Fat Goblin Games is pleased to announce a licensing agreement with Gallant Knight Games to create roleplaying game supplements based on the popular TinyD6 Engine.
TinyD6 is a minimalist RPG system published by Gallant Knight Games. With a great assortment of genre books (such as Tiny Dungeons 2nd Edition, Tiny Frontiers, Tiny Wastelands, and Tiny Supers currently on Kickstarter), the TinyD6 Engine is an ever expanding system with a dedicated and growing fanbase. Fat Goblin Games has teamed up with Gallant Knight Games to expand on the amazing TinyD6 genre books with new supplemental material.
“Rick was a huge fan of the TinyD6 games, and I loved seeing his posts about playing with his daughters!” says Alan Bahr, publisher at Gallant Knight Games. “When he asked if we could work together to allow Fat Goblin Games to create products for TinyD6 fans, I was excited to see what they do, and absolutely had to say yes!”
Fat Goblin Games will bring new supplements and expansion material to the TinyD6 Engine as well as several genre books. The first planned release will be Heritage Composer, a complete guide to creating new heritages for your TinyD6 games.
“We are really excited about working with Alan and Gallant Knight Games. I loved Tiny Dungeons 2nd Edition and picked it up to play with my daughters. Wasn’t long before my kids were playing on their own and Alan gifted them a complete set of game books and supplement material. It was an amazing gift to them and made me want to work with him and on TinyD6 games even more! I can’t wait to begin on the first book and believe the fans will love what we do with our supplements,” said Fat Goblin Games owner Rick Hershey.
Based in South Carolina, USA, Fat Goblin Games was founded in 2011 to create Pathfinder Roleplaying Game compatible products. With a focus on high quality production values and providing a creative environment for our team of freelancers (TheFat Goblin Hoarde), Fat Goblin Games has quickly become a recognized force in the world of Third Party Publishers of not just the Pathfinder Roleplaying Game and 5th Edition Fantasy, but also supporting the vs. M Engine and releasing official products for Castle Falkenstein, originally published by R. Talsorian Games. With hundreds of support books, visual aids, campaign settings, and quality stock art, Fat Goblin Games continues to provide exciting content and fantastic worlds in which gamers can immerse themselves.
Two licensed properties are coming to Savage Worlds, an Ennie-winning game is getting an expansion, and a not-quite-Dark-Sun setting by the co-creator of Dark Sun is getting a spiritual successor for the world’s most popular role-playing game. These are all worth checking out.
With a deafening roar, Dr. Zarkov’s rocket ship, with Flash and Dale aboard, shrieks into the heavens and heads straight toward the onrushing planet with a madman at the controls!
We announced the Savage World of Flash Gordon™ at Gen Con in 2015, and now it’s here! Drawing inspiration from Alex Raymond’s original strips, the serials, AND the 1980 movie starring Sam J. Jones and Max von Sydow, this is far more than just a game, this is a definitive resource for all Flash Gordon’s adventures!
AND NOW…it includes a foreword by none other than Sam J “Flash Gordon” Jones himself! See the link here for more details!
Author Scott Woodard dug deep into the history of this genre-defining series, bringing every corner of the setting to vibrant life. Heroes can foment rebellion in Mingo City, marvel at the tree-cities of Prince Barin’s Arboria, bake in Volcano World’s Land of the Dead, and shiver in Frigia or the cruel Ice Kingdom of Naquk.
At the beginning of each session, the players are given the Cliffhanger token. When the group decides to use it, they flip it over to the CLIFFHANGER side! Everyone gets a reward of some kind–such as drawing or refilling their Bennies, or gaining Conviction (more below!). But then the situation goes from the proverbial frying pan into the fire in some way!
We’ll provide a print and play Cliffhanger token online, but those of you backing the Collector’s Edition Box get this amazing, polished brass version, designed by the always amazing, spaceship lovin’, three-time Hugo Award™ winning artist, Cheyenne Wright!
This is the design for the 4″ long, polished brass Cliffhanger token that comes *only* in the Collector’s Box! We’ll have photos as soon as we get our production samples!
Once the Cliffhanger is in play, the GM either decides what happens based on the circumstances, or better yet, lets the players choose from a number of options…and we even have cards for them! They’re print and play now, but keep watching the skies and we’ll see what happens, heroes!
Three sample Cliffhanger cards…the symbols on the upper right tell the group what they get for taking on the Cliffhanger!
Example: Flash, Dale, Hans, and Thun battle Ming’s soldiers on the streets of Mingo City. Hans is out of Bennies, so another shot from the enemy’s atom pistol will spell his doom! Hans’ player calls for a Cliffhanger. The other players agree and they choose “Out of the Frying Pan!”
