Implicit and explicit training in the mitigation of cognitive bias through the use of a serious game
We examine the mitigation of two cognitive biases through a video game. We conducted an experiment (N=708) to compare the game to an instructional video. The game was compared to outcomes testing knowledge and mitigation of the biases. Explicit instruction improved familiarity and knowledge of the biases more than implicit. More exposure through repeated play enhanced learning.
training cognitive biases video games bias mitigation instructional testing