// Slower C++ solution:
#include <iostream>

#include <cstdio>

#include <cstring>

#include <vector>

#include <queue>

using namespace std;

const int INF = 0x3f3f3f3f;

const int MAXN = 10005;

struct Edge

{

    int to, w, cost;

    Edge() {}

    Edge(int a, int b, int c): to(a), w(b), cost(c) {}

    bool operator < (const Edge &r) const

    {

        return w > r.w || w == r.w && cost > r.cost;

    }

};

vector<Edge> G[MAXN];

bool vis[MAXN];

int dist[MAXN];

int cost[MAXN];

int pre[MAXN];

void Dijkstra(int n, int start)

{

    for (int i = 0; i <= n; i++)

        vis[i] = 0, dist[i] = cost[i] = INF;

    priority_queue<Edge> que;

    que.push(Edge(start, 0, 0));

    dist[start] = cost[start] = 0;

    pre[start] = start;

    Edge tmp;

    while (!que.empty())

    {

        tmp = que.top();

        que.pop();

        int u = tmp.to;

    //    cout << tmp.to << endl;

        if (vis[u]) continue;

        vis[u] = 1;

        for (int i = 0; i < G[u].size(); i++)

        {

            int v = G[u][i].to;

            int w = G[u][i].w;

    //        cout << v << " " << w << " " << G[u][i].cost << endl;

    //        cout << dist[v] << " " << cost[v] << endl;

     //       cout << dist[u] << " " << cost[u] << endl;

            if (!vis[v] && dist[v] > dist[u] + w)

            {

                dist[v] = dist[u] + w;

                cost[v] = G[u][i].cost;

      //          cout <<"s1  " << v << " " << dist[v] << " " << cost[v] << endl;

                pre[v] = u;

                que.push(Edge(v, dist[v], cost[v]));

            }

            else if (!vis[v] && dist[v] == dist[u]+w && cost[v] >  G[u][i].cost)

            {

                cost[v] = G[u][i].cost;

         //       cout << "s2  " <<  v << " " << dist[v] << " " << cost[v] << endl;

                pre[v] = u;

                que.push(Edge(v, dist[v], cost[v]));

            }

        }

    }

   // for (int i = 2; i <= n; i++) cout << cost[i] - cost[pre[i]] <<endl;

}

int n, m;

int main()

{

    while (~scanf("%d%d", &n, &m) && (n+m))

    {

        for (int i = 1; i <= n; i++)

            G[i].clear();

        for (int i = 1; i <= m; i++)

        {

            int u, v, d, c; scanf("%d%d%d%d", &u, &v, &d, &c);

            G[u].push_back(Edge(v, d, c));

            G[v].push_back(Edge(u, d, c));

        }

        Dijkstra(n, 1);

        int ans = 0;

        for (int i = 2; i <= n; i++) ans += cost[i];

        printf("%d\n", ans);

    }

}

// Faster C++ solution for the same problem (measured speedup: 2.9736650183552897x):
#include <cstdio>

#include <cstring>

#include <algorithm>



using namespace std;



const int inf = 0x3f3f3f3f;

const int N = 10414;

const int M = 40414;



struct Edge{

	int u, v, d, c;

	int next;

}edge[M];



int cnt, head[N];

int vis[N], dis[N], cost[N];

int op, tp, link[18014];



void add_edge(int u, int v, int d, int c);

void spfa(int n);



int main(){

	int n, m, i, u, v, d, c;

	while(~scanf("%d %d", &n, &m) && (n || m)){

		cnt = 0;

		memset(head, -1, sizeof(head));

		for(i = 0; i < m; i++){

			scanf("%d %d %d %d", &u, &v, &d, &c);

			add_edge(u, v, d, c);

			add_edge(v, u, d, c);

		}

		spfa(n);

	}

	return 0;

}

void add_edge(int u, int v, int d, int c){

	edge[cnt].u = u;

	edge[cnt].v = v;

	edge[cnt].d = d;

	edge[cnt].c = c;

	edge[cnt].next = head[u];

	head[u] = cnt++;

	return;

}

void spfa(int n){

	int i, u, v, d, c, sum;

	memset(vis, 0, sizeof(vis));

	memset(dis, inf, sizeof(dis));

	memset(cost, inf, sizeof(cost));

	op = tp = 0;

	vis[1] = 1, dis[1] = 0, cost[1] = 0;

	link[tp++] = 1;

	while(op < tp){

		u = link[op++];

		vis[u] = 0;

		for(i = head[u]; ~i; i = edge[i].next){

			v = edge[i].v, d = edge[i].d, c = edge[i].c;



			if(dis[v] > dis[u] + d || (dis[v] == dis[u] + d && cost[v] > c)){

				dis[v] = dis[u] + d;

				cost[v] = c;

				if(!vis[v]){

					vis[v] = 1;

					link[tp++] = v;

				}

			}

		}

	}

	sum = 0;

	for(i = 1; i <= n; i++){

		sum += cost[i];

	}

	printf("%d\n", sum);

	return;

}