// Slower C++ solution:
#include <cstdio>

#include <cmath>

#include <cstring>

#include <cstdlib>

#include <climits>

#include <ctime>

#include <queue>

#include <stack>

#include <algorithm>

#include <list>

#include <vector>

#include <set>

#include <map>

#include <iostream>

#include <deque>

#include <complex>

#include <string>

#include <iomanip>

#include <sstream>

#include <bitset>

#include <valarray>

#include <unordered_map>

#include <iterator>

#include <assert.h>

using namespace std;

typedef long long int ll;

typedef unsigned int uint;

typedef unsigned char uchar;

typedef unsigned long long ull;

typedef pair<int, int> pii;

typedef pair<ll, ll> pll;

typedef vector<int> vi;



#define REP(i,x) for(int i=0;i<(int)(x);i++)

#define REPS(i,x) for(int i=1;i<=(int)(x);i++)

#define RREP(i,x) for(int i=((int)(x)-1);i>=0;i--)

#define RREPS(i,x) for(int i=((int)(x));i>0;i--)

#define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();i++)

#define RFOR(i,c) for(__typeof((c).rbegin())i=(c).rbegin();i!=(c).rend();i++)

#define ALL(container) (container).begin(), (container).end()

#define RALL(container) (container).rbegin(), (container).rend()

#define SZ(container) ((int)container.size())

#define mp(a,b) make_pair(a, b)

#define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() );



template<class T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }

template<class T> bool chmin(T &a, const T &b) { if (a>b) { a=b; return 1; } return 0; }

template<class T> ostream& operator<<(ostream &os, const vector<T> &t) {

os<<"["; FOR(it,t) {if(it!=t.begin()) os<<","; os<<*it;} os<<"]"; return os;

}

template<class T> ostream& operator<<(ostream &os, const set<T> &t) {

os<<"{"; FOR(it,t) {if(it!=t.begin()) os<<","; os<<*it;} os<<"}"; return os;

}

template<class S, class T> ostream& operator<<(ostream &os, const pair<S,T> &t) { return os<<"("<<t.first<<","<<t.second<<")";}

template<class S, class T> pair<S,T> operator+(const pair<S,T> &s, const pair<S,T> &t){ return pair<S,T>(s.first+t.first, s.second+t.second);}

template<class S, class T> pair<S,T> operator-(const pair<S,T> &s, const pair<S,T> &t){ return pair<S,T>(s.first-t.first, s.second-t.second);}



namespace geom{

#define X real()

#define Y imag()

#define at(i) ((*this)[i])

#define SELF (*this)

	enum {TRUE = 1, FALSE = 0, BORDER = -1};

	typedef int BOOL;

	typedef double R;

	const R INF = 1e8;

	R EPS = 1e-6;

	const R PI = 3.1415926535897932384626;

	inline int sig(const R &x) { return (abs(x) < EPS ? 0 : x > 0 ? 1 : -1); }

	inline BOOL less(const R &x, const R &y) {return sig(x-y) ? x < y : BORDER;}

	typedef complex<R> P;

	inline R norm(const P &p){return p.X*p.X+p.Y*p.Y;}

	inline R inp(const P& a, const P& b){return (conj(a)*b).X;}

	inline R outp(const P& a, const P& b){return (conj(a)*b).Y;}

	inline P unit(const P& p){return p/abs(p);}

	inline P proj(const P &s, const P &t){return t*inp(s, t)/norm(t);}

	inline int ccw(const P &s, const P &t, const P &p, int adv=0){

		int res = sig(outp(t-s, p-s));

		if(res || !adv) return res;

		if(sig(inp(t-s, p-s)) < 0) return -2;	// p-s-t

		if(sig(inp(s-t, p-t)) < 0) return 2;	// s-t-p

		return 0;								// s-p-t

	}

	

	

	struct L : public vector<P>{	// line

		L(const P &p1, const P &p2){this->push_back(p1);this->push_back(p2);}

		L(){}

		P dir()const {return at(1) - at(0);}

		BOOL online(const P &p)const {return !sig(outp(p-at(0), dir()));}

	};

	struct S : public L{	// segment

		S(const P &p1, const P &p2):L(p1, p2){}

		S(){}

		BOOL online(const P &p)const {

			if(!sig(norm(p - at(0))) || !sig(norm(p - at(1)))) return BORDER;

			return !sig(outp(p-at(0), dir())) && inp(p-at(0), dir()) > -EPS && inp(p-at(1), -dir()) > -EPS ? TRUE: FALSE;

			return !sig(abs(at(0)-p) + abs(at(1) - p) - abs(at(0) - at(1)));

