Luettelo pelimoottoreista

Tämä on luettelo pelimoottoreista.
| Nimi | Pääasiallinen Ohjelmointikieli | Komentosarjakieli | Alustariippumattomuus | 2D/3D suuntautunut | Alusta | Huomattavia pelejä | Lisenssi (avoin/kaupallinen) | Viitteitä ja huomioita |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 4A Engine |  |  | Kyllä | 3D | Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Metro 2033, Metro: Last Light | kaupallinen |  |
| A-Frame (VR) | HTML, JavaScript | JavaScript | Kyllä | 3D | Cross-platform | A-Painter | MIT | Open source Entity component system WebVR framework |
| Adventure Game Interpreter |  | C-tyylinen | Kyllä | 2D | DOS, Apple SOS, ProDOS, Classic Mac OS, Atari TOS |  | kaupallinen |  |
| Adventure Game Studio | C++ | AGSScript | Kyllä | 2D | Windows, Linux | Chzo Mythos, The Blackwell Series | Artistic 2.0 | Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games |
| Alamo |  |  | Kyllä | 3D | Windows, OS X, Xbox 360 | Star Wars: Empire at War, Star Wars: Empire at War: Forces of Corruption, Universe at War: Earth Assault | kaupallinen |  |
| Aleph One | C++ | Lua, Marathon markup language | Kyllä | 2.5D | Windows, Linux, OS X | Aleph One (Marathon remake) | GPL | FPS engine |
| Allegro | C | Ada, C++, C#, D, Lisp, Lua, Mercury, Pascal, Perl, Python, Scheme | Kyllä | 2D | Windows, Linux, OS X, iOS, Android, Raspberry Pi, DOS | Factorio | zlib | Graphics, audio, input |
| Antiryad Gx |  | C, C++, Gel | Kyllä | 3D | Windows, Mac OS, Linux, iOS, Android, AmigaOS, AROS, MorphOS, NACL |  | kaupallinen |  |
| Anura | C++ |  | Kyllä | 2D | Windows, Linux, OS X, iOS, Android, BlackBerry 10 | Frogatto & Friends | zlib | [lähde? ] |
| Anvil | C++, C# |  | Kyllä | 3D | Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One |  | kaupallinen |  |
| App Game Kit | C++, BASIC | C++, AGK BASIC | Kyllä | 2D, 3D | Windows, Mac, iOS, Android, HTML5, Raspberry Pi | Echoes, Driving Test Success Apps, Squashies | kaupallinen |  |
| Ardor3D | Java |  | Kyllä | 3D | Cross-platform |  | zlib | Fork of jMonkeyEngine 2.0 |
| Aurora toolset | C++ | NWScript | Ei | 3D | Windows | Neverwinter Nights | kaupallinen |  |
| BigWorld |  | Python | Kyllä | 3D | Windows, Linux, Xbox 360, PlayStation 3 |  | kaupallinen |  |
| Blend4Web | JavaScript, Python, C, C++ | JavaScript | Kyllä | 3D | WebGL, Windows, Linux, OS X, iOS, Android | Experience Curiosity, Petigor's Tale, Back to the Middle Ages | GPLv3 tai kaupallinen | Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender |
| Blender Game Engine | C, C++ | Python | Kyllä | 2D, 3D | Windows, Linux, OS X, Solaris | Yo Frankie!, Sintel The Game, ColorCube | GPL | 2D/3D game engine packaged in a 3D modeler with integrated Bullet physics library |
| Bork3D Game Engine | C++ |  | Kyllä | 3D | IOS, OS X, Windows |  | kaupallinen |  |
| BRender |  |  | Kyllä | 3D | Windows, DOS, PlayStation | Carmageddon, FX Fighter, I-War (Independence War). | kaupallinen |  |
| Build engine | C |  | Kyllä | 2.5D | Windows, Linux, OS X, DOS | Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage | vapaa ei-kaupalliseen käyttöön | FPS engine; 2.5D, 2D grid base geometry |
