Volume-based three-dimensional metamorphosis using sphere-guided region correspondence
The metamorphosis of one image into another has frequently been used to create impressive visual effects. Three-dimensional surface metamorphosis extends this paradigm sur by interpolating between discrete volume representations of the surfaces. The insensitivity of the established techniques to the surface topology enables morphing between completely different surfaces: however it can also lead to intermediate surfaces which have different topology from the originals. We present a method which improves on this situation by ensuring that no part of each surface remains disconnected during the morph. The morph is guided by region correspondence, derived automatically from a sphere representation of each surface: this can be combined with manual correspondence to retain user control over the morph. What emerges is a fast and flexible method for morphing surfaces, as demonstrated on several examples.
metamorphosis shape interpolation volume graphics isosurface extraction