		}

	};

	P crosspoint(const L &l, const L &m);

	struct G : public vector<P>{

		G(size_type size=0):vector(size){}

		S edge(int i)const {return S(at(i), at(i+1 == size() ? 0 : i+1));}

	};



	inline BOOL intersect(const S &s, const L &l){

		return (sig(outp(l.dir(), s[0]-l[0])) * sig(outp(l.dir(), s[1]-l[0])) <= 0);

	}

	inline P crosspoint(const L &l, const L &m){

		R A = outp(l.dir(), m.dir()), B = outp(l.dir(), l[1] - m[0]);

		if(!sig(abs(A)) && !sig(abs(B))) return m[0]; // same line

		if(abs(A) < EPS) assert(false);

		return m[0] + B / A * (m[1] - m[0]);

	}

	

	struct Arrangement{

		struct AEdge{

			int u, v, t;

			R cost;

			AEdge(int u=0, int v=0, int t=0, R cost=0)

				:u(u), v(v), t(t), cost(cost){}

		};

		typedef vector<vector<AEdge>> AGraph;

		vector<P> p;

		AGraph g;

		Arrangement(){}

		Arrangement(vector<S> seg){

			int m = seg.size();

			REP(i, m){

				p.push_back(seg[i][0]);

				p.push_back(seg[i][1]);

				REP(j, i) if(sig(outp(seg[i].dir(), seg[j].dir())) && intersect(seg[i], seg[j]) == TRUE)

					p.push_back(crosspoint(seg[i], seg[j]));

			}

			sort(ALL(p)); UNIQUE(p);

			int n=p.size();

			g.resize(n);

			REP(i, m){

				S &s = seg[i];

				vector<pair<R, int>> ps;

				REP(j, n) if(s.online(p[j])) ps.emplace_back(norm(p[j] - s[0]), j);

				sort(ALL(ps));

				REP(j, (int)ps.size()-1){

					const int u=ps[j].second;

					const int v=ps[j+1].second;

					g[u].emplace_back(u, v, 0, abs(p[u] - p[v]));

					g[v].emplace_back(v, u, 0, abs(p[u] - p[v]));

				}

			}

		}

		

		int getIdx(P q){

			auto it = lower_bound(ALL(p), q);

			if(it == p.end() || *it != q) return -1;

			return it - p.begin();

		}

	};



	struct DualGraph{

		struct DEdge{

			int u, v, f, l;

			R a;

			DEdge(int u, int v, R a):u(u),v(v),f(0),l(0){

				while(PI < a) a -= 2*PI;

				while(a < -PI) a += 2*PI;

				this->a = a;

			}

			bool operator==(const DEdge &opp) const{

				return v==opp.v;

			}

			bool operator<(const DEdge &opp) const{

				return a>opp.a;

			}

			bool operator<(const R &opp) const{

				return a>opp;

			}

			friend ostream& operator<<(ostream &os, const DEdge &t) { return os<<"("<<t.u<<","<<t.v<<","<<t.a*180/PI<<")";}

		};

		

		int n;

		vector<P> p;

		vector<vector<DEdge>> g;

		DualGraph(const vector<P> &p):p(p),g(p.size()),n(p.size()){}

		void add_edge(const int s, const int t){

			R a = arg(p[t]-p[s]);

			g[s].emplace_back(s, t, a);

			g[t].emplace_back(t, s, a > 0 ? a-PI : a+PI);

		}

		void add_polygon(int s, G &t, R a){

			auto e = lower_bound(ALL(g[s]), a-EPS);

			if(e == g[s].end()) e = g[s].begin();

			if(e->f) return;

			e->f = 1;

			t.push_back(p[s]);

			add_polygon(e->v, t, e->a > 0 ? e->a-PI : e->a+PI);

		}

		

