Game Dev Digest — Issue #213 - Say Hello To Unity 6
Tags: gamedev, unity3d, csharp, news
Published: 2023-11-17 14:20:01

---
title:  Game Dev Digest — Issue #213 - Say Hello To Unity 6
published: true
date: 2023-11-17 14:20:01 UTC
tags: gamedev,unity,csharp,news
canonical_url: https://gamedevdigest.com/digests/issue-213-say-hello-to-unity-6.html
series: Game Dev Digest - The Newsletter About Unity Game Dev
---

### Issue #213 - Say Hello To Unity 6

*This article was originally published on [GameDevDigest.com](https://gamedevdigest.com/digests/issue-213-say-hello-to-unity-6.html)*

![Issue #213 - Say Hello To Unity 6](https://gamedevdigest.com/assets/social-posts/issue-213.png)

Short and sweet this week. Enjoy!

---

[**Unite 2023: Deepening our commitment to game development**](https://blog.unity.com/news/unite-2023-keynote-game-development-unity-6)  - In the Keynote, we’re kicking things off with a preview of the next major, supported version of Unity – with a new name. Say “hello” to Unity 6, our next Long Term Support (LTS) release, heading your way in 2024. Unity 6 will come with major performance enhancements and accelerated multiplayer game creation, as well as early access WebGPU support and deeper XR device support.
[_Unity_](https://blog.unity.com/news/unite-2023-keynote-game-development-unity-6)

[**Unity fundamentals: 6 resources to help you master the basics**](https://blog.unity.com/games/6-fundamental-resources-to-help-you-master-unity-basics)  - Tackling the basics and turning your efforts into an amazing project is difficult. It takes hard work, time, and dedication to develop the next great creative endeavor, so we’re here to help you master Unity fundamentals – no matter what you’re building. Read on for six key resources designed to help you with AR, VR, and more.
[_Unity_](https://blog.unity.com/games/6-fundamental-resources-to-help-you-master-unity-basics)

[**10 Pictures That Show Why CRT TVs Are Better for Gaming**](https://wackoid.com/game/10-pictures-that-show-why-crt-tvs-are-better-for-gaming/?)  - So why are CRT TVs better for gaming? There’s a technical argument to be made. For example, CRT TVs offer less input lag. But there’s also an argument to be made about how great classic games actually look on old school TVs, despite their low resolution. You can judge for yourself after checking out these 10 comparisons.
[_wackoid.com_](https://wackoid.com/game/10-pictures-that-show-why-crt-tvs-are-better-for-gaming/?)

## Videos

[![Unite 2023 Keynote](https://gamedevdigest.com/assets/images/yt-8ZIdejTiXAE.jpg)](https://www.youtube.com/watch?app=desktop&amp;v=8ZIdejTiXAE)
[**Unite 2023 Keynote**](https://www.youtube.com/watch?app=desktop&amp;v=8ZIdejTiXAE)  - Our popular Unite conference for creators is back, live and in person in Amsterdam.
[_Unity_](https://www.youtube.com/watch?app=desktop&amp;v=8ZIdejTiXAE)

[**The AI of Marvel's Spider-Man | AI and Games #74**](https://www.youtube.com/watch?app=desktop&amp;v=KVUh6vPFN4k)  - Insomniac's Spider-Man games are some of the most beloved titles coming out of PlayStation Studios. In this episode we dig in and find out how the development team built AI systems to handle melee and ranged combat, civilians, open-world crimes, boss battles, traffic and more!
[_AI and Games_](https://www.youtube.com/watch?app=desktop&amp;v=KVUh6vPFN4k)

[**The one thing you need to finish your game**](https://www.youtube.com/watch?app=desktop&amp;v=B6auN-GIUeM)  - In this episode I figure out a way to finish my game - by setting a schedule, the scope, and a plan.
[_Game Maker's Toolkit_](https://www.youtube.com/watch?app=desktop&amp;v=B6auN-GIUeM)

