PATENT DOCUMENT

Publication Number: US-8155336-B2
Application Number: US-11158108-A
Country: US
Kind Code: B2

Title: Wireless headset with integrated media player

Abstract:
Additional functionality in a wireless headset allows it to be used during times that the external device with which it is wirelessly coupled is not being used, but when the headset is nevertheless being worn. This is accomplished by integrating a media player into the wireless headset. The media player may be an audio player, capable, e.g., of playing audio files such as MPEG-3 (“MP3”) files. Optionally, the media player may include a recording function as well, so that a user can record voice notes. In addition, if the external device is a telephone (mobile or landline), the availability of a recording function could make it possible for the user to record all or part of a conversation. Similarly, voicemail messages received on the user&#39;s telephone could be uploaded into the headset for later off-line playback. Media files recorded by the headset also could be downloaded to the external device.

Claims:
What is claimed is: 
     
       1. A wireless headset comprising:
 a housing; 
 a speaker in said housing; 
 a microphone in said housing; 
 an acoustic port in said housing communicating with said microphone; 
 a wireless transceiver in said housing that receives wireless audio signals from an external device for playback through said speaker, and sending wireless audio signals from said microphone to said external device; 
 memory in said housing for storing media files; 
 media circuitry in said housing including: 
 playback circuitry for playing back said media files through said speaker, and 
 recording circuitry for recording media files from said microphone; 
 a battery in said housing for powering said speaker, said microphone, said transceiver, said memory and said circuitry; and 
 a connector for at least one of charging said battery or transferring files to or from said memory circuitry; wherein: 
 said acoustic port and said connector are located at one end of said housing. 
 
     
     
       2. The wireless headset of  claim 1  further comprising a data link for at least one of (a) loading said media files into said memory, and (b) downloading said media files from said memory to said external device. 
     
     
       3. The wireless headset of  claim 2  wherein said data link comprises said wireless transceiver. 
     
     
       4. The wireless headset of  claim 3  wherein said wireless transceiver is an infrared transceiver. 
     
     
       5. The wireless headset of  claim 3  wherein said wireless transceiver is a radiofrequency transceiver. 
     
     
       6. The wireless headset of  claim 5  wherein said wireless transceiver is a low-power spread-spectrum radiofrequency transceiver. 
     
     
       7. The wireless headset of  claim 6  wherein said wireless transceiver is a BLUETOOTH® transceiver. 
     
     
       8. The wireless headset of  claim 2  wherein said data link comprises a wired connection. 
     
     
       9. The wireless headset of  claim 8  wherein:
 said connector is a Universal Serial Bus connector; and 
 said wired connection comprises a Universal Serial Bus connection through said Universal Serial Bus connector. 
 
     
     
       10. The wireless headset of  claim 1  further comprising:
 a user interface for controlling said media circuitry. 
 
     
     
       11. The wireless headset of  claim 10  wherein said user interface comprises a voice-command interface. 
     
     
       12. The wireless headset of  claim 10  wherein said user interface comprises a selector for choosing a playback mode. 
     
     
       13. The wireless headset of  claim 12  wherein said user interface comprises a display for indicating said playback mode. 
     
     
       14. The wireless headset of  claim 13  wherein said display comprises at least one illuminated indicator. 
     
     
       15. The wireless headset of  claim 14  wherein said display comprises a video screen. 
     
     
       16. The wireless headset of  claim 14  wherein said at least one illuminated indicator is hidden when inactive. 
     
     
       17. A wireless headset comprising:
 a primary housing; 
 an earbud housing affixed to said primary housing; 
 a speaker in said earbud housing; 
 a microphone; 
 a wireless transceiver that receives wireless audio signals from an external device for playback through said speaker, and sending wireless audio signals from said microphone to said external device; 
 memory for storing media files; 
 media circuitry including: 
 playback circuitry for playing back said media files through said speaker, and 
 recording circuitry for recording media files from said microphone; 
 a battery for powering said speaker, said microphone, said transceiver, said memory and said circuitry; wherein: 
 at least a first portion of circuitry of at least one of said wireless transceiver, said memory and said media circuitry is located within said primary housing and at least a second portion of circuitry of at least one of said wireless transceiver, said memory and said media circuitry is located within said earbud housing.

