A game theory-based approach to the analysis of cooperative learning in design studios
Design studios are set up for cooperative learning and encourage peer communication throughout the design process. However, cooperative learning is difficult to achieve, because students in a studio are also competitors who make every effort to outperform their peers. A theoretical model based on the Prisoner's Dilemma game theory is proposed to analyse the complex behaviours of cooperation and competition in design studios. The result of analysis suggests that inter-group competition, iterative peer assessment, and information transparency are critical factors in promoting cooperative learning in design studios.
cooperation design education collaborative design teamwork