Uma Saga com Pixels
Autor: Pedro Bacelar | Publicado: 2014-05-13T21:03:00-03:00










&nbsp;&nbsp; Acredito que falar de pixel art seja minha
maior habilidade, já que meu primeiro contato com essa técnico foi nos
primórdios do Windows 95. Logicamente eu não conhecia nada sobre isometria ou
dithering (coisas que pretendo citar mais na frente). Acredito que minha
primeira façanha foi pegar um clip art do Microsoft Word, copiar e jogar no MS
Paint, editando as cores dele usando os pixels. Parece idiota, mas imagina você
com 4 anos de idade descobrindo que dá pra copiar e editar uma arte do Word pro
Paint, é tipo descobrir a roda!



Cara, eu tinha me esquecido como essas paradas eram feiosas! Hahahaha




&nbsp; Mas a vida foi seguindo e as novas versões
do&nbsp; Windows chegaram. Foi só no Windows
XP que comecei a puxar os pixels do zero. Com a chegada da internet de banda
larga na minha casa, lá pelos meados de 2006, tive acesso há fóruns que davam
várias dicas de como trabalhar com os quadradinhos coloridos, mesmo pelo Paint.




(1 minuto de silêncio pelo recém-falescido...)




&nbsp;&nbsp; Foi então que eu descobri um programa de
animação frame-a-frame, CARA, aquilo era a sensação. Eu lembro bem de um amigo
de colégio chamado Vítor Pachêco, o cara pegava os sprites (os quadros animados
de algum personagem, caso você não esteja familiarizado com a palavra) e fazia
as próprias animações com história e tudo. Acredito que o programa se chamava
BG Studio, BGM.... algo nessa linha aí (nem deve mais existir hoje em dia).
Cheguei a fazer animações de rostos chorando, rindo e falando.


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Não
me mate, Vítor mwahahahahaha XD




&nbsp;&nbsp; Foi então que finalmente eu resolvi arriscar
uma isometria na minha arte, que eu nem achava que era arte. O conceito se
baseava em fazer linhas de pixels em um ângulo de 28º para dar a ideia de estar
vendo um cenário, por exemplo, em três dimensões (É o que muita gente chama de
Fake 3D). Isso foi muito usado nos jogos de Game Boy, como a série de Final
Fantasy Tactics, Tactics Ogre e tantos outros. Deixarei links no final, pra
quem tiver interesse de estudar a isometria, que acredito eu, é a base pra a
maioria dos jogos em pixel art.




Sempre fui muito fã dos jogos de tactical RPG, mas esse aí me conquistou hehehe




&nbsp;&nbsp; Depois de muitos anos sem ao menos pensar em
fazer pixel art, me vejo aqui retornando aos velhos hábitos e recomeçando a
produzir arte em quadradinhos. Depois de viajar muito em ilustração digital,
estudar o Photoshop de cima a baixo, acabei sentindo saudades da velha arte e
voltando às origens. Aliás, pretendo fazer uns tutoriais sobre pixel art e
paleta de cores, pra quem for excêntrico feito eu.




&nbsp;&nbsp; Aqui estão algumas dos meus mais recentes
trabalhos, espero que vocês gostem:







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---






[Momento Auto-promoção] &nbsp;Segue também o link do Behance (clique aqui!), onde sempre posto coisa nova. E como finalizar melhor esse artigo do
que falando:



I Fucking Love Pixels!




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