PnP problem revisited
Perspective-n-Point camera pose determination, or the PnP problem, has attracted much attention in the literature. This paper gives a systematic investigation on the PnP problem from both geometric and algebraic standpoints, and has the following contributions: Firstly, we rigorously prove that the PnP problem under distance-based definition is equivalent to the PnP problem under orthogonal-transformation-based definition when n > 3, and equivalent to the PnP problem under rotation-transformation-based definition when n = 3. Secondly, we obtain the upper bounds of the number of solutions for the PnP problem under different definitions. In particular, we show that for any three non-collinear control points, we can always find out a location of optical center such that the P3P problem formed by these three control points and the optical center can have 4 solutions, its upper bound. Additionally a geometric way is provided to construct these 4 solutions. Thirdly, we introduce a depth-ratio based approach to represent the solutions of the whole PnP problem. This approach is shown to be advantageous over the traditional elimination techniques. Lastly, degenerated cases for coplanar or collinear control points are also discussed. Surprisingly enough, it is shown that if all the control points are collinear, the PnP problem under distance-based definition has a unique solution, but the PnP problem under transformation-based definition is only determined up to one free parameter.
perspective-n-point camera pose determination distance-based definition transformation-based definition upper bound of the number of solutions depth-ratio based equation