Problem: You are given n points with integer coordinates on the plane. Points are given in a way such that there is no triangle, formed by any three of these n points, which area exceeds S.

Alyona tried to construct a triangle with integer coordinates, which contains all n points and which area doesn't exceed 4S, but, by obvious reason, had no success in that. Please help Alyona construct such triangle. Please note that vertices of resulting triangle are not necessarily chosen from n given points.

Input

In the first line of the input two integers n and S (3 ≤ n ≤ 5000, 1 ≤ S ≤ 1018) are given — the number of points given and the upper bound value of any triangle's area, formed by any three of given n points.

The next n lines describes given points: ith of them consists of two integers xi and yi ( - 108 ≤ xi, yi ≤ 108) — coordinates of ith point.

It is guaranteed that there is at least one triple of points not lying on the same line.

Output

Print the coordinates of three points — vertices of a triangle which contains all n points and which area doesn't exceed 4S.

Coordinates of every triangle's vertex should be printed on a separate line, every coordinate pair should be separated by a single space. Coordinates should be an integers not exceeding 109 by absolute value.

It is guaranteed that there is at least one desired triangle. If there is more than one answer, print any of them.

Example

Input

4 1
0 0
1 0
0 1
1 1


Output

-1 0
2 0
0 2

Note

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Solution (in CPP):

Solution:
#include <bits/stdc++.h>
using namespace std;
struct point {
  long long x, y;
  point() {}
  point(long long x, long long y) : x(x), y(y) {}
  point(const point& p) : x(p.x), y(p.y) {}
  point operator+(const point& p) const { return point(x + p.x, y + p.y); }
  point operator-(const point& p) const { return point(x - p.x, y - p.y); }
};
bool operator<(const point& xx, const point& yy) {
  return make_pair(xx.x, xx.y) < make_pair(yy.x, yy.y);
}
bool operator==(const point& xx, const point& yy) {
  return make_pair(xx.x, xx.y) == make_pair(yy.x, yy.y);
}
inline long long dot_product(point xx, point yy) {
  return (xx.x * yy.x) + (xx.y * yy.y);
}
inline long long cross_product(point xx, point yy) {
  return (xx.x * yy.y) - (xx.y * yy.x);
}
inline long long sqdist(point xx, point yy) {
  return dot_product(xx - yy, xx - yy);
}
inline long double dist(point xx, point yy) { return sqrt(sqdist(xx, yy)); }
inline bool anti(point xx, point yy) {
  if (cross_product(xx, yy) > 0) {
    return true;
  }
  return false;
}
point lowbot;
inline bool compare(point xx, point yy) {
  if (cross_product(xx - lowbot, yy - lowbot) == 0) {
    return sqdist(lowbot, xx) < sqdist(lowbot, yy);
  }
  return cross_product(xx - lowbot, yy - lowbot) > 0;
}
inline vector<point> convex_hull(vector<point> v) {
  int id = 0;
  lowbot = v[0];
  for (int i = 1; i < v.size(); i++) {
    if ((lowbot.y > v[i].y) || (lowbot.y == v[i].y && (lowbot.x > v[i].x))) {
      id = i;
      lowbot = v[id];
    }
  }
  swap(v[0], v[id]);
  sort(v.begin() + 1, v.end(), compare);
  vector<point> ans;
  ans.push_back(v[0]);
  ans.push_back(v[1]);
  for (int i = 2; i < v.size(); i++) {
    while (ans.size() >= 2) {
      if (!anti(ans[ans.size() - 1] - ans[ans.size() - 2],
                v[i] - ans[ans.size() - 1])) {
        ans.pop_back();
      } else {
        break;
      }
    }
    ans.push_back(v[i]);
  }
  return ans;
}
inline long double triarea(point xx, point yy, point zz) {
  long double ans = (xx.x * yy.y - yy.x * xx.y) + (yy.x * zz.y - zz.x * yy.y) +
                    (zz.x * xx.y - zz.y * xx.x);
  return fabs(ans) / 2.0;
}
int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);
  int n;
  cin >> n;
  long long s;
  cin >> s;
  vector<point> v;
  for (int i = 0; i < n; i++) {
    int x, y;
    cin >> x >> y;
    v.push_back(point(x, y));
  }
  vector<point> hull = convex_hull(v);
  int m = hull.size();
  int a = 0, b = 1, c = 2, ansa, ansb, ansc;
  long double ans = 0.0;
  for (int i = 0; i < hull.size(); i++) {
    a = i;
    b = (a + 1) % m;
    c = (b + 1) % m;
    while (1) {
      while (1) {
        if (triarea(hull[a], hull[b], hull[c]) <=
            triarea(hull[a], hull[b], hull[(c + 1) % m])) {
          c = (c + 1) % m;
        } else {
          break;
        }
      }
      if (triarea(hull[a], hull[b], hull[c]) <=
          triarea(hull[a], hull[(b + 1) % m], hull[c])) {
        b = (b + 1) % m;
      } else {
        break;
      }
    }
    if (ans + 1e-12 < triarea(hull[a], hull[b], hull[c])) {
      ans = triarea(hull[a], hull[b], hull[c]);
      ansa = a, ansb = b, ansc = c;
    }
  }
  point pt1 = hull[ansa];
  point pt2 = hull[ansb];
  point pt3 = hull[ansc];
  point fans1 = pt1 - (pt2 - pt3);
  point fans2 = pt1 + (pt2 - pt3);
  point fans3 = pt2 + (pt1 - pt3);
  if (fans3 == fans1 || fans3 == fans2) {
    fans3 = pt2 - (pt1 - pt3);
  }
  cout << fans1.x << " " << fans1.y << "\n";
  cout << fans2.x << " " << fans2.y << "\n";
  cout << fans3.x << " " << fans3.y << "\n";
}