG
[_LogicalError_](https://github.com/LogicalError/realtime-CSG-for-unity?) *Open Source*

[**Level Up Remix - Software Bundle**](https://www.humblebundle.com/software/level-up-remix-software?partner=unity3dreport)  - Get Fear, Caverns, Soul Trip and more! Get an instant, complete music production suite with this value-packed bundle—featuring a pro-level DAW (digital audio workstation), virtual synths & instruments, SFX, and an epic library of thousands of loops and samples! Record and mix tracks with the powerful, easy-to-use Mixcraft 9 Recording Studio. Recreate sounds of legendary instruments with Mercury-4, Eight Voice Synthesizer, and more. Tap into loops, vocals, one-shots, and MIDI for a huge variety of styles and genres. Whether you’re a beginner or a professional already deep into production, this bundle’s got everything you need. Plus, your purchase helps support Music Will!
[_Humble Bundle_](https://www.humblebundle.com/software/level-up-remix-software?partner=unity3dreport) **Affiliate**

[**Create & Elevate - Amazing Art Tools From Corel**](https://www.humblebundle.com/software/create-and-elevate-amazing-art-tools-from-corel-software?partner=unity3dreport)  - Bring your vision to life Get inspired and get creative with this bundle of amazing visual art software from Corel! Sketch, paint, and illustrate with the renowned Corel Painter 2023, plus a kit full of brush packs to help you create your signature style. Make every shot your best shot with the advanced photo editing of PaintShop Pro, and harness the time-saving power of AfterShot Pro. Become a master of the digital canvas with the help of Corel, and support Children’s Hospital of Eastern Ontario (CHEO) with your purchase!
[_Humble Bundle_](https://www.humblebundle.com/software/create-and-elevate-amazing-art-tools-from-corel-software?partner=unity3dreport) **Affiliate**

## Spotlight

[![Call Of Dookie](https://gamedevdigest.com/assets/images/1698409038.png)](https://store.steampowered.com/app/2623680/Call_Of_Dookie/)
[**Call Of Dookie**](https://store.steampowered.com/app/2623680/Call_Of_Dookie/)  - Imagine you went to the crapper, and emerged an hour later to a monster apocalypse! Retro first-person shooter action inspired by 90's classics! Old-school local deathmatch & co-op for up to 4 players!

You are family man Mike Hadley. Returning to work after your favourite lunch buffet required an immediate visit to the restroom. Now you must save your friends, family, and the world... from going all to crap!

_[Hello friends and fellow indie devs! This is my own game, and now it finally has a [Steam page](https://store.steampowered.com/app/2623680/Call_Of_Dookie/) and demo. Any help with visibility by giving me a follow and/or wishlist is greatly appreciated! You can also follow me on the [website](https://callofdookiegame.com/) and [Twitter](https://twitter.com/MarroneGames). Thank you for your support]_
[_Marrone Games_](https://store.steampowered.com/app/2623680/Call_Of_Dookie/)



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