// Slower C++ solution:
#include<cstdio>

#include<cstdlib>

#include<cmath>

#include<cstring>

#include<iostream>

#include<algorithm>

#include<queue>

#include<stack>

#include<set>

using namespace std;

typedef long long ll;

typedef unsigned long long ull;

const int MAX_N=100000;

const int INF = 0x3f3f3f3f;

int n,m,k;

char map[1010][1010];

bool vis[1010][1010];



struct p{

	int x;

	int y;

	int step;

};

int ans=0;



bool yesorno(p x){

	if(x.x<1||x.x>m||x.y<1||x.y>n||map[x.y][x.x]=='X'||vis[x.y][x.x]==1)

		return 0;

	return 1;

}



int sx[4]={0,0,1,-1};

int sy[4]={1,-1,0,0};

void bfs(p st,int ww){

	memset(vis,0,sizeof(vis));

	if(ww==k)

		return;

	int temp=0;

	queue<p> q;

	q.push(st);

//	cout<<st.step<<" "<<ww<<" "<<k<<endl;

	while(!q.empty()){

		

		p ne=q.front();

		q.pop();

		if(map[ne.y][ne.x]==(char)'0'+ww+1){

			ans=ne.step;

			bfs(ne,ww+1);

			return;

		}

		for(int i=0;i<4;i++){

			p tem=ne;

			tem.x=tem.x+sx[i];

			tem.y=tem.y+sy[i];

			tem.step++;

			if(yesorno(tem)){

				q.push(tem);

				vis[tem.y][tem.x]=1;

			}

				

		}

	}

}

int main(){

	ios::sync_with_stdio(false);

	while(cin>>n>>m>>k){

		memset(vis,0,sizeof(vis));

		p st;

		for(int i=1;i<=n;i++){

			for(int j=1;j<=m;j++){

				cin>>map[i][j];

				if(map[i][j]=='S'){

					st.x=j;

					st.y=i;

					st.step=0;

				}

			}

		}

		bfs(st,0);

		cout<<ans<<endl;

	}





	return 0;

}






// Faster C++ solution for the same problem (measured speedup: 2.255940743623629x):
#include <iostream>

#include <queue>

using namespace std;

const int INF = 100000000;

typedef pair<int,int> Point;

Point AllPoint[1000];

int W,H;

int x[4] = {0,1,0,-1};

int y[4] = {1,0,-1,0};

char map[1000][1000];

int deep[1000][1000];

int N;

void BFS(Point Start,Point Over){

    queue<Point> que;

    int FirstDeep = deep[Start.first][Start.second];

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            deep[i][j] = INF;

        }

    }

    que.push(Start);

    deep[Start.first][Start.second] = FirstDeep;

    while (que.size()){

        Point p = que.front();

        que.pop();

        if (p.first== Over.first&&p.second == Over.second)

            break;

        for (int i = 0;i<4;i++){

            int ix = p.first+x[i];

            int iy = p.second+y[i];

            if (ix>=0&&ix<=H

                &&iy>=0&&iy<=W

                &&deep[ix][iy] == INF

                &&map[ix][iy]!='X'){

                que.push(Point(ix,iy));

                deep[ix][iy] = deep[p.first][p.second]+1;

            }

        }

    }

}







int main(){

    cin >> H >> W;

    cin >> N;

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            cin >> map[i][j];

            if ((int)map[i][j]-48>=1&&(int)map[i][j]-48<=N){

                AllPoint[(int)map[i][j]-48].first = i;

                AllPoint[(int)map[i][j]-48].second = j;



            }

            if (map[i][j] == 'S'){

                AllPoint[0].first = i;

                AllPoint[0].second = j;

            }

        }

    }

    deep[AllPoint[0].first][AllPoint[0].second] = 0;

    for (int i = 0;i<N;i++){

        BFS(AllPoint[i],AllPoint[i+1]);

    }

    cout << deep[AllPoint[N].first][AllPoint[N].second]<<endl;



    return 0;

}

//#....

//S.##.

//###G.

//#####

//#####



//#S######.#

//......#..#

//.#.##.##.#

//.#........

//##.##.####

//....#....#

//.#######.#

//....#.....

//.####.###.

//....#...G#