teleren/devto huggingface dataset:
Introduction to Data Structures in Python
Tags: beginners, programming, tutorial, python
Published: 2024-04-16 00:29:32

## Introduction

Python is a popular high-level programming language known for its simplicity and readability. It offers a wide range of built-in data structures that enable programmers to store, organize, and manipulate data efficiently. In this article, we will explore the basic data structures in Python and their features.

## Advantages

1. **Flexibility:** Python offers a variety of data structures, such as lists, tuples, dictionaries, and sets, making it suitable for handling different types of data. Furthermore, these data structures are dynamic, which means they can grow or shrink in size as needed.

2. **Ease of Implementation:** Built-in functions in Python, such as `append()`, `pop()`, and `remove()`, make it easier to work with data structures. Additionally, the syntax used in Python is simple and easy to understand, making it accessible for beginners.

## Disadvantages

Despite its advantages, there are some limitations to using data structures in Python. One of the main disadvantages is the lack of efficient memory management. As data structures in Python are dynamic, they may use more memory than required, leading to memory wastage.

## Features

Python provides a range of features that make it a popular choice for data structure implementation. These include:

- **Indexing and Slicing:** Allows for efficient data retrieval and manipulation.
- **Sorting:** Facilitates the ordering of data elements.

### Examples of Python Data Structures

#### Lists

```python
# Creating a list
my_list = [1, 2, 3, 4, 5]
# Appending an element
my_list.append(6)
# Removing an element
my_list.remove(2)
# Accessing elements
print(my_list[0])  # Output: 1
```

#### Dictionaries

```python
# Creating a dictionary
my_dict = {'name': 'John', 'age': 30}
# Adding a new key-value pair
my_dict['gender'] = 'Male'
# Accessing elements
print(my_dict['name'])  # Output: John
```

#### Sets

```python
# Creating a set
my_set = {1, 2, 3, 4, 5}
# Adding an element
my_set.add(6)
# Removing an element
my_set.remove(1)
# Checking membership
print(3 in my_set)  # Output: True
```

## Conclusion

In conclusion, understanding data structures in Python is crucial for any programmer. Its flexibility, ease of implementation, and built-in features make it a powerful language for handling data. However, it is important to weigh the advantages and disadvantages of using data structures in Python to determine the best approach for each specific use case.
NEED A HACKER TO RECOVER INVESTMENT FROM BINARY TRADING? CONTACT GEARHEADENGINEERS . COM
Published: 2024-04-16 00:28:17

The world of cryptocurrency can be treacherous, as I learned the hard way. After accumulating a sizeable amount of ETH over months of investing, I became the victim of a cunning scam artist who preyed on my enthusiasm. Lured in by promises of even greater returns, I was conned into transferring my precious ETH to a wallet controlled by this scammer. As soon as the transaction went through, they disappeared without a trace. My heart sank as I realized I had just lost a small fortune. How could I have been so naive? I berated myself for days, convinced that my hard-earned ETH was gone forever. But deep in an obscure forum, I found a glimmer of hope in the form of Gearhead Engineers cyber solutions. This service specialized in tracking down lost or stolen cryptocurrency, even in complex situations like mine. After an initial consultation, they used their forensic blockchain analysis skills, tracked the path of my ETH as it made its way through tumblers and mixers designed to obscure its origins. Day by day, they patiently unwove the tangled web of transactions created by the scammer. And finally, weeks later, they located the ETH in an exchange account belonging to the very same scammer who had deceived me. The relief I felt when Gearhead Engineers informed me that my ETH had been recovered was overwhelming. Thanks to their expertise, I got back assets I had been certain were gone forever. The whole experience taught me to be more cautious in the crypto sphere. But more importantly, I learned that even in the darkest situations, there are good people working for justice. Gearhead Engineers  restored not just my money, but also my faith in thfe basic goodness of others. Ask them for help through: email gearhead @ engineer . com and website gearheadengineers . Org  WhatsApp +1 (647) 477-2506
Navigating Machu Picchu: A Guide to Authentic 3D Scene Construction
Published: 2024-04-15 23:25:55


