deforming point-based models using an electronic glove
The development of simple and intuitive interactive deformation techniques for point-based models is essential if they have to find wide-spread application in different domains. In this paper we describe an interactive technique for deforming the surface of a point-based model by adapting a physically-based mesh-free shape deformation formulation to work with input from an electronic glove. Each finger tip of the glove forms a point probe whose movement into/away from the surface is used as a directed force at the surface point for deforming the model. After the glove is spatially registered with the point-based model, one or more fingers can be simultaneously used for deforming the model.
deformable models haptic interfaces point-based graphics