Saiu! DotA 6.63! Download e changelog aqui!
Autor: Mena | Publicado: 2009-09-16T20:11:00-07:00

O DotA 6.63 acaba de ser lançado!O icefrog desta vez nos recheou de nerfs e buffs para todos os lados!Para fazer o download do DotA 6.63 clique no ícone!Para ler o changelog (ainda em inglês) clique em LEIA MAIS.Abraços,Rodrigo "yuMi-" Mena Anti-Mage- Mana Void AoE increased from 275 to 325- Strength changed from 16 +1.5 to 20 +1.2 Axe- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output Bane Elemental- Fiend's Grip manacost increased from 100/175/250 to 200/300/400 Batrider- Reduced base damage from 64-70 to 48-52- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower- Sticky Napalm manacost increased from 15 to 20 Blood Seeker- Base armor reduced by 2 points Bone Fletcher- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds Bounty Hunter- Imported a custom model for him that has his selection box fixed Bristleback- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack) Broodmother- Insatiable Hunger lifesteal instead from 40/55/70% to 40/60/80%- Insatiable Hunger duration increased from 12 to 14 seconds Centaur Warchief-Double Edge manacost removed-Double Edge can no longer cause a suicide Chaos Knight- Phantasm cooldown decreased from 180 to 180/160/140 Clockwerk- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70 Dark Seer- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130- Wall of Replica no longer replicates allies- Wall of Replica now deals 125 damage each time it affects an enemy hero- Wall of Replica illusions damage improved from 35% to 60% Drow Ranger-  Attack range increased from 600 to 625  Earthshaker- Echo Slam now deals half bonus damage from corpses instead of full Enchantress- Strength growth decreased from 2.0 to 1.0  Furion- Teleportation cooldown from 60/50/40/30 to 50/40/30/20- Wrath of Nature now has a global cast range Huskar- Berserker's Blood stacking cap of attack speed and damage removed Juggernaut- Healing Ward cooldown reduced from 75 to 60 Keeper of the Light- Illuminate max range is now constant at all levels Lanaya- Strength growth increased from 1.7 to 2.1 Lich- Movement speed increased by 10 Lina Inverse- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged) Lone Druid- Spirit Bear's entangle no longer prevents the target from attacking- Spirit Bear's entangle damage increased from 40/sec to 60/sec Lord of Avernus- Death Coil cast range reduced from 600 to 300 Luna- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6 Magnataur- Empower cooldown reduced from 12 to 7 seconds- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4 Morphling- Morph's passive Agility and Strength bonus removed Naga Siren- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45% Nerubian Assassin- Mana Burn reworked Old Mana Burn:Burns: 70/120/185/260Manacost: 65/85/100/115Cooldown: 7Cast Range: 500/575/650/725New Mana Burn:Burns: Mana equal to 4x IntManacost: 90/110/130/150Cooldown: 35/25/15/5Cast Range: 600Examples:Sven Level 2: 15 Int [Burns 60 mana]Lina Level 2: 27 Int [Burns 108 mana]Sven Level 7: 21 Int [Burns 84 mana]Lina Level 7: 43 Int [Burns 173 mana]Heroes levels without int bonuses Nerubian Weaver- Base damage increased by 5 points- Geminate attack now works against towers Nightstalker- Void now slows for 2 seconds during daytime Pandarean Brewmaster- Fire Panda now has maximum movement speed Phantom Assassin- Stifling Dagger cooldown reduced from 10 to 8 seconds Phantom Lancer- Juxtapose image lifetime increased from 15 to 20 seconds Priestess of the Moon- Starfall random chance to hit in 600-900 range removed Puck- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed Pugna- Nether Ward's Mana Flare cooldown removed (was 0.75) Queen of Pain- Shadow Strike cooldown decreased to 20/17/14/11- Scream of Pain cooldown decreased from 10 to 7 seconds Razor- Base strength increased from 17 to 21 Rexxar- Greater Hawk's invisbility increased from 4 to 6 seconds duration Rhasta- Mass Serpent Wards cooldown increased from 100/80/60 to 110 Rooftrellen- Attack range changed from 100 to 128 Sand King- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10 Silencer- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.- Curse of the Silent cooldown reduced from 20 to 14- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135 Sniper- Shrapnel cast range increased by 300 Sven- Base agility increased from 16 to 21 Tauren Chieftain- Ancestral Spirit cast range decreased from 1500 to 1000- Earth Splitter AoE decreased- Earth Splitter cooldown increased from 90/75/60 to a constant 100 Tiny- Toss cooldown decreased from 15 to 10 seconds- Craggy Exterior armor decreased by 1 Troll Warlord- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140 Undying- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%- Tombstone armor reduced from 10 to 4 Ursa Warrior- Fury Swipes damage increased from 6/12/18/24 -&gt; 10/15/20/25 Viper- Movement speed decreased by 10 Witch Doctor- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140 Zeus- Agility decreased from 15 + 1.7 to 11 + 1.2 Blood Stone- Charge bonus and acquisition reworked Old Bloodstone:-450 HP-400 MP-6 HP Regeneration-150% Mana Regeneration-- Gains 1 charge per hero kill, gains 2 charges when killing a hero if the charges are empty-- 1.5 HP and MP per charge-- On Death: Heals 450 HP and 400 MP of alied units in 1700 aoe-- Loses 1 charge per death-- Gold lost on death is reduced by 20% (40% if Bloodstone