In the realm of virtual world creation, few destinations evoke the mystique and allure quite like Machu Picchu. This ancient Incan citadel nestled amidst the Andes Mountains of Peru has captivated the imagination of adventurers and historians for centuries. For developers seeking to recreate the magic of Machu Picchu in their 3D scenes using Unity and C#, thorough research is paramount. Here's a curated list of resources to guide you on your journey:

1. Official Site:
- Website: [[Ministerio de Cultura del Perú - Machu Picchu]](https://www.machupicchu.gob.pe/)
- Description: The official website of the Peruvian Ministry of Culture provides a wealth of information on Machu Picchu, including historical background, conservation efforts, and practical details about visiting the site. Explore detailed maps, learn about regulations and permits, and gain insights into the cultural significance of Machu Picchu.

2. Routes and Trails:
- Website: [Machu Picchu Excursions](https://www.machupicchuexcursions.com)
- Description: Machu Picchu Excursions offers comprehensive guides to the various routes and trails leading to Machu Picchu, including the iconic Inca Trail. Discover detailed itineraries, tips for preparation, and insights into the cultural and natural landmarks along the way. Whether you're planning a trek or simply interested in exploring the paths less traveled, this resource is invaluable.

3. History and Curiosities:
- Website: [Machu Picchu Time](https://www.machupicchutime.com)
- Description: Machu Picchu Time is your go-to source for delving into the history, mysteries, and curiosities of Machu Picchu. From its enigmatic origins to its rediscovery by Hiram Bingham, this platform offers in-depth articles, historical insights, and fascinating tidbits about the ancient citadel. Explore the architectural marvels, cultural significance, and enduring legacy of Machu Picchu through captivating storytelling and curated content.


![Image description](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/opn9eqgcbd4w7oqh4ec4.jpg)
Day 944 : Sometimes
Tags: hiphop, code, coding, lifelongdev
Published: 2024-04-15 23:03:06

_liner notes_:
- Saturday : Did the radio show. Had a great time. The recording of this week's show is at https://kNOwBETTERHIPHOP.com

![Radio show episode image of a photo of clouds where some clouds are rainbow colored with the words Apr 13th 2024 Talk Once](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/khsq9klfy3ydvubbsxk0.jpg)

- Sunday : Did the online study sessions (https://untilit.works). Actually figured out how to generate a video using some text. I thought I would be able to do more with it, but it didn't work out the way I wanted. At least I can get the video with the text generated. Decided that I could do something else besides what I originally wanted to do for notifying people of updates. It'll be a lot easier and I could get the project done quicker. Sometimes it's better to just get something done now and add on later if needed. 

- Professional : First day back from vacation. Started with a meeting with my manager to catch up and discuss what I'll be working on this week. Responded to some messages that I got while I was out. Got some pretty amazing news about a possible upcoming trip! Replied to a bunch of community questions. Looked over some document changes. Spent the rest of the day investigating a new project I may be starting by looking at A LOT of documentation.

- Personal : Last week was pretty productive and restful for me. Took a quick trip to look at some property. Got a new laptop that will basically replace 2 of my other laptops. It was the form factor that I really like from one and has the ports of another one. I was able to use it for the radio show. So I'll have more room in my bag for when I travel. Created a proof of concept for a new Web Component. I updated another project to use a new version of some other Web Components I published. I also put together a bunch of tracks for the radio show. Not a bad week at all.

![A photo of a beach in Kelingking Beach, Indonesia. The beach is surrounded by a lush green cliff. The water in the ocean is crystal clear and has a turquoise hue. There are some people on the beach.](https://dev-to-uploads.s3.amazonaws.com/uploads/articles/1jdo1wo2g6uuaoep6php.jpg)

Going to eat dinner. Then I want to finish up this side project and get the domain name connected. I want to see how much I can get done with the highlight video creator that I'm working on where I needed the video generation that I spoke about earlier. Plan to end the night continuing the binge of the X-Men animated series.

