scaffolding cooperative multi-device activities in an informal learning environment
Informal learning environments, e.g. children's science museums, provide special challenges for educational software design: the software must (1) be immediately accessible, (2) convey educational content within short episodes of use, and (3) should allow multiple users to participate at the same time. While mobile technology allows for multiple simultaneous users, significant scaffolding is required to allow groups to walk up and productively use it. Using a design experiment approach, my research focuses on the design and evaluation of distributed scaffolds that enable informal learners to use mobile technology effectively.
informal learning distributed scaffolding complex systems simulations microworlds multi-device interfaces multi-user interfaces co-located cooperation