Review (5/5): This game takes everything annoying about Risk
This game takes everything annoying about Risk, and makes it way better. There's no reason, beyond nostalgia, to play Risk again. The turn system is great, the combat is better. The objectives like points of interest(earn special ability cards) and oil fields(earn more turns per round) make the game much more interesting than just holding choke points. While I personally like long-game world domination strategy, the round limit is pretty refreshing, and gives you a little more excitement and sense of urgency. Obviously, you could just remove the turn limit if you wanted to, but I'd recommend trying it first for sure. The rules are fairly simple and make a lot of sense. Once you get going it's a breeze, allowing strategy to be your primary concern.
This is absolutely worth buying. The Dice Tower on Youtube(not affiliated, just a fan) has a nice review if you want a better idea, or the creator(Josh Lamont) has a longer video that teaches you step by step how to play.