stanford-oval/wikipedia huggingface dataset:
Monte del Forno

| Monte del Forno |
| --- | --- |
Monte del Forno (centre-right) from the north side
Titik tertinggi
Ketinggian: 3.214 m (10.545 ft)
Puncak: 446 m (1.463 ft)
Puncak induk: Monte Disgrazia
Masuk dalam daftar: Alpine mountains above 3000 m
Koordinat: 46°20′18″N 9°43′29″E﻿ / ﻿46.33833°N 9.72472°E﻿ / 46.33833; 9.72472 
Geografi
Monte del FornoLocation in the Alps
Letak: Graubünden, Switzerland / Lombardy, Italy
Pegunungan: Bregaglia Range
Monte del Forno adalah sebuah gunung di Pegunungan Bregaglia (Pegunungan Alpen), yang terletak di perbatasan antara Italia dan Swiss. Di sisi baratnya, gunung ini menghadap ke Gletser Forno.
Pranala luar

Monte del Forno on Hikr
Senecio barbarae

| Senecio barbarae |
| --- | --- |

Klasifikasi ilmiah
Kerajaan:: Plantae
Klad:: Tracheophyta
Klad:: Angiospermae
Klad:: Eudikotil
Klad:: Asterid
Ordo:: Asterales
Famili:: Asteraceae
Genus:: Senecio
Spesies:: Senecio barbarae
Nama binomial
Senecio barbarae Cabrera

Senecio barbarae adalah spesies tumbuhan yang tergolong ke dalam famili Asteraceae. Spesies ini juga merupakan bagian dari ordo Asterales. Spesies Senecio barbarae sendiri merupakan bagian dari genus Senecio. Nama ilmiah dari spesies ini pertama kali diterbitkan oleh Cabrera.
Sonamoo

| Sonamoo  소나무 |
| --- | --- |
 Sonamoo pada September 2016  Dari kiri ke kanan: Su Min, High.D, Min Jae, D.ana, Eui Jin, New Sun dan Na Hyun
Latar belakang
Asal:  Seoul, South Korea
Genre:  K-pop
Tahun aktif:  2014-sekarang
Label:  TS Entertainment
Artis terkait: The Unit
Situs web:  tsenter.co.kr/sonamoo Diarsipkan 2017-12-14 di Wayback Machine.

Anggota:  Sumin  Minjae  D.ana  Nahyun  Euijin  High.D  NewSun
Sonamoo (Hangul: 소나무; digayakan sebagai SONAMOO, lit. Pohon pinus) adalah grup musik asal Korea Selatan di bawah naungan TS Entertainment. Penggemar mereka disebut Solbangul (Hangul: 솔방울) yang berarti kerucut pinus. Pada 29 Desember 2014, Sonamoo secara resmi debut dengan EP "Deja Vu". Grup ini beranggotakan Sumin, Minjae, D.ana, Nahyun, Euijin, High.D, dan NewSun.
Karier > 2014-2015: Debut dengan Deja Vu dan Cushion

Pada 29 Desember 2014, Sonamoo resmi debut dengan merilis EP "Deja Vu" dan mengadakan debut showcase. Mini album pertama mereka menduduki posisi pertama di Gaon's weekly Album Chart. Setelah itu, mereka mempromosikan "Just Go" mulai 25 Februari 2015 sebagai single kedua dari album debut mereka.
Pada 20 Juli 2015, Sonamoo merilis mini-album kedua mereka Cushion. Lagu utama dari mini-album ini diciptakan oleh EastWest dan ₩uNo, yang dikenal sebagai mantan anggota Speed, Taewoon. D.ana dan NewSun juga ikut berkontribusi dalam menulis lirik rap untuk dua lagu "Deep" dan "Let's Make A Movie". Pada 1 September 2015, mereka melanjutkan promosi Cushion dengan menampilkan lagu "Round N Round" sebagai single kedua dari album itu.
Karier > 2016–sekarang: I Like U Too Much, I Think I Love U dan Happy Box Project

