Java Unleashed: Tips for Success and Traps to Avoid
Published: 2024-05-06 18:47:05

Welcome back, dear Readers!😀. Welcome to the world of Java, where innovation meets reliability, and every line of code holds the potential to shape the digital landscape. Whether you're a seasoned developer navigating the intricacies of Java's ecosystem or an eager learner taking your first steps into the realm of object-oriented programming, this blog is your guide to mastering Java's nuances, pitfalls, and possibilities. Join us on a journey through the Java Unleashed: Tips for Success and Traps to Avoid, where we'll explore the secrets to writing elegant, efficient code and sidestep the common pitfalls that lurk beneath the surface.
So Let's get started and see them One by One.


**Don't Concatenate many Strings**
In Java, you can easily merge a few strings into one by using the concatenation operator or the plus sign.

It's easy, quick, and can be freely used when you only have a few strings to concatenate.

However, you may run into serious performance problems when you start concatenating too many strings. Let's see a example to demostrate that



![Practice-1](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/wapp67jpoxc6p1kbt7t8.png)

One way to solve this issue is to use _StringBuilder_ or _StringBuffer_ from where we can leverage an inbuilt method 'append' to perform this operation. Here I'm using _StringBuffer_ which is also a _threadsafe_ option.

_Output_

![Output](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/ldcw7dtra5bl2hhi3o09.png)

**Note**: _the time spent may vary here depending on your system performance._

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**Pick the right datatype for ID**
Stop picking _int_ or _Integer_ to store _Id_. 

- first of all there is a conceptual problem as _Integers_ are numeric datatype they should be used to represent numbers and perform operation on them in a mathematical sense. Now if you think about identifiers do they make sense as mathematical numbers? No right.

- Also an Identifier may contains leading zeroes which may be useful to represent something meaningful and using int or Integer will not help to retain those leading zeroes as they will be trimmed.

So what's the solution to this problem well you can always go with String as first choice to represent Id. And also to provide the solution to this java provides an UUID(universally unique identifier) class (java.util.UUID) which helps to generate a 36 characters long unique number.

![Identifier](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/4t1p9hcyo1rnt1zo1ti3.png)

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**Keep your API clean**
Make sure your methods and classes aren’t too long. While there’s no strict rule regarding the exact number of lines or words for a class, it’s advisable to maintain a focused and cohesive structure. When it comes to methods, it’s generally suggested to aim for around 10 to 20 lines of code per method. If a method gets longer, it might be better to split it into smaller, more manageable parts.

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**Make use of Otional Class in java**
Every Java Programmer is familiar with NullPointerException. It can crash your code. And it is very hard to avoid it without using too many null checks. So, to overcome this, Java 8 has introduced a new class Optional in java.util package. It can help in writing a neat code without using too many null checks. By using Optional, we can specify alternate values to return or alternate code to run. This makes the code more readable because the facts which were hidden are now visible to the developer.

![Optional Class example](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/fkuvdr86w3nqgmykb3n0.png)

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**Use @ _Override_ and @ _deprecated_**
In Java, annotations are the metadata that we used to provide information to the compiler. Here, the @ _Override_ annotation specifies the compiler that the method after this annotation overrides the method of the superclass.

It is not mandatory to use @ _Override_. However, when we use this, the method should follow all the rules of overriding. Otherwise, the compiler will generate an error.
_Rules_ ->

> - Both the superclass and the subclass must have the same method name, the same return type and the same parameter list.
> - We cannot override the method declared as final and static.
> - We should always override abstract methods of the superclass.

![@Override](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/qzcpwyvjg1sphtjqqnow.png)

Similarly, if we don't feel the need to use an existing API we should always use @ _deprecated_ which warns other that this API is deprecate and should not be used further for any purpose.

![@Deprecated](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/aygt5nasj4qfin8pzbro.png)
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**Program to _Interface_ where appropriate**
Always if a matching interface type id available, declare things like parameters, return values, variables and fields using that interface type. Let's see a small example to demonstrate that.

![Using Interfaces](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/jzzzxkbs60onptrs63lh.png)
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**Make use of Generics in java**
Generics is one of the most useful feature that java offers. So what exactly is Generics in java well the answer to that is simple and easy to understand. Generics are parameterized types. The idea is to allow type (Integer, String, … etc., and user-defined types) to be a parameter to methods, classes, and interfaces. Using Generics, it is possible to create classes that work with different data types. Let's visualize that with an example here

![Generics example](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/0vgkll279yatnm1jdin9.png)
Generics also offers few _Type_ parameter which can be picked up based on your requirements

- T - Type
- E - Element
- K - Key
- N - Number
- V - Value

Here are some benefits to keep in mind if you intend to use them

> Type Safety
> Code Reusability
> Elimination of Type Casting
> Improved Readability and Maintainability
> Enhanced Performance
> Stronger Abstraction

_BONUS TIP_
what are view on the below given statement are these One and the same or Not?🤔

_NOT A GOOD PRACTICE_ 
![Not GOOD](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/tjksolt6p8e4726c5ab9.png)

_A BETTER WAY_
![Image description](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/ipfvdcxmmw75nhkv6jny.png)

well both the statement has the same meaning but in
the first statement we directly compares the result of whatFruit.getFruitType() with the enum constant FRUITS.APPLE using the equals() method. This approach can potentially lead to a NullPointerException if whatFruit.getFruitType() returns null because calling equals() on null would throw an exception.

And in the second approach we see that it reverses the comparison, checking if the enum constant FRUITS.BANANA is equal to the result of whatFruit.getFruitType(). This approach is safer because it avoids potential NullPointerException. Even if whatFruit.getFruitType() returns null, the comparison will not throw an exception because FRUITS.BANANA is not null.And also make it thread-safe.

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_To Summarize adhering to best practices in Java is essential for writing clean, maintainable, and efficient code. By following the principles outlined in this article, you can enhance the readability, reliability, and scalability of your Java applications. I hope you can incorporate these best practices into your Java development workflow, you can elevate the quality of your code and become a more proficient Java developer._

Here is the link to my github Repo to check out detailed example on each key points here and some extra info. Do check this out

> https://github.com/TEJAS-PORWAL/Java_goodPractice

That's it for this blog see you all next time with something new.