A block-asynchronous relaxation method for graphics processing units
Block-asynchronous relaxation on GPU-accelerated systems. Methods high iteration rate compensates a low convergence rate (competitive to CG). GPU thread-block scheduling reduces non-deterministic behavior and stochastic noise. Analysis of different communication strategies for multi-GPU usage. Block-asynchronous relaxation inherently tolerant to hardware error.
asynchronous relaxation chaotic iteration graphics processing units (gpus) jacobi method