Have a great night!

peace piece
Dwane / conshus
https://dwane.io / https://HIPHOPandCODE.com
{% youtube C5NfUew3hRs %}
Free online planning poker
Tags: agile, scrum, webdev, react
Published: 2024-04-15 23:00:49

As an agile practitioner and advocate, I've always emphasized the importance of effective estimation techniques. Planning poker has been a go-to method for many teams, but in today's increasingly remote and distributed work environment, traditional in-person planning poker sessions can be a challenge. That's where free online planning poker tools like [Kollabe](https://kollabe.com/planning-poker) come in to save the day!

You can learn more about [Kollabes free online planning poker.](https://kollabe.com/posts/best-free-online-planning-poker-tool)
Developer diary #8. The end of the era.
Tags: programming, android, ai, java
Published: 2024-04-15 23:00:13

Today I read an article that compares the profession of programmer with the ancient profession of scribe. People, as the main actors in programming, will be replaced in the future by different types of AI. I don't completely agree with it, but I feel something similar. I think, in the future, decrease the number of open vacancies, increase the number of available specialists, increase competition on position. How result, salary will be decrease to level of supporting personal.
Finding the right learning approach
Tags: beginners, learning, frontend
Published: 2024-04-15 22:58:40

As a coding enthusiast, I've had my fair share of ups and downs when it comes to learning the fundamentals of HTML and CSS. While I had previously completed [FreeCodeCamp's Responsive Web Design course](https://www.freecodecamp.org/learn/2022/responsive-web-design/), which provided a comprehensive overview of these core web technologies, I found myself feeling lost when attempting to apply this knowledge to solve challenges.

Determined to fill the gaps in my understanding, I stumbled upon a real gem - Kevin Powell's [Crash Course on HTML and CSS](https://scrimba.com/learn/introhtmlcss). As an excellent instructor, Kevin has crafted a well-structured course that strikes the perfect balance between theory and practice. What I particularly appreciated were his suggestions on how to effectively comment on your code and organize your files - crucial skills for any aspiring web developer.

After completing Kevin's course, I felt empowered to tackle my first Frontend Mentor challenge, a [QR component](https://www.frontendmentor.io/challenges/qr-code-component-iux_sIO_H). Kevin's teaching method, which uses the analogy of book pages to organize HTML elements, resonated with me. However, I found that I preferred to think in terms of containers. For example, <html> element is the largest container and the rest of the containers are within it. Talking about the QR code component, the <body> element contains a <div> element representing the white card. Within this white card <div>, I put text and the QR code image.

```
<!DOCTYPE html>
<html lang="en">
<head>
  <link>
<title> QR component </title>
</head>  
<body>
  <div class="qr-container">        
        <img>
        <h2> </h2>
        <p> </p>
  </div> <!-- / qr-container -->
  <div class="attribution">
    <p> </p>
  </div> <!-- / attribution -->
</body>
</html>
```

Visualizing the structure of the HTML in this way made it much easier for me to style the component with CSS. This experience taught me a valuable lesson: finding your learning style is key to truly understanding and applying HTML and CSS.

While FreeCodeCamp is undoubtedly one of the most famous learning resources for web development, I discovered that their teaching strategy didn't align with my learning process. I learn best when presented with a combination of theory and practice, followed by the opportunity to apply that knowledge to problems of varying difficulty.

If you're struggling to grasp the fundamentals of HTML and CSS, I encourage you to explore different learning resources and techniques until you find what works best for you. Remember, the path to becoming a skilled web developer is not one-size-fits-all. By embracing your unique learning style, you'll be well on your way to becoming a confident and capable developer.

