INSIDE (コンピュータゲーム)
脚注・出典（参考文献）

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1 2  “Inside, Overwatch & Firewatch lead GDC 2017 Choice Awards nominees”. Gamasutra (4 January 2017). 4 January 2017閲覧。
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1 2 3  Samit Sarkar. “Inside, upcoming game from Limbo developer Playdead, delayed past 'early 2015'”. Polygon. 2016年1月11日閲覧。
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1 2 3  Sliva, Marty (June 13, 2016). “E3 2016: Inside is Super Limbo in the Best Possible Way”. IGN. June 13, 2016閲覧。
↑  Hillard, Kyle (June 29, 2016). “How To Find All Of Inside’s Hidden Rooms And The Alternate Ending”. Game Informer. July 12, 2016時点のオリジナルよりアーカイブ。July 8, 2016閲覧。
1 2  Tamburro, Paul (July 6, 2016). “Inside’s Ending and Why it Puts Other Video Games to Shame”. CraveOnline. March 16, 2018時点のオリジナルよりアーカイブ。July 11, 2016閲覧。
↑  “Huddle up!: Making the [SPOILER] of 'INSIDE'”.  Game Developers Conference. November 6, 2017時点のオリジナルよりアーカイブ。19 December 2016閲覧。
↑  “Making The [Spoiler] Of INSIDE” (英語). Game Anim (2018年2月6日). 2019年8月31日閲覧。
1 2 3 4 5  Matulef, Jeffrey (July 8, 2016). “What's going on at the end of Inside?”. Eurogamer. July 11, 2016閲覧。
↑  Tamburro, Paul (July 1, 2016). “Inside’s Ending Explained: Our Theory On the Limbo Sequel’s Brain-Bending Conclusion”. CraveOnline. March 5, 2018時点のオリジナルよりアーカイブ。July 11, 2016閲覧。
1 2  Klepek, Patrick (July 13, 2016). “The Wild Theories Behind Inside's Secret Ending”. Kotaku. January 24, 2017閲覧。
↑  PC Gamer Staff (July 11, 2016). “Inside's weirdest moments and bizarre ending: a spoiler discussion”. PC Gamer. January 24, 2017閲覧。
1 2 3  Philip Kollar. “Inside is the next game from Limbo creators Playdead Studios”. Polygon. 2016年1月11日閲覧。
1 2 3 4  Andrew Goldfarb (July 27, 2012). “Limbo Follow-Up Project 2 is ‘At Least 2 Years Away’”. IGN. 2016年1月11日閲覧。
1 2 3 4  Andrew Goldfarb (October 28, 2011). “Limbo Follow-Up Will be 'More Crazy'”. IGN. 2016年1月11日閲覧。
↑  “Playdead's Project 2 uses Unity, may share 'ideas' with Limbo”. engadget.com. 2016年6月28日閲覧。
↑  Goldfarb, Andrew (July 27, 2012). “Limbo Follow-Up Project 2 is ‘At Least 2 Years Away’”. ign.com. 2016年1月11日閲覧。
↑  Rignall, Jaz (June 28, 2016). “Inside Xbox One Review: Brilliant and Compelling”. usgamer.net. 2016年8月16日閲覧。
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↑  Vigild, THOMAS (December 21, 2011). “Her er fremtidens danske spil (Here is the future Danish games)” (デンマーク語). Politiken. October 23, 2012時点のオリジナルよりアーカイブ。June 13, 2012閲覧。 “"Den største samlede støtte kommer dog fra Det Danske Filminstitut, der i år har støttet syv større spil heriblandt den dystre sjælelige efterfølger med arbejdstitlen 'Project 2' til det prisbelønnede 'LIMBO' instrueret af Arnt Jensen fra udvikleren PLAYDEAD." ("The largest total support comes from the Danish Film Institute, which this year has supported seven major games including the bleak spiritual sequel with the working title 'Project 2' to the award winning 'LIMBO' directed by Arnt Jensen Developer PLAY DEAD.")”
↑  Harman, Stace (June 14, 2012). “Playdead’s Limbo follow-up, new details and concept art”. VG247. August 28, 2016閲覧。
↑  Rose, Mike (August 25, 2011). “Limbo Developer Playdead Using Unity Engine For Next Title”. Gamasutra. May 12, 2015閲覧。
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↑  Carter, Chris (June 5, 2015). “Limbo developer's follow-up 'Inside' sees a delay”.  Destructoid. June 5, 2015閲覧。
↑  Brandin Tyrrel (August 14, 2015). “Limbo Followup Inside Playable at Xbox PAX Event”. IGN. 2016年1月11日閲覧。
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↑  Nunneley, Stephany (August 3, 2016). “Playdead’s Inside has a date with PlayStation 4 at the end of this month”. VG247. August 3, 2016閲覧。
↑  Paget, Mat (23 August 2016). “PS4 Owners Can Now Play Critically Acclaimed Game Inside”. GameSpot. 23 August 2016閲覧。
↑  Devore, Jordan (December 11, 2017). “Playdead is bringing Inside to iOS on Friday”. Destructoid. December 12, 2017閲覧。
↑  Webster, Andrew (December 15, 2017). “The dark, unsettling adventure Inside is now on the iPhone”. The Verge. December 15, 2017閲覧。
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↑  McWhertor, Michael (December 12, 2019). “The mystery of Inside’s $375 limited edition by RealDoll revealed”. Polygon. December 12, 2019閲覧。
1 2 3  Broomhall, John (July 23, 2015). “Heard About: How Playdead used a real human skull for Inside's audio”. Develop. June 14, 2016閲覧。
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↑  Hamilton, Kirk (June 13, 2016). “The Limbo Crew's New Game INSIDE Is Utterly Fantastic”. Kotaku. June 13, 2016閲覧。
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