// Slower C++ solution:
#include<cstdio>

#include<cstdlib>

#include<iostream>

#include<cmath>

#include<algorithm>

#include<cstring>

#include<queue>

#define IL inline

#define RG register

#define inf 0x3f3f3f3f

#define LL long long

#define N 10005

#define M 20005

using namespace std;

IL int gi()

{

	RG int res=0,s=1;RG char ch;

	for(ch=getchar(); (ch<'0'||ch>'9')&&ch!='-' ;ch=getchar());

	if(ch=='-') s=-1,ch=getchar();

	for(;ch>='0'&&ch<='9';ch=getchar()) res=10*res+ch-48;

	return res*s;

}

int n,m,head[N],edge[2*M][5],num=-1;

int dis[N],flag[N],ans=0,a[N];

struct node

{

	int d,v;

	node(RG int dd=0,RG int vv=0){d=dd,v=vv;}

	bool operator < (const node &o) const{

		return v>o.v;

	}

};

priority_queue<node>heap;

IL void adde(RG int u,RG int v,RG int d,RG int c)

{

	edge[++num][0]=v;edge[num][1]=head[u];head[u]=num;edge[num][2]=d,edge[num][3]=c,edge[num][4]=0;

	edge[++num][0]=u;edge[num][1]=head[v];head[v]=num;edge[num][2]=d,edge[num][3]=c,edge[num][4]=0;

}

IL void init(){

	memset(head,-1,sizeof(head)); num=-1; ans=0;

	memset(dis,inf,sizeof(dis));

	memset(flag,0,sizeof(flag));

}

IL int cmp(RG int x,RG int y){return dis[x]<dis[y];}

IL void work1()

{

	RG int p;

	dis[1]=0; heap.push(node(1,0));

	while(!heap.empty())

		{

			p=heap.top().d; heap.pop();

			while(flag[p]&&!heap.empty()) p=heap.top().d,heap.pop();

			if(flag[p]) break; flag[p]=1;

			for(RG int i=head[p];i!=-1;i=edge[i][1]){

				if(dis[edge[i][0]]>dis[p]+edge[i][2]){

					dis[edge[i][0]]=dis[p]+edge[i][2];

					heap.push(node(edge[i][0],dis[edge[i][0]]));

				}

			}

		}

	RG int mn;

	for(RG int i=1;i<=n;++i) a[i]=i;

	sort(a+1,a+n+1,cmp);

	for(RG int i=2;i<=n;++i)

		{

			mn=inf;

			for(RG int j=head[i];j!=-1;j=edge[j][1])

				{

					if(dis[i]==dis[edge[j][0]]+edge[j][2])

						mn=min(mn,edge[j][3]);

				}

			ans+=mn;

		}

	printf("%d\n",ans);

}

int main()

{

	//freopen("1.in","r",stdin);

	//freopen("1.out","w",stdout);

	RG int u,v,d,c;

	while(true)

		{

			n=gi(),m=gi(); if(!n&&!m) break; init();

			for(RG int i=1;i<=m;++i)

				u=gi(),v=gi(),d=gi(),c=gi(),adde(u,v,d,c);

			work1();

		}

	//fclose(stdin);fclose(stdout);

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 1.1343389888901896x):
#include <cstdio>

#include <cstring>

#include <queue>

using namespace std;

const int INF = 0x3f3f3f3f;

struct node

{

    int to, w, c, next;

} edge[50005];

int head[10005], ip, cost[10005], dis[10005], n, m;

bool vis[10005];

void addedge(int u, int v, int d, int c)

{

    edge[ip].to = v;

    edge[ip].w = d;

    edge[ip].c = c;

    edge[ip].next = head[u];

    head[u] = ip++;

}

void spfa(int s)

{

    queue<int> q;

    for (int i = 1; i <= n; i++)

        cost[i] = dis[i] = INF;

    memset(vis, 0, sizeof(vis));

    dis[s] = 0;

    cost[s] = 0;

    vis[s] = 1;

    q.push(s);

    while (!q.empty())

    {

        int u = q.front();

        q.pop();

        vis[u] = 0;

        for(int i = head[u];i != -1;i = edge[i].next)

        {

            int to = edge[i].to;

            int w = edge[i].w;

            if(dis[to] > dis[u] + w||(dis[to] == dis[u]+w&&cost[to] > edge[i].c))

            {

                dis[to] = dis[u] + w;

                cost[to] = edge[i].c;

                if(!vis[to])

                {

                    q.push(to);

                    vis[to] = 1;

                }

            }

        }

    }

}

int main()

{

    while (scanf("%d %d", &n, &m) != EOF)

    {

        if (n == 0 && m == 0)

            break;

        memset(head, -1, sizeof(head));

        ip = 0;

        for (int i = 0; i < m; i++)

        {

            int u, v, d, c;

            scanf("%d %d %d %d", &u, &v, &d, &c);

            addedge(u, v, d, c);

            addedge(v, u, d, c);

        }

        spfa(1);

        int ans = 0;

        for (int i = 1; i <= n; i++)

            ans += cost[i];

        printf("%d\n", ans);

    }

    return 0;

}