Four-dimensional connectivity modelling with application to Australia's north and northwest marine environments
We provide open-source software written in Java for performing individual-based marine dispersal simulations. The software is capable of handling volumetric releases over time with three-dimensional flow (3D spacetime) and benthic collision detection. The software is scalable, and was used to simulate over a billion particle objects, which were saved to a database for subsequent analysis. A case study for Australia's north and northwest marine planning regions is presented, using dispersal characteristics of ophiuroids.
connectivity australia marine dispersal individual-based model seascape