// Slower C++ solution:
#define DEBUG 1

#include <algorithm>

#include <bitset>

#include <cassert>

#include <cmath>

#include <cstring>

#include <deque>

#include <functional>

#include <iomanip>

#include <iostream>

#include <map>

#include <queue>

#include <set>

#include <stack>

#include <string>

#include <tuple>

#include <utility>

#include <vector>

using namespace std;

using ll = long long;

using ull = unsigned long long;

using ld = long double;

using vll = vector<ll>;

using vvll = vector<vll>;

using pll = pair<ll, ll>;

using vpll = vector<pll>;

using vvpll = vector<vpll>;

using tll = tuple<ll, ll, ll>;

using vtll = vector<tll>;

using vvtll = vector<vtll>;

#define all(v) (v).begin(), (v).end()

#define for1(i, n) for (ll i = 0; i < (n); i++)

#define for2(i, m, n) for (ll i = (m); i < (n); i++)

#define for3(i, m, n, d) for (ll i = (m); i < (n); i += (d))

#define rfor2(i, m, n) for (ll i = (m); i > (n); i--)

#define rfor3(i, m, n, d) for (ll i = (m); i > (n); i += (d))

#define PI 3.1415926535897932384626433832795028841971693993751L

#define INF 1111111111111111111LL

#define print(...) print_1(__VA_ARGS__)

#define in(...) in_1(__VA_ARGS__)

#if DEBUG

#define dump(...) dump_1(#__VA_ARGS__, __VA_ARGS__)

#define dumpa(...) dumpa_1(#__VA_ARGS__, __VA_ARGS__)

#else

#define dump(...)

#define dumpa(...)

#endif

template <typename Head>

void dump_1(const char* str, Head&& h)

{

    cerr << str << ": " << h << '\n';

}

template <typename Head, typename... Tail>

void dump_1(const char* str, Head&& h, Tail&&... t)

{

    while (*str != ',') {

        cerr << *str++;

    }

    cerr << ": " << h << ' ';

    dump_1(str + 1, t...);

}

template <typename T>

void dumpa_1(const char* str, const T v[], const ll size)

{

    while (*str != ',') {

        cerr << *str++;

    }

    cerr << ": ";

    for1 (i, size) {

        if (i != 0) {

            cerr << ' ';

        }

        cerr << v[i];

    }

    cerr << '\n';

}

template <typename T1, typename T2>

ostream& operator<<(ostream& os, const pair<T1, T2>& v)

{

    os << v.first << ' ' << v.second;

    return os;

}

template <typename T1, typename T2, typename T3>

ostream& operator<<(ostream& os, const tuple<T1, T2, T3>& v)

{

    os << get<0>(v) << ' ' << get<1>(v) << ' ' << get<2>(v);

    return os;

}

template <typename T>

ostream& operator<<(ostream& os, const vector<T>& v)

{

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ' ';

        }

        os << *it;

    }

    return os;

}

template <typename T>

ostream& operator<<(ostream& os, const set<T>& v)

{

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ' ';

        }

        os << *it;

    }

    return os;

}

template <typename T>

ostream& operator<<(ostream& os, const multiset<T>& v)

{

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ' ';

        }

        os << *it;

    }

    return os;

}

template <typename T1, typename T2>

ostream& operator<<(ostream& os, const map<T1, T2>& v)

{

    os << '{';

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ", ";

        }

        os << it->first << ':' << it->second;

    }

    os << '}';

    return os;

}

void Yes(void) { cout << "Yes\n"; }

void No(void) { cout << "No\n"; }

void YES(void) { cout << "YES\n"; }

void NO(void) { cout << "NO\n"; }

template <typename T>

bool chmax(T& a, const T& b)

{

    if (a < b) {

        a = b;

        return true;

    }

    return false;

}

template <typename T>

bool chmin(T& a, const T& b)

{

    if (a > b) {

        a = b;

        return true;

    }

    return false;

}

template <typename T>

void vin(vector<T>& v, ll len)

{

    for1 (i, len) {

        cin >> v[i];

    }

}

template <typename Head>

void in_1(Head& h)

{

    cin >> h;

}

template <typename Head, typename... Tail>

void in_1(Head& h, Tail&... t)

{

    cin >> h;

    in_1(t...);

}

template <typename Head>

void print_1(Head&& h)

{

    cout << h << '\n';

}

template <typename Head, typename... Tail>

void print_1(Head&& h, Tail&&... t)

{

    cout << h << ' ';

    print_1(t...);

}

//---------------------------------------------------------

const ll mod = 1000000007LL;  // 10**9 + 7

struct mint {

    ll x;  // typedef long long ll;

    mint(ll x = 0) : x((x % mod + mod) % mod) {}

    mint& operator+=(const mint a)

    {

        if ((x += a.x) >= mod) x -= mod;

        return *this;

    }

    mint& operator-=(const mint a)

    {

        if ((x += mod - a.x) >= mod) x -= mod;

        return *this;

    }

    mint& operator*=(const mint a)

