// Slower C++ solution:
#include <cstdio>

#include <cstring>

#include <algorithm>

#include <cmath>

#include <climits>

#include <queue>

using namespace std;

const int N=1000;

char maze[N][N];

int h,w,n;

int sx,sy,gx,gy;

int dir[4][2]={1,0,-1,0,0,1,0,-1};

int d[N][N];

const int INF=INT_MAX;

int ans;

struct node

{

    node(int xx=0,int yy=0,int tt=0,char ss=0):x(xx),y(yy),t(tt),s(ss){}

    int x;

    int y;

    int t;

    char s;

};

bool read()

{

    memset(maze,0,sizeof(maze));

    scanf("%d%d%d",&h,&w,&n);

    getchar();

    for(int i=0;i<h;i++)

    {

        for(int j=0;j<w;j++)

        {

            scanf("%c",&maze[i][j]);

            if(maze[i][j]=='S') sx=j,sy=i;

            if(maze[i][j]=='0'+n) gy=i,gx=j;

        }

        getchar();

    }

    for(int i=0;i<h;i++)

       for(int j=0;j<w;j++) d[i][j]=INF;

    return 1;

}

void show()

{

    //printf("h:%d w:%d\n",h,w);

    //printf("maze[%d][%d]=%d\n",0,2,maze[0][2]);

    for(int i=0;i<h;i++)

    {

        for(int j=0;j<w;j++)

        {

            if(d[i][j]!=INF) printf("%d ",d[i][j]);

            else printf("- ");

        }

        printf("\n");

    }

    //printf("sy:%d sx:%d\n",sy,sx);

}

void init(int h,int w)

{

    for(int i=0;i<h;i++)

        for(int j=0;j<w;j++) d[i][j]=INF;

}

int bfs()

{

   queue<node> que;

   que.push(node(sx,sy,0,'1'));

   d[sy][sx]=0;

   while(!que.empty())

   {



       node t=que.front();que.pop();

       //printf("%c\n",t.s);

       for(int i=0;i<4;i++)

       {

           int nx=t.x+dir[i][0];

           int ny=t.y+dir[i][1];

           if(0<=nx&&nx<w&&0<=ny&&ny<h&&d[ny][nx]==INF&&maze[ny][nx]!='X'/*(maze[ny][nx]=='.'||maze[ny][nx]==t.s)*/)

           {

               if(maze[ny][nx]=='0'+n&&maze[ny][nx]==t.s)

               {

                   //printf("%c in return",maze[ny][nx]);

                   return ans+=d[t.y][t.x]+1;

               }

               if(maze[ny][nx]==t.s)

               {

                   //printf("%c d\n",maze[ny][nx]);

                   maze[ny][nx]='.';

                    d[ny][nx]=d[t.y][t.x]+1;

                    ans+=d[ny][nx];

                    //show();

                    while(!que.empty()) que.pop();

                    init(h,w);

                    d[ny][nx]=0;

                   que.push(node(nx,ny,0,t.s+1));

                   break;

               }

               else

               {

                   que.push(node(nx,ny,0,t.s));

                    d[ny][nx]=d[t.y][t.x]+1;

               }

           }

       }

       //int size=que.size();

        //printf("size:%d\n",size);

   }

   return 1/*d[gy][gx]*/;

}

int main()

{

    while(~scanf("%d%d%d",&h,&w,&n))

    {

        getchar();

        memset(maze,0,sizeof(maze));

        ans=0;

        for(int i=0;i<h;i++)

        {

            for(int j=0;j<w;j++)

            {

                scanf("%c",&maze[i][j]);

                if(maze[i][j]=='S') sx=j,sy=i;

                if(maze[i][j]=='0'+n) gy=i,gx=j;

            }

            getchar();

        }

        for(int i=0;i<h;i++)

            for(int j=0;j<w;j++) d[i][j]=INF;

        bfs();

        printf("%d\n",ans);

    }

    return 0;

}

// Faster C++ solution for the same problem (measured speedup: 1.9196212253346052x):
#include <iostream>

#include <queue>

using namespace std;

const int INF = 100000000;

typedef pair<int,int> Point;

Point AllPoint[1000];

int W,H;

int x[4] = {0,1,0,-1};

int y[4] = {1,0,-1,0};

char map[1000][1000];

int deep[1000][1000];

int N;

void BFS(Point Start,Point Over){

    queue<Point> que;

    int FirstDeep = deep[Start.first][Start.second];

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            deep[i][j] = INF;

        }

    }

    que.push(Start);

    deep[Start.first][Start.second] = FirstDeep;

    while (que.size()){

        Point p = que.front();

        que.pop();

        if (p.first== Over.first&&p.second == Over.second)

            break;

        for (int i = 0;i<4;i++){

            int ix = p.first+x[i];

            int iy = p.second+y[i];

            if (ix>=0&&ix<=H

                &&iy>=0&&iy<=W

                &&deep[ix][iy] == INF

                &&map[ix][iy]!='X'){

                que.push(Point(ix,iy));

                deep[ix][iy] = deep[p.first][p.second]+1;

            }

        }

    }

}







int main(){

    cin >> H >> W;

    cin >> N;

    for (int i = 0;i<H;i++){

        for (int j = 0;j<W;j++){

            cin >> map[i][j];

            if ((int)map[i][j]-48>=1&&(int)map[i][j]-48<=N){

                AllPoint[(int)map[i][j]-48].first = i;

                AllPoint[(int)map[i][j]-48].second = j;



            }

            if (map[i][j] == 'S'){

                AllPoint[0].first = i;

                AllPoint[0].second = j;

            }

        }

    }

    deep[AllPoint[0].first][AllPoint[0].second] = 0;

    for (int i = 0;i<N;i++){

        BFS(AllPoint[i],AllPoint[i+1]);

    }

    cout << deep[AllPoint[N].first][AllPoint[N].second]<<endl;



    return 0;

}

//#....

//S.##.

//###G.

//#####

//#####



//#S######.#

//......#..#

//.#.##.##.#

//.#........

//##.##.####

//....#....#

//.#######.#

//....#.....

//.####.###.

//....#...G#