Developing haptic and visual perceptual categories for reaching and grasping with a humanoid robot
Properties of the human embodiment  sensorimotor apparatus and neurological structure  participate directly in the growth and development of cognitive processes against enormous worst case complexity. It is our position that relationships between morphology and perception over time lead to increasingly comprehensive models that describe the agents relationship to the world. We are applying insight derived from neuroscience, neurology, and developmental psychology to the design of advanced robot architectures. To investigate developmental processes, we have begun to approximate the human sensorimotor configuration and to engage sensory and motor subsystems in developmental sequences. Many such sequences have been documented in studies of infant development, so we intend to bootstrap cognitive structures in robots by emulating some of these growth processes that bear an essential resemblance to the human morphology. In this paper, we will show two related examples in which a humanoid robot determines the models and representations that govern its behavior. The first is a model that captures the dynamics of a haptic exploration of an object with a dextrous robot hand that supports skillful grasping. The second example constructs constellations of visual features to predict relative hand/object postures that lead reliably to haptic utility. The result is a first step in a trajectory toward associative visual-haptic categories that bounds the incremental complexity of each stage of development.
development haptics humanoid learning vision