Realitas berimbuh
Catatan kaki

↑  "Hasil Pencarian - KBBI Daring". kbbi.kemdikbud.go.id. Diakses tanggal 2022-06-17.
↑  Jacko, Julie A. (2003). Handbook of Research on Ubiquitous Computing Technology for Real Time Enterprises. CRC Press. hlm. 459.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 6–8.
1 2 3 4  Azuma, Ronald T. (August 1997). "A Survey of Augmented Reality". Presence: Teleoperators and Virtual Environments. 6 (4): 355–385.
↑  Sundareswaran, V.; Wang, Kenneth; Chen, Steven; Behringer, Reinhold; McGee, Joshua; Tam, Clement; Zahorik, Pavel (2003), "3D Audio Augmented Reality: Implementation and Experiments", Proceedings of the Second IEEE and ACM International Symposium on Mixed and Augmented Reality, IEEE, hlm. 1
↑  Barfield, Woodrow (1995). Virtual Environments and Advanced Interface Design. New York: Oxford University Press.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 286.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 24.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Azuma, Ronald; Baillot, Yohan; Behringer, Reinhold; Feiner, Steven; Julier, Simon; MacIntyre, Blair (2001), "Recent Advances in Augmented Reality", IEEE Computer Graphics and Applications, IEEE, hlm. 34
↑  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 8–9.
↑  Jacko, Julie A. (2003). Handbook of Research on Ubiquitous Computing Technology for Real Time Enterprises. CRC Press. hlm. 258–259.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 51.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Jacko, Julie A. (2003). Handbook of Research on Ubiquitous Computing Technology for Real Time Enterprises. CRC Press. hlm. 454.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 94-95.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 251.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Azuma, Ronald; Baillot, Yohan; Behringer, Reinhold; Feiner, Steven; Julier, Simon; MacIntyre, Blair (2001), "Recent Advances in Augmented Reality", IEEE Computer Graphics and Applications, IEEE, hlm. 35
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 27.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
1 2  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 10–11.
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 239.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 290-292.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Azuma, Ronald; Baillot, Yohan; Behringer, Reinhold; Feiner, Steven; Julier, Simon; MacIntyre, Blair (2001), "Recent Advances in Augmented Reality", IEEE Computer Graphics and Applications, IEEE, hlm. 40
↑  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 11–13.
↑  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 13.
↑  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 13–14.
↑  Haller, Michael (2007). Emerging Technologies of  Augmented Reality: Interfaces and Design. London: Idea Group Publishing. hlm. 238.  Parameter |coauthors= yang tidak diketahui mengabaikan (|author= yang disarankan) (bantuan)
↑  Vallino, James R. (April 1998). "Interactive Augmented Reality". Rochester, New York: University of Rochester: 14.