Gaming at work: A learning environment for synchronized manufacturing
This work addresses the challenges raised by the new work organizations to their personnel and points out the learning opportunities which the Internet media can bring to the process of continual development of people at work. We show how concepts of synchronized manufacturing could be achieved through a computerized game-based activity. The Dice Game is a synchronous simulation game which illustrates our discussion, (C) 2000 John Wiley & Sons, Inc.
synchronized manufacturing learning in the workplace game-based design