Problem: You have a large rectangular board which is divided into n × m cells (the board has n rows and m columns). Each cell is either white or black.

You paint each white cell either red or blue. Obviously, the number of different ways to paint them is 2^w, where w is the number of white cells.

After painting the white cells of the board, you want to place the maximum number of dominoes on it, according to the following rules:

  * each domino covers two adjacent cells; 
  * each cell is covered by at most one domino; 
  * if a domino is placed horizontally (it covers two adjacent cells in one of the rows), it should cover only red cells; 
  * if a domino is placed vertically (it covers two adjacent cells in one of the columns), it should cover only blue cells. 



Let the value of the board be the maximum number of dominoes you can place. Calculate the sum of values of the board over all 2^w possible ways to paint it. Since it can be huge, print it modulo 998 244 353.

Input

The first line contains two integers n and m (1 ≤ n, m ≤ 3 ⋅ 10^5; nm ≤ 3 ⋅ 10^5) — the number of rows and columns, respectively.

Then n lines follow, each line contains a string of m characters. The j-th character in the i-th string is * if the j-th cell in the i-th row is black; otherwise, that character is o.

Output

Print one integer — the sum of values of the board over all 2^w possible ways to paint it, taken modulo 998 244 353.

Examples

Input


3 4
**oo
oo*o
**oo


Output


144


Input


3 4
**oo
oo**
**oo


Output


48


Input


2 2
oo
o*


Output


4


Input


1 4
oooo


Output


9

Solution (in CPP):

Solution:
// author: erray
#include <bits/stdc++.h>
 
using namespace std;

// modular template by tourist
template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}

template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;

  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }

  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }

  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }

  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }

  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value, Modular>::type& operator*=(const Modular& rhs) {
    int64_t q = static_cast<int64_t>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }

  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }

  template <typename U>
  friend const Modular<U>& abs(const Modular<U>& v) { return v; }

  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);

  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);

  template <typename U>
  friend std::istream& operator>>(std::istream& stream, Modular<U>& number);

 private:
  Type value;
};

template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }

template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }

template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }

template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }

template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }

template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }

template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }

template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}

template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}

template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}

template <typename T>
std::ostream& operator<<(std::ostream& stream, const Modular<T>& number) {
  return stream << number();
}

template <typename T>
std::istream& operator>>(std::istream& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, int64_t>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}

/*
using ModType = int;
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
*/

constexpr int md = 998244353;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;
 
int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);
  int n, m;
  cin >> n >> m;
  vector<string> mat(n);
  for (int i = 0; i < n; ++i) {
    cin >> mat[i];
  }

  const int N = max(n, m) + 1;
  vector<int> ct(N);
  int sum = 0;
  for (int i = 0; i < n; ++i) {
    int now = 0;
    for (int j = 0; j < m; ++j) {
      if (mat[i][j] ==  '*'){ 
        now = 0;
      } else {
        ++now;
        ++sum;
      }
      ++ct[now];
    }
  }

  for (int j = 0; j < m; ++j) {
    int now = 0;
    for (int i = 0; i < n; ++i) {
      if (mat[i][j] == '*'){
        now = 0;
      } else {
        ++now;
      }
      ++ct[now];
    }
  }

  Mint ans = 0;
  Mint cur = 0;
  for (int i = 2; i < N; ++i) {
    cur += 1 / power(Mint(2), i) * (i % 2 ? -1 : 1);
    ans += cur * ct[i];
  }
  cout << ans * power(Mint(2), sum) << '\n';
}