Do you know what's your learning process?
Share it below so we can compare it with other learning styles.
Weekly goals of Modderz Android app
Tags: android, mobile, kotlin, tristan
Published: 2024-04-15 22:49:25

### Table of contents
1. [Defining success metrics](#suc)
2. [This weeks sprint](#sprint)

### My app on the Google play store
- [The app](https://play.google.com/store/apps/details?id=elliott.software.clicker)

### Current state of Modderz Android app
-  Modderz has successfully released version 1.0 of the ModView feature for Android. With the finalization of this feature it is time to iterate. This will come with considerate growing pains, such as but not limited to, Compose rewrites, design system implementation, adoption of Jenkins, code standardization, feature modularization, user acquisition/retention, more rigorous testing, server implementation, monetization and as always delivering on a weekly feature train.

### Defining success metrics <a name="suc">
- The main and only metric we will be focusing on is `Developer Productivity`. Which can be defined as the number of GitHub issues   completed in a weekly code sprint

`Goals :`
 - The sole emphasis on Developer productivity is to optimize one thing and one thing only. `GETTING STUFF DONE QUICKER`

### This weeks sprint <a name="sprint">
`Theme: Triage`
- This weeks code sprint is focused entirely on fixing the pain points in the code base. The main pain points can be characterized into two sections:

`1) Compose pain points`
`2) Kotlin pain points`

#### Compose pain points
- Compose pain points consists entire of issues related to the Jetpack Compose UI layer. Examples being, the current lack of a internal design system and unnecessary recompositions

#### Kotlin pain points
- Kotlin pain points consist of issues that plague the entire code base of the application. Of the two sections, this is the more general of the two. Examples being, lack of documentation, code standardization and flimsy tests

`Goals :`
- Decrease unnecessary Jetpack Compose recompositions
- Create coding standards across the entire code base
- Increase developer productivity 


### Conclusion 
- Thank you for taking the time out of your day to read this blog post of mine. If you have any questions or concerns please comment below or reach out to me on [Twitter](https://twitter.com/AndroidTristan).
Ruby Array Methods That Will Blow Your Mind.
Tags: ruby, rails, programming, webdev
Published: 2024-04-15 22:44:24

It could be a sleek method you use in your day job, your side project or your technical interview but these methods used to process an array in ruby will totally leave you in awe. 

## all?
Yes asking a question about all the elements of your array.The `all?` method is used in Ruby to check if all elements in an Enumerable meet a certain condition. It returns `true` if all elements satisfy the condition, otherwise it returns `false`. This method is particularly useful when you need to validate that every element in a collection such as an array or hash meets a specific criteria.

```
numbers = [1, 2, 3, 4, 5]
all_even = numbers.all? { |num| num.even? }
puts all_even
```
In the above example, the `all?` method is used to check if all numbers in the array are even. Since not all numbers are even, the output is `false`

##each_slice
Not slices of bread now but slices of your array. Really why process just one element of your array one at a time?

The `each_slice` method allows you to iterate over an array in slices of a given size. This means that instead of processing each element individually, you can process them in groups of a specified size.

```
array = [1, 2, 3, 4, 5, 6]
array.each_slice(2) { |slice| p slice }
```

In the above code snippet, the `each_slice` method is used to iterate over the array in slices of 2. This will output each slice as an array, resulting in the following output:

```
[1, 2]
[3, 4]
[5, 6]
```

## grep
Oh, you thought grep was only a linux utility? No, it is also available for you in ruby. The `grep` method is used to filter elements based on a regular expression. It returns an array with elements that match the pattern. This method is not limited to regular expressions, it can also accept a Class, and it will return an array of elements that are instances of that Class. 

```
array = [1, 2, 'three', 'four', 5]
filtered_array = array.grep(String)
# filtered_array will be ['three', 'four']
```

In the above example, `grep` is used to filter out the elements of the array that are of the String class. The result is a new array that contains only the string elements from the original array.

