Problem: Gildong is developing a game consisting of n stages numbered from 1 to n. The player starts the game from the 1-st stage and should beat the stages in increasing order of the stage number. The player wins the game after beating the n-th stage.

There is at most one checkpoint on each stage, and there is always a checkpoint on the 1-st stage. At the beginning of the game, only the checkpoint on the 1-st stage is activated, and all other checkpoints are deactivated. When the player gets to the i-th stage that has a checkpoint, that checkpoint is activated.

For each try of a stage, the player can either beat the stage or fail the stage. If they beat the i-th stage, the player is moved to the i+1-st stage. If they fail the i-th stage, the player is moved to the most recent checkpoint they activated, and they have to beat the stages after that checkpoint again.

For example, assume that n = 4 and the checkpoints are on the 1-st and 3-rd stages. The player starts at the 1-st stage. If they fail on the 1-st stage, they need to retry the 1-st stage because the checkpoint on the 1-st stage is the most recent checkpoint they activated. If the player beats the 1-st stage, they're moved to the 2-nd stage. If they fail it, they're sent back to the 1-st stage again. If they beat both the 1-st stage and the 2-nd stage, they get to the 3-rd stage and the checkpoint on the 3-rd stage is activated. Now whenever they fail on the 3-rd stage, or the 4-th stage after beating the 3-rd stage, they're sent back to the 3-rd stage. If they beat both the 3-rd stage and the 4-th stage, they win the game.

Gildong is going to build the stages to have equal difficulty. He wants you to find any series of stages and checkpoints using at most 2000 stages, where the [expected number](https://en.wikipedia.org/wiki/Expected_value) of tries over all stages is exactly k, for a player whose probability of beating each stage is exactly \cfrac{1}{2}.

Input

Each test contains one or more test cases. The first line contains the number of test cases t (1 ≤ t ≤ 50).

Each test case contains exactly one line. The line consists of a single integer k (1 ≤ k ≤ 10^{18}) — the expected number of tries over all stages Gildong wants to set for a player whose probability of beating each stage is exactly \cfrac{1}{2}.

Output

For each test case, print -1 if it's impossible to construct such a series of stages and checkpoints using at most 2000 stages.

Otherwise, print two lines. The first line should contain a single integer n (1 ≤ n ≤ 2000) – the number of stages. The second line should contain n integers, where the i-th integer represents whether the i-th stage has a checkpoint. The i-th integer should be 0 if the i-th stage doesn't have a checkpoint, and 1 if it has a checkpoint. Note that the first integer must be 1 according to the description.

Example

Input


4
1
2
8
12


Output


-1
1
1
4
1 1 1 1
5
1 1 0 1 1

Note

In the first and the second case, we can see that the 'easiest' series of stages is to have 1 stage with a checkpoint. This already requires 2 tries in expectation, so it is impossible to make it to require only 1 try.

In the third case, it takes 2 tries in expectation to beat each stage, and the player can always retry that stage without falling back to one of the previous stages if they fail it. Therefore the total expected number of tries is 8. Note that there exists an answer with fewer stages, but you are not required to minimize the number of stages used. 

Solution (in PYTHON3):

Solution:
# ---------------------------iye ha aam zindegi---------------------------------------------
import math
import random
import heapq, bisect
import sys
from collections import deque, defaultdict
from fractions import Fraction
import sys
#import threading
from collections import defaultdict
#threading.stack_size(10**8)
mod = 10 ** 9 + 7
mod1 = 998244353

# ------------------------------warmup----------------------------
import os
import sys
from io import BytesIO, IOBase
#sys.setrecursionlimit(300000)

