A biomimetic reach and grasp approach for mechanical hands
Reach and grasp are the two key functions of human prehension. The Central Nervous System controls these two functions in a separate but interdependent way. The choice between different solutions to reach and grasp an objectprovided by multiple and redundant degrees of freedom (dof)depends both on the properties and on the use (affordance) of the object to be manipulated. This same control paradigm, i.e. subdivision of prehension into reach and grasp as well as the corresponding multimodal (sensory/motor) information fusion schemes, can also be applied to a mechanical hand carried by a robotic arm. The robotic arm will then be responsible for positioning the hand with respect to the object, and the hand will then grasp and manipulate the object. In this article, we present a biomimetic sensorymotor control scheme in the aim of providing an object-dependent and intelligent reach and grasp ability to such systems. The proposed model is based on a multi-network architecture which incorporates multiple Matching Units trained by a statistical learning algorithm (LWPR). Matching Units perform a multimodal signal integration by correlating sensory and motor information analogous to that observed in cerebral neuronal networks. The simulated network of multiple Matching Units provided estimations of object-dependent 5-finger grasp configurations with endpoint positional errors in the order of a few millimeters. For validation, these estimations were then applied to the control of movement kinematics on an experimental robot composed of a 6 dof robot arm carrying a 16 dof mechanical 4-finger hand. Precision of the kinematics control was such that successful reach, grasp and lift was obtained in all the tests.
reach grasp matching units lwpr movement kinematics robotic hand