teleren/devto huggingface dataset:
Fix MIUI Device Bootlooping due to recent MIUI System UI Plugin Update (Without Data Wipe)
Tags: xiaomi, bootloop, miui, hyperos
Published: 2024-03-17 12:54:50

Might be off-topic for devs, but thought it would be useful if you happens to own a MIUI device and the recent MIUI System UI Plugin update also got your phone into bootloop

[News Here](https://www.gsmarena.com/a_recent_miui_plugin_update_causes_bootloop_problems_for_some_users-news-61855.php) if you are wondering

Many would suggest that the only fix is to format your phone and that would also wipe all of your data.

But obviously not the only way to fix it *(certain conditions applied)

## If you had USB Debugging turned on before bootloop

As you can't control stuff on your phone while its on bootloop (you can access the recovery settings though). what you can do is use [adb (android debug bridge)](https://developer.android.com/studio/command-line/adb) to control your phone via your pc, or your other phone via termux-adb (not covered in this article)

if you had left `USB Debugging` in developer options turned on (like me), you're in luck. adb auto connects when you plug your phone to host device, and adb still works when your phone is bootlooping.

when your phone is in turned on state for a while,
open a terminal in your pc, run
```sh
adb devices
```
and confirm your device is there

if its there, you're good to go

now the root cause was the System UI Plugin update, so you just need to uninstall its updates, and it'd fix your bootlooping

you can uninstall it using adb by running following
```sh
adb uninstall miui.systemui.plugin
```
`miui.systemui.plugin` is the package name of the app

Congrats! its fixed now.

## USB Debugging wasn't turned on before bootloop
For users who hadn't enabled usb debugging before, i literally haven't explored much, my issue was fixed using adb so i wanted to mention it as possible solution that would save your data for getting deleted.

I haven't explored tools like MI Flash Tool or MI Assistant, if they allow running adb commands, you could do the same as above there, as mentioned before you can access the recovery menu even when in a bootloop so you can use those tools.

If you know whether they support such thing, you can mention in comments, i will mention it in the post

Again, Thanks for reading! 
hope it presented a possible solution for your problem

See you in the next post 😉
cwin05info
Published: 2024-03-17 12:37:11

Cwin tu hao la diem den hang dau cua nhung trai nghiem giai tri tuyet voi. Dang ky ngay de kham pha khong gian giai tri doc quyen nay ngay sau day nhe!
Dia chi: 568 D. 3 Thang 2, Phuong 8, Quan 10, Thanh pho Ho Chi Minh, Viet Nam
Email: cwin05.info@gmail.com
Website: https://cwin05.info/
Dien thoai: (+63) 9624191319
#cwin #cwin05 #cwin05info #cwin58k #nhan55kcwin




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Qh88 Qh88no1 Trang Chủ Cá Cược Uy Tín
Published: 2024-03-17 12:24:55

Kham pha the gioi giai tri QH88 ca cuoc day an tuong. Nha cai QH88NO1 nay cung cap day du the loai giai tri doi thuong hot nhu: slot, game bai, the thao, esport…
Dia Chi: 40/1 To 47 – Kp3, Tan Thoi Nhat, Quan 12, Thanh pho Ho Chi Minh, Viet Nam
Email: qh88no1com@gmail.com
Website: https://qh88no1.com
Dien Thoai: (+63) 9628 359 205
#qh88 #qh88no1 #qh88e #qh88_tang_100k #nhacaiqh88
Social Links:


https://qh88no1.com/
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The Genius Of The 21st Century
Tags: thegeniusofthe21stcentury
Published: 2024-03-17 12:23:47

**The Genius Of The 21st Century Michael Weber**
**Find: [The Genius Of The 21st Century](https://www.google.com/search?q=the+genius+of+the+21st+century&pws=0)**
![The Genius Of The 21st Century](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/mve22jgnvmv1vimdggp3.jpg)
**The Genius Of The 21st Century Michael Weber**
**[vvv.code.blog](htttps://vvv.code.blog)**
I released A Physics Engine in GoLang 🔥
Tags: go, opensource, gamedev, programming
Published: 2024-03-17 12:18:46