BUFSIZE = 8192


class FastIO(IOBase):
    newlines = 0

    def __init__(self, file):
        self._fd = file.fileno()
        self.buffer = BytesIO()
        self.writable = "x" in file.mode or "r" not in file.mode
        self.write = self.buffer.write if self.writable else None

    def read(self):
        while True:
            b = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE))
            if not b:
                break
            ptr = self.buffer.tell()
            self.buffer.seek(0, 2), self.buffer.write(b), self.buffer.seek(ptr)
        self.newlines = 0
        return self.buffer.read()

    def readline(self):
        while self.newlines == 0:
            b = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE))
            self.newlines = b.count(b"\n") + (not b)
            ptr = self.buffer.tell()
            self.buffer.seek(0, 2), self.buffer.write(b), self.buffer.seek(ptr)
        self.newlines -= 1
        return self.buffer.readline()

    def flush(self):
        if self.writable:
            os.write(self._fd, self.buffer.getvalue())
            self.buffer.truncate(0), self.buffer.seek(0)


class IOWrapper(IOBase):
    def __init__(self, file):
        self.buffer = FastIO(file)
        self.flush = self.buffer.flush
        self.writable = self.buffer.writable
        self.write = lambda s: self.buffer.write(s.encode("ascii"))
        self.read = lambda: self.buffer.read().decode("ascii")
        self.readline = lambda: self.buffer.readline().decode("ascii")


sys.stdin, sys.stdout = IOWrapper(sys.stdin), IOWrapper(sys.stdout)
input = lambda: sys.stdin.readline().rstrip("\r\n")


# -------------------game starts now----------------------------------------------------import math
class TreeNode:
    def __init__(self, k, v):
        self.key = k
        self.value = v
        self.left = None
        self.right = None
        self.parent = None
        self.height = 1
        self.num_left = 1
        self.num_total = 1


class AvlTree:

    def __init__(self):
        self._tree = None

    def add(self, k, v):
        if not self._tree:
            self._tree = TreeNode(k, v)
            return
        node = self._add(k, v)
        if node:
            self._rebalance(node)

    def _add(self, k, v):
        node = self._tree
        while node:
            if k < node.key:
                if node.left:
                    node = node.left
                else:
                    node.left = TreeNode(k, v)
                    node.left.parent = node
                    return node.left
            elif node.key < k:
                if node.right:
                    node = node.right
                else:
                    node.right = TreeNode(k, v)
                    node.right.parent = node
                    return node.right
            else:
                node.value = v
                return

    @staticmethod
    def get_height(x):
        return x.height if x else 0

    @staticmethod
    def get_num_total(x):
        return x.num_total if x else 0

    def _rebalance(self, node):

        n = node
        while n:
            lh = self.get_height(n.left)
            rh = self.get_height(n.right)
            n.height = max(lh, rh) + 1
            balance_factor = lh - rh
            n.num_total = 1 + self.get_num_total(n.left) + self.get_num_total(n.right)
            n.num_left = 1 + self.get_num_total(n.left)

            if balance_factor > 1:
                if self.get_height(n.left.left) < self.get_height(n.left.right):
                    self._rotate_left(n.left)
                self._rotate_right(n)
            elif balance_factor < -1:
                if self.get_height(n.right.right) < self.get_height(n.right.left):
                    self._rotate_right(n.right)
                self._rotate_left(n)
            else:
                n = n.parent

    def _remove_one(self, node):
        """
        Side effect!!! Changes node. Node should have exactly one child
        """
        replacement = node.left or node.right
        if node.parent:
            if AvlTree._is_left(node):
                node.parent.left = replacement
            else:
                node.parent.right = replacement
            replacement.parent = node.parent
            node.parent = None
        else:
            self._tree = replacement
            replacement.parent = None
        node.left = None
        node.right = None
        node.parent = None
        self._rebalance(replacement)

    def _remove_leaf(self, node):
        if node.parent:
            if AvlTree._is_left(node):
                node.parent.left = None
            else:
                node.parent.right = None
            self._rebalance(node.parent)
        else:
            self._tree = None
        node.parent = None
        node.left = None
        node.right = None

    def remove(self, k):
        node = self._get_node(k)
        if not node:
            return
        if AvlTree._is_leaf(node):
            self._remove_leaf(node)
            return
        if node.left and node.right:
            nxt = AvlTree._get_next(node)
            node.key = nxt.key
            node.value = nxt.value
            if self._is_leaf(nxt):
                self._remove_leaf(nxt)
            else:
                self._remove_one(nxt)
            self._rebalance(node)
        else:
            self._remove_one(node)

