text input methods for eye trackers using off-screen targets
Text input with eye trackers can be implemented in many ways such as on-screen keyboards or context sensitive menu-selection techniques. We propose the use of off-screen targets and various schemes for decoding target hit sequences into text. Off-screen targets help to avoid the Midas' touch problem and conserve display area. However, the number and location of the off-screen targets is a major usability issue. We discuss the use of Morse code, our Minimal Device Independent Text Input Method (MDITIM), QuikWriting, and Cirrin-like target arrangements. Furthermore, we describe our experience with an experimental system that implements eye tracker controlled MDITIM for the Windows environment.
text text input input method eye tracker use off-screen targets keyboard scheme decode sequence help touch locatability usability morse code code minimal device mditim quikwriting arrangement experience experimentation systems windows environments context-sensitivity select cirrin