multiple access game in ad-hoc network
We study a Modified Multiple Access Game (MMAG) in two approach: repeated game approach and evolutionary game approach. We compute Nash equilibria and Evolutionary Stable Strategy (ESS) in the two cases. We study the delay impact on the performance of the evolutionary MMAG describing competition between mobile terminals over the access to a channel. We discuss about the convergence to the ESS in replicator dynamics and imitate better dynamics with delays.
multiple access game imitation delayed dynamics