Capacity and delay tradeoffs for Ad hoc mobile networks
We consider the throughput/delay tradeoffs for scheduling data transmissions in a mobile ad hoc network. To reduce delays in the network, each user sends redundant packets along multiple paths to the destination. Assuming the network has a cell partitioned structure and users move according to a simplified independent And identically distributed (i.i.d.) mobility model, we compute the exact network capacity and the exact end-to-end queueing delay when no redundancy is used. The capacity-achieving algorithm is a modified version of the Grossglauser-Tse two-hop relay algorithm and provides O(N) delay (where N is the number of users). We then show that redundancy cannot increase capacity, but can significantly improve delay. The following necessary tradeoff is established: delay/rate >= O(N). Two protocols that use redundancy and operate near the boundary of this curve are developed, with delays of O(root N) and O(log(N)), respectively. Networks with non-i.i.d. mobility are also considered and shown through simulation to closely match the performance of i.i.d. systems in the O(root N) delay regime.
fundamental limits queueing analysis stochastic systems wireless networks