Four-dimensional geometric element definitions and interferences via five-dimensional homogeneous processing
We have systematized various studies on 4-D visualization and interaction thus far, and we proposed 4-D geometric algorithms via 5-D homogeneous processing. Our framework uses 55 matrices and 55 determinants to express various types of transformations, and it simplifies geometric operations without the use of division operations. Using the proposed scheme, we developed an interactive 4-D space display system. The simplicity, generality, and duality of 5-D homogeneous processing are effective not only for 4-D geometric operations but also for interference problems among various 4-D objects. However, the processing regarding geometric characteristics of 4-D objects was not considered in our previous works. In this paper, we describe 4-D geometric elements, in general, and we discuss 4-D computational geometry via 5-D homogeneous processing. Unified geometric operations without the use of division operations constitute the most important part of 5-D homogeneous processing. We systematize the methods for 4-D geometric element definitions and interferences via 5-D homogeneous processing. In the field of 4-D visualization, the proposed algorithms can be potentially used in a user interface for feature detection of a 4-D object and collision detection of several 4-D objects. We comprehensively develop and advance the theoretical framework in the field of 4-D graphics. It is expected that this method of processing will be useful for the performance improvement of 4-D graphics systems.
5-d homogeneous processing 4-d geometric element definitions 4-d geometric element interferences 4-d euclidean space