Problem: There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
#pragma GCC optimize("-Ofast", "-funroll-all-loops")
using namespace std;
const long long INF = 0x3f3f3f3f;
const long long dir[4][2] = {-1, 0, 1, 0, 0, -1, 0, 1};
const double PI = acos(-1.0);
const double e = exp(1.0);
const double eps = 1e-10;
const long long M = 1e9 + 7;
const long long N = 1e5 + 10;
inline void read(long long &x) {
  char t = getchar();
  while (!isdigit(t)) t = getchar();
  for (x = t ^ 48, t = getchar(); isdigit(t); t = getchar())
    x = x * 10 + (t ^ 48);
}
long long a[N];
signed main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  cout.tie(0);
  long long t;
  cin >> t;
  while (t--) {
    bool ass = 0;
    long long n, cnt = 0;
    cin >> n;
    for (long long i = 1; i <= n; i++) {
      cin >> a[i];
      if (a[i] == 1 && !ass)
        cnt++;
      else
        ass = 1;
    }
    if (!ass)
      cout << (n & 1 ? "First" : "Second") << '\n';
    else
      cout << (cnt & 1 ? "Second" : "First") << '\n';
  }
  return 0;
}