exploiting coherence of shadow rays
We present independent method to reduce the number of shadow ray tests. It can be used with standard acceleration ray tracing algorithms. Our method is conservative and produces the same results. We test just one shadow ray in modified scene insted of group of rays in original scene. If our ray is not obstructed in modified scene we know that all the rays in this group are not obstructed. The results give rise to many applications when there are many shadow rays e. g., in bidierectional path tracing or stochastically sampling area light sources. The formal proof of the method uses formalism of Minkowski operators and they can also be used in implementation details.
ray tracing ray coherence rendering soft shadows offseting