		G dual(){

			REP(i, n){

				sort(ALL(g[i]));

				UNIQUE(g[i]);

			}

			int s = min_element(ALL(p)) - p.begin();

			G poly;

			add_polygon(s, poly, -PI*(R).5);

			return poly;

		}

	};



#undef SELF

#undef at

}



using namespace geom;



namespace std{

	bool operator<(const P &a, const P &b){return sig(a.X-b.X) ? a.X < b.X : a.Y+EPS < b.Y;}

	bool operator==(const P &a, const P &b){return abs(a-b) < EPS;}

	istream& operator>>(istream &is, P &p){R x,y;is>>x>>y;p=P(x, y);return is;}

}



int n, m, k;

struct MSQ : public G{

	MSQ(){}

	vector<P> p;

	vector<S> s;

	int m, k;

	MSQ(int m, int k):m(m), k(k){

		REP(i, m) p.push_back(polar((R)1, 2*PI*i/m + PI*(R).5));

		REP(i, m) s.emplace_back(p[i], p[(i+k)%m]);

		Arrangement a(s);

		DualGraph dg(a.p);

		REP(i, a.g.size())REP(j, a.g[i].size()){

			int u = a.g[i][j].u;

			int v = a.g[i][j].v;

			if(u < v) dg.add_edge(u, v);

		}

		(G &)(*this) = dg.dual();

		reverse(this->begin(), this->end());

	}

	void copy(R r, P c, MSQ &msq)const {

		msq.resize(size());

		msq.p.resize(p.size());

		msq.s.resize(s.size());

		msq.m = m;

		msq.k = k;

		REP(i, size())   msq[i] = at(i)*r + c;

		REP(i, p.size()) msq.p[i] = p[i]*r + c;

		REP(i, s.size()) msq.s[i] = S(msq.p[i], msq.p[(i+k)%m]);

	}

	S segment(int i)const {

		return s[i];

	}

};

int convex_contains(const MSQ &msq, const P &g, const P &p) {

	const int n = msq.size();

	int a = 0, b = n;

	while (a+1 < b) { // invariant: c is in fan g-P[a]-P[b]

		int c = (a + b) / 2;

		if (outp(msq[a]-g, p-g) > 0 && outp(msq[c]-g, p-g) < 0) b = c;

		else  a = c;

	}

	b %= n;

	if (outp(msq[a] - p, msq[b] - p) < -EPS) return 0;

	return 1;

}

bool check(const MSQ & temp, R r, const vector<P> &shoolack, int i, int j){

	MSQ msq;

	L l = temp.segment(j);

	P gp = shoolack[i] - l[0]*r;

	temp.copy(r, gp, msq);

	vector<P> p;

	P b(-INF, -INF), u(+INF, +INF);

	REP(i, n){

		L l2(shoolack[i], shoolack[i] + l.dir());

		int f = 0;

		P ll(INF, INF), rr(-INF, -INF);

		REP(j, m){

			const S s = msq.segment(j);

			if(intersect(s, l2)){

				if(sig(outp(s.dir(), l2.dir()))){

					const P q = crosspoint(s, l2) - l2[0];

					p.push_back(q);

					ll = min(ll, q);

					rr = max(rr, q);

				}

				f = 1;

			}

		}

		u = min(rr, u);

		b = max(ll, b);

		if(!f) return false;

	}

	FOR(q, p){

		if(*q < b || u < *q) continue;

//		if(S(b, u).online(*q) == FALSE) continue;

		if([&](){

			REP(i, n) if(!convex_contains(msq, gp, shoolack[i] + *q)) return 0;

			return 1;

		}()) return true;

	}

	return false;

}



int main(){

	ios::sync_with_stdio(false);

	while(cin >> n >> m >> k, n){

		MSQ temp(m, k);

		vector<P> shoolack(n);

		REP(i, n) cin >> shoolack[i];

		R best = 2000;

		REP(i, n)REP(j, m){

			if(!check(temp, best-EPS, shoolack, i, j)) continue;

			R l=EPS, r = best;

			REP(itr, 50){

				R m = (l+r)*(R).5;

				if(check(temp, m, shoolack, i, j)) r = m;

				else l = m;

			}

			best = r;

		}

		printf("%.10f\n", (double)best);