| Buildbox | C++ |  | Kyllä | 2D | Windows, OS X, iOS, Android | Ball Jump, Sky, The Line Zen, Phases | kaupallinen | Drag and drop game builder without scripting |
| C4 Engine |  |  | Kyllä | 3D | PlayStation 4, PlayStation 3, Windows, OS X, Linux, iOS |  | kaupallinen | Lopetettu |
| Cafu Engine | C++ | Lua | Kyllä | 3D | Windows, Linux, OS X |  | GPL tai kaupallinen | Includes map editor and networking |
| Chrome Engine | C++ |  | Kyllä | 3D | Windows, Linux, PlayStation 4, Xbox One | Dead Island, Dying Light | kaupallinen |  |
| ClanLib | C++ |  | Kyllä | 2.5D | Windows, Linux, OS X |  | zlib |  |
| Clausewitz | C++ |  | Kyllä | 3D | Windows, OS X, Linux |  | kaupallinen |  |
| Clickteam Fusion |  |  | Kyllä | 2D | Windows, iOS, Android, HTML5, Adobe Flash | Five Nights at Freddy's | kaupallinen |  |
| Cocos2d, Cocos2d-x, Cocos2d-html5 | C++, Python, Objective-C, JavaScript | JavaScript, Java, Lua | Kyllä | 2D, 2.5D, 3D | Windows, Linux, OS X, iOS, Android, BlackBerry, Tizen | Hardest Game Ever 2, DQMSL, Tiny Village, Badland, Small Street, Tiny Tower, Pocket Planes, Hill Climb, Star Thief, Geometry Dash | MIT | Android target binds to Java; iOS target uses Objective-C |
| Codea | Lua |  | Ei | 2D | iOS | Cargo-Bot | Apache 2.0 |  |
| Coldstone |  |  | Kyllä | 2D | Mac OS 9, OS X, Windows | Pillars of Garendall | kaupallinen |  |
| Construct | C++ | JavaScript | Kyllä | 2D | Windows, OS X, Wii U, HTML5 capable internet browsers |  | kaupallinen, GPL Classic version |  |
| CopperCube |  |  | Kyllä | 3D | Windows, OS X, Android, WebGL, Adobe Flash |  | kaupallinen |  |
| Core3D | Objective-C |  | Kyllä | 3D | Windows, Linux, OS X, iOS | CoreBreach | 3D Engine MIT, Source Code GPL v2 |  |
| Corona | Lua |  | Kyllä | 2D | iOS, Android, Kindle, Windows Phone 8, Apple TV, Android TV, OS X, Windows |  | kaupallinen |  |
| CPAL3D |  |  | Ei | 3D | Windows | Memento Mori | kaupallinen |  |
| Creation Engine | C++ | Papyrus | Kyllä | 3D | Windows, PlayStation 3, Xbox 360, Xbox One, PlayStation 4 | The Elder Scrolls V: Skyrim, Fallout 4 | kaupallinen |  |
| CryEngine | C++ | Lua, C# | Kyllä | 3D | Windows, OS X, Linux, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One, iOS, Android |  | kaupallinen |  |
| Crystal Tools |  |  | Kyllä | 3D | PlayStation 3, Xbox 360, Windows, Wii |  | kaupallinen |  |
| Crystal Space | C++ | Java, Perl, Python | Kyllä | 3D | Windows, Linux, OS X | Keepsake, The Crystal Scrolls, Yo Frankie! | LGPL |  |
| Cube | C++ |  | Kyllä | 3D | Windows, Linux, OS X | AssaultCube, Cube | zlib | Prior generation (means it has a successor), 2D grid-based system, optimized for outdoor not indoor maps |
| Cube 2 | C++ | CubeScript | Kyllä | 3D | Windows, Linux, OS X | Cube 2, Red Eclipse | zlib | Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine |
| Dagor Engine |  |  | Kyllä | 3D | Windows, PlayStation 4, PlayStation 3, Xbox 360, Linux, OS X |  | kaupallinen |  |
