Transform and embedded coding techniques for maximum efficiency and random accessibility in 3-D scalable compression
This study investigates random accessibility and efficiency enhancements in highly scalable video and volumetric compression. With the advent of interactive multimedia technology, random accessibility has emerged as an increasingly important consideration in the design and optimization process. In this paper, we assess the impact that the transform, embedded coding components, and code-block configurations have on the compression efficiency and accessibility of a scalable codestream. We develop performance bounds on techniques which exploit temporal redundancy within the confines of a feed-forward compression system. We also examine their random access properties to argue the significance of motion-adaptive subband transforms. When information-theoretic measures are used to determine the potential benefits of three-dimensional (3-D) context coding, we find that most of the coding gain is attributed to code-block extension, rather than interstice context modeling itself. To gain further insight into the tradeoffs that the coding part has to offer, we run a series of simulations to determine code-block partitioning strategies which maximize reconstruction quality and space-time localization. The LIMAT framework and EBCOT coding paradigm have laid a solid foundation for further progress in the development of highly scalable 3-D compression systems.
random accessibility scalable compression context modeling coding efficiency motion-adaptive transform