The GM tells everyone to take five while she sets up the new scene. She decides one of Ming’s soldiers has thrown a grenade that cracks open the city streets. The heroes plunge into the sewers below, straight into the lair of an angry gocko and the cave men who worship it!
The GM narrates: “Flash and his companions had Ming’s minions on the run! Little did they know a new terror lurked beneath their very feet!”
It’s from Pinnacle, the publisher of Savage Worlds, so the setting will fit the game as well as it can because it’s an official Flash Gordon product using a system that feels ready-made for it.
Larry is a big fan of Savage Worlds and when we approached him about doing an updated MHI roleplaying game, he immediately wanted to use one of his favorite rulesets, so that’s what we did!
Gallant Knight Games has experience working in Savage Worlds, and we’ve enlisted the help of the lead writer on the previous MHI roleplaying game Steve S. Long!
Using the rules in the book, you’ll be able to play a variety of teams in the MHI Universe, including the titular team: Monster Hunter International.
Our goal is to fund a 200ish page softcover roleplaying game book for Savage Worlds. Like all Savage Worlds licensees, you’ll need Savage Worlds core rulebook to play the game.”
Flash Gordon and Monster Hunter International are both licensed settings for the Savage Worlds RPG and, while not exactly one-for-one the same (sci-fi pulp versus urban fantasy), they’re still going head-to-head and I’m curious to see the market reacts to them. As with Flash above, the setup for this novel series is ideal for translation to Savage Worlds – You’re a monster hunter… GO! HUNT! MONSTERS!
Add to that, one of the stretch goals is to get the novelist behind Monster Hunter International to create a special adventure for the book and this is a winner.
“Sixth Stretch Goal at $80,000 – A special adventure, written by Larry Correia himself will be added to the corebook!”
The Aventuria Compendium and the Aventuria Armory broaden the setting of Aventuria by introducing new character professions and dozens of essential pieces of equipment. Explore new paths to heroism in Aventuria with the first major rules supplements for The Dark Eye!”
The Dark Eye won a 2017 Silver Ennie Award for best setting (Dark Eye – Aventuria Almanac) and this Kickstarter expands on the game. Want to give this game a sh0t? Click here to get the free preview of the game.
“A totally new Player Rulebook from one of the co-creators of 5E for the most brutal fantasy RPG out there.
In 2014, Tim Brown, co-creator of the Dark Sun campaing setting, released Dragon Kings through a very successful Kickstarter campaign and to much acclaim, with rulesets for Pathfinder, Savage Worlds, and 13th Age.
Dragon Kings showed us a ruthless and extremely dangerous world, with exotic races of humanoids and non-humanoids that depart from more traditional roleplaying games paradigms.
Khitus, the setting where Dragon Kings is located, is a world that is slowly dying. Its forest becoming deserts due to dreadful influences on the planet that are draining its natural resources.
With magic that takes a dreadful toll on those who use it, psionics are awakening. Races of long ago mindless insects are evolving and expanding, with a thirst for conquest that threatens the entire planet. Lizardmen become cleverer by the day.
The world is changing as it dies, and only strong heroes have a chance to slow down or halt its demise.
Dragon Kings is a departure from more traditional fantasy settings, and has a darker and more exotic edge to it.
Add to this the intensity of the world and the new classes that it presented, and it’s impossible not to appreciate the vast potential and richness of this game.
The gorgeous art, the amazing cartography – Dragon Kings really stood high among the best and most innovative RPGs.
To achieve that, we worked with the talented Chris Sims, one of fifth edition’s developers, and someone with more years of experience in the industry than politeness allows us to mention.
The Player’s Rulebook will contain races, class information, and more. It’s a book for Dragon Kings fans and fifth-edition gamers.
We expect the Player’s Rulebook to contain more than 20,000 words of text when it funds, with more content added as we hit stretch goals.
This Player’s Rulebook will be available both in black-and-white and color, and both soft and hard cover. That way everyone will be able to choose the edition that suits you best.”
“Dark Sun is Dark Sun, and I’m proud of it. If someone would give me the keys and let me drive Dark Sun again I would be happy to do so. I’m creating Dragon Kings to satisfy that creative ‘jones.’ Dragon Kings will share many of the same themes, but will also be its own, unique universe. Honestly, this gives me an opportunity to move in creative directions that just weren’t open to me before, and that’s pretty exciting.”
The setting already exists for Pathfinder, Savage Worlds, and 13th Age and, with Tim Brown involved, this offering will go a long way towards filling in for a much loved 5e setting.
Also, co-publisher Battlefield Press International has a campaign going for a fantasy prose anthology, The Awakened III Anthology, featuring the likes of Ed Greenwood, Darrin Drader, Darren W. Pearce, and more. Check it out here.