an open protocol for wide-area multi-user x3d
This paper describes work to create an open protocol for wide-area multi-user X3D, incorporating many aspects of prior academic, experimental, and proprietary systems, but emphasizing simplicity and practicality for use among heterogeneous Internet user agents. In the Internet tradition, it is documented as a protocol (rather than a framework), and backed by freely-available reference implementations. The hope is that this protocol is useful to those working on new X3D networking nodes as well as to those building multi-user world systems.
x3d online game programming web3d multi-user 3d virtual reality