Positive Affective Interactions: The Role of Repeated Exposure and Copresence
We describe and evaluate a new interface to induce positive emotions in users: a digital, interactive adaptive mirror. We study whether the induced affect is repeatable after a fixed interval (Study 1) and how copresence influences the emotion induction (Study 2). Results show that participants systematically feel more positive after an affective mirror session, that this effect is repeatable, and stronger when a friend is copresent.
positive emotions human-centered computing user interfaces evaluation/methodology laughter and physical copresence