virtual context based services for support of interaction in virtual worlds
A wide variety of virtual worlds exists today. They embed the user into a virtual reality allowing interaction with the virtual environment and, in case of multiplayer worlds, other users. Our goal is to support these interactions. Therefore we are using virtual parameters to describe the user's virtual context and provide additional services depending on this context. These services can either be included into the virtual world or can be realized using a community portal. In this paper we will introduce the concept of virtual context based services and its fundamentals like the classification of interaction in virtual worlds, a generic interaction model and an extended model including additional services.
context-based service user-support online games mmorpg