// Slower C++ solution:
// >>> TEMPLATES

#include <bits/stdc++.h>

using namespace std;

using ll = long long;

using ld = long double;

using i32 = int32_t;

using i64 = int64_t;

using u32 = uint32_t;

using u64 = uint64_t;

#define int ll

#define double ld

#define rep(i,n) for (int i = 0; i < (int)(n); i++)

#define rep1(i,n) for (int i = 1; i <= (int)(n); i++)

#define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--)

#define rep1R(i,n) for (int i = (int)(n); i >= 1; i--)

#define loop(i,a,B) for (int i = a; i B; i++)

#define loopR(i,a,B) for (int i = a; i B; i--)

#define all(x) (x).begin(), (x).end()

#define allR(x) (x).rbegin(), (x).rend()

#define pb push_back

#define eb emplace_back

#define mp make_pair

#define fst first

#define snd second

template <class Int> auto constexpr inf = numeric_limits<Int>::max()/2-1;

auto constexpr INF32 = inf<int32_t>;

auto constexpr INF64 = inf<int64_t>;

auto constexpr INF   = inf<int>;

#ifdef LOCAL

#include "debug.hpp"

#else

#define dump(...) (void)(0)

#define say(x) (void)(0)

#define debug if (0)

#endif

template <class T> using pque_max = priority_queue<T>;

template <class T> using pque_min = priority_queue<T, vector<T>, greater<T> >;

template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>

ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; }

template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>

istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; }

template <class T, class S> ostream& operator<<(ostream& os, pair<T,S> const& p) { return os << "(" << p.first << ", " << p.second << ")"; }

template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; }

struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup;

template <class F> struct FixPoint : private F {

    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}

    template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); }

};

struct MakeFixPoint {

    template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); }

};

#define MFP MakeFixPoint()|

#define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__)

template <class T, size_t d> struct vec_impl {

    using type = vector<typename vec_impl<T,d-1>::type>;

    template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); }

};

template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } };

template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type;

template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); }

template <class T> void quit(T const& x) { cout << x << endl; exit(0); }

template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; }

template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; }

template <class It> constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits<It>::value_type{}); }

template <class T> int sz(T const& x) { return x.size(); }

template <class C, class T> int lbd(C const& v, T const& x) {

    return lower_bound(v.begin(), v.end(), x)-v.begin();

}

template <class C, class T> int ubd(C const& v, T const& x) {

    return upper_bound(v.begin(), v.end(), x)-v.begin();

}

template <class C, class F> int ppt(C const& v, F f) {

    return partition_point(v.begin(), v.end(), f)-v.begin();

}

// <<<

// >>> modint

template <int32_t md>

class modint {

    static_assert(md > 0, "");

    using M = modint;

    using ll = int64_t;

    int32_t x;

public:

    static constexpr int32_t mod = md;

    constexpr modint(ll x = 0) : x((x%=mod) < 0 ? x+mod : x) { }

    constexpr ll val() const { return x; }

    constexpr explicit operator ll() const { return x; }

    constexpr bool operator==(M const& r) const { return x == r.x; }

    constexpr bool operator!=(M const& r) const { return x != r.x; }

    constexpr M operator+() const { return *this; }

    constexpr M operator-() const { return M()-*this; }

    constexpr M& operator+=(M const& r) { ll t = ll(x) + r.x; if (t >= mod) t -= mod; x = t; return *this; }

    constexpr M& operator-=(M const& r) { ll t = ll(x) + mod-r.x; if (t >= mod) t -= mod; x = t; return *this; }

    constexpr M& operator*=(M const& r) { return *this = *this * r; }

    constexpr M operator*(M const& r) const { M t; t.x = (ll(x)*r.x) % mod; return t; }

    constexpr M& operator/=(M const& r) { return *this *= r.inv(); }

    constexpr M operator+(M const& r) const { return M(*this) += r; }

    constexpr M operator-(M const& r) const { return M(*this) -= r; }

    constexpr M operator/(M const& r) const { return M(*this) /= r; }

    friend constexpr M operator+(ll x, M const& y) { return M(x)+y; }

    friend constexpr M operator-(ll x, M const& y) { return M(x)-y; }

    friend constexpr M operator*(ll x, M const& y) { return M(x)*y; }

    friend constexpr M operator/(ll x, M const& y) { return M(x)/y; }

    constexpr M pow(ll n) const {

        if (n < 0) return inv().pow(-n);

