// Slower C++ solution:


/**

    And in the end, the love you take is equal to the love you make.



        I LOVE YOU LAURA.

**/



#include <bits/stdc++.h>

#include <ext/pb_ds/assoc_container.hpp>

#include <ext/pb_ds/tree_policy.hpp>

#include <ext/rope>



#define _CRT_SECURE_NO_DEPRECATE

#define _CRT_DISABLE_PERFCRIT_LOCKS



#define findOrder find_by_order

#define orderKey order_of_key



#define isOn(mask, i) (mask & (1 << i))

#define turn(mask, i) (mask |= (1 << i))

#define switch(mask, i) (mask &= ~(1 << i))

#define change(mask, i) (mask ^= (1 << i))

#define lowbit(mask) (mask & (-mask))

#define turnAll(mask, n) (mask = (1 << n) - 1)

#define switchLastBit(mask) (mask & (mask - 1))

#define turnLastZero(mask) (mask | (mask + 1))

#define modulo(x, mod) ((x) & (mod - 1))

#define log2(x) (31 - __builtin_clz(x))



#define mkp make_pair

#define pb push_back

#define pf push_front

#define eb emplace_back

#define ef emplace_front

#define ins insert

#define rsz resize

#define f first

#define s second

#define lb lower_bound

#define ub upper_bound



#define sz(x) ((int)x.size())

#define all(x) begin(x), end(x)

#define rall(x) rbegin(x), rend(x)



#define debug(x) (cerr << x << " ")



using namespace std;

using namespace __gnu_pbds;

using namespace __gnu_cxx;



typedef double db;

typedef long long ll;

typedef long double ld;

typedef unsigned long long ull;



typedef pair<int, int> ii;

typedef pair<ll,ll> pll;

typedef pair<ld,ld> pdb;

typedef pair<int, ii> tri;

typedef complex<ld> cd;



typedef vector<int> vi;

typedef vector<ii> vii;

typedef vector<ld> vdb;

typedef vector<cd> vcd;

typedef vector<ll> vll;

typedef vector<string> vs;

typedef vector<vll> matrix;



typedef tree<int, null_type, less<int>, rb_tree_tag, tree_order_statistics_node_update> indexed_tree;



const ll mod = 1e9+7;

const int maxn = 2e5+2;

const int pi = 2 * acos(0.0);

const db eps = 1e-9;



ll arr[maxn], dp[maxn];



int main()

{

    ios_base::sync_with_stdio(0);

    cin.tie(0); cout.tie(0);



    int n; cin >> n;



    for (int i = 1; i <= n; i++){

        cin >> arr[i];

    }



    memset(dp, 63, sizeof dp);



    dp[1] = 0;

    for (int i = 2; i <= n; i++){

        if (i <= 2){

            dp[i] = min(dp[i], dp[i - 1] + abs(arr[i] - arr[i - 1]));

        }

        else{

            dp[i] = min(dp[i], dp[i - 1] + abs(arr[i] - arr[i - 1]));

            dp[i] = min(dp[i], dp[i - 2] + abs(arr[i] - arr[i - 2]));

        }

    }



    cout << dp[n] << "\n";



    return 0;

}


// Faster C++ solution for the same problem (measured speedup: 2.5687163937243733x):
#include<bits/stdc++.h>

using namespace std;

#define ll long long

#define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0);

#define vi vector<ll>

#define vvi vector<vi>

#define Q queue<ll>

#define DQ deque<ll> 

#define pb push_back

#define pf push_front

#define popf pop_front

#define popb pop_back

#define mp make_pair

#define mt make_tuple

#define f first

#define s second

#define ub upper_bound

#define lb lower_bound

#define loop(x,y,z) for(ll i=x; i<=y; i+=z)

#define rloop(x,y,z) for(ll i=x; i>=y; i-=z)

#define all(x) x.begin(), x.end()

#define sum(x) accumulate(all(x),0LL)

#define minE(x) *min_element(all(x))

#define maxE(x) *max_element(all(x))

#define watch(x) cout<<(#x)<<" is "<<x

#define endl "\n"



ll gcd(ll a, ll b){

	return (!b)?a:gcd(b,a%b);

}



void display(vi &v,string c){

	for(auto x:v) cout<<x<<c;

}



int main(){

	IOS

	ll t;

	cin>>t;

	vi v(t),dp(t);

	loop(0,t-1,1) cin>>v[i];

	dp[0]=0;

	dp[1]=abs(v[1]-v[0]);

	loop(2,t-1,1){

		dp[i]=min((dp[i-1]+abs(v[i]-v[i-1])),(dp[i-2]+abs(v[i]-v[i-2])));

	}

	cout<<dp[t-1];

	return 0;

}