| Decima |  |  | Ei | 3D | PlayStation 4 | Death Stranding, Horizon Zero Dawn, Killzone Shadow Fall, Until Dawn, Until Dawn: Rush of Blood | kaupallinen |  |
| Defold | Lua | Lua | Kyllä | 2D | iOS, Android, HTML5, Windows, OS X, Linux | Blossom Blast Saga, Hammerwatch Coliseum | kaupallinen |  |
| Delta3D | C++ | Python | Kyllä | 2.5D | Cross-platform |  | LGPL |  |
| Dim3 | C++ | JavaScript | Kyllä | 3D | Cross-platform |  | MIT |  |
| DimensioneX Multiplayer Engine | Java | Java, VBScript | Kyllä | 2.5D | Cross-platform | Underworld Online | GPL | Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners |
| DX Studio | C++ | JavaScript | Ei | 3D | Windows | Notable games | kaupallinen tai Freeware |  |
| Dreams |  |  |  |  | Playstation 4 | Art's Dream | kaupallinen | Ainut nykykonsolien pelimoottori, jonka käyttöohjelmisto toimii pelikonsolin sisällä, näin ollen erillistä tietokonetta pelinluomiseen ei tarvita. |
| Dunia Engine | C++ |  | Kyllä | 3D | Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One |  | kaupallinen | Perustuu CryEngineen |
| EGO Engine |  |  | Kyllä | 3D | PlayStation 3, Windows, Xbox 360, OS X, Wii, Wii U, Xbox One, PlayStation 4 |  | kaupallinen | Pääasiassa käytössä kilpa-ajopeleissä |
| Electron toolset | C# | NWScript | Ei | 3D | Windows | Neverwinter Nights 2 | kaupallinen |  |
| Elflight Engine | Java |  | Kyllä | 3D | Cross-platform |  | kaupallinen | Targeted for web based games |
| Enforce |  |  | Ei | 3D | Windows | Shade: Wrath of Angels, Alpha Prime, Carrier Command: Gaea Mission, Take On Mars | kaupallinen |  |
| Enigma Engine |  |  | Kyllä | 3D | Windows, OS X, | Blitzkrieg, Blitzkrieg 2 | kaupallinen |  |
| Esperient Creator | Lang | Lisp, CScript | Ei | 3D | Windows |  | kaupallinen |  |
| Essence Engine |  |  | Ei | 3D | Windows |  | kaupallinen |  |
| Euphoria |  |  | Kyllä | 3D | Windows, PlayStation 4, Xbox One, PlayStation 3, Xbox 360, iOS, Android |  | kaupallinen |  |
| Exult | C++ |  | Kyllä | 2D | Windows, Linux, OS X, BSD |  | GPL | Free software re-implemented Ultima VII game engine |
| Flare3D | ActionScript 3 |  | Kyllä | 3D | Web, Windows, iOS, Android, BlackBerry |  | kaupallinen |  |
| Flixel | ActionScript |  | Kyllä | 2D |  | Various games by Gregory Weir | MIT | Boilerplate code for Flash games |
| Forgelight Engine |  |  | Ei | 3D | Windows | Free Realms, PlanetSide 2, Landmark, EverQuest Next, H1Z1: Just Survive, H1Z1: King of the Kill | kaupallinen |  |
| Fox Engine |  |  | Kyllä | 3D | Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One |  | kaupallinen |  |
| Freescape |  | Freescape Command Language | Kyllä | 3D | Amstrad CPC, ZX Spectrum, IBM PC, Commodore 64, Commodore Amiga, Atari ST |  | kaupallinen |  |
| Frostbite Engine | C++ |  | Kyllä | 3D | Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One |  | kaupallinen | Alun perin käytetty Battlefield peleissä |
| Future Pinball |  |  | Ei | 3D | Windows |  | Freeware |  |
| Gamebryo | C++ |  | Kyllä | 3D | Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One |  | kaupallinen |  |
