Update CS6: PS - Discos de Trabalho, Memória e GPU
Autor: Fernando Duarthe | Publicado: 2012-11-14T15:02:00-08:00

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É isso ai, nova versão do PS instalada, pronta para ser usada, mais ainda falta uma
pequena configuração de preferências para que ele possa funcionar em toda
potência.

Vá em Edit &gt; Preference &gt; Performance e vamos otimizar
o uso do PS na sua máquina.







&nbsp;Há uma pequena diferença do pop-up das versões anteriores,
na realidade , duas seleções foram alteradas e nos dão uma maior autonomia na
alteração de alguns ajustes.







&nbsp;Uso da memória (vermelho): Selecione a quantidade de memória
a ser usada pelo OS. O programa já dá um range ideal para uso, mas ai vai de acordo
com as suas necessidades. Lembre-se que quanto mais memória sendo usada pelo OS,
menos memória disponibilizada para programas de fundo. Tente equilibrar para
não ter problemas de travamento em máquinas menos potentes.



Disco de trabalho (preto): Isso vem desde&nbsp; a versão 5.5. Selecione um disco de trabalho
diferente do disco de sistema para trabalhar com o OS. Isso também otimiza o
uso do software.



Histórico e cachê (verde): O histórico interfere diretamente
na quantidade de históricos gravados na palheta de mesmo nome. Exemplo: pense
em uma ação incorreta e vc utilizando um CTRL+Z ou voltando a ação pela palheta
histórico. Funciona assim. É a quantidade máxima de vezes que vc pode retornar
uma ação. Mas entenda que isso consome muita memória. O cachê lida diretamente
com os dados de imagem armazenados afim de otimizar o redesenho da tela e a
velocidade do historiograma.



Configuração de GPU (Azul): Já falamos desta configuração em
outro post. Agora temos mais do que a mera menção da placa gráfica e algumas
outras configurações básicas. Agora no OS CS6 vc tem a opção de utilizar ou não
a placa gráfica, seja ela qual for, e desta forma não temos mais a mensagem
chata das versões cs3 e cs4 de que a placa não é compatível e que tudo será
renderizado pelo software. Veja na descrição que usando o processador gráfico algumas
funcionalidades são melhoradas. Dá para ver que são efeitos ou ações que
geralmente consomem mais uso da memória e do processador. Deixando isso para a
memória e o processador da placa gráfica, damos uma folga para o hardware
trabalhar melhor em outras atividades, dentro ou fora do OS.



Bom, é isso. Faça as suas configurações e veja até onde vc
pode chegar com esta maravilhosa ferramenta!