interactive tabletops with non-interactive rims
The focus of digital tabletop research centers on the interactive display area. However, these displays are often integrated into physical non-interactive structures, which have received little attention previously. In this paper, we investigate the characteristics of this non-interactive area, or 'rim' around the interactive display. We aim to increase the awareness and understanding of possible characteristics of non-interactive rims in order to guide designers to enhance user interaction and collaboration on the tabletop as a whole. Our findings were drawn from rim configurations in existing experimental settings, commercially available systems, and observations from a preliminary exploratory study that captures the usage of the rim by small groups collaborating in an office environment. We also envision possible opportunities that may arise for future tabletop systems.
tabletop exploratory study synchronous co-located collaboration multi-touch input devices