Description:
BACKGROUND OF THE INVENTION 
     This invention relates to a wireless headset integrated with a media player. 
     Wireless headsets for devices with audio inputs and outputs are well known. For example, headsets using the low-power spread-spectrum protocol known as BLUETOOTH® are commonly used with, e.g., mobile telephones, media players, electronic game consoles, radios and television sets. When used with mobile telephones, such headsets are frequently worn continually by their users, even when not engaged in telephone calls, because it is too inconvenient to have to reinsert the headset in one&#39;s ear each time a call comes in, while the phone is ringing and before the caller gives up and disconnects. Therefore, such headsets may be idle most of the time that they are being worn. 
     It also is known to provide such headsets with connectors to allow their rechargeable batteries to be charged. In some cases, the connector is a Universal Serial Bus (USB) connector, allowing the headset to be charged by plugging it into the USB port of a computer or other device. 
     SUMMARY OF THE INVENTION 
     The present invention recaptures headset idle time by providing additional functionality in a wireless headset that allows it to be used during times that the device with which it is wirelessly coupled is not being used, but when the headset is nevertheless being worn. This is accomplished by integrating a media player into the wireless headset. 
     The media player may be an audio player, capable, e.g., of playing audio files such as MPEG-3 (“MP3”) files. Optionally, the media player may include a recording function as well, so that a user can record voice notes. In addition, if the headset is being used with a telephone (mobile or landline), the availability of a recording function could make it possible for the user to record all or part of a conversation. Similarly, voicemail messages received on the user&#39;s telephone could be uploaded into the headset for later off-line playback. 
     The same connection that is used to charge the headset also could be used to load the media player, or to download any recording made using the recording function (if provided). Thus, where a USB connection is provided for charging from the USB port of a computer, that same connection could be used for uploading and downloading content files which, in addition to the aforementioned voicemail messages and recorded conversations, could be any other type of audio file—i.e., podcast, music, etc. Alternatively, a connection may be provided for a cable that could connect to any suitable port, including, but not limited to, a USB port, on a computer for uploading and downloading content. If that connection is not a USB connection or other connection that also can supply power, then a separate connection for a power cord to charge the headset/media player device may be provided. In a further alternative, the headset&#39;s wireless connection could be used for uploading and downloading content. 
     In addition, provision of a media player in the headset allows playback totally within the headset, without any active connection-wired or wireless—to the host device (e.g., telephone handset). This eliminates dependency on the host device for playback data and reduces power consumption of both the headset (because it does not need to use its wireless connection to receive the playback data) and the host device, which is important if the host device is itself a portable device such as a telephone handset. 
     Wireless headsets of this type typically are monaural. While in one embodiment, a headset with integrated media player according to the invention would remain monaural, in another embodiment, the integrated headset/media player could be a stereo headset. In still another embodiment, a monaural headset with a permanent or optional second earpiece, to allow stereo operation if desired, could be provided. 
     Wireless headsets of this type typically have a small form factor. Accordingly, not much room is available for a user interface for the media player portion of the integrated headset/media player. In accordance with the invention, a minimal user interface may be provided that allows the user to select stopping and starting of playback of stored content, as well as control of recording. For example, small “start,” “stop,” and “record” buttons may be provided. Corresponding visual indicators, such as light-emitting diodes, might also be provided as an indication of the current operating mode. The playback mode may be a fixed sequential mode, or another mode such as a random playback mode, or successive presses of the “start” button may cycle through different playback modes. 
     Alternatively, given the presence of a microphone in the headset (primarily for use with a telephone), the media player could be configured to respond to voice commands, which could allow more complex commands, including commands to play particular content. In addition, the microphone could be used to detect the ambient noise level, and to adjust playback volume accordingly. 
     Therefore, in accordance with the present invention, there is provided a wireless headset including a speaker, a wireless receiver that receives wireless audio signals from an external device for playback through the speaker, memory for storing media files, and media circuitry including playback circuitry for playing back those media files through the speaker. 
    
