Bridges between multiple-point geostatistics and texture synthesis: Review and guidelines for future research
We provide a comparative historical overview of MPS and texture synthesis. Some concepts that were thought as original in geostatistics have actually been used for a long time in computer graphics. We analyze the considerable computational gains that were achieved in texture synthesis in the last decades. Recommendations are given regarding future research directions and potential cross-fertilization between disciplines.
texture training image simulation geoscience remote sensing coherence analogies constrained synthesis parallelization