<h1> Physix.go</h1>


	<h2>A simple Physics Engine in GoLang</h2>
<div algin="center">
  <img src="https://raw.githubusercontent.com/rudransh61/Physix.go/v1.0/example.gif" width="200">
</div>

Github : https://github.com/rudransh61/Physix.go/

# Release v1.0

We are finally releasing our physics engine **Physix.go** after working for hours and solving many bugs

Features we are introducing :-
 - Basic Position and Velocity of Object
 - Added Force to a  body
 - Easy integrate with graphics  [ebiten.go](https://ebiten.go)
 - Polygons and their collision (docs pending)
 - Vector Algebra and related function
 - All Docs and 10+ example project 
 - Collision detection of Circle and Rectangles
 - Collision Resolution for Circle and Rectangle
 - Static Body and Mass property
 
Thanks for joining us
Ask any question any time
New contributors can contribute here (if you have any doubt related to code or want to code anything , just start an issue I will tell you)
Share with others 
🎉🥳
Relational Operators
Published: 2024-03-17 12:16:43

##### Boolean data type

- C++ dasturlash tilida faqatgina `true` yoki `false` qiymatlar qabul qiluvchi `bool` data type mavjud.
- xotiradan **1 bit** joy egallaydi.
- `0`dan boshqa har qanday qiymat `true` hisoblanadi `0` esa `false`.
```cpp
	bool b = true;

	cout << b << endl;   // 1

	b = 5;
	cout << b << endl;   // 1
```

---

##### Relational Operators

- `>` - chap taraf kattaroq bo'lsa `true` qaytaradi
- `<` - chap taraf kichikroq bo'lsa `true` qaytaradi
- `>=` - chap taraf kattaroq yoki teng bo'lsa `true` qaytaradi
- `<=` - chap taraf kichikroq yoki teng bo'lsa `true` qaytaradi
- `==` - ikkala taraf qiymati teng bo'lsa `true` qaytaradi
- `!=` - ikkala taraf qiymati teng bo'lmasa `true` qaytaradi

```cpp
	int x = 5, y = 6;

	cout << (x > y) << endl;		// 0
	cout << (x < y) << endl;		// 1
	cout << (x >= y) << endl;		// 0
	cout << (x <= y) << endl;		// 1
	cout << (x == y) << endl;		// 0
	cout << (x != y) << endl;		// 1
```

---

#### Logical Operators

##### NOT
![Image description](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/bgthdcy5i79hvv3v5x1z.png)

- `!` operatori boolean qiymatni teskarisiga o'zgartirish uchun ishlatiladi
- `true` qiymatni `false` va `false` qiymatni `true`ga o'zgartiradi
```cpp
	bool qiymat = true;
	int son = !qiymat;

	cout << qiymat << endl; 		// 1
	cout << son << endl;			// 0
```

##### AND

![Image description](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/rcti3xoufuhof3v5fk8a.png)

- `&&` operatori agar ikkala o'zgaruvchining ham qiymati `true` bo'lsagina true qaytaradi
```cpp
	int a = 0;
	int b = 1;

	cout << (a && b) << endl; 		// 0
```

##### OR
![Image description](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/82gh0se1ykuh9rwr6hyg.png)

- `||` operatori ikkala o'zgaruvchidan kamida birining qiymati `true` bo'lsa, `true` qaytaradi
```cpp
	int a = 0;
	int b = 1;

	cout << (a || b) << endl; 		// 1
```

--- 
##### Mashq
Quyidagi ifodalar nimani chop etishini taxmin qiling!
```cpp
	int a = 3;
	int b = 5;

	cout << ((a >= 3) && (b < 6)) << endl;
	cout << ((a != 3) && (a > 2)) << endl;
	cout << ((b != 5) || (a == 1)) << endl;
	cout << ((a != !b) || (b == 2)) << endl;
```

---
##### Ternary operator

![Image description](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/m0yn66ttwhcp1383chhc.png)

