A new lossless orthogonal simplification method for 3D objects based on bounding structures ?
We present a new approach to simplify binary volumes. The method produces a level-of-detail sequence of orthogonal pseudo-polyhedra. The generated sequence is encoded in a progressive and lossless way. Our method produces smaller storage sizes and good quality approximations compared with similar methods.
simplification binary volumes lod bounding volumes orthogonal polyhedra