Luettelo pelimoottoreista

| ShiVa | C++ | Lua | Kyllä | 3D | Windows, OS X, Linux, iOS, Android, Windows Phone, BlackBerry, PlayStation 3, PlayStation 4, Wii, Xbox 360, Xbox One, WebGL | Prince of Persia 2: The Shadow and the Flame (Mobile remake) | kaupallinen |  |
| Sierra's Creative Interpreter (SCI) |  |  | Kyllä | 2D | Amiga, Atari ST, Macintosh, PC-9801, IBM PC |  | kaupallinen |  |
| Silent Storm engine |  |  | Ei | 3D | Windows | Silent Storm, Night Watch, Hammer & Sickle, Day Watch | kaupallinen | Used for turn-based tactics games |
| Sith |  | COG | Ei | 3D | Windows | Star Wars Jedi Knight: Dark Forces II | kaupallinen | Used as the basis of the GrimE engine |
| Source | C++ | Squirrel, Lua | Kyllä | 3D | Windows, OS X, Linux, PlayStation 3, Xbox, Xbox 360, Android | Half-Life 2, Counter-Strike: Source, Left 4 Dead | kaupallinen | Ohjelmistokehityspaketti useiden moottoria käyttävien pelien mukana |
| Source 2 | C++ | Lua | Kyllä | 3D | Windows, OS X, Linux | Dota 2 | kaupallinen | Ensimmäinen moottoria käyttävä peli Dota 2 on käännetty aiemmasta versiosta |
| Spring | C++ | C, C++, Java/JVM, Lua, Python | Kyllä | 3D | Windows, Linux, OS X | Balanced Annihilation, Zero-K | GPL | RTS, simulated events, OpenGL |
| Starling Framework | ActionScript |  | Kyllä | 2D | Windows, OS X, GNU/Linux, iOS, Android | Angry Birds Friends, Incredipede | BSD Simplified | Recreates the traditional Flash display list architecture on accelerated graphics hardware |
| Stencyl | Haxe |  | Kyllä | 2D | Linux, OS X, Windows |  | kaupallinen |  |
| StepMania | C++ | Lua | Kyllä | 3D | Cross-platform | In the Groove, Pump It Up Pro, Pump It Up Infinity | MIT | rytmipeleihin |
| Stratagus | C | Lua | Kyllä | 2D | Linux | Bos Wars | GPL | strategiapeleihin |
| SunBurn XNA |  |  | Ei | 3D | Xbox Live | AvaGlide | kaupallinen |  |
| Three.js | JavaScript | JavaScript | Kyllä | 3D, 2D | HTML5, Windows, Linux, OS X, iOS, Android |  | MIT |  |
| TOSHI |  |  | Kyllä | 3D | Windows, Nintendo GameCube, Game Boy Advance, Nintendo DS, Wii, PlayStation 2, Xbox | Jurassic Park: Operation Genesis, Nicktoons Unite!, Barnyard, El Tigre: The Adventures of Manny Rivera, de Blob, Marvel Super Hero Squad | kaupallinen |  |
| Truevision3D | Visual Basic, C++ |  | Ei | 3D | Windows |  | kaupallinen |  |
| Torque3D | C++ | TorqueScript | Kyllä | 3D | Windows, Linux, OS X | Marble Blast Gold, ThinkTanks, Tribes 2, Villagers and Heroes, Blockland | MIT | Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language |
| Turbulenz | TypeScript | JavaScript | Kyllä | 2D, 3D | HTML5, iOS, Android | Polycraft, Save the Day, Score Rush | MIT |  |
| UbiArt Framework |  |  | Kyllä | 2.5D | Cross-platform | Rayman Origins, Rayman Legends, Child of Light, Valiant Hearts: The Great War | kaupallinen |  |
| Unigine | C++ | UnigineScript | Kyllä | 3D | Windows, Linux, OS X, PlayStation 3, Android, iOS |  | kaupallinen |  |
| Unity | C, C++, C# | Mono, UnityScript ("also known as JavaScript for Unity"), C#, Boo, Cg, HLSL | Kyllä | 2D, 3D | Windows, OS X, Linux Xbox 360, Xbox One, Wii U, New 3DS, PlayStation 4, PlayStation Vita, Windows Phone, iOS, Android, BlackBerry 10, Tizen, Unity Web Player, Windows Store, WebGL, Oculus Rift, Gear VR, Android TV, Samsung Smart TV |  | kaupallinen |  |
| Unreal Engine | C++, C#, Assembly | GLSL, Cg, HLSL, UnrealScript | Kyllä | 3D | Cross-platform |  | kaupallinen | UnrealScript was removed in version 4 |
| V-Play Game Engine | C++ | QML, JavaScript | Kyllä | 2D | iOS, Android, Windows, OS X |  | kaupallinen | Rakennettu Qt-kehitysympäristön päälle |
| Vengeance Engine | C++ |  | Ei | 3D | Windows | Tribes: Vengeance, SWAT 4 | kaupallinen | Perustuu Unreal Engine versioon 2/2.5 |
| Vicious Engine | Lang | Script | Kyllä | 3D | Nintendo GameCube, Wii, WiiWare, Xbox, Xbox 360, Xbox Live Arcade, PlayStation 2, PlayStation Portable, PlayStation Network, Windows |  | kaupallinen |  |
| Virtools |  |  | Kyllä | 3D |  | Ballance | kaupallinen | Used for game prototyping and rapid development |
| Vision | Lang | Script | Kyllä | 3D | Windows, Xbox 360, PlayStation 3, Wii, Wii U, iOS, Android, PlayStation Vita, IE6 and up, Firefox 2.0 and up, Google Chrome, Opera 9 and up |  | kaupallinen |  |
| Visual3D Game Engine | C#/.NET |  | Kyllä | 3D | Windows, Xbox 360 |  | kaupallinen | Commercial successor to open-source RealmForge engine |
| Visual Pinball | C++ | VBScript | Ei | 3D | Windows |  | MAME-like pre-0.172, BSD, GPL |  |
| VRAGE | C# |  | Kyllä | 3D | Windows, Xbox One | Miner Wars 2081, Space Engineers | kaupallinen | lähdekoodi julkaistu kaupallisella lisenssillä |
| Wintermute Engine |  | C-like syntax | Ei | 2.5D | Windows |  | Donationware, MIT, LGPL | Lite version lacks 3D Actor function |
| World Builder |  |  | Ei | 2D | System 3 |  | Freeware |  |
| WorldForge | C++ | Lua (client), Python (server) | Kyllä | 3D |  |  | GPL | MMORPG framework made of libraries, server, client, media |
| X-Ray Engine |  |  | Ei | 3D | Windows | S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat | kaupallinen |  |
| XnGine |  |  | Ei | 3D | DOS | The Terminator: Future Shock, The Terminator: SkyNET, TES 2: Daggerfall, TES Legends: Battlespire, TES Adventures: Redguard | kaupallinen |  |
| Zest3D | ActionScript 3, C++ | Lua | Kyllä | 3D | Web, Windows, Linux, OS X, Android, iOS, BlackBerry |  | Boost |  |
| Zillions of Games |  | Zillions Rules | Ei | 2D | Windows |  | kaupallinen |  |
| Nimi | Pääasiallinen Ohjelmointikieli | Komentosarjakieli | Alustariippumattomuus | 2D/3D suuntautunut | Alusta | Huomattavia pelejä | Lisenssi | Viitteitä ja huomioita |
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