Partially interactive evolutionary artists
User fatigue is probably the most pressing problem in current Interactive Evolutionary Computation systems. To address it we propose the use of automatic seeding procedure, phenotype filters, and partial automation fitness assignment. We test this approaches in the visual arts domain. To further enhance interactive evolution applications in aesthetic domains, we propose the use of artificial art critics-systems that perform stylistic and aesthetic valuations of art-presenting experimental results.
user fatigue interactive evolutionary computation partial automation artificial art critics