Problem: There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")
#pragma GCC target("sse,sse2,sse3,ssse3,sse4,sse4.1,sse4.2")
using namespace std;
const int N = 200002;
const long long INF = 1e9;
const long long MOD = 1e9 + 7;
const long long P = 113;
long long t, n, m, g, cur, tmp;
map<int, int> M;
int main() {
  ios::sync_with_stdio(0);
  cin.tie(0);
  cout.tie(0);
  cin >> t;
  while (t--) {
    cin >> n;
    long long ans = 0, f = 0, ff = 1;
    for (int i = 1; i <= n; i++) {
      cin >> tmp;
      if (ff && tmp == 1)
        f = i;
      else if (tmp > 1) {
        ff = 0;
      }
    }
    if (f == n) {
      if (n % 2 == 0)
        cout << "Second" << '\n';
      else
        cout << "First" << '\n';
    } else {
      if ((f) % 2 != 0)
        cout << "Second" << '\n';
      else
        cout << "First" << '\n';
    }
  }
}