simplifying cyber foraging for mobile devices
Cyber foraging is the transient and opportunistic use of compute servers bymobile devices. The short market life of such devices makes rapid modification of applications for remote execution an important problem. We describe a solution that combines a "little language" for cyber foraging with an adaptive runtime system. We report results from a user study showing that even novice developers are able to successfully modify large, unfamiliar applications in just a few hours. We also show that the quality of novice-modified and expert-modified applications are comparable in most cases.
user study software engineering rapid prototyping retargeting applications mobile computing programmer productivity