[**Shader Graph: Learn to use nodes with Node Reference Samples | Tutorial**](https://www.youtube.com/watch?app=desktop&amp;v=vrEi6M3GjC4)  - We created a new sample set – Node Reference – to help you learn what nodes in Shader Graph can do. Follow this video for more ideas on how to use Shader Graph and create custom variations of nodes in your project.
[_Unity_](https://www.youtube.com/watch?app=desktop&amp;v=vrEi6M3GjC4)

[**Hacking a 25 Year Old Game To Make It Work**](https://www.youtube.com/watch?app=desktop&amp;v=eQOOx4mmY6I)  - Can I get get Worms 2 to run on a modern gaming PC? And what about that hidden menu option?
[_Nathan Baggs_](https://www.youtube.com/watch?app=desktop&amp;v=eQOOx4mmY6I)

## Assets

[![Black Friday/Cyber Week Sale](https://gamedevdigest.com/assets/images/1700227489.jpg)](https://assetstore.unity.com/?on_sale=true&amp;orderBy=1&amp;rows=96&amp;aid=1011l8NVc)
[**Black Friday/Cyber Week Sale**](https://assetstore.unity.com/?on_sale=true&amp;orderBy=1&amp;rows=96&amp;aid=1011l8NVc)  - Unity’s Black Friday/Cyber Week sale will feature more than 500 assets up to 50% off.

Also [Daily Flash Deals](https://assetstore.unity.com/?flashdeals=true&aid=1011l8NVc)! These assets will be on sale for a limited time and up to 70% off for the first 12 hours, at 60% off for the following 12 hours, then at 50% off for the remainder of the sale. New Flash Deals will be available every 12 hours. Some deals starting soon: [Text Animator](https://assetstore.unity.com/packages/tools/gui/text-animator-for-unity-254677?aid=1011l8NVc), [VFX Graph - Ultra Mega Pack - Vol.1](https://assetstore.unity.com/packages/vfx/vfx-graph-ultra-mega-pack-vol-1-251038?aid=1011l8NVc), [Quibli: Anime Shaders and Tools](https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178?aid=1011l8NVc), [BIG Environment Pack Reforged](https://assetstore.unity.com/packages/3d/environments/big-environment-pack-reforged-210354?aid=1011l8NVc), [Mesh Deformation Full Collection](https://assetstore.unity.com/packages/tools/modeling/mesh-deformation-full-collection-47061?aid=1011l8NVc), and lots more.
[__](https://assetstore.unity.com/?on_sale=true&amp;orderBy=1&amp;rows=96&amp;aid=1011l8NVc)

[**Learn To Create Game Art In Blender Bundle**](https://www.humblebundle.com/software/learn-to-create-game-art-in-blender-bundle-2023-software?partner=unity3dreport)  - Your complete Blender learning kit Learn Blender with the help of the creators at GameDev.tv! This comprehensive bundle features everything you need to get started or level up your skills with the free, open-source 3D art software. Learn about animation, rigging, modeling, environmental art, and more with GameDev.tv’s courses. Pick up Alpha Brush Packs and materials to help carve out details in your creations. Get a complete kit for your Blender learning journey, and help support One Tree Planted with your purchase!
[_Humble Bundle_](https://www.humblebundle.com/software/learn-to-create-game-art-in-blender-bundle-2023-software?partner=unity3dreport) **Affiliate**

[**AnimatorController-as-a-Code**](https://github.com/anatawa12/AnimatorController-as-a-Code?)  - A small Unity Editor Library to generate AnimatorController with C# Code.
[_anatawa12_](https://github.com/anatawa12/AnimatorController-as-a-Code?) *Open Source*

[**usyrup**](https://github.com/Jeffan207/usyrup?)  - USyrup is a dependency injection framework designed for the Unity Game Engine. It's heavily inspired by Java's Guice/Dagger DI frameworks, co-opting similar such semantics from those libraries. The core problem that USyrup attempts to address is simplicity. Many dependency injection frameworks that currently exist are both incredibly feature rich and even more so complicated. USyrup's simplicity makes DI much more approachable and actually benefit a project instead of creating dependency confusion.
[_Jeffan207_](https://github.com/Jeffan207/usyrup?) *Open Source*

[**asset-relations-viewer**](https://github.com/innogames/asset-relations-viewer?)  - Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.
[_innogames_](https://github.com/innogames/asset-relations-viewer?) *Open Source*

