Table:
|  |  |  |  | For the Year Ended December 31, 2018 |
| --- | --- | --- | --- | --- |
|  | Activision | Blizzard | King | Total |
| Segment Revenues |  |  |  |  |
| Net revenues from external customers | $2,458 | $2,238 | $2,086 | $6,782 |
| Intersegment net revenues (1) | — | 53 | — | 53 |
| Segment net revenues | $2,458 | $2,291 | $2,086 | $6,835 |
| Segment operating income | $1,011 | $685 | $750 | $2,446 |
Paragraphs:
Operating Segment Results
Currently, we have three reportable segments—Activision, Blizzard, and King. Our operating segments are consistent with the manner in which our operations are reviewed and managed by our Chief Executive Officer, who is our chief operating decision maker (“CODM”). The CODM reviews segment performance exclusive of: the impact of the change in deferred revenues and related cost of revenues with respect to certain of our online-enabled games; share-based compensation expense; amortization of intangible assets as a result of purchase price accounting; fees and other expenses (including legal fees, expenses, and accruals) related to acquisitions, associated integration activities, and financings; certain restructuring and related costs; and certain other non-cash charges. The CODM does not review any information regarding total assets on an operating segment basis, and accordingly, no disclosure is made with respect thereto.
Our operating segments are also consistent with our internal organizational structure, the way we assess operating performance and allocate resources, and the availability of separate financial information. We do not aggregate operating segments.
Information on the reportable segment net revenues and segment operating income are presented below (amounts in millions):
(1) Intersegment revenues reflect licensing and service fees charged between segments.
Question:
What percentage of the total Net revenues from external customers does King contribute?
Answer: ($2086/$6782) = 30.76