Bringing The Academic Sector Into The Metaverse
Tags: webdev, devops, ai, news
Published: 2024-02-20 12:53:38

Consider a virtual classroom where, with the use of virtual reality (VR) headsets, the teacher and pupils may communicate despite being geographically distant. The teacher guides the class on a virtual excursion during which the students investigate the fictitious 3D models, inquire about them, and learn more about them with the help of their teacher, whom they may see as a 3D avatar. Future versions of schooling will look like that in the metaverse.

The metaverse is an example of a virtual environment that has enormous potential to establish a platform for staff, instructors, and students to interact in a setting that can be fully tailored to satisfy different needs. At a time when the current educational system is criticized for being disconnected from the real world, the building of virtual worlds using the metaverse may allow professors to interact with pupils beyond geographical boundaries. Teachers can create a more engaging learning environment thanks to the metaverse.

**What Benefits Does the Metaverse Have For Higher Education?**

**Potential**

The metaverse has a huge potential for higher education. For example, consider [BITS Pilani's Metaverse convocation](https://megaspace.ai/worlds-biggest-convocation-in-metaverse/). Through virtual college tours, students can now visit more colleges. For minority and low-income students who may not have the time or means to go for a tour, these visits are more convenient. Due to these virtual tours’ transfer to the metaverse, students now have the opportunity to view a virtual representation of college or campus life. When physical schools and universities were shut down due to the Covid-19 pandemic, higher education institutions used new technology to expand access and broaden their reach.

**Metaverse-based Campuses**

A few schools and institutions are already examining ways to develop learning possibilities that are made possible by the metaverse. This is the beginning of metaversities. Some people have already begun experimenting with this new technological environment, from specific courses to the development of an entire “metacampus” and prospective “metaversities.” Many universities have already started providing lectures and virtual tours on the metaverse platforms. It is anticipated that new technologies that coexist on a single platform would change education. It has the power to significantly transform both the learning environment and process.

**Rise of Immersive & Experiential Learning**

Complete immersion may make it possible for the metaverse to promote deeper experiential learning and higher levels of involvement. Learning simple concepts is boring; providing students with the chance to make mistakes and learn from them in a realistic fail-proof simulation is considerably more engaging. Active learning increases learning effectiveness, and gamified learning has a number of benefits that could be expanded in the metaverse.

**Centralized Global Education**

Of course, the metaverse gives the chance to go beyond physical bounds, connecting groups of students and teachers no matter where they are in reality. It also offers more chances for academic and student collaboration among universities with multi-location conferences and courses. Allowing students from any location to learn and be evaluated in a virtual environment, has the potential to equalize education.

**The Next Step**

Metaverse is speeding up the global segregation of higher education, which will alter how we think about distance learning. Technology has the potential to fix many issues, but there are also certain challenges. Interoperability is one of the primary problems in the metaverse ecosystem. One of the key factors in determining its popularity will be ensuring that digital assets created in one metaverse can be used in another. Despite these challenges, the metaverse has a big potential to influence a lot of industries, including education. In the upcoming years, it will be decided how virtual reality world learning enhances and adds value to the current educational methodologies.

Pioneers of virtual event platforms like ibentos have been heavily investing time and money in their metaverse platforms to fulfill the demands of the current environment. Ibentos has developed a fully customizable metaverse platform to host a range of events, from corporate to educational, giving its customers the power to select the experience that best suits their audience and maximizes their events. Studies into AR/VR and Metaverse are still in the early stages of revealing the possible social and psychological benefits and drawbacks of this new technology. There will be a huge need for additional research as it grows and spreads.

Experience business transformation in a different world of breathtaking immersive brand experiences at ibentos.com.

_**Source:** https://ibentos.com/blogs/bringing-the-academic-sector-into-the-metaverse/_