has charges)-- Respawn time is reduced by 10% (20% if Bloodstone has charges)New Bloodstone:-450 HP-400 MP-6 HP Regeneration-150% Mana Regeneration-- Gains 1 charge per nearby (1000) enemy hero death-- 1 MP/sec per charge-- Loses half charges per death (rounded down)-- On Death: Heals 400+25xCharges HP of alied units in 1700 aoe-- Gold lost on death is reduced by 25 per charge-- Respawn time is reduced by 3 seconds per charge Boots of Travel- Movement speed increased from 90 to 95 Dagon- Manacost reduced from 245/225/205/185/165 -&gt; 180/160/140/120/100 Eul's Scepter- Movement bonus increased from 20 to 25- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -&gt; 125%, 16 Int-&gt;10 Int, 125 cheaper recipe). Energy Booster- Now available for purchase in the side shops Force Staff- Manacost decreased from 100 to 25- Cooldown decreased from 30 to 25 Heart of Tarrasque- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)- Regeneration increased from 1% to 2% Kelen's Dagger- Cooldown decreased from 18 to 14 Khadgar's Pipe of Insight- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.- Can no longer affect the same unit more than once every 50 seconds Old Khadagar's Pipe:Requires:-Hood of Defiance (2050)-Nathrezim Bucker (803)-Recipe (800)-Total: 3653Gives:-8 HP Regeneration-5 armor-30% magic resistance-Barrier (active)New Khadagar's Pipe:Requires:-Hood of Defiance (2050)-Headress of Rejuvenation (603)-Recipe (1000)Total: 3653Gives:-10 HP/sec regeneration-30% magic resistance-Barrier (active) Can no longer affect the same unit more than once every 50 seconds Mask of Madness- Increased attack speed from 75 to 100- Increased move speed from 15% to 20%- Increased damage taken from 20% to 30%,- Amplified damage happens as you take the damage once again Magic Wand- Recipe cost increased from 125 to 150 Mjollnir- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted Old Mjollnir:Requires:-Eaglehorn (3300)-Maelstrom (3000)-Total: 6300Gives:-35 Agility-35 Damage-Static Charge (Active)-Chain Lightning (Passive)New Mjollnir:Requires:-Hyperstone (2100)-Maelstrom (3000)-Recipe (400)-Total: 5500Gives:-70 AS-24 Damage-Static Charge (Active)-Chain Lightning (Passive) Orchid Malevolence- Reduced manacost from 200 to 100 Phase Boots- Recipe and bonuses reworked Old Phase Boots:Requires:-Boots of Speed (500)-Chain Mail (550)-Blades of Attack (500)-Total: 1550Gives:-70 movement speed-16 damage-5 armor-Phase (Active)New Phase Boots:Requires:-Boots of Speed (500)-Blades of Attack (500)-Gloves of Haste (500)-Total: 1500Gives:-60 movement speed-12 damage-30 attack speed-Phase (Active) Power Treads- Recipe and bonuses reworked Old Power Treads:Requires:-Boots of Speed (500)-Gloves of Haste (500)-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)-Recipe (400)-Total: 1850Gives:-65 movement speed-30 attack speed-10 selected attribute-Switch Attribute (active)New Power Treads:Requires:-Boots of Speed (500)-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)-Recipe (450)-Total: 1400Gives:-70 movement speed-10 Str, 13 Agi, or 16 Int-Switch Attribute (active)* New Loadscreen by Kunkka* Implemented HCL protocol for game hosting bots to control game modes* Spanish and German (re-released) languages now available* A message is now displayed when a hero buys back* Added -int command to see how much Intelligence you have stolen with Silencer* Clarity Potion now uses a unit targeting system* Cooldown added to disassemble to prevent some abuses* Day and Night cycle is synchronized across all game modes now* Glyph cooldown is now reset on initial creep spawn* Lag when picking Huskar decreased* Weaver's attack range buffer increased to prevent misfires on Geminate Attack* Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds* Improved Aghanim's Scepter tooltip* Changed granite golem's color (12095)* Corrected various typos and misc inconsistencies* Corrected PotM leap tooltip* Corrected Circle selection height on Bat Rider* Removed the visual effect zombies received when targeting low hp targets* Removed Plague visual effect on non-hero units to help reduce visual clutter* Added visual animation on Raxes 7 seconds before new creeps spawn (16268)* Added a lot more fun names (5464)* Added a visual effect to reveal the aoe for Dark Rift (21115)* Added visual indicator when you gain a strength point with Flesh Heap (18010)* Added a new visual effect for Land Mine explosions (9043)* Added a new visual effect for Mystic Snake (PGRUnexpected)* Added a sound effect to Mystic Snake* Added a new icon for Mystic Snake (9868)* Added a new icon for Natural Order (5462)* Added a new aura for Natural Order (5467)* Added Natural Order aura on TC's spirit* Added a new icon for Power Shot* Added a new icon for Repel (8875)* Added a new animation for Storm Bolt (13541)* Added a new icon for Split Shot (9868)* Added a new icon for Stone Gaze (9868)* Added a new icon for Tidebringer* Fixed more bugs with sticky napalm* Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word* Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura* Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls* Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)* Fixed Eyes in the Forest no longer scaling as it used to before the recent change* Fixed Cranium Basher shop hotkey conflicting with Manta Style* Fixed a bug with triggering illuminate while in spirit form very near the end of its duration* Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached