Lets play together: Effects of video-game play on intergenerational perceptions among youth and elderly participants
Paired youth and elderly volunteers for video-game and non-video-game activities. Through pre-test and post-test, changes in intergenerational bonding computed. Bonding constructs include inter-age-group attraction, attitudes and anxiety. Video-game condition saw more positive changes in intergroup anxiety and attitudes. Game enjoyment influences positive intergenerational perceptions for the elderly.
intergenerational perceptions older adults video games leisure activity intergroup contact theory