Please read the following table in HTML format from a webpage and then answer the question in detail according to the table. Each table cell is defined by a <td> and a </td> tag. Each table row starts with a <tr> and ends with a </tr> tag. 'rowspan=m' and 'colspan=n' represents a cell spaning over 'm' rows and 'n' columns.

Webpage title:
Crusader Kings II
Table title:
Expansion packs
Table:
<table id='hittask' contenteditable='False'>
<tr> <th colspan=1 rowspan=1 > Name </th><th colspan=1 rowspan=1 > Release date </th><th colspan=1 rowspan=1 > Accompanying Patch </th><th colspan=1 rowspan=1 > Description </th></tr>
<tr> <td colspan=1 rowspan=1 > Sword of Islam </td><td colspan=1 rowspan=1 > 26 June 2012 </td><td colspan=1 rowspan=1 > 1.06 </td><td colspan=1 rowspan=1 > This expansion pack allows the player to play as Muslim rulers. It also adds story events involving Sunni and Shia Muslims. </td></tr>
<tr> <td colspan=1 rowspan=1 > Legacy of Rome </td><td colspan=1 rowspan=1 > 16 October 2012 </td><td colspan=1 rowspan=1 > 1.07 </td><td colspan=1 rowspan=1 > Legacy of Rome is focused around the Byzantine Empire, adding new events and game mechanics. It also adds the "Retinue" mechanic allowing the player to maintain a standing army. </td></tr>
<tr> <td colspan=1 rowspan=1 > Sunset Invasion </td><td colspan=1 rowspan=1 > 15 November 2012 </td><td colspan=1 rowspan=1 > 1.08 </td><td colspan=1 rowspan=1 > The main feature of Sunset Invasion is the fictional invasion of more technologically advanced Aztecs, from the late 13th century onwards to the end of the game alongside a new religion and culture unique to them. </td></tr>
<tr> <td colspan=1 rowspan=1 > The Republic </td><td colspan=1 rowspan=1 > 15 Jan 2013 </td><td colspan=1 rowspan=1 > 1.09 </td><td colspan=1 rowspan=1 > Makes naval-based merchant republics playable with their own unique play-style centering around wealth and elections. It also adds a few new casus bellis and events concerning Republican politics and familial feuds. </td></tr>
<tr> <td class="highlighted"  colspan=1 rowspan=1 > The Old Gods </td><td colspan=1 rowspan=1 > 28 May 2013 </td><td colspan=1 rowspan=1 > 1.10 </td><td class="highlighted"  colspan=1 rowspan=1 > Adds a new 867 AD start date and makes pagans playable with their own unique mechanics. Also unlocks new revolt mechanics and adventurer claimants. </td></tr>
<tr> <td colspan=1 rowspan=1 > Sons of Abraham </td><td colspan=1 rowspan=1 > 18 November 2013 </td><td colspan=1 rowspan=1 > 2.0 </td><td colspan=1 rowspan=1 > Gives further depth to the three Abrahamic faiths; Christianity in particular, but has also added some content for Muslims, as well as the Jewish faith. </td></tr>
<tr> <td colspan=1 rowspan=1 > Rajas of India </td><td colspan=1 rowspan=1 > 25 March 2014 </td><td colspan=1 rowspan=1 > 2.1 </td><td colspan=1 rowspan=1 > Makes Hindu, Buddhist and Jain rulers playable. Expands the map as far east as Bengal. </td></tr>
<tr> <td class="highlighted"  colspan=1 rowspan=1 > Charlemagne </td><td colspan=1 rowspan=1 > 14 October 2014 </td><td colspan=1 rowspan=1 > 2.2 </td><td class="highlighted"  colspan=1 rowspan=1 > Unlocks several improvements to narrative aspects of the game, custom kingdoms and empires, vice royalty and the 769 start date. </td></tr>
<tr> <td colspan=1 rowspan=1 > Way of Life </td><td colspan=1 rowspan=1 > 16 December 2014 </td><td colspan=1 rowspan=1 > 2.3 </td><td colspan=1 rowspan=1 > Improves role-playing and immersion, by letting player influence more directly the type of events that may happen, rather than relying solely on personality traits or randomness. </td></tr>
<tr> <td colspan=1 rowspan=1 > Horse Lords </td><td colspan=1 rowspan=1 > 14 July 2015 </td><td colspan=1 rowspan=1 > 2.4 </td><td colspan=1 rowspan=1 > Unlocks playing as a nomadic government. </td></tr>
<tr> <td colspan=1 rowspan=1 > Conclave </td><td colspan=1 rowspan=1 > 2 February 2016 </td><td colspan=1 rowspan=1 > 2.5 </td><td colspan=1 rowspan=1 > Improves interaction with your vassals, gives power to the council and overhauls the education for children system. </td></tr>
<tr> <td colspan=1 rowspan=1 > The Reaper's Due </td><td colspan=1 rowspan=1 > 25 August 2016 </td><td colspan=1 rowspan=1 > 2.6 </td><td colspan=1 rowspan=1 > Improves the Plague, epidemics, minor diseases, prosperity and interactions with your court. </td></tr>
<tr> <td colspan=1 rowspan=1 > Monks and Mystics </td><td colspan=1 rowspan=1 > 7 March 2017 </td><td colspan=1 rowspan=1 > 2.7 </td><td colspan=1 rowspan=1 > Adds societies, artifacts and relics, new councilor jobs and the ability to give commands to allied armies. </td></tr>
<tr> <td colspan=1 rowspan=1 > Jade Dragon </td><td colspan=1 rowspan=1 > 16 November 2017 </td><td colspan=1 rowspan=1 > 2.8 </td><td colspan=1 rowspan=1 > Adds interactions with China, new Chinese artifacts, new Casus Bellis, and Rally Points along with making the Tibetan plateau playable. </td></tr>
<tr> <td colspan=1 rowspan=1 > Holy Fury </td><td colspan=1 rowspan=1 > 13 November 2018 </td><td colspan=1 rowspan=1 > 3.0 </td><td colspan=1 rowspan=1 > Allows the player to "design" Pagan religions upon reformation, introduces new crusade mechanics and events, mechanics for coronations, sainthood and bloodlines and also includes shattered and random maps. </td></tr>
</table>
Question:
In Crusader Kings II, what are the added start dates of The Old Gods and the Charlemagne expansion packs?
Answer:
The Old Gods and Charlemagne have the start dates of 867 and 769 respectively.