Direct Model-Based Tracking of 3D Object Deformations in Depth and Color Video
The tracking of deformable objects using video data is a demanding research topic due to the inherent ambiguity problems, which can only be solved using additional assumptions about the deformation. Image feature points, commonly used to approach the deformation problem, only provide sparse information about the scene at hand. In this paper a tracking approach for deformable objects in color and depth video is introduced that does not rely on feature points or optical flow data but employs all the input image information available to find a suitable deformation for the data at hand. A versatile NURBS based deformation space is defined for arbitrary complex triangle meshes, decoupling the object surface complexity from the complexity of the deformation. An efficient optimization scheme is introduced that is able to calculate results in real-time (25 Hz). Extensive synthetic and real data tests of the algorithm and its features show the reliability of this approach.
tracking deformation range video