a development environment for designing interactive characters with sensorimotor models
Recent progress of interactive techniques brought intuitive and physical interaction with characters in entertainment field such as console games. Conventional motion generation method requires preparing an enormous number of motion patterns in order to implement various reactions of characters. Therefore, for an easy way of implementation of various reactions, virtual creatures with sensorimotor models will become useful. Virtual creatures [Mitake et al. 2007] are characters with sensorimotor models generate motion in physics simulation environment.
virtual creature ui motion design