semiotic inspection method in the context of educational simulation games
Software process simulation is increasingly being used as an approach for analyzing complex business, for supporting management planning, for helping with software process training and learning and for supporting the software process improvement. In addition to providing to users a simulation tool that supports all these aspects, it is also important to consider some other requirements during the tool's design, such as efficient and effective communication of the designer's message to the user. In this way, we show how semiotic concepts can be used in the analysis and generation of knowledge through the application of the Semiotic Inspection Method (SIM), a semiotic engineering evaluation method. In this paper we present a scientific application of SIM to a Software Engineering simulation game focusing the analysis on feedback aspects and issues. The results go beyond the system analyzed and point to considerations regarding simulation games used in educational contexts.
semiotic inspection method simulation game communicability