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
       Further features of the invention, its nature and various advantages, will be apparent upon consideration of the following detailed description, taken in conjunction with the accompanying drawings, in which like reference characters refer to like parts throughout, and in which: 
         FIG. 1  is a simplified block diagram of a headset in accordance with an embodiment of the present invention; 
         FIG. 2  is a first perspective view of a headset in accordance with an embodiment of the present invention; 
         FIG. 3  is a second perspective view of the headset of  FIG. 2 ; 
         FIG. 4  is a perspective view of a headset in accordance with another embodiment of the present invention; and 
         FIG. 5  is a perspective view of a headset in accordance with yet another embodiment of the present invention. 
     
    
    
     DETAILED DESCRIPTION 
     The general configuration of headsets of the type in which the present invention may be used is shown in copending, commonly-assigned U.S. patent application Ser. No. 11/824,203, filed Jun. 28, 2007, which is hereby incorporated by reference herein in its entirety. While the size, shape and weight of such headsets may vary according to user preference and aesthetic considerations, a general configuration of such a headset is shown in block diagram form in  FIG. 1 . 
     Headset  10  can be configured to be a small compact unit in the form of a simple earpiece that can be placed in a user&#39;s ear. The headset can include a primary housing  11  and an earbud  12  that extends from the primary housing. Earbud  12  can fit into the user&#39;s ear thereby placing the primary housing next to the user&#39;s face. Earbud  12  alone may retain headset  10  in the user&#39;s ear, or a retaining arm—which may be curved—may be provided that wraps around the user&#39;s ear or the user&#39;s head. Each of these members can surround and protect various internal components and can also support thereon various external components associated with operating headset  10 . The components may be a plurality of electrical components that provide specific functions for the electronic device. For example, the components may generally be associated with generating, receiving, and/or transmitting data associated with operating the device. 
     Headset  10  may include a processor  20  for controlling the headset&#39;s functions. In the illustrated embodiment, processor  20  can be provided in earbud  12 . In other embodiments, processor  20  can be located anywhere in headset  10 . Processor  20  can be electrically coupled to the other components of headset  10  through circuit boards and/or cables. Processor  20  may facilitate wireless communications with a host device in conjunction with transceiver  120  and antenna  15 . For example, processor  20  can generate signals for wireless transmission and process received wireless signals, in accordance with the aforementioned BLUETOOTH® protocol or other communications standard. In addition to facilitating wireless communications, processor  20  may coordinate the operation of the various components of headset  10 . For example, processor  20  may control the charging of a battery  19  or the operation of a display system  18 . 
     Headset  10  also includes speaker system  13  for distributing audio information from earbud  12 . Speaker system  13  can include an audio port at the end of the earbud and a speaker disposed adjacent the audio port. The audio port may be covered with a grill. 
     Headset  10  also includes one or more input mechanisms for providing inputs to the headset. The input mechanism may be placed at primary housing  11  and/or at earbud  12 . The input mechanisms may be widely varied and may include for example slide switches, depressible buttons, dials, wheels, navigation pads, touch pads, and/or the like. For aesthetic reasons, the input mechanism may be placed at a select location. 
     Headset  10  also includes a communication terminal for communicating with a host device. The communication terminal may be configured for wired or wireless connections. In the illustrated embodiment, the communication terminal is antenna  15  that supports wireless connections, such as the aforementioned BLUETOOTH® protocol. Antenna  15  may be located internal to primary housing  11  or earbud  12 . If primary housing  11  or earbud  12  is not formed from a radio-transparent material then a radio-transparent window may be provided. In the illustrated embodiment, antenna  15  is located at one end of the headset. 
     Headset  10  may also include one or more connectors  16  for transferring data and/or power to and from headset  10 . A data connection allows data to be transmitted to and received from a host device. A power connection, on the other hand, allows power to be delivered to the headset. The connectors may for example connect to a corresponding connector in a dock or cable in order to connect to a power source for charging and/or a data source for downloads or uploads. Although the location of the connector can be widely varied, in some preferred embodiments, connector  16  may be located at one of the ends in order to preserve the appearance of the side surfaces of the primary housing. 