Okay maybe you knew those 3 already but that is just a tip of the iceberg. Keep your fingers crossed for the next set coming soon.
Three.js Tutorials
Published: 2024-04-15 21:58:34

- [Introduction to Three.js](https://www.rustcodeweb.com/2024/04/introduction-to-threejs.html)
- [Setting up Three.js Environment](https://www.rustcodeweb.com/2024/04/setting-up-threejs-environment.html)
- [Basic Shapes and Geometry in Three.js](https://www.rustcodeweb.com/2024/04/basic-shapes-and-geometry-in-threejs.html)
- [Materials and Textures in Three.js](https://www.rustcodeweb.com/2024/04/materials-and-textures-in-threejs.html)
- [Lighting and Shadows in Three.js](https://www.rustcodeweb.com/2024/04/lighting-and-shadows-in-threejs.html)
- [Cameras and Views in Three.js](https://www.rustcodeweb.com/2024/04/cameras-and-views-in-threejs.html)
- [Animations and Transitions in Three.js](https://www.rustcodeweb.com/2024/04/animations-and-transitions-in-threejs.html)
- [Particle Systems in Three.js](https://www.rustcodeweb.com/2024/04/particle-systems-in-threejs.html)
- [Physics and Collisions in Three.js](https://www.rustcodeweb.com/2024/04/physics-and-collisions-in-threejs.html)
- [Loading 3D Models in Three.js](https://www.rustcodeweb.com/2024/04/loading-3d-models-in-threejs.html)
- [Interactivity and Controls in Three.js](https://www.rustcodeweb.com/2024/04/interactivity-and-controls-in-threejs.html)
- [Post-Processing Effects in Three.js](https://www.rustcodeweb.com/2024/04/post-processing-effects-in-threejs.html)
- [WebXR and Virtual Reality in Three.js](https://www.rustcodeweb.com/2024/04/webxr-and-virtual-reality-in-threejs.html)
- [Audio in Three.js](https://www.rustcodeweb.com/2024/04/audio-in-threejs.html)
- [Advanced Rendering Techniques in Three.js](https://www.rustcodeweb.com/2024/04/rendering-in-threejs.html)
- [Optimizing Performance in Three.js](https://www.rustcodeweb.com/2024/04/optimizing-performance-in-threejs.html)
- [Debugging and Troubleshooting in Three.js](https://www.rustcodeweb.com/2024/04/debugging-and-troubleshooting-in-threejs.html)
- [Building Complex Scenes in Three.js](https://www.rustcodeweb.com/2024/04/building-complex-scenes-in-threejs.html)
- [Integrating Three.js with React](https://www.rustcodeweb.com/2024/04/integrating-three-js-with-react-js.html)
- [Integrating Three.js with Angular](https://www.rustcodeweb.com/2024/04/integrating-three-js-with-angular-js.html)
- [Integrating Three.js with Vue.js](https://www.rustcodeweb.com/2024/04/integrating-three-js-with-vue-js.html)
- [Best Practices for Three.js Development](https://www.rustcodeweb.com/2024/04/best-practices-for-threejs-development.html)
- [Websites with Three.js](https://www.rustcodeweb.com/2024/04/websites-with-threejs.html)
DevLog #11 - Sprint Backlog
Tags: sprint, programming, backlog
Published: 2024-04-15 21:57:57

In an software development project that leads by Agile scrum methodology, sprint backlog is a subset of the product backlog that contains user stories, tasks and other development related activities to be completed within the sprint. In the sprint plan meeting, development team discuss and select relevant tasks and user stories for the sprint backlog based on their priority, effort to be completed and capacity of the sprint. Though in product backlog consists of high-level user stories, sprint backlog contains smaller and more manageable tasks.

It comes to our Agile based project, we have selected the most prioritised tasks and user stories from our product backlog based on the value that we can deliver to the customer in the end of the sprint. While selecting the tasks we considered about the effort we have to spend on it to complete and capacity of our sprint also. Though there was a high priority tasks available to be completed, we have to postponed it cause capacity of our sprint was not enough. 

I think we can list down the tasks based on the priority order (most prioritised task on the top) in the product backlog and take the top few tasks which fits to our next sprint size. I think if we select a task which takes more time than our sprint can cater and try to complete with extra time allocation, it will reduce the quality of the feature and it will break the work life balance of the developers also. Then we have to be careful while selecting the tasks for sprints.