| Game Editor |  | C-tyylinen | Kyllä | 2D | iPhone, iPad, OS X, Windows (95-Windows 7), Linux, Windows-based smartphones, GP2X, Pocket PCs, Handheld PCs |  | GPL, kaupallinen |  |
| GameMaker: Studio | GML | Game Maker Language | Kyllä | 2D | Windows, Windows 8, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, OS X, Ubuntu, HTML5, Android, iOS, Windows Phone 8, Tizen | Hotline Miami, Spelunky, Undertale, Gunpoint, Hyper Light Drifter | kaupallinen | Limited 3D abilities |
| GamePlay3D | C++ | Lua | Kyllä | 3D | Windows, Linux, OS X, iOS, BlackBerry 10, Android |  | Apache 2.0 | Aimed at the indie game developer ecosystem, similar features to cocos2d-x |
| GameSalad | Lang | Script | Kyllä | 2D | iOS, Android |  | kaupallinen |  |
| Gamestudio |  | C-Script, Lite-C | Ei | 3D | Windows |  | kaupallinen | Games can be published royalty-free |
| Gamvas | JavaScript | JavaScript | Kyllä | 2D | HTML5 |  | MIT | HTML5 canvas game engine with Box2D integration |
| Godot Engine | C++ | GDScript | Kyllä | 2D, 2.5D, 3D | Cross-platform |  | MIT |  |
| GoldSrc | C, C++, Assembly |  | Kyllä | 3D | Windows, OS X, Linux, PlayStation 2, Xbox, Sega Dreamcast | Half-Life, Team Fortress Classic, Half-Life: Opposing Force, Counter-Strike, Ricochet, Deathmatch Classic, Half-Life: Blue Shift, Half-Life: Decay, Day of Defeat, Counter-Strike: Condition Zero, Counter-Strike Neo, Counter-Strike Online | kaupallinen | Highly modified Quake engine |
| Hedgehog Engine |  |  | Kyllä | 3D | Android, iOS, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Windows, Xbox 360, Xbox One, Xbox Series X|S, Wii U | Sonic Unleashed, Sonic Generations, Sonic Forces, Sonic Frontiers | kaupallinen |  |
| HeroEngine | C++, C# | HeroScript Language | Ei | 3D | Windows | Star Wars: The Old Republic | kaupallinen |  |
| Horde3D | C++ |  | Kyllä | 3D | Windows, Linux |  | EPL | Small 3D rendering engine for large crowds of animated characters |
| HPL Engine | C++ | AngelScript | Kyllä | 3D | Windows, Linux, OS X | Penumbra: Overture, Penumbra: Black Plague, Penumbra: Requiem, Amnesia: The Dark Descent, Amnesia: A Machine for Pigs, Soma | kaupallinen, GPL version 1 | Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code |
| id Tech 1 (Doom) | C | ACS | Kyllä | 2.5D | Windows, Linux, OS X | Doom, Doom II, Heretic, Hexen, Strife, Chex Quest | GPL | 2D-based level geometry, sprites, and particles, uses clever methods to give illusion of 3D depth |
| id Tech 2 (Quake) | C | QuakeC | Kyllä | 3D | Windows, Linux, OS X | Quake | GPL | First true 3D id Tech engine |
| id Tech 2 (Quake II) | C | C | Kyllä | 3D | Windows, Linux, OS X | Quake II | GPL | Also termed the Quake II engine |
| id Tech 3 | C | C | Kyllä | 3D | Windows, Linux, OS X | Quake III Arena | GPL | Also termed the Quake III engine |
| id Tech 4 | C++ | C++ via DLLs | Kyllä | 3D | Windows, Linux, OS X | Doom 3, Doom 3 BFG Edition, Quake 4 | GPL | Also termed the Doom 3 engine; features advanced: lighting, shadows, interactive GUI surfaces |