	}

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 1.251280352675705x):
#include <cstdio>

#include <cmath>

#include <cstring>

#include <cstdlib>

#include <climits>

#include <ctime>

#include <queue>

#include <stack>

#include <algorithm>

#include <list>

#include <vector>

#include <set>

#include <map>

#include <iostream>

#include <deque>

#include <complex>

#include <string>

#include <iomanip>

#include <sstream>

#include <bitset>

#include <valarray>

#include <unordered_map>

#include <iterator>

#include <assert.h>

using namespace std;

typedef long long int ll;

typedef unsigned int uint;

typedef unsigned char uchar;

typedef unsigned long long ull;

typedef pair<int, int> pii;

typedef pair<ll, ll> pll;

typedef vector<int> vi;

  

#define REP(i,x) for(int i=0;i<(int)(x);i++)

#define REPS(i,x) for(int i=1;i<=(int)(x);i++)

#define RREP(i,x) for(int i=((int)(x)-1);i>=0;i--)

#define RREPS(i,x) for(int i=((int)(x));i>0;i--)

#define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();i++)

#define RFOR(i,c) for(__typeof((c).rbegin())i=(c).rbegin();i!=(c).rend();i++)

#define ALL(container) (container).begin(), (container).end()

#define RALL(container) (container).rbegin(), (container).rend()

#define SZ(container) ((int)container.size())

#define mp(a,b) make_pair(a, b)

#define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() );

  

template<class T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }

template<class T> bool chmin(T &a, const T &b) { if (a>b) { a=b; return 1; } return 0; }

template<class T> ostream& operator<<(ostream &os, const vector<T> &t) {

os<<"["; FOR(it,t) {if(it!=t.begin()) os<<","; os<<*it;} os<<"]"; return os;

}

template<class T> ostream& operator<<(ostream &os, const set<T> &t) {

os<<"{"; FOR(it,t) {if(it!=t.begin()) os<<","; os<<*it;} os<<"}"; return os;

}

template<class S, class T> ostream& operator<<(ostream &os, const pair<S,T> &t) { return os<<"("<<t.first<<","<<t.second<<")";}

template<class S, class T> pair<S,T> operator+(const pair<S,T> &s, const pair<S,T> &t){ return pair<S,T>(s.first+t.first, s.second+t.second);}

template<class S, class T> pair<S,T> operator-(const pair<S,T> &s, const pair<S,T> &t){ return pair<S,T>(s.first-t.first, s.second-t.second);}

  

namespace geom{

#define X real()

#define Y imag()

#define at(i) ((*this)[i])

#define SELF (*this)

	enum {TRUE = 1, FALSE = 0, BORDER = -1};

	typedef int BOOL;

	typedef double R;

	const R INF = 1e8;

	R EPS = 1e-6;

	const R PI = 3.1415926535897932384626;

	inline int sig(const R &x) { return (abs(x) < EPS ? 0 : x > 0 ? 1 : -1); }

	inline BOOL less(const R &x, const R &y) {return sig(x-y) ? x < y : BORDER;}

	typedef complex<R> P;

	inline R norm(const P &p){return p.X*p.X+p.Y*p.Y;}

	inline R inp(const P& a, const P& b){return (conj(a)*b).X;}

	inline R outp(const P& a, const P& b){return (conj(a)*b).Y;}

	inline P unit(const P& p){return p/abs(p);}

	inline P proj(const P &s, const P &t){return t*inp(s, t)/norm(t);}

	inline int ccw(const P &s, const P &t, const P &p, int adv=0){

		int res = sig(outp(t-s, p-s));

		if(res || !adv) return res;

		if(sig(inp(t-s, p-s)) < 0) return -2;	// p-s-t

		if(sig(inp(s-t, p-t)) < 0) return 2; // s-t-p

		return 0;							  // s-p-t

	}

	  

