Liquid boundaries for implicit incompressible SPH ?
Unified particle approach that dynamically assigns different roles to particles as fluid particles, animated candidate particles and liquid boundary particles. Additional degrees of freedom for the simulation. The liquid boundary particles are incorporated in the IISPH pressure solver. Density errors introduced by the animation is resolved by the IISPH pressure solve. Liquid boundary acts as fluidsolid interface and prevents fluid from penetrating the rigid object.
computer animation fluid animation physically-based simulation