| id Tech 5 | C++, AMPL, Clipper, Python | Script | Kyllä | 3D | Windows, OS X, Xbox 360, Xbox One, PlayStation 3, PlayStation 4 | Rage, Wolfenstein: The New Order, Wolfenstein: The Old Blood, The Evil Within | kaupallinen | First id Tech engine to feature MegaTexture technology, starting with Rage |
| id Tech 6 |  |  | Kyllä | 3D | Windows, Xbox One, PlayStation 4 | Doom (2016) | kaupallinen |  |
| id Tech 7 |  |  |  | 3D |  | Doom Eternal | kaupallinen |  |
| iMUSE |  |  |  |  | Integroituna muiden moottorien kanssa | Monkey Island 2: LeChuck's Revenge, all LucasArts adventure games afterwards | kaupallinen | Dynamic music system |
| Infinity Engine |  |  | Kyllä | 2D | Windows, Mac OS, OS X, AmigaOS 4 | Baldur's Gate, Planescape: Torment, Icewind Dale, Baldur's Gate II: Shadows of Amn, Icewind Dale II | kaupallinen |  |
| INSANE |  |  |  |  | Integroituna muiden moottorien kanssa | Star Wars: Rebel Assault, Star Wars: Rebel Assault II: The Hidden Empire, Full Throttle | kaupallinen | Video compression technology used to create high-quality full screen videos |
| Irrlicht Engine | C++ |  | Kyllä | 3D | Windows, Mac OS, Linux, Windows CE |  | zlib | Open source, audio with extension |
| ioquake3 | C |  | Kyllä | 3D | Windows, Linux, OS X | Urban Terror | GPL |  |
| Iron Engine |  |  | Ei | 3D | Windows | Sins of a Solar Empire, Sins of a Dark Age | kaupallinen |  |
| IW engine | C++ |  | Kyllä | 3D | Windows, OS X, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, Wii | Call of Duty pelisarja | kaupallinen | Perustunut id Tech 3 pelimoottoriin |
| Jade |  |  | Kyllä | 3D | Cross-platform |  | kaupallinen |  |
| Jake2 | Java |  | Kyllä | 3D | Cross-platform |  | GPL | Java port of Quake II game engine |
| Java3D | Java |  | Kyllä | 3D | Cross-platform |  | BSD | Community-centric project. Last version 1.6.0 (April 2015). Used by many schools as part of course work |
| Jedi | C |  | Kyllä | 2.5D | DOS, Windows | Star Wars: Dark Forces, Outlaws | kaupallinen | Rumored to have been reverse-engineered from Doom engine |
| jMonkeyEngine | Java |  | Kyllä | 3D | Cross-platform |  | BSD | Community-centric project, used by several commercial game studios |
| Kinetica |  |  | Ei | 3D | PlayStation 2 |  | kaupallinen |  |
| Kivy | Python | Kv | Kyllä | 2.5D | Windows, Linux, OS X, iOS, Android | Deflectouch, FishLife | MIT | For rapid development, can make multi-touch apps |
| LayaAir |  | ActionScript 3, JavaScript, TypeScript | Kyllä | 2D, 3D | WebGL, Windows, Linux, OS X, iOS, Android |  | GPL tai kaupallinen | 2D/3D game engine and also VR mode, provide free tools to convert 3d assets content from FBX files or Unity scene. |
| Leadwerks | C++ | Lua | Kyllä | 3D | Windows, Linux | Hoodwink, Rogue System | kaupallinen |  |
| LibGDX | Java |  | Kyllä | 2D, 3D | GNU/Linux, Windows, OS X, iOS, Android, Java applet, WebGL |  | Apache 2.0 | Java game development framework, provides a unified API that works across all supported platforms |
| LithTech |  |  | Kyllä | 3D | Cross-platform |  | kaupallinen |  |
| Lumberyard | C++ | Lua | Kyllä | 3D | PlayStation 4, Xbox One, Windows |  | kaupallinen |  |