[**Trove**](https://github.com/PhilSA/Trove?)  - Trove is a collection of packages for Unity DOTS.
[_PhilSA_](https://github.com/PhilSA/Trove?) *Open Source*

[**Duotone**](https://github.com/keijiro/Duotone?)  - Duotone is a simple image stylization effect for Unity URP.
[_keijiro_](https://github.com/keijiro/Duotone?) *Open Source*

[**CustomRayTracing**](https://github.com/Andyfanshen/CustomRayTracing?)  - Path Tracing with Unity RayTracing Shader
[_Andyfanshen_](https://github.com/Andyfanshen/CustomRayTracing?) *Open Source*

[**EaseKit**](https://github.com/ryanslikesocool/EaseKit?)  - 40 non-linear easing methods to make transitions nicer in Unity.
[_ryanslikesocool_](https://github.com/ryanslikesocool/EaseKit?) *Open Source*

[**DotRecast**](https://github.com/ikpil/DotRecast?)  - DotRecast - a port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#
[_ikpil_](https://github.com/ikpil/DotRecast?) *Open Source*

[**FastPoints**](https://github.com/eliasnd/FastPoints?)  - FastPoints is a point cloud rendering plugin for Unity designed for both non-technical users and programmers.
[_eliasnd_](https://github.com/eliasnd/FastPoints?) *Open Source*

[**Cathode-Retro**](https://github.com/DeadlyRedCube/Cathode-Retro?)  - Cathode Retro is a collection of shaders that combine to emulate the properties and artifacts of a color NTSC TV signal as well as the visual look of a Cathode-Ray Tube (CRT) TV.
[_DeadlyRedCube_](https://github.com/DeadlyRedCube/Cathode-Retro?) *Open Source*

[**50% off JBGarraza - Publisher Sale**](https://assetstore.unity.com/publisher-sale?aid=1011l8NVc)  - JBGarraza is a highly experienced 3D modeler and animator who helps video game developers bring characters to life, and shares tools for people who like to continuously improve and learn new things. PLUS, get [Toon numbers](https://assetstore.unity.com/packages/package/id/216655?aid=1011l8NVc) for FREE with code JBGARRAZA
[_Unity_](https://assetstore.unity.com/publisher-sale?aid=1011l8NVc) **Affiliate**

[**Corel 2023 Painter And More Software Bundle**](https://www.humblebundle.com/software/create-and-elevate-amazing-art-tools-from-corel-software?partner=unity3dreport)  - Bring your vision to life.
[__](https://www.humblebundle.com/software/create-and-elevate-amazing-art-tools-from-corel-software?partner=unity3dreport)

## Spotlight

[![Shadow Survival](https://gamedevdigest.com/assets/images/yt-TuwjthfKOGU.jpg)](https://store.steampowered.com/app/2051870/Shadow_Survival/)
[**Shadow Survival**](https://store.steampowered.com/app/2051870/Shadow_Survival/)  - 12 player co-op demon horde blasting chaos. In Shadow Survival, players drop pod down to earth in the year 2041, in an attempt to take earth back from an overwhelming invasion. As member of a hardened faction of survivors, mercenaries, and soldiers, you and the Earth Last Stand Force are prepared to take extreme measures to save humanity from extinction, it is time for the hunter, to become the hunted.

_[You can wishlist it on [Steam](https://store.steampowered.com/app/2051870/Shadow_Survival/), and follow them on [Twitter](https://twitter.com/shadow_survival)]_
[_Celestial Knight Studios_](https://store.steampowered.com/app/2051870/Shadow_Survival/)

---

[![Call Of Dookie](https://gamedevdigest.com/assets/images/1699015314.png)](https://store.steampowered.com/app/2623680/Call_Of_Dookie/)

My game, Call Of Dookie. [Demo available on Steam](https://store.steampowered.com/app/2623680/Call_Of_Dookie/)

---

You can subscribe to the free weekly newsletter on [GameDevDigest.com](https://gamedevdigest.com)

This post includes affiliate links; I may receive compensation if you purchase products or services from the different links provided in this article.