usability and education of games through combined assessment methods
In this paper we use evaluation methods that are mainly used in software so as to assess the usability of a video game. More specifically we examine the strategy game "Civilization IV" as well as the tutorial of the game. The study is using during the process of the experiment original evaluation methods as well as combined and the final results are of great interest. It is worth mentioning that we have used a strategy game which is not merely educational and evaluated to what extend it may contribute to the learning process.
usability education games assessment methods evaluation learning process computer games videogames