// Slower C++ solution:
#include <iostream>

#include <cmath>

#include <queue>

#include <cstdio>

#include <cstring>

#include <algorithm>



#define INF 0x7f7f7f7f

#define PI acos(-1.0)



#define L(x)    (x) << 1

#define R(x)    (x) << 1 | 1

#define lowbit(x)   (x)&(-x)

#define Mid(l, r)   (l + r) >> 1

#define Min(x, y)   (x) < (y) ? (x) : (y)

#define Max(x, y)   (x) < (y) ? (y) : (x)

#define iabs(x)     (x) < 0 ? -(x) : (x)

#define CLR(arr, val)    memset(arr, val, sizeof(arr))



using namespace std;



char map[1024][1024];

bool vis[1024][1024];

int cur, h, w;

int dir[4][2] = {1, 0, -1, 0, 0, 1, 0, -1};



struct node {

	int x, y, step;

} sta, now;



bool check(int x, int y) {

	if (x >= 0 && x < h && y >= 0 && y < w && !vis[x][y] && map[x][y] != 'X')	return true;

	return false;

}







void bfs(node s) {

	memset(vis, 0, sizeof(vis));



	queue<node> que;

	s.step = 0;

	que.push(s);

	node next;

	while (!que.empty()) {

//		cout << "h\n";

		s = que.front();

//		cout << s.x << ' ' << s.y << ' ' << cur << endl;

		que.pop();

		if (map[s.x][s.y] == cur + '0')	{

			sta = s;

			return ;

//			s.step;

		}



//		cout << "a\n";

		for (int i = 0; i < 4; i++) {

//			cout << i << endl;

			next.x = s.x + dir[i][0];

			next.y = s.y + dir[i][1];

			next.step = s.step + 1;

			if (check(next.x, next.y)) {

				vis[next.x][next.y] = true;

				que.push(next);

			}



		}

	}

}



int main() {

	int n;

	while (cin >> h >> w >> n) {

//		memset(map, 0, sizeof(map));

		for (int i = 0; i < h; i++) {

			for (int j = 0; j < w; j++) {

				cin >> map[i][j];

				if (map[i][j] == 'S')	sta.x = i, sta.y = j, map[i][j] = '.';

			}

		}

		sta.step = 0;

		int ans = 0;

		for (cur = 1; cur <= n; cur++) {

			bfs(sta);

			ans += sta.step;

			//cout << ans << endl;

		}

		cout << ans << endl;

	}

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 2.210209677948755x):
#include <cstdio>

#include <cstring>

#include <queue>

#include <cctype>



using namespace std;



struct State {

    int step;

    int x;

    int y;



    State() {

        step = 0;

        x = 0;

        y = 0;

    }



    State(int step, int x, int y): step(step), x(x), y(y) {}

};



const int MAX_N = 1000;

const int dir[4][2] = {{0, 1}, {0, -1}, {1, 0}, { -1, 0}};

char board[MAX_N][MAX_N];

int W, H, N;

State pos[10];



void init();

void input();

void solve();

int bfs(State from, State to);

void findPossition();



int main() {

#ifdef LOCAL

    freopen("data.in", "r", stdin);

    freopen("data.out", "w", stdout);

#endif

    init();

    input();

    solve();

    return 0;

}



void init() {

}



void input() {

    scanf("%d %d %d", &H, &W, &N);



    for(int i = 0; i < H; i++) {

        scanf("%s", board[i]);

    }

}





void solve() {

    int moves = 0;

    findPossition();



    for(int i = 0; i < N; i++) {

        moves += bfs(pos[i], pos[i + 1]);

    }



    printf("%d\n", moves);

}



int bfs(State from, State to) {

    queue<State> que;

    bool visit[H][W];

    State cur = from;



    for(int i = 0; i < H; i++) {

        memset(visit[i], false, sizeof(visit[i]));

    }



    que.push(cur);



    while(!que.empty()) {

        cur = que.front();

        que.pop();



        if(visit[cur.x][cur.y]) {

            continue;

        }

        

        visit[cur.x][cur.y] = true;



        if(cur.x == to.x && cur.y == to.y) {

            break;

        }



        for(int i = 0; i < 4; i++) {

            int x = cur.x + dir[i][0];

            int y = cur.y + dir[i][1];



            if(x < 0 || x >= H || y < 0 || y >= W || visit[x][y] || 'X' == board[x][y]) {

                continue;

            }



            que.push(State(cur.step + 1, x, y));

        }

    }



    return cur.step;

}



void findPossition() {

    for(int i = 0; i < H; i++) {

        for(int j = 0; j < W; j++) {

            int c = board[i][j];



            if('S' == c) {

                pos[0] = State(0, i, j);

            }



            if(isdigit(c)) {

                pos[c - '0'] = State(0, i, j);

            }

        }

    }

}