// Slower C++ solution:
#include<bits/stdc++.h>

using namespace std;

#define all(x) (x).begin(),(x).end()

typedef long long ll;

#define rep(i,n) for(ll i=0, i##_len=(n); i<i##_len; ++i)

#define REP(i,num,n) for(ll i=num, i##_len=(n); i<i##_len; ++i)

#define repprev(i,a,b) for(ll i=b-1;i>=a;i--)

#define reprev(i,n) repprev(i,0,n)

#define sz(x) ((int)(x).size())

#define ZERO(a) memset(a,0,sizeof(a))

#define MINUS(a) memset(a,0xff,sizeof(a))

#define MEMSET(v, h) memset((v), h, sizeof(v))

template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }

template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }

template<class T> int former(const vector<T> &v, T x){

   return upper_bound(v.begin(),v.end(),x) - v.begin() - 1;

}

template<class T> int latter(const vector<T> &v, T x){

    return lower_bound(v.begin(),v.end(),x) - v.begin();

}

#define pb push_back

#define mp make_pair

using P = pair<ll,ll>;

using vl = vector<ll>;

using vb = vector<bool>;

using vs = vector<string>;

using vd = vector<double>;

using vc = vector<char>;

using vp = vector<P>;

#define V vector

#define o_vvt(o1, o2, o3, o4, name, ...) name

#define vvt0(t) V<V<t>>

#define vvt1(t,a) V<V<t>>a

#define vvt2(t,a, b) V<V<t>>a(b)

#define vvt3(t,a, b, c) V<V<t>> a(b,V<t>(c))

#define vvt4(t,a, b, c, d) V<V<t>> a(b,V<t>(c,d))

#define vvl(...) o_vvt(__VA_ARGS__,vvt4,vvt3,vvt2 ,vvt1,vvt0)(ll,__VA_ARGS__)

#define vvb(...) o_vvt(__VA_ARGS__,vvt4,vvt3,vvt2 ,vvt1,vvt0)(bool,__VA_ARGS__)

#define vvs(...) o_vvt(__VA_ARGS__,vvt4,vvt3,vvt2 ,vvt1,vvt0)(string,__VA_ARGS__)

#define vvd(...) o_vvt(__VA_ARGS__,vvt4,vvt3,vvt2 ,vvt1,vvt0)(double,__VA_ARGS__)

#define vvc(...) o_vvt(__VA_ARGS__,vvt4,vvt3,vvt2 ,vvt1,vvt0)(char,__VA_ARGS__)

#define vvp(...) o_vvt(__VA_ARGS__,vvt4,vvt3,vvt2 ,vvt1,vvt0)(P,__VA_ARGS__)

template<typename T> vector<T> make_v(size_t a) { return vector<T>(a); }

template<typename T, typename... Ts> auto make_v(size_t a, Ts... ts) {return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));}

#define vni(name, ...) auto name = make_v<ll>(__VA_ARGS__)

#define vnb(name, ...) auto name = make_v<bool>(__VA_ARGS__)

#define vns(name, ...) auto name = make_v<string>(__VA_ARGS__)

#define vnd(name, ...) auto name = make_v<double>(__VA_ARGS__)

#define vnc(name, ...) auto name = make_v<char>(__VA_ARGS__)

#define vnp(name, ...) auto name = make_v<P>(__VA_ARGS__)

ll gcd(ll a,ll b){return b?gcd(b,a%b):a;}

const ll LLINF = 1LL<<60;

const int INTINF = 1<<30;



const int MAX = 510000;

const int MOD = 1000000007;



long long fac[MAX], finv[MAX], inv[MAX];



// テーブルを作る前処理

void COMinit() {

    fac[0] = fac[1] = 1;

    finv[0] = finv[1] = 1;

    inv[1] = 1;

    for (int i = 2; i < MAX; i++){

        fac[i] = fac[i - 1] * i % MOD;

        inv[i] = MOD - inv[MOD%i] * (MOD / i) % MOD;

        finv[i] = finv[i - 1] * inv[i] % MOD;

    }

}



// 二項係数計算

long long COM(int n, int k){

    if (n < k) return 0;

    if (n < 0 || k < 0) return 0;

    return fac[n] * (finv[k] * finv[n - k] % MOD) % MOD;

}



struct UnionFind {

    vector<ll> par; // par[i]:iの親の番号　(例) par[3] = 2 : 3の親が2



    UnionFind(ll n) : par(n, -1) { }

    void init(ll n) { par.assign(n, -1); }



    ll root(ll x) {

        if (par[x] < 0) return x;

        else return par[x] = root(par[x]);