        M v = *this, r = 1;

        for (; n > 0; n >>= 1, v *= v) if (n&1) r *= v;

        return r;

    }

    constexpr M inv() const {

        assert(x > 0);

        ll t = 1, v = x, q = 0, r = 0;

        while (v != 1) {

            q = mod / v; r = mod % v;

            if (r * 2 < v) {

                t *= -q; t %= mod; v = r;

            } else {

                t *= q + 1; t %= mod; v -= r;

            }

        }

        if (t < 0) t += mod;

        M y; y.x = t; return y;

    }

#ifdef LOCAL

    friend string to_s(M r) { return to_s(r.val(), mod); }

#endif

    friend ostream& operator<<(ostream& os, M r) { return os << r.val(); }

    friend istream& operator>>(istream& is, M &r) { int64_t x; is >> x; r = x; return is; }

};

// <<<

//constexpr int64_t MOD = 998244353;

constexpr int64_t MOD = 1e9+7;

using mint = modint<(int32_t)MOD>;



int32_t main() {

    int n; cin >> n;



    const int LG = 62, M = 2;

    auto dp = make_v<mint,5>(LG+1,2,M+1,2,2);

    dp[0][0][0][0][0] = 1;

    rep (i,LG) rep (less,2) rep (diff,M+1) rep (x,2) {

        int lim_v = (less ? 1 : (n>>(LG-1-i)&1));

        rep (v,lim_v+1) rep (u,2) rep (d,2) {

            int c = (u+d > v);

            int ndiff = min(M,diff*2 + v-u);

            if (ndiff < d) continue;

            if ((u&(x^c)) != 0) continue;

            dp[i+1][less || v < lim_v][ndiff][u^v][d]

                += dp[i][less][diff][x][c];

        }

    }



    mint ans = 0;

    rep (less,2) rep (diff,M+1) ans += dp[LG][less][diff][0][0];

    cout << ans << endl;



}


// Faster C++ solution for the same problem (measured speedup: 1.1227170621308717x):
// >>> TEMPLATES

#include <bits/stdc++.h>

using namespace std;

using ll = long long;

using ld = long double;

using i32 = int32_t;

using i64 = int64_t;

using u32 = uint32_t;

using u64 = uint64_t;

#define int ll

#define double ld

#define rep(i,n) for (int i = 0; i < (int)(n); i++)

#define rep1(i,n) for (int i = 1; i <= (int)(n); i++)

#define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--)

#define rep1R(i,n) for (int i = (int)(n); i >= 1; i--)

#define loop(i,a,B) for (int i = a; i B; i++)

#define loopR(i,a,B) for (int i = a; i B; i--)

#define all(x) (x).begin(), (x).end()

#define allR(x) (x).rbegin(), (x).rend()

#define pb push_back

#define eb emplace_back

#define mp make_pair

#define fst first

#define snd second

template <class Int> auto constexpr inf = numeric_limits<Int>::max()/2-1;

auto constexpr INF32 = inf<int32_t>;

auto constexpr INF64 = inf<int64_t>;

auto constexpr INF   = inf<int>;

#ifdef LOCAL

#include "debug.hpp"

#else

#define dump(...) (void)(0)

#define say(x) (void)(0)

#define debug if (0)

#endif

template <class T> using pque_max = priority_queue<T>;

template <class T> using pque_min = priority_queue<T, vector<T>, greater<T> >;

template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>

ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; }

template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>

istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; }

template <class T, class S> ostream& operator<<(ostream& os, pair<T,S> const& p) { return os << "(" << p.first << ", " << p.second << ")"; }

template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; }

struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup;

template <class F> struct FixPoint : private F {

    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}

    template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); }

};

struct MakeFixPoint {

    template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); }

};

