Open Worlds games like the Ultima allow you to beat or kill non-player characters .
The game 's executive producer , Sam Houser , described it as `` Zelda meets Goodfellas '' .  Radio stations had been implemented earlier in games such as Sega 's Out Run ( 1986 ) and Maxis ' SimCopter ( 1996 ) , the ability to beat or kill non-player characters date back to titles such as the Ultima games , Portopia ( 1983 ) , ( Reprinted at ) Hydlide II ( 1985 ) Kurt Kalata & Robert Greene , Hydlide , Hardcore Gaming 101 Final Fantasy Adventure ( 1991 ) , and various light gun shooters , and the way in which players run over pedestrians and get chased by police has been compared to Pac-Man ( 1980 ) .
Open world