    }



    bool issame(ll x, ll y) {

        return root(x) == root(y);

    }



    bool merge(ll x, ll y) {

        x = root(x); y = root(y);

        if (x == y) return false;

        if (par[x] > par[y]) swap(x, y); // merge technique

        par[x] += par[y];

        par[y] = x;

        return true;

    }



    ll size(ll x) {

        return -par[root(x)];

    }

};



template <typename T>

vector<T> dijkstra(int s,vector<vector<pair<int, T> > > & G){

   const T INF = numeric_limits<T>::max();

   using P = pair<T, int>;

   int n=G.size();

   vector<T> d(n,INF);

   vector<int> b(n,-1);

   priority_queue<P,vector<P>,greater<P> > q;

   d[s]=0;

   q.emplace(d[s],s);

   while(!q.empty()){

     P p=q.top();q.pop();

     int v=p.second;

     if(d[v]<p.first) continue;

     for(auto& e:G[v]){

       int u=e.first;

       T c=e.second;

       if(d[u]>d[v]+c){

         d[u]=d[v]+c;

         b[u]=v;

         q.emplace(d[u],u);

       }

     }

   }

   return d;

}



int64_t power(int64_t x, int64_t n, int64_t mod) {

   int64_t ret = 1;

   while(n > 0) {

     if(n & 1) (ret *= x) %= mod;

     (x *= x) %= mod;

     n >>= 1;

   }

   return ret;

}



vector<int> sieve_of_eratosthenes(int n) {

   vector<int> primes(n);

   for (int i = 2; i < n; ++i)

      primes[i] = i;

    for (int i = 2; i*i < n; ++i)

      if (primes[i])

        for (int j = i*i; j < n; j+=i)

          primes[j] = 0;

    return primes;

}



struct Dice{

   int s[6];

   int &top()   {return s[0];}

   int &south() {return s[1];}

   int &east()  {return s[2];}

   int &west()  {return s[3];}

   int &north() {return s[4];}

   int &bottom(){return s[5];}

   void roll(char c){

     //the view from above

     // N

     //W E

     // S

     string b("EWNSRL");

     int v[6][4]={{0,3,5,2},

                  {0,2,5,3},

                  {0,1,5,4},

                  {0,4,5,1},

                  {1,2,4,3},

                  {1,3,4,2}};

     for(int k=0;k<6;k++){

       if(b[k]!=c) continue;

       int t=s[v[k][0]];

       s[v[k][0]]=s[v[k][1]];

       s[v[k][1]]=s[v[k][2]];

       s[v[k][2]]=s[v[k][3]];

       s[v[k][3]]=t;

     }

   }

   using ll = long long;

   ll hash(){

     ll res=0;

     for(int i=0;i<6;i++) res=res*256+s[i];

     return res;

   }

   bool operator==(const Dice &d) const{

     for(int i=0;i<6;i++) if(s[i]!=d.s[i]) return 0;

   return 1;

   }

  };

  vector<Dice> makeDices(Dice d){

   vector<Dice> res;

   for(int i=0;i<6;i++){

     Dice t(d);

     if(i==1) t.roll('N');

     if(i==2) t.roll('S');

     if(i==3) t.roll('S'),t.roll('S');

     if(i==4) t.roll('L');

     if(i==5) t.roll('R');

     for(int k=0;k<4;k++){

       res.push_back(t);

       t.roll('E');

     }

   }

   return res;

  }



template< int mod >

struct ModInt {

  int x;



  ModInt() : x(0) {}



  ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}



  ModInt &operator+=(const ModInt &p) {

   if((x += p.x) >= mod) x -= mod;

   return *this;

 }



  ModInt &operator-=(const ModInt &p) {

   if((x += mod - p.x) >= mod) x -= mod;

   return *this;

  }



  ModInt &operator*=(const ModInt &p) {

   x = (int) (1LL * x * p.x % mod);

   return *this;

  }



  ModInt &operator/=(const ModInt &p) {

   *this *= p.inverse();

   return *this;

  }



  ModInt operator-() const { return ModInt(-x); }



  ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }



  ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }



  ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }



  ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }



  bool operator==(const ModInt &p) const { return x == p.x; }



  bool operator!=(const ModInt &p) const { return x != p.x; }



  ModInt inverse() const {

   int a = x, b = mod, u = 1, v = 0, t;

   while(b > 0) {

     t = a / b;

     swap(a -= t * b, b);

     swap(u -= t * v, v);

   }

   return ModInt(u);

