governmental virtual institutions
Virtual Worlds are very popular media for social interaction and we believe that the adoption of this media is suitable for Electronic Government applications. It can increase the capillarity of public services, facilitate the access to (and execution of) government services and provide citizens with a natural and immersive experience. In this paper we introduce a Government Virtual Institution Model that satisfies relevant issues such as: user friendliness to citizens with diverse education levels; facilitated connection between heterogeneous government systems; satisfaction of government services requirements related to security, privacy, reliability, scalability and interoperability. The government services and the information flow across the Government Virtual Institution are formally described using the Lightweight Coordination Calculus (LCC) language, and the model is specified based on the use of the JamSession decentralized architecture for virtual worlds.
virtual worlds electronic government interoperability intelligent user interfaces information representation