preliminary design of rowing simulator for in-door skill training
In this paper we report on the preliminary design of a rowing simulator to be integrated in a VR sport training system for rowing. The proposed simulator aims at bringing in an indoor location the specific features and situations of outdoor rowing, by means of an enhanced Virtual Environment (VE) that combines visual, haptic, acoustic flows to proprio- and exteroception of user status. This paper describes the experimental activities carried out on in-door rowing to characterize the main features of the stroke gesture, the design and analytical study of a fluidodynamic dissipator for force rendering and an overview of graphic simulation and of the overall system architecture.
rowing simulator haptics skill transfer