attention guided mpeg compression for computer animations
In this paper we present a framework that aims at delivering high-quality and low-bandwidth 3D animation at real-time rates. In this framework we combine a real-time rendering, MPEG--4 video compression and a model of visual attention. We use the attention model to control quality/bit-rate of MPEG compression across a single frame. OpenGL is used to generate animation sequences in real-time.
attention mpeg compression computation animation paper 3d real-time real-time rendering video compression model visual attention use control quality sequence streaming  framework  bandwidth virtual environment