constructivist physics learning in an immersive, multi-user hot air balloon simulation program (ihabs)
This paper describes and discusses an immersive multi-user Hot Air Balloon Simulation (iHABS) project that allows students to experience virtual hot air ballooning. The iHABS project enables students to pilot a hot air balloon as well as learn fundamental physics principles in a fun, exciting, engaging, and collaborative setting.We briefly survey the use of hot air ballooning in physics teaching and the use of VR technologies in support of learning. We then discuss the pedagogical support provided by iHABS. Next, we proceed with a detailed description of the iHABS system followed by a discussion on the design of interaction techniques, the system design and its implementation.
interaction techniques education virtual reality