// Slower C++ solution:
#include <iostream>

#include <queue>

#include <string.h>

using namespace std;

typedef pair<int, int> P;

int sx,sy,H,W,N;

char map1[1002][1002];

int step[1002][1002];

int dx[4] = {1,0,-1,0};

int dy[4] = {0,1,0,-1};

void find1(int g){

for(int i = 0; i < W; i++)

    for(int k = 0; k < H; k++)

        if(map1[i][k] == 'S' || map1[i][k] == (g+48)){

        if(map1[i][k] == 'S') map1[i][k] ='.';

        sx = i; sy = k;

        return ;

    }

}



int bfs(int n)

{

    memset(step,-1,sizeof(step));

    queue <P> que;

    que.push(P (sx,sy));

    step[sx][sy] = 0;

    while(que.size()){

        int x = que.front().first, y = que.front().second;

        que.pop();

        for(int i = 0; i < 4; i++){

            int xn = x + dx[i], yn = y + dy[i];

            if(xn >= 0 && xn < W && yn >= 0 && yn < H && map1[xn][yn] != 'X' && step[xn][yn] == -1)

                {

                    step[xn][yn] = step[x][y] + 1;

                    if(map1[xn][yn] == (n+48))

                        {

                            return step[xn][yn];

                        }

                    que.push(P(xn, yn));

                }

        }

    }

return 0;

}



int main()

{

    cin >> W >> H >> N;

    for(int i = 0; i < W; i++)

        for(int k = 0; k < H; k++)

        cin >> map1[i][k];

    int step = 0;

    find1(0);

    step += bfs(1);

    for(int i = 1; i < N; i++)

    {



        find1(i);

        step += bfs(i+1);

    }

    cout << step << endl;

    return 0;

}

// Faster C++ solution for the same problem (measured speedup: 5.059811967092444x):
#include <iostream>

#include <queue>

using namespace std;

const int INF = 100000000;

typedef pair<int,int> Point;

Point AllPoint[1000];

int W,H;

int x[4] = {0,1,0,-1};

int y[4] = {1,0,-1,0};

char map[1000][1000];

int deep[1000][1000];

int N;

void BFS(Point Start,Point Over){

    queue<Point> que;

    int FirstDeep = deep[Start.first][Start.second];

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            deep[i][j] = INF;

        }

    }

    que.push(Start);

    deep[Start.first][Start.second] = FirstDeep;

    while (que.size()){

        Point p = que.front();

        que.pop();

        if (p.first== Over.first&&p.second == Over.second)

            break;

        for (int i = 0;i<4;i++){

            int ix = p.first+x[i];

            int iy = p.second+y[i];

            if (ix>=0&&ix<=H

                &&iy>=0&&iy<=W

                &&deep[ix][iy] == INF

                &&map[ix][iy]!='X'){

                que.push(Point(ix,iy));

                deep[ix][iy] = deep[p.first][p.second]+1;

            }

        }

    }

}







int main(){

    cin >> H >> W;

    cin >> N;

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            cin >> map[i][j];

            if ((int)map[i][j]-48>=1&&(int)map[i][j]-48<=N){

                AllPoint[(int)map[i][j]-48].first = i;

                AllPoint[(int)map[i][j]-48].second = j;



            }

            if (map[i][j] == 'S'){

                AllPoint[0].first = i;

                AllPoint[0].second = j;

            }

        }

    }

    deep[AllPoint[0].first][AllPoint[0].second] = 0;

    for (int i = 0;i<N;i++){

        BFS(AllPoint[i],AllPoint[i+1]);

    }

    cout << deep[AllPoint[N].first][AllPoint[N].second]<<endl;



    return 0;

}

//#....

//S.##.

//###G.

//#####

//#####



//#S######.#

//......#..#

//.#.##.##.#

//.#........

//##.##.####

//....#....#

//.#######.#

//....#.....

//.####.###.

//....#...G#