     Headset  10  also includes microphone  17  for capturing speech provided by the user. The microphone is typically located internal to primary housing  11 . One or more acoustic ports  110  may be configured into primary housing  11  in order to provide an acoustical path from outside primary housing  11  to microphone  17 . The location of acoustic ports  110  can be widely varied. In one embodiment, acoustic ports  110  may be located at one end of primary housing  11  in order to preserve the appearance of the sides of primary housing  11 . In one embodiment, the connector assembly and acoustic ports  110  may be integrated at the same end. Furthermore, acoustic port  110  may be configured to be substantially hidden from view by selective placement of the ports. For example, the ports may be placed at the seam between the connector assembly and the primary housing. Similarly, any connector  16  may be covered by a removable cap. 
     As discussed above, the presence of microphone  17  may allow the provision of a voice-command interface  201  (controlled, e.g., by processor  20 ) to replace or supplement the various switches, etc., described above. In addition, processor  20  can adjust the volume level, once set by the user, to accommodate changes in ambient noise levels as detected by microphone  17 . 
     Headset  10  may also include display system  18  for providing visual feedback. Display system  18  may be a complex display system comprising an LCD or other related display device capable of displaying graphical information and/or it may be an indicator assembly that only provides simple visual feedback as for example via an LED assembly. In one embodiment, display system  18  only comprises an indicator assembly that provides visual feedback along the side walls of the primary housing. In order to preserve the side walls, however, the indicator assembly may be hidden when inactive. This can be accomplished, for example, through microperforations in primary housing  11 . The microperforations allow light to pass through, but are so small that they are undetectable to a user. 
     Headset  10  also includes battery  19 . Battery  19  may provide electrical power to components of headset  10 . Charging circuitry may also be provided to charge battery  19  when an external power supply is connected to headset  10 . 
     Headset  10  can also include support circuitry for the aforementioned components. For example, this may include circuit boards, various electrical components, processors and controllers. The support circuitry can be placed inside primary housing  11  and/or earbud  12 . In one embodiment, the support circuitry can be split or divided between the two locations in order to make a more compact device, i.e., the various electronics are distributed among volumes as needed. In order to further save space, the electronics may be stackable. In one embodiment, the electronics are placed on a circuit board with one or more flexible portions so that a stack is created by folding or bending the circuit board. The circuit boards can even be completely flexible to fit within the confined spaces of headset  10 . 
     Earbud  12  and primary housing  11  can be integrally formed, or primary housing  11  and earbud  12  may be separate housing members that are attached together. Any suitable expedient can be used to attach the two parts together including but not limited to screws, glues, epoxies, clips, brackets, and the like. 
       FIGS. 2 and 3  show perspective views of an illustrative headset in which the present invention may be incorporated. Headset  20  can correspond to headset  10  of  FIG. 1 . For example, primary housing  21  can correspond to primary housing  11  and earbud  22  can correspond to earbud  12 . 
     The aforementioned circuit boards within headset  10  may also include memory circuitry  101  for storing media content, as well as media player circuitry  100 , which can perform known media playback functions on that content. Thus, the content could be played back seriatim, or in a random or “shuffled” mode, or, if a sufficiently robust user interface is provided, according to direct selection of particular content by the user. Media player circuitry  100  also can sample the ambient noise level via microphone  17  and adjust the playback volume accordingly. The primary volume adjustment may be made by the user using whatever volume control is provided on the headset for standard wireless headset uses, while circuitry  100  may vary the volume about that user adjustment. 