	  

	struct L : public vector<P>{  // line

		L(const P &p1, const P &p2){this->push_back(p1);this->push_back(p2);}

		L(){}

		inline P dir()const {return at(1) - at(0);}

		BOOL online(const P &p)const {return !sig(outp(p-at(0), dir()));}

	};

	struct S : public L{	// segment

		S(const P &p1, const P &p2):L(p1, p2){}

		S(){}

		BOOL online(const P &p)const {

			if(!sig(norm(p - at(0))) || !sig(norm(p - at(1)))) return BORDER;

			return !sig(outp(p-at(0), dir())) && inp(p-at(0), dir()) > -EPS && inp(p-at(1), -dir()) > -EPS ? TRUE: FALSE;

			return !sig(abs(at(0)-p) + abs(at(1) - p) - abs(at(0) - at(1)));

		}

	};

	P crosspoint(const L &l, const L &m);

	struct G : public vector<P>{

		G(size_type size=0):vector(size){}

		S edge(int i)const {return S(at(i), at(i+1 == size() ? 0 : i+1));}

	};

  

	inline BOOL intersect(const S &s, const L &l){

		return (sig(outp(l.dir(), s[0]-l[0])) * sig(outp(l.dir(), s[1]-l[0])) <= 0);

	}

	inline P crosspoint(const L &l, const L &m){

		R A = outp(l.dir(), m.dir()), B = outp(l.dir(), l[1] - m[0]);

		if(!sig(abs(A)) && !sig(abs(B))) return m[0]; // same line

		if(abs(A) < EPS) assert(false);

		return m[0] + B / A * (m[1] - m[0]);

	}

	  

	struct Arrangement{

		struct AEdge{

			int u, v, t;

			R cost;

			AEdge(int u=0, int v=0, int t=0, R cost=0)

				:u(u), v(v), t(t), cost(cost){}

		};

		typedef vector<vector<AEdge>> AGraph;

		vector<P> p;

		AGraph g;

		Arrangement(){}

		Arrangement(vector<S> seg){

			int m = seg.size();

			REP(i, m){

				p.push_back(seg[i][0]);

				p.push_back(seg[i][1]);

				REP(j, i) if(sig(outp(seg[i].dir(), seg[j].dir())) && intersect(seg[i], seg[j]) == TRUE)

					p.push_back(crosspoint(seg[i], seg[j]));

			}

			sort(ALL(p)); UNIQUE(p);

			int n=p.size();

			g.resize(n);

			REP(i, m){

				S &s = seg[i];

				vector<pair<R, int>> ps;

				REP(j, n) if(s.online(p[j])) ps.emplace_back(norm(p[j] - s[0]), j);

				sort(ALL(ps));

				REP(j, (int)ps.size()-1){

					const int u=ps[j].second;

					const int v=ps[j+1].second;

					g[u].emplace_back(u, v, 0, abs(p[u] - p[v]));

					g[v].emplace_back(v, u, 0, abs(p[u] - p[v]));

				}

			}

		}

		  

		int getIdx(P q){

			auto it = lower_bound(ALL(p), q);

			if(it == p.end() || *it != q) return -1;

			return it - p.begin();

		}

	};

  

	struct DualGraph{

		struct DEdge{

			int u, v, f, l;

			R a;

			DEdge(int u, int v, R a):u(u),v(v),f(0),l(0){

				while(PI < a) a -= 2*PI;

				while(a < -PI) a += 2*PI;

				this->a = a;

			}

			bool operator==(const DEdge &opp) const{

				return v==opp.v;

			}

			bool operator<(const DEdge &opp) const{

				return a>opp.a;

			}

			bool operator<(const R &opp) const{

				return a>opp;

			}

			friend ostream& operator<<(ostream &os, const DEdge &t) { return os<<"("<<t.u<<","<<t.v<<","<<t.a*180/PI<<")";}

		};

		  

		int n;

		vector<P> p;

		vector<vector<DEdge>> g;

		DualGraph(const vector<P> &p):p(p),g(p.size()),n(p.size()){}

		void add_edge(const int s, const int t){

			R a = arg(p[t]-p[s]);

			g[s].emplace_back(s, t, a);

			g[t].emplace_back(t, s, a > 0 ? a-PI : a+PI);

		}

		void add_polygon(int s, G &t, R a){

			auto e = lower_bound(ALL(g[s]), a-EPS);

			if(e == g[s].end()) e = g[s].begin();

			if(e->f) return;

			e->f = 1;

			t.push_back(p[s]);

			add_polygon(e->v, t, e->a > 0 ? e->a-PI : e->a+PI);