Pada 29 Juni 2016, Sonamoo merilis EP ke-tiga mereka, I Like U Too Much. Album ini memperlihatkan sisi baru grup ini yang lebih ceria dibandingkan konsep debut yang mereka sebut sendiri sebagai konsep yang "suram". Mereka juga menyatakan bahwa Girls' Generation adalah inspirasi untuk album ini.
Pada 9 Januari 2017, grup ini merilis album single pertama I Think I Love U. Lagu utama dalam album ini merupakan lagu bergenre dance yang ceria. Lagu ini diciptakan oleh pencipta lagu terkenal Shin Hyuk, yang sebelumnya pernah bekerja sama dengan SHINee dan EXO.
Pada 27 Juli, TS Entertainment merilis teaser untuk Happy Box Project dan mengungkapkan bahwa mereka akan merilis tiga single dalam waktu beberapa bulan. Single pertama "Friday Night" dirilis pada 14 Agustus. Bagian rap ditulis oleh NewSun.
Salah satu anggota Sonamoo, Euijin, dikonfirmasi sebagai kontestan acara survival The unit: idol rebooting project, yang ditayangkan pertama kali pada 28 Oktober 2017. Pada 6 November, Sonamoo melanjutkan Happy Box Project mereka dengan merilis single "I (Knew It)". Lagu ini bergenre medium tempo dance yang disusun oleh pencipta lagu e.one, yang sebelumnya pernah bekerja sama dengan Wonder Girls.
Anggota

Sumin (수민) – Leader, sub-vocal
Minjae (민재) – Main vocal
D. ana (디애나) – Rap
Nahyun (나현) – Sub-vocal
Euijin (의진) – Dance, lead vocal
Tinggi.D (하이디) – Main vocal
NewSun (뉴썬) – Rap
Diskografi > Extended plays (EP)

| Judul | Rincian Album | Posisi puncak> KOR   | Penjualan |
| --- | --- | --- | --- |
| Deja Vu |  Rilis: Desember 29, 2014  Label: TS Entertainment, LOEN Entertainment  Format: CD, digital download | 1 |  KOR: 4,260+ |
| Cushion |  Rilis: 20 Juli 2015  Label: TS Entertainment, LOEN Entertainment  Format: CD, digital download | 7 |  KOR: 4,196+ |
| I Like U Too Much |  Rilis: 29 Juni 2016  Label: TS Entertainment, LOEN Entertainment  Format: CD, digital download | 7 |  KOR: level 4,387+ |
Diskografi > Album single

| Judul | Rincian Album | Posisi puncak> KOR  | Penjualan |
| --- | --- | --- | --- |
| I Think I Love U |  Rilis: 9 Januari 2017  Label: TS Entertainment, LOEN Entertainment  Format: CD, digital download | 13 |  KOR: 4,018+ |
Diskografi > Single

| Judul | Tahun | Puncak grafik posisi> KOR   | Penjualan  (DL) | Album |
| --- | --- | --- | --- | --- |
| "Deja Vu" | 2014 | — |  KOR: 10,474 | Deja Vu |
| "Cushion" | 2015 | — |  KOR: 15,837 | Cushion |
| "I Like U Too Much" (넘나 좋은 것) | 2016 | 157 |  KOR: 23,413 | I Like U Too Much |
| "I Think I Love U?" (나 너 좋아해?) | 2017 | — | — | I Think I Love U? |
| "Friday Night" (금요일밤) | 2017 | — | — | Non-album singles |
| "I (Knew It)" | 2017 | — | — | Non-album singles |
"—" menunjukkan perilisan yang tidak atau tidak dirilis di wilayah itu.
Diskografi > OST

| Judul | Tahun | Posisi puncak> KOR  | Penjualan  (DL) | Album |
| --- | --- | --- | --- | --- |
| "First Kiss" | 2016 | — | — | The Miracle OST |
Diskografi > Video musik