    def get(self, k):
        node = self._get_node(k)
        return node.value if node else -1

    def _get_node(self, k):
        if not self._tree:
            return None
        node = self._tree
        while node:
            if k < node.key:
                node = node.left
            elif node.key < k:
                node = node.right
            else:
                return node
        return None

    def get_at(self, pos):
        x = pos + 1
        node = self._tree
        while node:
            if x < node.num_left:
                node = node.left
            elif node.num_left < x:
                x -= node.num_left
                node = node.right
            else:
                return (node.key, node.value)
        raise IndexError("Out of ranges")

    @staticmethod
    def _is_left(node):
        return node.parent.left and node.parent.left == node

    @staticmethod
    def _is_leaf(node):
        return node.left is None and node.right is None

    def _rotate_right(self, node):
        if not node.parent:
            self._tree = node.left
            node.left.parent = None
        elif AvlTree._is_left(node):
            node.parent.left = node.left
            node.left.parent = node.parent
        else:
            node.parent.right = node.left
            node.left.parent = node.parent
        bk = node.left.right
        node.left.right = node
        node.parent = node.left
        node.left = bk
        if bk:
            bk.parent = node
        node.height = max(self.get_height(node.left), self.get_height(node.right)) + 1
        node.num_total = 1 + self.get_num_total(node.left) + self.get_num_total(node.right)
        node.num_left = 1 + self.get_num_total(node.left)

    def _rotate_left(self, node):
        if not node.parent:
            self._tree = node.right
            node.right.parent = None
        elif AvlTree._is_left(node):
            node.parent.left = node.right
            node.right.parent = node.parent
        else:
            node.parent.right = node.right
            node.right.parent = node.parent
        bk = node.right.left
        node.right.left = node
        node.parent = node.right
        node.right = bk
        if bk:
            bk.parent = node
        node.height = max(self.get_height(node.left), self.get_height(node.right)) + 1
        node.num_total = 1 + self.get_num_total(node.left) + self.get_num_total(node.right)
        node.num_left = 1 + self.get_num_total(node.left)

    @staticmethod
    def _get_next(node):
        if not node.right:
            return node.parent
        n = node.right
        while n.left:
            n = n.left
        return n


# -----------------------------------------------binary seacrh tree---------------------------------------
class SegmentTree1:
    def __init__(self, data, default=300006, func=lambda a, b: min(a , b)):
        """initialize the segment tree with data"""
        self._default = default
        self._func = func
        self._len = len(data)
        self._size = _size = 1 << (self._len - 1).bit_length()

        self.data = [default] * (2 * _size)
        self.data[_size:_size + self._len] = data
        for i in reversed(range(_size)):
            self.data[i] = func(self.data[i + i], self.data[i + i + 1])

    def __delitem__(self, idx):
        self[idx] = self._default

    def __getitem__(self, idx):
        return self.data[idx + self._size]

    def __setitem__(self, idx, value):
        idx += self._size
        self.data[idx] = value
        idx >>= 1
        while idx:
            self.data[idx] = self._func(self.data[2 * idx], self.data[2 * idx + 1])
            idx >>= 1

    def __len__(self):
        return self._len

    def query(self, start, stop):
        if start == stop:
            return self.__getitem__(start)
        stop += 1
        start += self._size
        stop += self._size

        res = self._default
        while start < stop:
            if start & 1:
                res = self._func(res, self.data[start])
                start += 1
            if stop & 1:
                stop -= 1
                res = self._func(res, self.data[stop])
            start >>= 1
            stop >>= 1
        return res

    def __repr__(self):
        return "SegmentTree({0})".format(self.data)