  }



  ModInt pow(int64_t n) const {

   ModInt ret(1), mul(x);

   while(n > 0) {

     if(n & 1) ret *= mul;

     mul *= mul;

     n >>= 1;

   }

   return ret;

  }



  friend ostream &operator<<(ostream &os, const ModInt &p) {

   return os << p.x;

  }



  friend istream &operator>>(istream &is, ModInt &a) {

   int64_t t;

   is >> t;

   a = ModInt< mod >(t);

   return (is);

  }



  static int get_mod() { return mod; }

};



using modint = ModInt< MOD >;



// 多次元 vector 生成

template<class T>

vector<T> make_vec(size_t a){

    return vector<T>(a);

}

template<class T, class... Ts>

auto make_vec(size_t a, Ts... ts){

  return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));

}



// 約数列挙

vector<long long> calc_divisor(long long n) {

   vector<long long> res;

   for (long long i = 1LL; i*i <= n; ++i) {

       if (n % i == 0) {

           res.push_back(i);

           long long j = n / i;

           if (j != i) res.push_back(j);

       }

   }

   sort(res.begin(), res.end());

   return res;

}



vector<pair<long long, long long> > prime_factorize(long long n) { //素因数分解、pairのfirstに底、secondに底の何乗

   vector<pair<long long, long long> > res;

   for (long long p = 2; p * p <= n; ++p) {

       if (n % p != 0) continue;

       int num = 0;

       while (n % p == 0) { ++num; n /= p; }

       res.push_back(make_pair(p, num));

   }

   if (n != 1) res.push_back(make_pair(n, 1));

   return res;

}



const int dx[8] = {1, 0, -1, 0, 1, -1, -1, 1};

const int dy[8] = {0, 1, 0, -1, 1, 1, -1, -1};



int main(void){

    cin.tie(0);

    ios::sync_with_stdio(false);

    int N;

    cin >> N;

    vector<ll> vx(N),vy(N),vh(N);

    int si = -1;

    for (int i = 0; i < N; ++i) {

        cin >> vx[i] >> vy[i] >> vh[i];

        if (vh[i] > 0) si = i;

    }



    long long resx = -1, resy = -1, resh = -1;

    for (long long x = 0; x <= 100; ++x) {

        for (long long y = 0; y <= 100; ++y) {

          long long h = vh[si] + abs(x - vx[si]) + abs(y - vy[si]);

          bool ok = true;

          for (int i = 0; i < N; ++i) {

            if(vh[i] > 0 && h - vh[i] != abs(x - vx[i]) + abs(y - vy[i]))

              ok = false;

            if(vh[i] == 0 && h > abs(x - vx[i]) + abs(y - vy[i]))

              ok = false;

          }

          if(ok) resx = x, resy = y, resh = h;

        }

    }

    cout << resx << " " << resy << " " << resh << endl;

}

// Faster C++ solution for the same problem (measured speedup: 1.160587294001231x):
#include<iostream>

#include<vector>

#include<cstdio>

#include<string>

#include<algorithm>

using namespace std;



int main() {

	int N;

	cin >> N;

	vector<int> x(N), y(N), h(N);

	for (int i = 0; i < N; i++)

	{

		cin >> x[i] >> y[i] >> h[i];

	}



	//[0, 100]に座標があるのでMAXを定義すると楽

	int MAX = 100;



	for (int posY = 0; posY <= MAX; posY++)

	{

		for (int posX = 0; posX <= MAX; posX++)

		{

			//頂上がどれくらいの高さであってほしいか。

			//-1はまだ良く分からない時。0以上は確定してるとき

			//-2はダメだって分かった時

			int needH = -1;



			for (int i = 0; i < N; i++)

			{

				if (h[i] > 0) {

					//この頂点から見て、頂上がposY,posXの時に、

					//どれくらいの高さがあってほしいかを求める

					int tmp = h[i] + abs(posY - y[i]) + abs(posX - x[i]);

					if (needH == -1) {

						needH = tmp;

					}

					else {

						if (needH != tmp) {

							needH = -2;

							break;

						}

					}

				}

			}

			//ダメだったら別の場所を探す。

			if (needH == -2) continue;



			for (int i = 0; i < N; i++)

			{

				//高さが0の場合に矛盾してないか調べる

				if (h[i] == 0) {

					int dist = abs(posY - y[i]) + abs(posX - x[i]);

					if (needH > dist) {

						needH = -2;

						break;

					}

				}

			}



			if (needH == -2) continue;



			//見つけられたら答えをそのまま返す。

			cout << posX << " " << posY << " " << needH << endl;

			return 0;

		}

	}



}