| Tahun | Judul | Direktur |
| --- | --- | --- |
| 2014 | "Deja Vu" | Tidak diketahui |
| 2015 | "Just Go" | Tidak diketahui |
| 2015 | "Cushion" | Tidak diketahui |
| 2016 | "I Like U Too Much" | Tidak diketahui |
| 2016 | "First Kiss" | Tidak diketahui |
| 2017 | "I Think I Love You" | Tidak diketahui |
| 2017 | "Friday Night" | Tidak diketahui |
| 2017 | "I (Knew It)" | Tidak diketahui |
Filmografi > Acara Televisi

| Tahun | Judul | Jaringan |
| --- | --- | --- |
| 2015 | SONAMOO's Pet House | SBS MTV |
| 2015 | 2015 SONAMOO | Naver TVcast |
| 2015 | Battle SONAMOO | V Live |
Penghargaan dan Nominasi > Soribada K-Music Awards

| Tahun | Kategori | Penerima | Hasil |
| --- | --- | --- | --- |
| 2017 |  New Korean Wave Music Star Award | SONAMOO | Menang |
Pranala luar

Situs web resmi
Colin Bell

| 0 | 1 | 2 | 3 |
| --- | --- | --- | --- |
 Bell pada 1969
Informasi pribadi
Tanggal lahir:  (1946-02-26)26 Februari 1946
Tempat lahir:  Hesleden, Inggris
Tanggal meninggal:  5 Januari 2021(2021-01-05) (umur 74)
Tinggi:  6 ft 0 in (1,83 m)
Posisi bermain:  Gelandang
Karier junior
:  Horden Colliery Welfare Juniors
Karier senior*
| Tahun |  Tim |  Tampil |  (Gol) |
| 1963–1966 |  Bury |  82 |  (25) |
| 1966–1979 |  Manchester City |  394 |  (117) |
| 1980 |  San Jose Earthquakes |  5 |  (0) |
| Total |   |  481 |  (142) |
Tim nasional
| 1968 |  Inggris U-23 |  2 |  (1) |
| 1968–1975 |  Inggris |  48 |  (9) |
| 1970–1974 |  The Football League XI |  4 |  (1) |
 * Penampilan dan gol di klub senior hanya dihitung dari liga domestik
Colin Bell MBE (26 Februari 1946 – 5 Januari 2021
) adalah mantan pemain sepak bola dari Inggris yang lahir di Hesleden, County Durham, Inggris. Dijuluki "The King of the Kippax" dan "Nijinsky". Bell bermain sebagai gelandang dan secara luas dianggap sebagai salah satu pemain terbaik Manchester City. Dia adalah bagian dari trio terkenal pada akhir 1960-an dan awal 1970-an selain Francis Lee dan Mike Summerbee.
Rujukan

1 2  Colin Bell: Reluctant Hero, p. 19 & p. 20.
↑  Colin Bell. Romford: A&BC. hlm. 93.
↑  Matthews, Tony (2013). Manchester City Player by Player. Amberley Publishing. ISBN 978-1445617251.
↑  Conn, David (2012). Richer Than God: Manchester City, Modern Football and Growing Up. Quercus. ISBN 978-0857386809.
↑  Culley, Jon (25 Januari 1994). "Where are they now?: Colin Bell". The Independent. Diakses tanggal 23 Oktober 2019.
↑  Ferris, Ken (2013). Football Fanatic: A Record Breaking Journey Through English Football. Mainstream Digital. ISBN 978-1780578019.
| Pengawasan otoritas  |
| --- | --- |
Umum:  VIAF 1  WorldCat (via VIAF) 
Perpustakaan nasional:  Amerika Serikat 
Lain-lain:  Faceted Application of Subject Terminology
Puncak Habibie Palabuhanratu

Bukit Habibie Palabuhanratu atau bisa juga disebut Puncak Habibie Palabuhanratu adalah salahsatu bukit yang terletak dideretan Teluk Palabuhanratu dikawasan Kota Palabuhanratu, Jawa Barat, Indonesia.
Penamaan