# -------------------game starts now----------------------------------------------------import math
class SegmentTree:
    def __init__(self, data, default=0, func=lambda a, b:a + b):
        """initialize the segment tree with data"""
        self._default = default
        self._func = func
        self._len = len(data)
        self._size = _size = 1 << (self._len - 1).bit_length()

        self.data = [default] * (2 * _size)
        self.data[_size:_size + self._len] = data
        for i in reversed(range(_size)):
            self.data[i] = func(self.data[i + i], self.data[i + i + 1])

    def __delitem__(self, idx):
        self[idx] = self._default

    def __getitem__(self, idx):
        return self.data[idx + self._size]

    def __setitem__(self, idx, value):
        idx += self._size
        self.data[idx] = value
        idx >>= 1
        while idx:
            self.data[idx] = self._func(self.data[2 * idx], self.data[2 * idx + 1])
            idx >>= 1

    def __len__(self):
        return self._len

    def query(self, start, stop):
        if start == stop:
            return self.__getitem__(start)
        stop += 1
        start += self._size
        stop += self._size

        res = self._default
        while start < stop:
            if start & 1:
                res = self._func(res, self.data[start])
                start += 1
            if stop & 1:
                stop -= 1
                res = self._func(res, self.data[stop])
            start >>= 1
            stop >>= 1
        return res

    def __repr__(self):
        return "SegmentTree({0})".format(self.data)


# -------------------------------iye ha chutiya zindegi-------------------------------------
class Factorial:
    def __init__(self, MOD):
        self.MOD = MOD
        self.factorials = [1, 1]
        self.invModulos = [0, 1]
        self.invFactorial_ = [1, 1]

    def calc(self, n):
        if n <= -1:
            print("Invalid argument to calculate n!")
            print("n must be non-negative value. But the argument was " + str(n))
            exit()
        if n < len(self.factorials):
            return self.factorials[n]
        nextArr = [0] * (n + 1 - len(self.factorials))
        initialI = len(self.factorials)
        prev = self.factorials[-1]
        m = self.MOD
        for i in range(initialI, n + 1):
            prev = nextArr[i - initialI] = prev * i % m
        self.factorials += nextArr
        return self.factorials[n]

    def inv(self, n):
        if n <= -1:
            print("Invalid argument to calculate n^(-1)")
            print("n must be non-negative value. But the argument was " + str(n))
            exit()
        p = self.MOD
        pi = n % p
        if pi < len(self.invModulos):
            return self.invModulos[pi]
        nextArr = [0] * (n + 1 - len(self.invModulos))
        initialI = len(self.invModulos)
        for i in range(initialI, min(p, n + 1)):
            next = -self.invModulos[p % i] * (p // i) % p
            self.invModulos.append(next)
        return self.invModulos[pi]

    def invFactorial(self, n):
        if n <= -1:
            print("Invalid argument to calculate (n^(-1))!")
            print("n must be non-negative value. But the argument was " + str(n))
            exit()
        if n < len(self.invFactorial_):
            return self.invFactorial_[n]
        self.inv(n)  # To make sure already calculated n^-1
        nextArr = [0] * (n + 1 - len(self.invFactorial_))
        initialI = len(self.invFactorial_)
        prev = self.invFactorial_[-1]
        p = self.MOD
        for i in range(initialI, n + 1):
            prev = nextArr[i - initialI] = (prev * self.invModulos[i % p]) % p
        self.invFactorial_ += nextArr
        return self.invFactorial_[n]


class Combination:
    def __init__(self, MOD):
        self.MOD = MOD
        self.factorial = Factorial(MOD)

    def ncr(self, n, k):
        if k < 0 or n < k:
            return 0
        k = min(k, n - k)
        f = self.factorial
        return f.calc(n) * f.invFactorial(max(n - k, k)) * f.invFactorial(min(k, n - k)) % self.MOD


# --------------------------------------iye ha combinations ka zindegi---------------------------------
def powm(a, n, m):
    if a == 1 or n == 0:
        return 1
    if n % 2 == 0:
        s = powm(a, n // 2, m)
        return s * s % m
    else:
        return a * powm(a, n - 1, m) % m


# --------------------------------------iye ha power ka zindegi---------------------------------
def sort_list(list1, list2):
    zipped_pairs = zip(list2, list1)

    z = [x for _, x in sorted(zipped_pairs)]

    return z


# --------------------------------------------------product----------------------------------------
def product(l):
    por = 1
    for i in range(len(l)):
        por *= l[i]
    return por


