Table:
|  |  | For the Years Ended December 31, |  |  |
| --- | --- | --- | --- | --- |
|  | 2019 | 2018 | Increase/ (decrease) | % Change |
| Net revenues by distribution channel: |  |  |  |  |
| Digital online channels (1) | $4,932 | $5,786 | $(854) | (15)% |
| Retail channels | 909 | 1,107 | (198) | (18) |
| Other (2) | 648 | 607 | 41 | 7 |
| Total consolidated net revenues | $6,489 | $7,500 | $(1,011) | (13) |
Paragraphs:
Consolidated Results
Net Revenues by Distribution Channel
The following table details our consolidated net revenues by distribution channel (amounts in millions):
(1) Net revenues from “Digital online channels” include revenues from digitally-distributed subscriptions, downloadable content, microtransactions, and products, as well as licensing royalties.
(2) Net revenues from “Other” primarily includes revenues from our Distribution business and the Overwatch League.
Digital Online Channel Net Revenues The decrease in net revenues from digital online channels for 2019, as compared to 2018, was primarily due to: • lower revenues recognized from the Destiny franchise (reflecting our sale of the publishing rights for Destiny to Bungie in December 2018); and • lower revenues recognized from Hearthstone.
Retail Channel Net Revenues The decrease in net revenues from retail channels for 2019, as compared to 2018, was primarily due to: • lower revenues recognized from Call of Duty: Black Ops 4, which was released in October 2018, as compared to Call of Duty: WWII, which was released in November 2017; • lower revenues recognized from the Destiny franchise; and • lower revenues from Crash Bandicoot™ N. Sane Trilogy, which was released on the Xbox One, PC, and Nintendo Switch in June 2018.
The decrease was partially offset by: • revenues recognized from Crash Team Racing Nitro-Fueled, which was released in June 2019; • revenues from Sekiro: Shadows Die Twice, which was released in March 2019; and • higher revenues recognized from Call of Duty: Modern Warfare, which was released in October 2019, as compared to Call of Duty: Black Ops 4.
Question:
What does Net revenues from “Digital online channels” include?
Answer: revenues from digitally-distributed subscriptions, downloadable content, microtransactions, and products, as well as licensing royalties.