		}

		  

		G dual(){

			REP(i, n){

				sort(ALL(g[i]));

				UNIQUE(g[i]);

			}

			int s = min_element(ALL(p)) - p.begin();

			G poly;

			add_polygon(s, poly, -PI*(R).5);

			return poly;

		}

	};

  

#undef SELF

#undef at

}

  

using namespace geom;

  

namespace std{

	bool operator<(const P &a, const P &b){return sig(a.X-b.X) ? a.X < b.X : a.Y+EPS < b.Y;}

	bool operator==(const P &a, const P &b){return abs(a-b) < EPS;}

	istream& operator>>(istream &is, P &p){R x,y;is>>x>>y;p=P(x, y);return is;}

}

  

int n, m, k;

struct MSQ : public G{

	MSQ(){}

	vector<P> p;

	vector<S> s;

	int m, k;

	MSQ(int m, int k):m(m), k(k){

		REP(i, m) p.push_back(polar((R)1, 2*PI*i/m + PI*(R).5));

		REP(i, m) s.emplace_back(p[i], p[(i+k)%m]);

		Arrangement a(s);

		DualGraph dg(a.p);

		REP(i, a.g.size())REP(j, a.g[i].size()){

			int u = a.g[i][j].u;

			int v = a.g[i][j].v;

			if(u < v) dg.add_edge(u, v);

		}

		(G &)(*this) = dg.dual();

		reverse(this->begin(), this->end());

	}

	void copy(R r, P c, MSQ &msq)const {

		msq.resize(size());

		msq.p.resize(p.size());

		msq.s.resize(s.size());

		msq.m = m;

		msq.k = k;

		REP(i, size())   msq[i] = at(i)*r + c;

		REP(i, p.size()) msq.p[i] = p[i]*r + c;

		REP(i, s.size()) msq.s[i] = S(msq.p[i], msq.p[(i+k)%m]);

	}

	S segment(int i)const {

		return s[i];

	}

};

int convex_contains(const MSQ &msq, const P &g, const P &p) {

	const int n = msq.size();

	int a = 0, b = n;

	const P pg = p-g;

	while (a+1 < b) { // invariant: c is in fan g-P[a]-P[b]

		int c = (a + b) / 2;

		if (outp(msq[a]-g, pg) > 0 && outp(msq[c]-g, pg) < 0) b = c;

		else  a = c;

	}

	b %= n;

	if (outp(msq[a] - p, msq[b] - p) < -EPS) return 0;

	return 1;

}

bool check(const MSQ & temp, R r, const vector<P> &vil, int i, int j){

	MSQ msq;

	L l = temp.segment(j);

	P gp = vil[i] - l[0]*r;

	temp.copy(r, gp, msq);

	vector<P> p;

	P b(0), u = msq.segment(j)[1];

	if(u < b) swap(b, u);

	REP(i, n){

		S l2(vil[i], vil[i] + msq.segment(j).dir());

		int f = 0;

		P ll(INF, INF), rr(-INF, -INF);

		REP(j, m){

			const S s = msq.segment(j);

			if(intersect(s, l2)){

					const P q = crosspoint(s, l2) - l2[0];

					p.push_back(q);

					ll = min(ll, q);

					rr = max(rr, q);

				f = 1;

			}

		}

		u = min(rr, u);

		b = max(ll, b);

		if(!f) return false;

	}

	FOR(q, p){

		if(*q < b || u < *q) continue;

		if([&](){

			REP(i, n) if(!convex_contains(msq, gp, vil[i] + *q)) return 0;

			return 1;

		}()) return true;

	}

	return false;

}

  

int main(){

	ios::sync_with_stdio(false);

	while(cin >> n >> m >> k, n){

		MSQ temp(m, k);

		vector<P> vil(n);

		REP(i, n) cin >> vil[i];

		R best = 2000;

		REP(i, n)REP(j, m){

			if(!check(temp, best-EPS, vil, i, j)) continue;

			R l=1., r = best;

			while(r-l>1e-6){

				R m = (l+r)*(R).5;

				if(check(temp, m, vil, i, j)) r = m;

				else l = m;

			}

			best = r;

		}

		printf("%.10f\n", (double)best);

	}

	return 0;

}