// Slower C++ solution:
#include<stdio.h>

#include<string.h>

#include<algorithm>

#include<queue>



using namespace std;



struct node

{

    int s;

    int x,y;

};



int dir[][2] = {0,1,1,0,0,-1,-1,0};

int vis[1010][1010];

int n,m,k,sx[20],sy[20];



char map[1010][1010];



int bfs(int x,int y,int ex,int ey)

{

    queue<node> q;

    node a,b,d;

    a.x = x;

    a.y = y;

    a.s = 0;

    vis[x][y] = 1;

    q.push(a);

    while(!q.empty())

    {

        b = q.front();

        q.pop();

        if(b.x == ex && b.y == ey)

           {

                return b.s;

           }

        for(int i = 0; i < 4; i++)

        {

            d.x = b.x + dir[i][0];

            d.y = b.y + dir[i][1];

            if(d.x >= 0 && d.x < n && d.y >= 0 && d.y < m && vis[d.x][d.y] == 0)

            {

                if(map[d.x][d.y] >= '1' && map[d.x][d.y] <= '9' || map[d.x][d.y] == '.')

                {

                    vis[d.x][d.y] = 1;

                    d.s = b.s + 1;

                    q.push(d);

                }

            }

        }

    }

}



int main()

{

    while(~scanf("%d%d%d",&n,&m,&k))

    {

        int i,j,t;



        for(i = 0; i < n; i++)

        {

            scanf("%s",map[i]);

            for(j = 0; j < m; j++)

                if(map[i][j] == 'S')

                {

                    sx[0] = i;

                    sy[0] = j;

                    map[i][j] = '.';

                }

        }

        for(i = 0; i < n; i++)

            for(j = 0; j < m; j++)

                if(map[i][j] >= '1' && map[i][j] <= '9')

                {

                    sx[map[i][j]-'0'] = i;

                    sy[map[i][j]-'0'] = j;

                }

        int ans = 0;

        for(i = 1; i <= k; i++)

        {

            memset(vis,0,sizeof(vis));

            ans += bfs(sx[i-1],sy[i-1],sx[i],sy[i]);

        }

        printf("%d\n",ans);

    }

    return 0;

}

// Faster C++ solution for the same problem (measured speedup: 5.033636167289845x):
/* AOJ0558 Cheese */



#include <iostream>

#include <queue>

//#include <string.h>



using namespace std;



const int N = 1000;

char grid[N][N];

int w, h, n;



// 各点到当前工厂的距?

int d[N][N];



const int direct[4][2] = {

    { -1, 0 },

    { 1, 0 },

    { 0, -1 },

    { 0, 1 },

};



int factory[10][2];

typedef pair<int, int> P;



int bfs(const int& sx, const int& sy, const int& gx, const int& gy)

{

    //memset(d, -1, sizeof(d));

    for (int i = 0; i < h; ++i)

    {

        for (int j = 0; j < w; ++j)

        {

            d[j][i] = -1;

        }

    }

    queue<P> que;

    que.push(P(sx, sy));

    d[sx][sy] = 0;

    while (que.size())

    {

        const P p = que.front(); que.pop();

        // 如果是?点就?束

        if (p.first == gx && p.second == gy)

        {

            break;

        }



        // 四方向漫游

        for (int i = 0; i < 4; ++i)

        {

            int nx = p.first + direct[i][0];

            int ny = p.second + direct[i][1];

            // 是否可以移?，并且?点没有???

            if (0 <= nx && nx < w && 0 <= ny && ny < h && grid[nx][ny] != 'X' && d[nx][ny] == -1)

            {

                que.push(P(nx, ny));

                d[nx][ny] = d[p.first][p.second] + 1;

            }

        }

    }



    return d[gx][gy];

}



int main()

{



    while(cin >> h >> w >> n) {

        for (int i = 0; i < h; ++i)

            for (int j = 0; j < w; ++j) {

                cin >> grid[j][i];

                if (grid[j][i] == 'S') {

                    factory[0][0] = j;

                    factory[0][1] = i;

                    grid[j][i] = '.';

                }

                else if (isdigit(grid[j][i])) {

                    factory[grid[j][i] - '0'][0] = j;

                    factory[grid[j][i] - '0'][1] = i;

                }

            }





        int minstep = 0;

        for (int i = 0; i < n; ++i) {

            minstep += bfs(factory[i][0], factory[i][1], factory[i + 1][0], factory[i + 1][1]);

        }



        cout << minstep << endl;

    }



    return 0;

}