#define MFP MakeFixPoint()|

#define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__)

template <class T, size_t d> struct vec_impl {

    using type = vector<typename vec_impl<T,d-1>::type>;

    template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); }

};

template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } };

template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type;

template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); }

template <class T> void quit(T const& x) { cout << x << endl; exit(0); }

template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; }

template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; }

template <class It> constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits<It>::value_type{}); }

template <class T> int sz(T const& x) { return x.size(); }

template <class C, class T> int lbd(C const& v, T const& x) {

    return lower_bound(v.begin(), v.end(), x)-v.begin();

}

template <class C, class T> int ubd(C const& v, T const& x) {

    return upper_bound(v.begin(), v.end(), x)-v.begin();

}

template <class C, class F> int ppt(C const& v, F f) {

    return partition_point(v.begin(), v.end(), f)-v.begin();

}

// <<<

// >>> modint

template <int32_t md>

class modint {

    static_assert(md > 0, "");

    using M = modint;

    using ll = int64_t;

    int32_t x;

public:

    static constexpr int32_t mod = md;

    constexpr modint(ll x = 0) : x((x%=mod) < 0 ? x+mod : x) { }

    constexpr ll val() const { return x; }

    constexpr explicit operator ll() const { return x; }

    constexpr bool operator==(M const& r) const { return x == r.x; }

    constexpr bool operator!=(M const& r) const { return x != r.x; }

    constexpr M operator+() const { return *this; }

    constexpr M operator-() const { return M()-*this; }

    constexpr M& operator+=(M const& r) { ll t = ll(x) + r.x; if (t >= mod) t -= mod; x = t; return *this; }

    constexpr M& operator-=(M const& r) { ll t = ll(x) + mod-r.x; if (t >= mod) t -= mod; x = t; return *this; }

    constexpr M& operator*=(M const& r) { return *this = *this * r; }

    constexpr M operator*(M const& r) const { M t; t.x = (ll(x)*r.x) % mod; return t; }

    constexpr M& operator/=(M const& r) { return *this *= r.inv(); }

    constexpr M operator+(M const& r) const { return M(*this) += r; }

    constexpr M operator-(M const& r) const { return M(*this) -= r; }

    constexpr M operator/(M const& r) const { return M(*this) /= r; }

    friend constexpr M operator+(ll x, M const& y) { return M(x)+y; }

    friend constexpr M operator-(ll x, M const& y) { return M(x)-y; }

    friend constexpr M operator*(ll x, M const& y) { return M(x)*y; }

    friend constexpr M operator/(ll x, M const& y) { return M(x)/y; }

    constexpr M pow(ll n) const {

        if (n < 0) return inv().pow(-n);

        M v = *this, r = 1;

        for (; n > 0; n >>= 1, v *= v) if (n&1) r *= v;

        return r;

    }

    constexpr M inv() const {

        assert(x > 0);

        ll t = 1, v = x, q = 0, r = 0;

        while (v != 1) {

            q = mod / v; r = mod % v;

            if (r * 2 < v) {

                t *= -q; t %= mod; v = r;

            } else {

                t *= q + 1; t %= mod; v -= r;

            }

        }

        if (t < 0) t += mod;

        M y; y.x = t; return y;

    }

#ifdef LOCAL

    friend string to_s(M r) { return to_s(r.val(), mod); }

#endif

    friend ostream& operator<<(ostream& os, M r) { return os << r.val(); }

    friend istream& operator>>(istream& is, M &r) { int64_t x; is >> x; r = x; return is; }

};

// <<<

//constexpr int64_t MOD = 998244353;

constexpr int64_t MOD = 1e9+7;

using mint = modint<(int32_t)MOD>;



int32_t main() {

    int n; cin >> n;



    const int LG = 62, M = 2;

    auto dp = make_v<mint,2>(LG+1,M+1);

    dp[0][0] = 1;

    rep (i,LG) rep (j,M+1) {

        rep (x,2) rep (y,2) {

            if (x&y) continue;

            int nj = min(M,j*2+(n>>(LG-1-i)&1)-(2*y+x));

            if (nj < 0) continue;

            dp[i+1][nj] += dp[i][j];

        }

    }



    cout << sumof(all(dp[LG])) << endl;

}