     Although any number of user interface options can be provided, one example of a user interface that may be provided is one or more buttons  212 . For example, a different button can be provided for selecting each of the available playback modes (e.g., seriatim, random, etc. as discussed above), plus one additional button to stop playback. Alternatively, a single button might be used to cycle through the various playback modes, including the stop or “off” mode. Similarly, one or more indicators  213  (e.g., LED indicators) may be used to show which playback mode is in effect. In one embodiment, there may be a different indicator for each mode, while in another embodiment, there may be only one indicator with a changing display characteristic (e.g., color and/or duty cycle) that indicates the mode. Alternatively, a display screen  214 , such as a small LCD screen, may be provided. 
     Media player circuitry  100  may also be able to make sound recordings for storage in memory  101 . The source of sound for such recordings may be microphone  17 , allowing the user to record voice memoranda, etc., and also may include sound played back through speaker  13 . In the latter case, where both speaker  13  and microphone  17  may be sources of sounds for recording, the user may be able to record telephone conversations when the headset is being used for conducting a conversation over an associated telephone. In either case, a further button  212  may be provided to initiate the recording mode, or the recording mode may be one more mode through which the aforementioned single button  212  may cycle. 
     While content may be loaded into memory  101  using the recording mode just discussed, the user may want to upload into memory  101  other content, such as commercial musical recordings, as well as, e.g., voicemail messages received by a telephone with which headset  10  is used. The user also may want to be able to download from memory  101  content created in the recording mode. Such uploading and downloading could be accomplished by the wireless connection (e.g., a BLUETOOTH® connection) used to connect the headset to its associated device. Alternatively, a wired connection may be provided. Thus a cable connection  220  may be provided to attach such a cable, which could be a USB cable or other cable. Preferably, the cable connection  220  is located in an end of primary housing  21  or earbud  22 , and is as flush with the surface as possible. Alternatively, if a USB connector  221  already is provided directly on some portion of headset  20  for charging purposes, that USB connector also may be used for uploads and downloads of content. Preferably, is USB connector  221  is provided, a removable cap  222  is provided to protect connector  221  when not in use, or connector  221  may be retractable. If a non-USB cable connection is provided, a separate jack  223  may be provided for connecting a power cord to charge headset  20 . 
     Headsets  10  and  20  as described thus far are monaural. However, media content frequently is recorded in stereo. Therefore, optionally, headset  40  could be provided which, as shown in  FIG. 4 , is a stereo headset, having, in addition to primary housing  21  and earbud  22 , a secondary earbud  42  connected to primary housing  21  by arm  41 . Arm  41  could be permanently attached, or could be both mechanically and electrically detachable so that headset  40  could be used in either monaural or stereo mode. Alternatively, instead of arm  41 , a wire  51  can be used to connect secondary earbud  42  to primary housing  21 , as shown in headset  50  of  FIG. 5 . Once again, wire  51  could be permanently attached, or may be detachable to allow monaural or stereo operation. For example, a user may want to have a stereo headset when in a leisure environment, but a monaural headset when in an environment in which the ability to hear ambient noises and sounds is important, such as while driving. 
     Thus it is seen that a wireless headset with integrated media player and/or recorder has been provided. It will be understood that the foregoing is only illustrative of the principles of the invention, and that various modifications can be made by those skilled in the art without departing from the scope and spirit of the invention, and the present invention is limited only by the claims that follow.

Metadata:
Filing Date: 20080429
Publication Date: 20120410
Grant Date: 20120410
Priority Date: 20080429
Inventors: TANG JOHN
Assignee: APPLE INC
CPC Classifications: [{"code": "H04R2201/103", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R2201/103", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R1/1025", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R2420/07", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R1/1041", "inventive": true, "first": true, "tree": "[]"}, {"code": "H04R2420/07", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R5/033", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R2430/01", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R2430/01", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R5/033", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R1/1025", "inventive": false, "first": false, "tree": "[]"}, {"code": "H04R1/1041", "inventive": true, "first": true, "tree": "[]"}]
Family ID: 41215052