// Slower C++ solution:
/*Lucky_Glass*/

#include<cstdio>

#include<cstring>

#include<algorithm>

#include<queue>

using namespace std;

const int MAXN=1000;

const int dir[4][2]={{0,1},{0,-1},{1,0},{-1,0}};

struct QUEUE{

	int x,y,dep;

	QUEUE(){}

	QUEUE(int _x,int _y,int _dep){x=_x;y=_y;dep=_dep;}

};

int r,c,n;

int goal[10][2];

bool vis[MAXN+5][MAXN+5];

char maz[MAXN+5][MAXN+5];

int BFS(int *beg,int cnt){

	memset(vis,false,sizeof vis);

	queue<QUEUE> que;

	que.push(QUEUE(beg[0],beg[1],0));

	while(!que.empty())

	{

		QUEUE pre=que.front();que.pop();

		for(int i=0;i<4;i++)

		{

			int X=pre.x+dir[i][0],Y=pre.y+dir[i][1],depth=pre.dep+1;

			if(X<1 || X>r || Y<1 || Y>c || maz[X][Y]=='X' || vis[X][Y]) continue;

			vis[X][Y]=true;

			if(X==goal[cnt][0] && Y==goal[cnt][1])

				return depth;

			que.push(QUEUE(X,Y,depth));

		}

	}

	return -1;

}

int main(){

	scanf("%d%d%d",&r,&c,&n);

	for(int i=1;i<=r;i++)

	{

		scanf("%s",maz[i]+1);

		for(int j=1;j<=c;j++)

		{

			if('1'<=maz[i][j] && maz[i][j]<='9')

				goal[maz[i][j]-'0'][0]=i,

				goal[maz[i][j]-'0'][1]=j,

				maz[i][j]='.';

			if(maz[i][j]=='S')

				goal[0][0]=i,

				goal[0][1]=j,

				maz[i][j]='.';

		}

	}

	int ans=0;

	for(int i=1;i<=n;i++)

		ans+=BFS(goal[i-1],i);

	printf("%d\n",ans);

	return 0;

}//


// Faster C++ solution for the same problem (measured speedup: 1.9201538737526505x):
#include <iostream>

#include <queue>

using namespace std;

const int INF = 100000000;

typedef pair<int,int> Point;

Point AllPoint[1000];

int W,H;

int x[4] = {0,1,0,-1};

int y[4] = {1,0,-1,0};

char map[1000][1000];

int deep[1000][1000];

int N;

void BFS(Point Start,Point Over){

    queue<Point> que;

    int FirstDeep = deep[Start.first][Start.second];

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            deep[i][j] = INF;

        }

    }

    que.push(Start);

    deep[Start.first][Start.second] = FirstDeep;

    while (que.size()){

        Point p = que.front();

        que.pop();

        if (p.first== Over.first&&p.second == Over.second)

            break;

        for (int i = 0;i<4;i++){

            int ix = p.first+x[i];

            int iy = p.second+y[i];

            if (ix>=0&&ix<=H

                &&iy>=0&&iy<=W

                &&deep[ix][iy] == INF

                &&map[ix][iy]!='X'){

                que.push(Point(ix,iy));

                deep[ix][iy] = deep[p.first][p.second]+1;

            }

        }

    }

}







int main(){

    cin >> H >> W;

    cin >> N;

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            cin >> map[i][j];

            if ((int)map[i][j]-48>=1&&(int)map[i][j]-48<=N){

                AllPoint[(int)map[i][j]-48].first = i;

                AllPoint[(int)map[i][j]-48].second = j;



            }

            if (map[i][j] == 'S'){

                AllPoint[0].first = i;

                AllPoint[0].second = j;

            }

        }

    }

    deep[AllPoint[0].first][AllPoint[0].second] = 0;

    for (int i = 0;i<N;i++){

        BFS(AllPoint[i],AllPoint[i+1]);

    }

    cout << deep[AllPoint[N].first][AllPoint[N].second]<<endl;



    return 0;

}

//#....

//S.##.

//###G.

//#####

//#####



//#S######.#

//......#..#

//.#.##.##.#

//.#........

//##.##.####

//....#....#

//.#######.#

//....#.....

//.####.###.

//....#...G#