- `ternary` operatori shart natijasi `true` bo'lsa birinchi o'rindagi qiymatni, `false` bo'lsa ikkinchi o'rindagi qiymatni qaytaradi

```cpp
	int a  = 5;
	int b = 0;

	cout << (a >= b) << endl;
	cout << ((a >= b) ? "a katta" : "b katta") << endl;

	cin >> a >> b;

	cout << (a > b ? a : b) << endl;
```
Kotlin when, 2024-03-17
Tags: kotlin
Published: 2024-03-17 11:59:07

```
fun example(score : Int){
   when(){
      0 -> println("this is 0")
      1 -> println("this is 1")
      2,3 -> println("this is 2 or 3")
      else -> println("I dont't know")
   }
}
```
2,3으로 지정할 수 있다

```
var b : Int = when(score){
   1-> 1
   2-> 2
   else -> 3
}
```

```
   when(){
      in 90..100 -> println("You are genius")
      in 10..80 -> println("not bad")
      else -> println("okay")
   }
```

else를 꼭 써줘야함

_참조 : 유투브 강의 Code with Joyce_
Billionaire Brain Wave. Brand New VSL From 8-Figure Marketer
Tags: webdev, javascript, programming, tutorial
Published: 2024-03-17 11:58:28

"Brain Wave" typically refers to the pattern of electrical activity generated by the brain's neurons. These electrical impulses can be measured using electroencephalography (EEG), and different patterns of brain waves are associated with different states of consciousness, such as wakefulness, relaxation, meditation, and sleep.

There are several types of brain waves, including:

Beta waves: These are associated with active, waking states of consciousness, such as problem-solving, decision-making, and focused attention.

Alpha waves: These are associated with relaxed, calm states of consciousness, often occurring during meditation, daydreaming, or light relaxation.

Theta waves: These are associated with deep relaxation, creativity, and the early stages of sleep. They are often observed during meditation and hypnosis.

Delta waves: These are associated with deep sleep and unconsciousness. They are the slowest brain waves and are typically present during deep, dreamless sleep.[](https://ln.run/kDdSG)
Kotlin 조건식, 2024-03-17
Tags: kotlin
Published: 2024-03-17 11:47:09

```
fun example1(a : Int, b : Int) : Int {
   if(a>b){
     return a
   }else{
     return b
   }
}
```

```
fun example2(a : Int, b : Int) = if(a>b) a else b
```

위 아래는 같은 조건식이다

_참조 : 유투브 강의 Code with Joyce_
Robot Street Ultra Upgrades open source HTML5 game
Tags: gamedev, opensource, javascript, programming
Published: 2024-03-17 11:34:55

Robot Street Ultra Upgrades is a top down open arena rouge like 360 shooter. Random upgrades are available based on how many coins the player has. The game was made using [Tads Basic Game Objects](https://www.tabageos.com) and is completely open source.

There is a [video](https://www.youtube.com/watch?v=VpfC4jqJ8KM) overview of the coding of the game in time lapse.
And the complete source and images are available on [github](https://github.com/tabageos/tabageos/tree/main/RobotStreetUltraUpgrades).

With the help of the library the whole main game is only about 1200 lines of code, and has full touch support and game pad support. On a mobile device it becomes like a hand held game, with touch controls below the screen of the game, the full game screen in view.

The library is primarily tile based and has methods and classes for easy blit operations from a sprite sheet. Generally everything on screen is thought of as an animation, copying from parts of the sprite sheet onto a constantly refreshed HTML5 canvas.

You are free to reuse the code to make your own version of the game. Have fun!
Kotlin var과 val, 2024-03-17
Tags: kotlin
Published: 2024-03-17 11:31:22

```
fun example(){
   val a : Int = 10
   var b : Int = 9
}
```

val은 변하지 않는 값, var은 변할 수 있는 값

_참조 : 유투브 Code with Joyce_
Increment/Decrement & Compound Assignment
Tags: wahidustoz, cpp, foundation
Published: 2024-03-17 11:17:23

##### Increment/Decrement

- o'zgaruvchining qiymatini **1**ga oshirish (`++`) yoki kamaytirish (`--`) uchun ishlatiladi

```cpp
int x = 10;  // x = 10
int y = x++;	// y = 10, x = 11
int z = x++ + y++; // z = 21, x = 12, y = 11

cout << x << endl;
cout << y << endl;
cout << z << endl;
```
- postfix usulida increment/decrement o'zgaruvchidan keyin keladi va operator ustunligi juda past bo'ladi.

