Problem: There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 

Solution (in PYTHON3):

Solution:
from sys import stdin
input = lambda: stdin.readline().rstrip("\r\n")
from collections import deque as que, defaultdict as vector
from heapq import*
inin = lambda: int(input())
inar = lambda: list(map(int,input().split()))
from types import GeneratorType
def bootstrap(f, stack=[]):
    def wrappedfunc(*args, **kwargs):
        if stack: return f(*args, **kwargs)
        else:
            to = f(*args, **kwargs)
            while True:
                if type(to) is GeneratorType:
                    stack.append(to)
                    to = next(to)
                else:
                    stack.pop()
                    if not stack: break
                    to = stack[-1].send(to)
            return to
    return wrappedfunc


Testcase=inin()
for _ in range(Testcase):
    n=inin()
    a=inar()
    for i in range(n):
        if a[i]>1:
            print('First' if i%2==0 else 'Second')
            break
    else:
        print('First' if n%2==1 else 'Second')