    {

        (x *= a.x) %= mod;

        return *this;

    }

    mint operator+(const mint a) const

    {

        mint res(*this);

        return res += a;

    }

    mint operator-(const mint a) const

    {

        mint res(*this);

        return res -= a;

    }

    mint operator*(const mint a) const

    {

        mint res(*this);

        return res *= a;

    }

    mint pow(ll t) const

    {

        if (!t) return 1;

        mint a = pow(t >> 1);

        a *= a;

        if (t & 1) a *= *this;

        return a;

    }



    // for prime mod

    mint inv() const { return pow(mod - 2); }

    mint& operator/=(const mint a) { return (*this) *= a.inv(); }

    mint operator/(const mint a) const

    {

        mint res(*this);

        return res /= a;

    }

    friend ostream& operator<<(ostream& os, const mint& v)

    {

        os << v.x;

        return os;

    }

};

//---------------------------------------------------------

struct mintcomb {

    vector<mint> fact, ifact;

    mintcomb(int n) : fact(n + 1), ifact(n + 1)

    {

        assert(n < mod);

        fact[0] = 1;

        for (int i = 1; i <= n; ++i) {

            fact[i] = fact[i - 1] * i;

        }

        ifact[n] = fact[n].inv();

        for (int i = n; i >= 1; --i) {

            ifact[i - 1] = ifact[i] * i;

        }

    }

    mint permutation(int n, int k)

    {

        if (k < 0 || k > n) return 0;

        return fact[n] * ifact[n - k];

    }

    mint combination(int n, int k)

    {

        if (k < 0 || k > n) return 0;

        return fact[n] * ifact[k] * ifact[n - k];

    }

};

//---------------------------------------------------------

mint dp[100005][4];

//---------------------------------------------------------

void solve()

{

    string S;

    in(S);

    ll N = S.size();

    dp[0][0] = 1;

    for1 (i, N) {

        char c = S[i];

        if (c == '?') {

            for1 (j, 4) {

                dp[i + 1][j] = dp[i][j] * 3;

            }

        }

        else {

            for1 (j, 4) {

                dp[i + 1][j] = dp[i][j];

            }

        }

        if (c == 'A' || c == '?') {

            dp[i + 1][1] += dp[i][0];

        }

        if (c == 'B' || c == '?') {

            dp[i + 1][2] += dp[i][1];

        }

        if (c == 'C' || c == '?') {

            dp[i + 1][3] += dp[i][2];

        }

    }

    print(dp[N][3]);

}

//---------------------------------------------------------

int main()

{

    ios::sync_with_stdio(false);

    cin.tie(0);

    cout << fixed << setprecision(16);

    cerr << fixed << setprecision(16);

    solve();

}


// Faster C++ solution for the same problem (measured speedup: 4.168644160393705x):
#define DEBUG 1

#include <algorithm>

#include <bitset>

#include <cassert>

#include <cmath>

#include <cstring>

#include <deque>

#include <functional>

#include <iomanip>

#include <iostream>

#include <map>

#include <queue>

#include <set>

#include <stack>

#include <string>

#include <tuple>

#include <utility>

#include <vector>

using namespace std;

using ll = long long;

using ull = unsigned long long;

using ld = long double;

using vll = vector<ll>;

using vvll = vector<vll>;

using pll = pair<ll, ll>;

using vpll = vector<pll>;

using vvpll = vector<vpll>;

using tll = tuple<ll, ll, ll>;

using vtll = vector<tll>;

using vvtll = vector<vtll>;

#define all(v) (v).begin(), (v).end()

#define for1(i, n) for (ll i = 0; i < (n); i++)

#define for2(i, m, n) for (ll i = (m); i < (n); i++)

#define for3(i, m, n, d) for (ll i = (m); i < (n); i += (d))

#define rfor2(i, m, n) for (ll i = (m); i > (n); i--)

#define rfor3(i, m, n, d) for (ll i = (m); i > (n); i += (d))

#define PI 3.1415926535897932384626433832795028841971693993751L

#define INF 1111111111111111111LL

#define print(...) print_1(__VA_ARGS__)

#define in(...) in_1(__VA_ARGS__)

#if DEBUG

#define dump(...) dump_1(#__VA_ARGS__, __VA_ARGS__)

#define dumpa(...) dumpa_1(#__VA_ARGS__, __VA_ARGS__)

#else

#define dump(...)

#define dumpa(...)

