Hierarchical generalized triangle strips
This paper introduces a new refinement method for computing the triangle sequences of a mesh. We apply the method to construct a single generalized triangle strip that completely covers a parametric or implicit surface. A remarkable feature of this application is that our method generates the triangulation and the triangle strip simultaneously, using a mesh refinement scheme. As a consequence, we are able to produce a hierarchy of triangle strips defined at each refinement level. This data structure has many applications in geometry compression and rendering.
triangle strips geometry compression geometric modeling mesh representation sequential triangulations hamiltonian paths accelerated rendering