// Slower C++ solution:
#include <iostream>

#include <cstring>

const int SIZE = 10010;

const int MAX = 0x3f3f3f3f;



typedef struct Road

{

	int from;

	int to;

	int length;

	int cost;

	int next;

} Road;



int head[SIZE];

int dis[SIZE];

Road roads[SIZE * 5];

int front[SIZE];

bool visit[SIZE];



int city, road, capital;



void init()

{

	memset(head, -1, sizeof(head));

	memset(front, -1, sizeof(front));

	memset(visit, false, sizeof(visit));

	for (int i = 0; i <= city; ++i)

	{

		dis[i] = MAX;

	}

	dis[1] = 0;

}



void dijkstra()

{

	while (true)

	{

		int pos = -1;

		for (int i = 1; i <= city; ++i)

		{

			if (!visit[i] && (pos == -1 || dis[pos] > dis[i]))

			{

				pos = i;

			}

		}

		if (pos == -1)

		{

			break;

		}

		visit[pos] = true;

		for (int i = head[pos]; i != -1; i = roads[i].next)

		{

			int to = roads[i].to;

			if (dis[to] > dis[pos] + roads[i].length)

			{

				dis[to] = dis[pos] + roads[i].length;

				front[to] = i;

			}

			else if ((dis[to] == dis[pos] + roads[i].length) && front[to] != -1 && roads[i].cost < roads[front[to]].cost)

			{

				front[to] = i;

			}

		}

	}

}



int main()

{

	while (true)

	{

		std::cin >> city >> road;

		if (city == 0 && road == 0)

		{

			break;

		}

		init();

		int en = 0;

		for (int i = 0; i < road; ++i)

		{

			std::cin >> roads[en].from >> roads[en].to >> roads[en].length >> roads[en].cost;

			roads[en].next = head[roads[en].from];

			head[roads[en].from] = en;

			en++;

			roads[en].from = roads[en - 1].to;

			roads[en].to = roads[en - 1].from;

			roads[en].length = roads[en - 1].length;

			roads[en].cost = roads[en - 1].cost;

			roads[en].next = head[roads[en].from];

			head[roads[en].from] = en;

			en++;

		}

		dijkstra();

		int result = 0;

		for (int i = 1; i <= city; ++i)

		{

			if (front[i] != -1)

			{

				result += roads[front[i]].cost;

			}

		}

		std::cout << result << std::endl;

	}

	return 0;

}

// Faster C++ solution for the same problem (measured speedup: 1.131253946399965x):
#include <cstdio>

#include <cstring>

#include <queue>

using namespace std;

const int INF = 0x3f3f3f3f;

struct node

{

    int to, w, c, next;

} edge[50005];

int head[10005], ip, cost[10005], dis[10005], n, m;

bool vis[10005];

void addedge(int u, int v, int d, int c)

{

    edge[ip].to = v;

    edge[ip].w = d;

    edge[ip].c = c;

    edge[ip].next = head[u];

    head[u] = ip++;

}

void spfa(int s)

{

    queue<int> q;

    for (int i = 1; i <= n; i++)

        cost[i] = dis[i] = INF;

    memset(vis, 0, sizeof(vis));

    dis[s] = 0;

    cost[s] = 0;

    vis[s] = 1;

    q.push(s);

    while (!q.empty())

    {

        int u = q.front();

        q.pop();

        vis[u] = 0;

        for(int i = head[u];i != -1;i = edge[i].next)

        {

            int to = edge[i].to;

            int w = edge[i].w;

            if(dis[to] > dis[u] + w||(dis[to] == dis[u]+w&&cost[to] > edge[i].c))

            {

                dis[to] = dis[u] + w;

                cost[to] = edge[i].c;

                if(!vis[to])

                {

                    q.push(to);

                    vis[to] = 1;

                }

            }

        }

    }

}

int main()

{

    while (scanf("%d %d", &n, &m) != EOF)

    {

        if (n == 0 && m == 0)

            break;

        memset(head, -1, sizeof(head));

        ip = 0;

        for (int i = 0; i < m; i++)

        {

            int u, v, d, c;

            scanf("%d %d %d %d", &u, &v, &d, &c);

            addedge(u, v, d, c);

            addedge(v, u, d, c);

        }

        spfa(1);

        int ans = 0;

        for (int i = 1; i <= n; i++)

            ans += cost[i];

        printf("%d\n", ans);

    }

    return 0;

}