Parallel photon-mapping rendering on a mesh-NoC-based MPSoC platform
Three stages of photon-mapping rendering have been run in parallel. Load balancing, less memory usage and effective communication were considered. RPhC, RPC, L-KD and G-KD constructions were introduced as novel parallelism ideas. MPSoC with an adaptive wormhole routing mesh NoC was used to examine the methods. The proposed methods showed up to 44.3 times speed up compared to one core.
mesh noc mpsoc global illumination photon mapping parallel rendering