__Masalan:__ `x = y++;` ifodasida increment operatori o'zgaruvchidan keyin kelgani sababli o'zlashtirish operatori birinchi bajariladi
```cpp
	int x = 5;
	int y = x++;

	cout << x << endl; // 6
	cout << y << endl; // 5
```

- prefix usulida increment decrement o'zgaruvchidan oldin keladi va operator birinchi bajariladi

__Masalan:__ `x = ++y;` ifodasida increment operatori o'zgaruvchidan avval kelgani sababli increment operatori birinchi bajariladi.
```cpp
	int x = 5;
	int y = ++x;

	cout << x << endl; // 6
	cout << y << endl; // 6
```
---

| Assignment | Compound |   |
|-----------|--------|---|
| x = x + 1 | x += 1 |   |
| x = x - 1 | x -= 1 |   |
| x = x * 1 | x *= 1 |   |
| x = x / 1 | x /= 1 |   |
Subscripts in Swift
Tags: swift
Published: 2024-04-11 08:38:22

---
title: Subscripts in Swift
published: true
date: 2024-03-17 11:10:34 UTC
tags: Swift
canonical_url: https://wesleydegroot.nl/blog/Subscript-in-Swift
---

Subscripts provide a convenient way to access the elements of a collection, list, or sequence directly by index. Whether you’re dealing with arrays, dictionaries, or custom types, subscripts allow you to set and retrieve values without needing separate methods for each operation.

## What is a `subscript`?

Subscripts are shortcuts for accessing the member elements of a collection, list, or sequence. They are used to set and retrieve values without needing separate methods for each operation.

## Use Case of a `subscript`

```swift
extension Collection {
    // Support collection[safe: number]
    subscript (safe index: Index) -> Element? {
        return indices.contains(index) ? self[index] : nil
    }

    // Support collection[safe: number, default: "some default value"]
    subscript (safe index: Index, default value: Element) -> Element {
        return indices.contains(index) ? self[index] : value
    }
}

let pokemon = ["Pikachu", "Lugia", "Dragonite", "Mewtwo"]

pokemon[10] // will crash 💥
pokemon[safe: 10] // returns nil
pokemon[safe: 10, default: "Pikachu"] // returns Pikachu.
```

Download the [Swift Playground here](https://wesleydegroot.nl/resources/Subscripts-in-Swift.swiftpm.zip)

## Conclusion

Subscripts provide a convenient way to access the elements of a collection, list, or sequence directly by index. Whether you’re dealing with arrays, dictionaries, or custom types, subscripts allow you to set and retrieve values without needing separate methods for each operation.

Resources:  
[https://docs.swift.org/swift-book/documentation/the-swift-programming-language/subscripts/](https://docs.swift.org/swift-book/documentation/the-swift-programming-language/subscripts/)
Personal Portfolio Website Project Blog
Published: 2024-03-17 10:43:34

## Introduction
This project, the Personal Portfolio Website, is a platform designed to showcase my skills, projects, and expertise. With a focus on personal branding and professional presentation, I aims to provide visitors with a tailored space to highlight my achievements.
Team Member: Azeez Saka
Roles: I'm in-charge of the overall work.
Timeline: March 2024
Target Audience: Potential Employers
Personal Focus: My personal focus was on designing and implementing the frontend user interface, ensuring a seamless and visually appealing experience for users.

## My Story
I enjoy technology and its potential to make a positive impact. For me, technology has been a transformative force in my life. Growing up in a small town surrounded by nature, I often found solace in the digital world, where creativity and innovation knew no bounds. As I embarked on my journey into the field of software engineering, I realized the power of technology to connect people, empower individuals, and drive meaningful change. This project is a reflection of my belief in the transformative power of technology to showcase individual talents and accomplishments.

