as-rigid-as-possible image registration for hand-drawn cartoon animations
We present a new approach to deformable image registration suitable for articulated images such as hand-drawn cartoon characters and human postures. For such type of data state-of-the-art techniques typically yield undesirable results. We propose a novel geometrically motivated iterative scheme where point movements are decoupled from shape consistency. By combining locally optimal block matching with as-rigid-as-possible shape regularization, our algorithm allows us to register images undergoing large free-form deformations and appearance variations. We demonstrate its practical usability in various challenging tasks performed in the cartoon animation production pipeline including unsupervised inbetweening, example-based shape deformation, auto-painting, editing, and motion retargeting.
deformable image registration as-rigid-as-possible deformation interactive shape manipulation