# --------------------------------------------------binary----------------------------------------
def binarySearchCount(arr, n, key):
    left = 0
    right = n - 1

    count = 0

    while (left <= right):
        mid = int((right + left) / 2)

        # Check if middle element is
        # less than or equal to key
        if (arr[mid] <=key):
            count = mid + 1
            left = mid + 1

        # If key is smaller, ignore right half
        else:
            right = mid - 1

    return count


# --------------------------------------------------binary----------------------------------------
def countdig(n):
    c = 0
    while (n > 0):
        n //= 10
        c += 1
    return c
def binary(x, length):
    y = bin(x)[2:]
    return y if len(y) >= length else "0" * (length - len(y)) + y

def countGreater(arr, n, k):
    l = 0
    r = n - 1

    # Stores the index of the left most element
    # from the array which is greater than k
    leftGreater = n

    # Finds number of elements greater than k
    while (l <= r):
        m = int(l + (r - l) / 2)
        if (arr[m] >= k):
            leftGreater = m
            r = m - 1

        # If mid element is less than
        # or equal to k update l
        else:
            l = m + 1

    # Return the count of elements
    # greater than k
    return (n - leftGreater)


# --------------------------------------------------binary------------------------------------
class TrieNode:
    def __init__(self):
        self.children = [None] * 26
        self.isEndOfWord = False
class Trie:
    def __init__(self):
        self.root = self.getNode()
    def getNode(self):
        return TrieNode()
    def _charToIndex(self, ch):
        return ord(ch) - ord('a')
    def insert(self, key):
        pCrawl = self.root
        length = len(key)
        for level in range(length):
            index = self._charToIndex(key[level])
            if not pCrawl.children[index]:
                pCrawl.children[index] = self.getNode()
            pCrawl = pCrawl.children[index]
        pCrawl.isEndOfWord = True
    def search(self, key):
        pCrawl = self.root
        length = len(key)
        for level in range(length):
            index = self._charToIndex(key[level])
            if not pCrawl.children[index]:
                return False
            pCrawl = pCrawl.children[index]
        return pCrawl != None and pCrawl.isEndOfWord
#-----------------------------------------trie---------------------------------
class Node:
    def __init__(self, data):
        self.data = data
        self.count=0
        self.left = None  # left node for 0
        self.right = None  # right node for 1
class BinaryTrie:
    def __init__(self):
        self.root = Node(0)
    def insert(self, pre_xor):
        self.temp = self.root
        for i in range(31, -1, -1):
            val = pre_xor & (1 << i)
            if val:
                if not self.temp.right:
                    self.temp.right = Node(0)
                self.temp = self.temp.right
                self.temp.count+=1
            if not val:
                if not self.temp.left:
                    self.temp.left = Node(0)
                self.temp = self.temp.left
                self.temp.count += 1
        self.temp.data = pre_xor
    def query(self, xor):
        self.temp = self.root
        for i in range(31, -1, -1):
            val = xor & (1 << i)
            if not val:
                if self.temp.left and self.temp.left.count>0:
                    self.temp = self.temp.left
                elif self.temp.right:
                    self.temp = self.temp.right
            else:
                if self.temp.right and self.temp.right.count>0:
                    self.temp = self.temp.right
                elif self.temp.left:
                    self.temp = self.temp.left
            self.temp.count-=1
        return xor ^ self.temp.data
#-------------------------bin trie-------------------------------------------
for ik in range(int(input())):
    k=int(input())
    if k==1 or k%2==1:
        print(-1)
        continue
    if k==2:
        print(1)
        print(1)
        continue
    k-=2
    ans=[]
    ans.append(1)
    t=4
    while(k>0):
        while(k>t):
            ans.append(0)
            k-=t
            t*=2
        if k==0:
            break
        if k==2:
            ans.append(1)
            k=0
            break
        if k==4:
            ans.append(1)
            ans.append(1)
            k=0
            break
        ans.append(1)
        k-=2
        t=4
    print(len(ans))
    print(*ans)