## Accomplishments
Project Result
The Personal Portfolio Website provides me with a seamless platform to curate my professional identity and showcase my work. 

## Technologies Used
For the frontend, I chose to use HTML5, CSS3, and JavaScript without any additional frameworks. This decision was made to prioritize customization and flexibility, allowing me to tailor the user interface to meet the unique needs. On the backend, I utilized Python with Flask, leveraging its simplicity and scalability to handle data processing and storage efficiently.

## Features Implemented
User Profiles: I was able to create personalized profiles to showcase my skills, experiences, and projects.
Project Galleries: I created galleries to display my projects, with customizable layouts and descriptions.
Contact Forms: Integrated contact forms allow visitors to easily get in touch directly through the platform.

## Most Difficult Technical Challenge
Early in the project, there were setbacks, but despite encountering initial setbacks, collaboration with peers and leveraging external resources ultimately led to a successful implementation.

## Lessons Learned
Through this project, I gained valuable insights into frontend development, backend architecture, and project management. I learned the importance of perseverance, collaboration, and adaptability in overcoming technical challenges and delivering a successful product. Looking ahead, this project serves as a foundation for my continued growth as an engineer, inspiring me to pursue new challenges and opportunities in the ever-evolving field of technology.

## About Me
I am a passionate software engineer dedicated to leveraging technology to drive positive change. With a background in computer science and a love for problem-solving, I am committed to creating innovative solutions that make a difference.
Access multiple Amazon Sage maker Domain(SSO Auth-mode) with same SSO user or group
Tags: sagemaker, mlops, sso, aws
Published: 2024-03-17 10:42:35

Hello Community, From this blog I would like to share my experience in Multiple Sagemaker Domain with sso auth mode.

## Sagemaker Domain:

As aws sagemaker domain document says domain is the first prerequisite to access or launch the sagemaker studio which has all functionality in one UI from processing to inference endpoint in Machine Learning lifecycle.

When it comes to sagemaker domain administration it has two types of authentication mode.

1. IAM Auth Mode

2. IAM Idc Mode (SSO)
 
Here I'm going to explain my experience in SSO Auth Mode.

## IAM Identity Center:

For SSO auth mode, IAM Identity Center should be in the same region that you wanted to create sagemaker domain.

When it comes to enterprise company, IAM Idc is utilized in Control Tower where multiple accounts managed with the Organizational Units.

Here, I'm not going to talk about Control Tower, I'm just going to create one IAM Idc in N.Virginia where I will be creating sagemaker domain.

Step 1: 

Once the IAM Idc is enabled in us-east-1 I've created 2 groups that I'm part of.

![IAM Idc Groups](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/yivjhjw6nipbl44e07qa.png)


![IAM User](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/236g9scmv0wdgftf1au6.png)


Step 2:

then I've created 2 permission sets

![Permission Sets](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/pa4h7psm68xwdl2t2r3l.png)

step 3:

Added those groups and permission sets to the account


![account config](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/h7rdtp45400t3pyinfg7.png)

Once IAM Idc is done create two domain in sagemaker console:

Step 1:

By following the custom wizard you can create domain with sso mode

![domain](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/g56qxnozwfn4u4etum7g.png)

Step 2:

Add the group that we created earlier by clicking assign user or group


![group](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/lxaubv2scf3hbd2ihe9j.png)

As you can see you can add same group in multiple domain


![domain](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/egphiweca8p7cy6xdrky.png)

Finally, you can see the multiple domain in awsapps page like below


![awsapps](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/v8pleqoy057t5b04resg.png)

Hence, same sso user can access the multiple domain. However, user profile will be prefixed with some random three number and letters so that user profile will be unique across the domain 


![user profile](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/ushxpxtx63ck5yaxoty3.png)

![domain 2](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/ra6jaykc90s3zw0i6zoh.png)



Application display name can be changed in IAM Idc's Application section