// Slower C++ solution:
#define _CRT_SECURE_NO_WARNINGS

#define _USE_MATH_DEFINES



#include "bits/stdc++.h"

#define REP(i,a,b) for(i=a;i<b;++i)

#define rep(i,n) REP(i,0,n)

#define ll long long

#define ull unsigned ll

typedef long double ld;

#define ALL(a) (a).begin(),(a).end()

#define ifnot(a) if(not a)

#define dump(x)  cerr << #x << " = " << (x) << endl

using namespace std;



void reader(int &a) { scanf("%d", &a); }

void reader(double &a) { scanf("%lf", &a); }

void reader(char a[]) { scanf("%s", a); }

void reader(char &a) { scanf(" %c", &a); }

void reader(ll &a) { scanf("%lld", &a); }

void reader(ull &a) { scanf("%llu", &a); }

// void reader(string& a){cin >> a;};

template<class T, class U> void reader(T& t, U& u) { reader(t); reader(u); }

template<class T, class U, class V> void reader(T& t, U& u, V& v) { reader(t); reader(u); reader(v); }



void writer(const int a, char c) { printf("%d", a); putchar(c); }

void writer(const ll a, char c) { printf("%lld", a); putchar(c); }

void writer(const ull a, char c) { printf("%llu", a); putchar(c); }

void writer(const double a, char c) { printf("%.20lf", a); putchar(c); }

void writer(const char a[]) { printf("%s", a); };

void writer(const char a[], char c) { printf("%s", a); putchar(c); };

void writer(const char a, char c) { putchar(a); putchar(c); };

template<class T> void writerLn(T t) { writer(t, '\n'); }

template<class T, class U> void writerLn(T t, U u) { writer(t, ' '); writer(u, '\n'); }

template<class T, class U, class V> void writerLn(T t, U u, V v) { writer(t, ' '); writer(u, ' '); writer(v, '\n'); }

template<class T> void writerArr(T x[], int n) { int i; if (!n) { putchar('\n'); return; }rep(i, n - 1) writer(x[i], ' '); writer(x[n - 1], '\n'); }

template<class T> void writerVec(vector<T> x) { int n = x.size(); int i; if (!n) { putchar('\n'); return; }rep(i, n - 1) writer(x[i], ' '); writer(x[n - 1], '\n'); }



vector<string> split(const string &str, char sep) { vector<string> v; stringstream ss(str); string buffer; while (getline(ss, buffer, sep)) { v.push_back(buffer); }return v; }

// #define int ll

bool test = 1;

int dx[] = { 0,1,0,-1 };

int dy[] = { 1,0,-1,0 };

#define MAX 300000

//.....................

ull mod = (int)1e9 + 7;



struct Rectangle {

	int h, w;

	bool operator < (const Rectangle& r) const {

		if (h*h + w*w < r.h*r.h + r.w*r.w) return true;

		if (h*h + w*w == r.h*r.h + r.w*r.w) {

			if (h < r.h) return true;

		}

		return false;

	}

};

signed main(void)

{

	int i, j, k;

	while (1) {

		Rectangle a;

		cin >> a.h >> a.w;

		if (a.h == 0) return 0;

		Rectangle res = { 350,350 };

		Rectangle now;

		REP(now.h, 1, 350) {

			REP(now.w, now.h + 1, 350) {

				if (a < now && now < res) {

					res = now;

				}

			}

		}

		writerLn(res.h, res.w);

	}

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 2.3798190823545657x):
#define _CRT_SECURE_NO_WARNINGS

#define _USE_MATH_DEFINES



#include "bits/stdc++.h"

#define REP(i,a,b) for(i=a;i<b;++i)

#define rep(i,n) REP(i,0,n)

#define ll long long

#define ull unsigned ll

typedef long double ld;

#define ALL(a) (a).begin(),(a).end()

#define ifnot(a) if(not a)

#define dump(x)  cerr << #x << " = " << (x) << endl

using namespace std;



void reader(int &a) { scanf("%d", &a); }

void reader(double &a) { scanf("%lf", &a); }

void reader(char a[]) { scanf("%s", a); }

void reader(char &a) { scanf(" %c", &a); }

void reader(ll &a) { scanf("%lld", &a); }

void reader(ull &a) { scanf("%llu", &a); }

// void reader(string& a){cin >> a;};

template<class T, class U> void reader(T& t, U& u) { reader(t); reader(u); }

template<class T, class U, class V> void reader(T& t, U& u, V& v) { reader(t); reader(u); reader(v); }



void writer(const int a, char c) { printf("%d", a); putchar(c); }

void writer(const ll a, char c) { printf("%lld", a); putchar(c); }

void writer(const ull a, char c) { printf("%llu", a); putchar(c); }

void writer(const double a, char c) { printf("%.20lf", a); putchar(c); }

void writer(const char a[]) { printf("%s", a); };

void writer(const char a[], char c) { printf("%s", a); putchar(c); };

void writer(const char a, char c) { putchar(a); putchar(c); };

template<class T> void writerLn(T t) { writer(t, '\n'); }

template<class T, class U> void writerLn(T t, U u) { writer(t, ' '); writer(u, '\n'); }

template<class T, class U, class V> void writerLn(T t, U u, V v) { writer(t, ' '); writer(u, ' '); writer(v, '\n'); }

template<class T> void writerArr(T x[], int n) { int i; if (!n) { putchar('\n'); return; }rep(i, n - 1) writer(x[i], ' '); writer(x[n - 1], '\n'); }

template<class T> void writerVec(vector<T> x) { int n = x.size(); int i; if (!n) { putchar('\n'); return; }rep(i, n - 1) writer(x[i], ' '); writer(x[n - 1], '\n'); }



vector<string> split(const string &str, char sep) { vector<string> v; stringstream ss(str); string buffer; while (getline(ss, buffer, sep)) { v.push_back(buffer); }return v; }

// #define int ll

bool test = 1;

int dx[] = { 0,1,0,-1 };

int dy[] = { 1,0,-1,0 };

#define MAX 300000

//.....................

ull mod = (int)1e9 + 7;



struct Rectangle {

	int h, w;

	bool operator < (const Rectangle& r) const {

		if (h*h + w*w < r.h*r.h + r.w*r.w) return true;

		if (h*h + w*w == r.h*r.h + r.w*r.w) {

			if (h < r.h) return true;

		}

		return false;

	}

};

signed main(void)

{

	int i, j, k;

	while (1) {

		Rectangle a;

		cin >> a.h >> a.w;

		if (a.h == 0) return 0;

		Rectangle res = { 350,350 };

		Rectangle now;

		REP(now.h, 1, 160) {

			REP(now.w, now.h + 1, 160) {

				if (a < now && now < res) {

					res = now;

				}

			}

		}

		writerLn(res.h, res.w);

	}

	return 0;

}