// Slower C++ solution:
#include <iostream>

#include <cmath>

#include <queue>

#include <cstdio>

#include <cstring>

#include <algorithm>



#define INF 0x7f7f7f7f

#define PI acos(-1.0)



#define L(x)    (x) << 1

#define R(x)    (x) << 1 | 1

#define lowbit(x)   (x)&(-x)

#define Mid(l, r)   (l + r) >> 1

#define Min(x, y)   (x) < (y) ? (x) : (y)

#define Max(x, y)   (x) < (y) ? (y) : (x)

#define iabs(x)     (x) < 0 ? -(x) : (x)

#define CLR(arr, val)    memset(arr, val, sizeof(arr))



using namespace std;



char map[1024][1024];

bool vis[1024][1024];

int cur, h, w;

int dir[4][2] = {1, 0, -1, 0, 0, 1, 0, -1};



struct node {

	int x, y, step;

} sta, now;



bool check(int x, int y) {

	if (x >= 0 && x < h && y >= 0 && y < w && !vis[x][y] && map[x][y] != 'X')	return true;

	return false;

}







void bfs(node s) {

	memset(vis, 0, sizeof(vis));



	queue<node> que;

	s.step = 0;

	que.push(s);

	node next;

	while (!que.empty()) {

//		cout << "h\n";

		s = que.front();

//		cout << s.x << ' ' << s.y << ' ' << cur << endl;

		que.pop();

		if (map[s.x][s.y] == cur + '0')	{

			sta = s;

			return ;

//			s.step;

		}



//		cout << "a\n";

		for (int i = 0; i < 4; i++) {

//			cout << i << endl;

			next.x = s.x + dir[i][0];

			next.y = s.y + dir[i][1];

			next.step = s.step + 1;

			if (check(next.x, next.y)) {

				vis[next.x][next.y] = true;

				que.push(next);

			}



		}

	}

}



int main() {

	int n;

	while (cin >> h >> w >> n) {

//		memset(map, 0, sizeof(map));

		for (int i = 0; i < h; i++) {

			for (int j = 0; j < w; j++) {

				cin >> map[i][j];

				if (map[i][j] == 'S')	sta.x = i, sta.y = j, map[i][j] = '.';

			}

		}

		sta.step = 0;

		int ans = 0;

		for (cur = 1; cur <= n; cur++) {

			bfs(sta);

			ans += sta.step;

			//cout << ans << endl;

		}

		cout << ans << endl;

	}

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 1.9832725002195561x):
#include <iostream>

#include <queue>

#include <string>



using namespace std;



int dx[4] = {0,0,1,-1};

int dy[4] = {1,-1,0,0};

int First = 1000;

int w,h,n;

int ans = 0;

int d[1001][1001];

typedef struct p{

	int x, y;

}P;

string mapp[1001];

P nezumi[11];





//幅優先探索を行う

void bfs(){

	for(int i=1 ; i <= n ; i++ ){

		P sp = nezumi[i-1];

		int sx = nezumi[i-1].x;

		int sy = nezumi[i-1].y;

		int gx = nezumi[i].x;

		int gy = nezumi[i].y;



		//二次元配列の初期化をする

		for(int y=0 ; y < h ; y++ ){

			for(int x=0 ; x < w ; x++ ){

				d[y][x] = First;

			}

		}

		

		queue<P> q;

		q.push( sp );

		d[sy][sx] = 0;

		while( !q.empty() ){

			P now = q.front();

			q.pop();

			int x = now.x;

			int y = now.y;



			if( x == gx && y == gy ){

				ans += d[gy][gx];



				/*動作確認

				cout << "\n";

				for(int y=0 ; y < h ; y++ ){

					for(int x=0 ; x < w ; x++ ){

						if (d[y][x]==First){cout << "X";}

							else{cout << d[y][x];}

					}

					cout << "\n";

				}*/

				break;

			}



			//redandblackと同じように探索

			for(int i=0 ; i < 4 ; i++ ){

				int newx = x + dx[i];

				int newy = y + dy[i];

				if( newx < 0 || newy < 0 || newx >= w || newy >= h ) continue;

				if( mapp[newy][newx] != 'X' ){

					P next;

					next.x = newx;

					next.y = newy;

					if( d[newy][newx] == First ){

						d[newy][newx] = d[y][x] + 1;

						q.push( next );

					}

				}

			}

		}

	}

}



int main(){

	//標準入力

	cin >> h >> w >> n;

	for(int y=0 ; y < h ; y++ ){

		cin >> mapp[y];

	}

	

	//スタートと数字の確認

	for(int y=0 ; y < h ; y++ ){

		for(int x=0 ; x < w ; x++ ){

			char c = mapp[y][x];



			//アスキー使っていい感じにしてみる

			if( c >= '1' && c <= '9' ){

				nezumi[ c - '0' ].x = x;

				nezumi[ c - '0' ].y = y;

			}

			if(c == 'S'){

				nezumi[0].x = x;

				nezumi[0].y = y;

			}

		}

	}

	bfs();

	cout << ans << endl;

}