| Luminous Studio |  |  | Kyllä | 3D | PlayStation 4, Xbox One, Windows | Final Fantasy XV | kaupallinen |  |
| LyN |  |  | Kyllä | 3D | Cross-platform |  | kaupallinen | Intended to scale effectively on 7th and 8th generation consoles |
| M.U.G.E.N | C |  | Kyllä | 2D | Linux, DOS, Windows, OS X |  | Freeware | Käytti Allegroa aluksi, nyt käyttää SDL:ää |
| LÖVE | Lua | Lua | Kyllä | 2D | iOS, Android, Windows, Linux, OS X, NetBSD, FreeBSD, OpenBSD, Solaris,and all platforms supported by pkgsrc | Mari0, Journey to the Center of Hawkthorne, Move or Die | zlib |  |
| Marmalade | C++, Lua, Objective-C, HTML5 | Lua, 2DKit | Kyllä | 2D, 3D | iOS, Android, BlackBerry, Windows 10, Amazon, OS X, Windows, Tizen, Roku, Chromecast |  | kaupallinen | High-performance, cross-platform, with authoring tools and asset store |
| MikuMikuDance | C++ |  | Ei | 3D | Windows |  | Freeware |  |
| Moai SDK | C++ | Lua | Kyllä | 2D | Windows, OS X, iOS, Android, Linux | Crimson Steam Pirates, Broken Age, Lost in Paradise | CPAL |  |
| MT Framework |  |  | Kyllä | 3D | PlayStation 3, Xbox 360, Windows, Wii, Wii U, Nintendo 3DS, PlayStation Vita |  | kaupallinen | Intended to be 7th generation console engine, replaced by Panta Rhei |
| MonoGame | C# | C# | Kyllä | 2D,3D | Windows, OS X, Xbox One, PlayStation 4, PlayStation Vita, Windows Phone, iOS, Android, Windows Store, Ouya, BSD | Skulls of the Shogun, Bastion, TowerFall, Transistor (video game), Fez, Axiom Verge | Microsoft Public |  |
| Nebula Engine |  |  | Ei | 3D | Windows | Drakensang: The Dark Eye, Drakensang: The River of Time | kaupallinen | [lähde? ] |
| NScripter |  |  | Ei | 2D | Windows |  | Freeware |  |
| Odyssey Engine |  |  | Kyllä | 3D | Windows, OS X | Star Wars: Knights of the Old Republic, Star Wars: Knights of the Old Republic II: The Sith Lords | kaupallinen |  |
| OGRE | C++ | C++ | Kyllä | 3D | Linux, Windows, OS X, NaCl, WinRT, Windows Phone 8, iOS, Android | Torchlight | MIT | 3D-grafiikkamoottori |
| OHRRPGCE | FreeBASIC | HamsterSpeak | Kyllä | 2D | Windows, OS X, Linux, Android | Wandering Hamster | GPL | Role-playing game creation system; use of scripting is optional |
| ONScripter | NScripter | NScripter | Kyllä | 2D | Windows, OS X, Linux, Sega Dreamcast, PSP, iOS | Narcissu, Saya no Uta, Tsukihime | GPL | Used to develop visual novels and first-person adventure games |
| OpenClonk | C++ | C4Script | Kyllä | 2.5D | Windows, Linux, OS X | OpenClonk | ISC | Engine for 2D action/strategy platformers with 3D graphics |
| OpenSimulator | C# | LSL | Kyllä | 3D |  |  | BSD | Server platform to host virtual worlds, compatible with Second Life clients |
| ORX | C/C++ | Custom | Kyllä | 2.5D | Windows, Linux, OS X, iOS, Android | Le Magasin des Suicides | zlib | 3D accelerated |
| Panda3D | C++ | Python | Kyllä | 3D | Windows, Linux, OS X, iOS | Toontown Online, Pirates of the Caribbean Online | BSD |  |
| Panta Rhei |  |  | Kyllä | 3D | PlayStation 4, Xbox One, Windows | Deep Down | kaupallinen | Successor to MT Framework for 8th generation consoles |
