// Slower C++ solution:
#include<cstdio>

#include<cstring>

#include<iostream>

#include<queue>

#include<vector>

#include<algorithm>

#include<string>

#include<cmath>

#include<set>

#include<map>

#include<vector>

#include<stack>

#include<utility>

#include<sstream>

using namespace std;

typedef long long ll;

const int inf = 0x3f3f3f3f;

const int maxn = 1005;

int a[1005][1005];

int x[20], y[20];

int ans, w, h, n;

bool leap[1005][1005];

int dir[4][2] = { 1, 0, -1, 0, 0, 1, 0, -1 };

struct Node

{

	int x, y, t;

	Node(int x, int y, int t) :x(x), y(y), t(t){}

};

int work(int xx, int yy, int pos)

{

	memset(leap, false, sizeof(leap));

	leap[xx][yy] = 1;

	queue<Node>p;

	p.push(Node(xx, yy, 0));

	while (p.size())

	{

		Node temp = p.front();

		p.pop();

		for (int i = 0; i < 4; i++)

		{

			int tempx = temp.x + dir[i][0];

			int tempy = temp.y + dir[i][1];

			if (tempx >= 1 && tempx <= h&&tempy >= 1 && tempy <= w)

			{

				if (a[tempx][tempy] == 1)continue;

				if (leap[tempx][tempy] == 1)continue;

				if (tempx == x[pos + 1] && tempy == y[pos + 1])

				{

					return temp.t + 1;

				}

				leap[tempx][tempy] = 1;

				p.push(Node(tempx, tempy, temp.t + 1));

			}

		}

	}



}

int main()

{

#ifdef LOCAL

	freopen("C:\\Users\\ΡΡ\\Desktop\\in.txt", "r", stdin);

	//freopen("C:\\Users\\ΡΡ\\Desktop\\out.txt","w",stdout);

#endif // LOCAL

	while (scanf("%d%d%d", &h, &w, &n) != EOF)

	{

		char s[1005];

		for (int i = 1; i <= h; i++)

		{

			scanf("%s", s);

			for (int j = 1; j <= w; j++)

			{

				if (s[j - 1] == '.')

					a[i][j] = 0;

				else if (s[j - 1] == 'X')

					a[i][j] = 1;

				else if (s[j - 1] == 'S')

				{

					x[0] = i; y[0] = j;

					a[i][j] = 0;

				}

				else

				{

					a[i][j] = 0;

					int id = s[j - 1] - '0';

					x[id] = i; y[id] = j;

				}

			}

		}

		ans = 0;

		for (int i = 0; i < n; i++)

		{

			ans = ans + work(x[i], y[i], i);

		}

		printf("%d\n", ans);

	}

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 1.9922432600301052x):
#include<iostream>

#include<queue>

#include<cstdio>

using namespace std;

const int INF=1000000;

int d[1005][1005];

int dx[4]= {1,0,-1,0};

int dy[4]= {0,1,0,-1};

char s[1005][1005];

int m,n,k;

//int sx,sy,gx,gy;

typedef pair <int,int >P;

P aim[15];

int isd(char ch)

{

    return ch>='0'&&ch<='9'?1:0;

}

int bfs(int sx,int sy,int gx,int gy)

{

    queue<P> que;

    for(int i=0; i<m; i++)

    {

        for(int j=0; j<n; j++)

        {

            d[i][j]=INF;

//            cout <<d[i][j]<<endl;

        }

    }

    que.push(P(sx,sy));

    d[sx][sy]=0;

    while(que.size())

    {



        P p=que.front();

        que.pop();

        if(p.first==gx&&p.second==gy)

        {

            break;

        }

        for(int i=0; i<4; i++)

        {

            int nx=p.first+dx[i];

            int ny=p.second+dy[i];

//            cout << nx << ":" << ny << endl;

//            cout << que.size()<<" "<<m<<" "<<n<<endl;

            if( nx>=0&&nx<m

                    &&ny>=0&&ny<n

                    &&s[nx][ny]!='X'

                    &&d[nx][ny]==INF)

            {



                que.push(P(nx,ny));



                d[nx][ny]=d[p.first][p.second]+1;

            }

        }

    }

    return d[gx][gy];

}

int main()

{

    cin >> m >> n >> k;

    int sum = 0;

    for(int i=0; i<m; i++)

    {

        for(int j=0; j<n; j++)

        {

            cin >> s[i][j];

            if(s[i][j]=='S')

            {

                aim[0].first=i;

                aim[0].second=j;

//                cout << i <<" "<< j <<endl;

            }

            if(isd(s[i][j]))

            {

                aim[s[i][j]-'0'].first=i;

                aim[s[i][j]-'0'].second=j;

//                cout << i << " "<<j <<endl;

            }



        }





    }

    for(int i=0; i<k; i++)

    {

        int steep=bfs(aim[i].first,aim[i].second,aim[i+1].first,aim[i+1].second);

        sum+=steep;

//            cout << steep <<endl;

    }

    cout << sum <<endl ;

}