users' quest for an optimized representation of a multi-device space
A plethora of reaching techniques, intended for moving objects between locations distant to the user, have recently been proposed and tested. One of the most promising techniques is the Radar View. Up till now, the focus has been mostly on how a user can interact efficiently with a given radar map, not on how these maps are created and maintained. It is for instance unclear whether or not users would appreciate the possibility of adapting such radar maps to particular tasks and personal preferences. In this paper we address this question by means of a prolonged user study with the Sketch Radar prototype. The study demonstrates that users do indeed modify the default maps in order to improve interactions for particular tasks. It also provides insights into how and why the default physical map is modified.
reaching map spatial large-display systems multi-display systems interaction techniques