Dinamakan Bukit Habibie karena konon katanya Bapak Habibie memiliki villa disini.
No Promises (album Carla Bruni)

No Promises adalah album kedua penyanyi-pengarang lagu Italia-Prancis Carla Bruni. Album ini dirilis bulan Januari 2007. Jika album perdana Bruni, Quelqu'un m'a dit, dinyanyikan dalam bahasa Prancis; album ini dinyanyikan dalam bahasa Inggris. Semua lagu di album ini diadaptasi oleh Bruni dari puisi-puisi karya penulis lama.
Daftar lagu

| # | Judul | Lirik | Musik |
| --- | --- | --- | --- |
| 1. | "Those Dancing Days Are Gone" | W. B. Yeats | Bruni |
| 2. | "Before the World Was Made" | W. B. Yeats | Bruni |
| 3. | "Lady Weeping at the Crossroads" | W. H. Auden | Bruni |
| 4. | "I Felt My Life With Both My Hands" | Emily Dickinson | Bruni |
| 5. | "Promises Like Pie-Crust" | Christina Rossetti | Bruni |
| 6. | "Autumn" | Walter de la Mare | Bruni |
| 7. | "If You Were Coming in the Fall" | Emily Dickinson | Bruni |
| 8. | "I Went to Heaven" | Emily Dickinson | Bruni |
| 9. | "Afternoon" | Dorothy Parker | Bruni |
| 10. | "Ballade at Thirty-Five" | Dorothy Parker | Bruni |
| 11. | "At Last the Secret Is Out" | W. H. Auden | Bruni |
| 12. | "Those Dancing Days Are Gone (alternate version)"* | W. B. Yeats | Bruni |
* Menampilkan Lou Reed. Hanya tersedia di iTunes dan Opendisc.
Manajemen siklus produk

Halaman ini berisi artikel tentang istilah yang merujuk pada pengelolaan produk desain dan produksi. Untuk istilah pemasaran (), lihat Product life cycle management (marketing).
A generic lifecycle of products
Dalam dunia industri, manajemen siklus produk / product lifecycle management (PLM) adalah proses pengelolaan seluruh siklus produk dari awal, mulai dari desain dan manufaktur sampai dengan pelayanan konsumen dan pembuangan produk tersebut. PLM mengintegrasikan orang, data, proses dan sistem bisnis dan menyediakan tulang punggung informasi produk untuk perusahaan dan perusahaan yang diperluas mereka.
History

The inspiration for the burgeoning business process now known as PLM came from American Motors Corporation (AMC). The automaker was looking for a way to speed up its product development process to compete better against its larger competitors in 1985, according to François Castaing, Vice President for Product Engineering and Development. After introducing its compact Jeep Cherokee (XJ), the vehicle that launched the modern sport utility vehicle (SUV) market, AMC began development of a new model, that later came out as the Jeep Grand Cherokee. The first part in its quest for faster product development was computer-aided design (CAD) software system that make engineers more productive. The second part in this effort was the new communication system that allowed conflicts to be resolved faster, as well as reducing costly engineering changes because all drawings and documents were in a central database. The product data management was so effective that after AMC was purchased by Chrysler, the system was expanded throughout the enterprise connecting everyone involved in designing and building products. While an early adopter of PLM technology, Chrysler was able to become the auto industry's lowest-cost producer, recording development costs that were half of the industry average by the mid-1990s.
Forms

PLM systems help organizations in coping with the increasing complexity and engineering challenges of developing new products for the global competitive markets.
Product lifecycle management (PLM) should be distinguished from 'product life cycle management (marketing)' (PLCM). PLM describes the engineering aspect of a product, from managing descriptions and properties of a product through its development and useful life; whereas, PLCM refers to the commercial management of life of a product in the business market with respect to costs and sales measures.
Product lifecycle management can be considered one of the four cornerstones of a manufacturing corporation's information technology structure. All companies need to manage communications and information with their customers (CRM-customer relationship management), their suppliers and fulfillment (SCM-supply chain), their resources within the enterprise (ERP-enterprise resource planning) and their product planning and development (PLM).
One form of PLM is called people-centric PLM. While traditional PLM tools have been deployed only on release or during the release phase, people-centric PLM targets the design phase.
As of 2009, ICT development (EU-funded PROMISE project 2004–2008) has allowed PLM to extend beyond traditional PLM and integrate sensor data and real time 'lifecycle event data' into PLM, as well as allowing this information to be made available to different players in the total lifecycle of an individual product (closing the information loop). This has resulted in the extension of PLM into closed-loop lifecycle management (CL2M).
Benefits

