Framsticks
An original software implementation of a physical world inhabited with artificial creatures is discussed. A creature is built of sticks, which play roles of affector, control and effector units. A structure of every creature is recurrently described by creature's genotype The creatures either spontaneously evolve or they are selected directly Originality of fundamental ideas related to creation and evolution of artificial creatures, accuracy of physical simulation of creature interactions with environment, user friendly interface and great potential for graphical representation of the results of evolution make the software a unique product on the market of artificial life goodies.
artificial life robotics cybernetics