#endif

template <typename Head>

void dump_1(const char* str, Head&& h)

{

    cerr << str << ": " << h << '\n';

}

template <typename Head, typename... Tail>

void dump_1(const char* str, Head&& h, Tail&&... t)

{

    while (*str != ',') {

        cerr << *str++;

    }

    cerr << ": " << h << ' ';

    dump_1(str + 1, t...);

}

template <typename T>

void dumpa_1(const char* str, const T v[], const ll size)

{

    while (*str != ',') {

        cerr << *str++;

    }

    cerr << ": ";

    for1 (i, size) {

        if (i != 0) {

            cerr << ' ';

        }

        cerr << v[i];

    }

    cerr << '\n';

}

template <typename T1, typename T2>

ostream& operator<<(ostream& os, const pair<T1, T2>& v)

{

    os << v.first << ' ' << v.second;

    return os;

}

template <typename T1, typename T2, typename T3>

ostream& operator<<(ostream& os, const tuple<T1, T2, T3>& v)

{

    os << get<0>(v) << ' ' << get<1>(v) << ' ' << get<2>(v);

    return os;

}

template <typename T>

ostream& operator<<(ostream& os, const vector<T>& v)

{

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ' ';

        }

        os << *it;

    }

    return os;

}

template <typename T>

ostream& operator<<(ostream& os, const set<T>& v)

{

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ' ';

        }

        os << *it;

    }

    return os;

}

template <typename T>

ostream& operator<<(ostream& os, const multiset<T>& v)

{

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ' ';

        }

        os << *it;

    }

    return os;

}

template <typename T1, typename T2>

ostream& operator<<(ostream& os, const map<T1, T2>& v)

{

    os << '{';

    for (auto it = v.begin(); it != v.end(); it++) {

        if (it != v.begin()) {

            os << ", ";

        }

        os << it->first << ':' << it->second;

    }

    os << '}';

    return os;

}

ll divup(ll nume, ll deno)

{

    assert(nume >= 0);

    assert(deno > 0);

    return (nume + deno - 1) / deno;

}

void Yes(void) { cout << "Yes\n"; }

void No(void) { cout << "No\n"; }

void YES(void) { cout << "YES\n"; }

void NO(void) { cout << "NO\n"; }

template <typename T>

bool chmax(T& a, const T& b)

{

    if (a < b) {

        a = b;

        return true;

    }

    return false;

}

template <typename T>

bool chmin(T& a, const T& b)

{

    if (a > b) {

        a = b;

        return true;

    }

    return false;

}

template <typename T>

void vin(vector<T>& v, ll len)

{

    for1 (i, len) {

        cin >> v[i];

    }

}

template <typename Head>

void in_1(Head& h)

{

    cin >> h;

}

template <typename Head, typename... Tail>

void in_1(Head& h, Tail&... t)

{

    cin >> h;

    in_1(t...);

}

template <typename Head>

void print_1(Head&& h)

{

    cout << h << '\n';

}

template <typename Head, typename... Tail>

void print_1(Head&& h, Tail&&... t)

{

    cout << h << ' ';

    print_1(t...);

}

//---------------------------------------------------------

const ll mod = 1000000007LL;  // 10**9 + 7

struct mint {

    ll x;  // typedef long long ll;

    mint(ll x = 0) : x((x % mod + mod) % mod) {}

    mint& operator+=(const mint a)

    {

        if ((x += a.x) >= mod) x -= mod;

        return *this;

    }

    mint& operator-=(const mint a)

    {

        if ((x += mod - a.x) >= mod) x -= mod;

        return *this;

    }

    mint& operator*=(const mint a)

    {

        (x *= a.x) %= mod;

        return *this;

    }

    mint operator+(const mint a) const

    {

        mint res(*this);

        return res += a;

    }

    mint operator-(const mint a) const

    {

        mint res(*this);

        return res -= a;

    }

    mint operator*(const mint a) const

    {

        mint res(*this);

        return res *= a;

    }

    mint pow(ll t) const

    {

        if (!t) return 1;

        mint a = pow(t >> 1);

        a *= a;

        if (t & 1) a *= *this;

        return a;

    }



    // for prime mod

    mint inv() const { return pow(mod - 2); }

    mint& operator/=(const mint a) { return (*this) *= a.inv(); }

    mint operator/(const mint a) const

    {

        mint res(*this);

        return res /= a;

    }

    friend ostream& operator<<(ostream& os, const mint& v)

    {

        os << v.x;

        return os;

    }

};

//---------------------------------------------------------

void solve()

{

    string S;

    in(S);

    mint dp[2][4];

    ll i1 = 0;

    ll i2 = 1;

    dp[i2][0] = 1;

    for (char c : S) {

        i1 ^= 1;

        i2 ^= 1;

        if (c == '?') {

            for1 (i, 4) {

                dp[i2][i] = dp[i1][i] * 3;

            }

        }

        else {

            for1 (i, 4) {

                dp[i2][i] = dp[i1][i];

            }

        }

        if (c == 'A' || c == '?') {

            dp[i2][1] += dp[i1][0];

        }

        if (c == 'B' || c == '?') {

            dp[i2][2] += dp[i1][1];

        }

        if (c == 'C' || c == '?') {

            dp[i2][3] += dp[i1][2];

        }

    }

    print(dp[i2][3]);

}

//---------------------------------------------------------

int main()

{

    ios::sync_with_stdio(false);

    cin.tie(0);

    cout << fixed << setprecision(16);

    cerr << fixed << setprecision(16);

    solve();

}