e-government informatics
This paper tries to support the proposition that says "All nations face the same problems while planning, designing and implementing e-Government" and tries to exploit this discussion to investigate possible opportunities to build a framework to organize the body of knowledge needed to create the discipline of e-Government informatics. This paper shows how e-Government employs wide range of theories, techniques, methodologies, models, and frameworks to understand and construct solutions and implement them in a specific context. Then argues that e-Government as a "multidisciplinary overarching system" employs knowledge from applied science, pure science and engineering to adapt to the context it operates in. The paper envisages the possibility of generalizing e-Government knowledge areas based on the large magnitude of reusable knowledge, which are identified through a pattern recognition process and through knowledge mapping techniques. Patterns and knowledge maps are used to show that e-Government is not fuzzy and that its design and implementation follow a logical process, which could be abstracted and generalized across many nations. This paper gives a preliminary framework to construct the e-Government informatics discipline with an aim to qualify people to lead the initiatives of e-Government.
e-government informatics reusable knowledge multidisciplinary systems e-government patterns