Documented benefits of product lifecycle management include:
Reduced time to market
Increase full price sales
Improved product quality and reliability
Reduced prototyping costs
More accurate and timely request for quote generation
Ability to quickly identify potential sales opportunities and revenue contributions
Savings through the re-use of original data
A framework for product optimization
Reduced waste
Savings through the complete integration of engineering workflows
Documentation that can assist in proving compliance for RoHS or Title 21 CFR Part 11
Ability to provide contract manufacturers with access to a centralized product record
Seasonal fluctuation management
Improved forecasting to reduce material costs
Maximize supply chain collaboration
Areas of PLM

Within PLM there are five primary areas;
Systems engineering (SE)
Product and portfolio m² (PPM)
Product design (CAx)
Manufacturing process management (MPM)
Product Data Management (PDM)
Note: While application software is not required for PLM processes, the business complexity and rate of change requires organizations execute as rapidly as possible.
Systems engineering is focused on meeting all requirements, primary meeting customer needs, and coordinating the systems design process by involving all relevant disciplines. An important aspect for life cycle management is a subset within Systems Engineering called Reliability Engineering. Product and portfolio management is focused on managing resource allocation, tracking progress vs. plan for new product development projects that are in process (or in a holding status). Portfolio management is a tool that assists management in tracking progress on new products and making trade-off decisions when allocating scarce resources.Product design is the process of creating a new product to be sold by a business to its customers. Manufacturing process management is a collection of technologies and methods used to define how products are to be manufactured. Product data management is focused on capturing and maintaining information on products and/or services through their development and useful life. Change management is an important part of PDM/PLM.
Introduction to development process

The core of PLM (product lifecycle management) is in the creation and central management of all product data and the technology used to access this information and knowledge. PLM as a discipline emerged from tools such as CAD, CAM and PDM, but can be viewed as the integration of these tools with methods, people and the processes through all stages of a product’s life. It is not just about software technology but is also a business strategy.
For simplicity the stages described are shown in a traditional sequential engineering workflow.
The exact order of event and tasks will vary according to the product and industry in question but the main processes are:
Conceive
Specification
Concept design
Design
Detailed design
Validation and analysis (simulation)
Tool design
Realize
Plan manufacturing
Manufacture
Build/Assemble
Test (quality check)
Service
Sell and deliver
Use
Maintain and support
Dispose
The major key point events are:
Order
Idea
Kickoff
Design freeze
Launch
The reality is however more complex, people and departments cannot perform their tasks in isolation and one activity cannot simply finish and the next activity start. Design is an iterative process, often designs need to be modified due to manufacturing constraints or conflicting requirements. Where a customer order fits into the time line depends on the industry type and whether the products are for example, built to order, engineered to order, or assembled to order.
Phases of product lifecycle and corresponding technologies

Many software solutions have developed to organize and integrate the different phases of a product’s lifecycle. PLM should not be seen as a single software product but a collection of software tools and working methods integrated together to address either single stages of the lifecycle or connect different tasks or manage the whole process. Some software providers cover the whole PLM range while others single niche application. Some applications can span many fields of PLM with different modules within the same data model. An overview of the fields within PLM is covered here. It should be noted however that the simple classifications do not always fit exactly, many areas overlap and many software products cover more than one area or do not fit easily into one category. It should also not be forgotten that one of the main goals of PLM is to collect knowledge that can be reused for other projects and to coordinate simultaneous concurrent development of many products. It is about business processes, people and methods as much as software application solutions. Although PLM is mainly associated with engineering tasks it also involves marketing activities such as product portfolio management (PPM), particularly with regards to new product development (NPD). There are several life-cycle models in industry to consider, but most are rather similar. What follows below is one possible life-cycle model; while it emphasizes hardware-oriented products, similar phases would describe any form of product or service, including non-technical or software-based products:
Phases of product lifecycle and corresponding technologies > Phase 1: Conceive > Imagine, specify, plan, innovate

