The design of personal mobile technologies for lifelong learning
This paper sets out a framework for the design of a new genre of educational technology - personal (handheld or wearable) computer systems that support learning from any location throughout a lifetime. We set out a theory of lifelong learning mediated by technology and indicate how it call provide requirements for the software, hardware, communications and interface design of a handheld learning resource, or HandLeR. The paper concludes with a description and formative evaluation of a demonstrator system for children aged 7-11. ((C) 2000 Elsevier Science Ltd. All rights reserved.
lifelong learning architectures for educational technology systems human-computer interaction interactive learning environments