Problem: There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 

Solution (in JAVA):

Solution:
import java.util.*;
import java.io.*;
import java.math.*;

public class CP{
  public static OutputStream out=new BufferedOutputStream(System.out);
  static Scanner sc=new Scanner(System.in);
  static long mod=1000000007l;
  static int INF=1000000;

  //nl-->neew line; //l-->line;  //arp-->array print;  //arpnl-->array print new line
  public static void nl(Object o) throws IOException{out.write((o+"\n").getBytes()); }
  public static void l(Object o) throws IOException{out.write((o+"").getBytes());}
  public static void arp(int[] o) throws IOException{for(int i=0;i<o.length;i++) out.write((o[i]+" ").getBytes()); out.write(("\n").getBytes());}
  public static void arpnl(int[] o) throws IOException{for(int i=0;i<o.length;i++) out.write((o[i]+"\n").getBytes());}
  public static void scanl(long[] a,int n) {for(int i=0;i<n;i++) a[i]=sc.nextLong();}
  public static void scani(int[] a,int n) {for(int i=0;i<n;i++) a[i]=sc.nextInt();}
  public static void scan2D(int[][] a,int n,int m) {for(int i=0;i<n;i++) for(int j=0;j<m;j++) a[i][j]=sc.nextInt();}
  //
  static long cnt;
  static TreeSet<Integer> ans;
  static int n,m;
  static boolean[][] dp,vis;
  static HashMap<Pair,Boolean> arrl;
  static Stack<Integer> stk;
  static Queue<Integer> queue;


  public static void main(String[] args) throws IOException{
    long sttm=System.currentTimeMillis();
    long mod=1000000007l;

    int t=sc.nextInt();
    aa: while(t-->0){
        int n=sc.nextInt();
        int[] a=new int[n];
        scani(a,n);
        boolean con=true;
        for(int i=0;i<n;i++){
            if(a[i]>1){
                con=!con;
                break;
            }
            else{
                con=!con;
            }
        }
        if(con) nl("Second");
        else nl("First");
    }

    out.flush();
  }
}

class Pair{
  int x,y;
  Pair(int x,int y){
    this.x=x;
    this.y=y;
  }
}