The first stage is the definition of the product requirements based on customer, company, market and regulatory bodies’ viewpoints. From this specification, the product's major technical parameters can be defined.
In parallel, the initial concept design work is performed defining the aesthetics of the product together with its main functional aspects. Many different media are used for these processes, from pencil and paper to clay models to 3D CAID computer-aided industrial design software.
In some concepts, the investment of resources into research or analysis-of-options may be included in the conception phase – e.g. bringing the technology to a level of maturity sufficient to move to the next phase. However, life-cycle engineering is iterative. It is always possible that something doesn't work well in any phase enough to back up into a prior phase – perhaps all the way back to conception or research. There are many examples to draw from.
Phases of product lifecycle and corresponding technologies > Phase 2: Design > Describe, define, develop, test, analyze and validate

This is where the detailed design and development of the product’s form starts, progressing to prototype testing, through pilot release to full product launch. It can also involve redesign and ramp for improvement to existing products as well as planned obsolescence.
The main tool used for design and development is CAD. This can be simple 2D drawing / drafting or 3D parametric feature based solid/surface modeling. Such software includes technology such as Hybrid Modeling, Reverse Engineering, KBE (knowledge-based engineering), NDT (Nondestructive testing), Assembly construction.
This step covers many engineering disciplines including: mechanical, electrical, electronic, software (embedded), and domain-specific, such as architectural, aerospace, automotive, ... Along with the actual creation of geometry there is the analysis of the components and product assemblies. Simulation, validation and optimization tasks are carried out using CAE (computer-aided engineering) software either integrated in the CAD package or stand-alone. These are used to perform tasks such as:- Stress analysis, FEA (finite element analysis); kinematics; computational fluid dynamics (CFD); and mechanical event simulation (MES). CAQ (computer-aided quality) is used for tasks such as Dimensional tolerance (engineering) analysis.
Another task performed at this stage is the sourcing of bought out components, possibly with the aid of procurement systems.
Phases of product lifecycle and corresponding technologies > Phase 3: Realize > Manufacture, make, build, procure, produce, sell and deliver

Once the design of the product’s components is complete the method of manufacturing is defined. This includes CAD tasks such as tool design; creation of CNC Machining instructions for the product’s parts as well as tools to manufacture those parts, using integrated or separate CAM computer-aided manufacturing software. This will also involve analysis tools for process simulation for operations such as casting, molding, and die press forming.
Once the manufacturing method has been identified CPM comes into play. This involves CAPE (computer-aided production engineering) or CAP/CAPP – (production planning) tools for carrying out factory, plant and facility layout and production simulation. For example: press-line simulation; and industrial ergonomics; as well as tool selection management.
Once components are manufactured their geometrical form and size can be checked against the original CAD data with the use of computer-aided inspection equipment and software.
Parallel to the engineering tasks, sales product configuration and marketing documentation work take place. This could include transferring engineering data (geometry and part list data) to a web based sales configurator and other desktop publishing systems.
Phases of product lifecycle and corresponding technologies > Phase 4: Service > Use, operate, maintain, support, sustain, phase-out, retire, recycle and disposal

The final phase of the lifecycle involves managing of in service information. Providing customers and service engineers with support information for repair and maintenance, as well as waste management/recycling information. This involves using tools such as Maintenance, Repair and Operations Management (MRO) software.
There is an end-of-life to every product. Whether it be disposal or destruction of material objects or information, this needs to be considered since it may not be free from ramifications.