| PhyreEngine | C++ |  | Kyllä | 3D | Windows, PlayStation Portable, PlayStation Vita, PlayStation 3, PlayStation 4 |  | kaupallinen, Freeware |  |
| Pie in the Sky | C |  | Kyllä | 2.5D | DOS, Windows, OS X |  | kaupallinen |  |
| PlayCanvas | JavaScript | JavaScript | Kyllä | 3D | Windows Linux OS X iOS HTML5 Android | Swoop, Zombie Pac-man | MIT | Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics |
| PlayN | Java |  | Kyllä | 2D | iOS, Android, HTML5, Windows, Linux | Angry Birds Chrome | Apache 2.0 |  |
| PLIB | C++ |  | Kyllä | 3D | Windows, Linux, OS X |  | LGPL |  |
| Pyrogenesis | C++ | JavaScript | Kyllä | 3D | Windows, Linux, OS X | 0 A.D. | LGPL | Designed for RTS games |
| Q |  |  | Kyllä | 3D | Windows, OS X , Linux, PS2, PS3, Wii |  | kaupallinen |  |
| RE Engine |  |  | Kyllä | 3D | Windows, MacOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Kolikkopeli, Nintendo Switch, Stadia | Resident Evil -pelisarja (2017-), Devil May Cry 5 | kaupallinen | Edellisen MT Framework -moottorin korvaaja. |
| Real Virtuality | C++ |  | Kyllä | 3D | Windows, Xbox | ARMA 2, ARMA 3, DayZ | kaupallinen |  |
| REDengine |  |  | Kyllä | 3D | Windows, OS X, Xbox 360, Xbox One, PlayStation 4 | The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt | kaupallinen |  |
| Ren'Py | Python | Pygame | Kyllä | 2D | Windows, OS X, Linux, Android, OpenBSD | Analogue: A Hate Story, Jisei, Katawa Shoujo | MIT | Used to develop visual novels and first-person adventure games |
| RenderWare |  | RWX | Kyllä | 3D | Windows, Mac OS, Nintendo GameCube, Wii, Xbox, Xbox 360, PlayStation 2, PlayStation 3, PlayStation Portable |  | kaupallinen | RenderWare script available in version 2 only |
| Retribution Engine | C++ |  | Ei | 3D | Windows |  | GPL | Ensimmäisen persoonan ammuntapelit |
| Riot Engine |  |  | Kyllä | 3D | Windows, PlayStation 2 | Drakan: Order of the Flame, Drakan: The Ancients' Gates, The Lord of the Rings: The Fellowship of the Ring, The Suffering, The Suffering: Ties That Bind | kaupallinen |  |
| Rockstar Advanced Game Engine (RAGE) |  |  | Kyllä | 3D | Windows, PlayStation 3, PlayStation 4, Wii, Xbox 360, Xbox One |  | kaupallinen |  |
| RPG Maker |  | Ruby, JavaScript | Kyllä | 2D | PC-8801, MSX2, PC-9801, Super Famicom, Windows, Sega Saturn, PlayStation, Game Boy Color, PlayStation 2, Game Boy Advance, Nintendo DS | Alpha Kimori, Ao Oni, Aveyond series, Barkley, Shut Up and Jam: Gaiden, Corpse Party, Eternal Eden, Laxius Force, One Night Trilogy, Super Columbine Massacre RPG!, To the Moon, Yume Nikki | kaupallinen | Pelinteko-ohjelmisto roolipeleille |
| SAGE |  |  | Kyllä | 3D | Windows, Macintosh, Xbox 360, PlayStation 3 |  | kaupallinen | strategiapelit |
| SCUMM |  |  | Kyllä | 2D | 3DO, Amiga, Apple II, Atari ST, CDTV, Commodore 64, FM Towns & Marty, Macintosh, Nintendo Entertainment System, DOS, Windows, Sega Mega-CD, TurboGrafx-16/PC Engine | Maniac Mansion | kaupallinen | Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation |
| Shark 3D | C++ | Python | Kyllä | 3D | Windows, Xbox, Xbox 360 | Dreamfall: The Longest Journey | kaupallinen |  |