A framework for modeling, animating, and morphing textured implicit models
This paper presents a framework for modeling, animating, and morphing textured implicit models. Our hierarchical skeletal implicit surface model incorporates key-frame animation and procedural solid texturing in a unified and coherent way. Our system enables the designer to create complex special effects by synchronizing shape, animation, and texture transformations.
animation implicit surface modeling shape metamorphosis texture metamorphosis interpolation