towards a curriculum for electronic textiles in the high school classroom
This paper proposes a curriculum for a high school e-textile course-a curriculum rooted in our experiences in developing an e-textile construction kit and in holding several courses and workshops with these materials. The paper briefly describes the e-textile kit and reports on our teaching experiences, reflecting on the relationship between the evolving tools and curriculum and our user experiences.
electronic textiles e-textiles wearable computing computational crafts