Problem: We have N lamps numbered 1 to N, and N buttons numbered 1 to N. Initially, Lamp 1, 2, \cdots, A are on, and the other lamps are off.

Snuke and Ringo will play the following game.

* First, Ringo generates a permutation (p_1,p_2,\cdots,p_N) of (1,2,\cdots,N). The permutation is chosen from all N! possible permutations with equal probability, without being informed to Snuke.

* Then, Snuke does the following operation any number of times he likes:

* Choose a lamp that is on at the moment. (The operation cannot be done if there is no such lamp.) Let Lamp i be the chosen lamp. Press Button i, which switches the state of Lamp p_i. That is, Lamp p_i will be turned off if it is on, and vice versa.



At every moment, Snuke knows which lamps are on. Snuke wins if all the lamps are on, and he will surrender when it turns out that he cannot win. What is the probability of winning when Snuke plays optimally?

Let w be the probability of winning. Then, w \times N! will be an integer. Compute w \times N! modulo (10^9+7).

Constraints

* 2 \leq N \leq 10^7
* 1 \leq A \leq \min(N-1,5000)

Input

Input is given from Standard Input in the following format:


N A


Output

Print w \times N! modulo (10^9+7), where w is the probability of Snuke's winning.

Examples

Input

3 1


Output

2


Input

3 2


Output

3


Input

8 4


Output

16776


Input

9999999 4999


Output

90395416

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
using namespace std;
struct fast_ios { fast_ios(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_;
#define FOR(i, begin, end) for(int i=(begin);i<(end);i++)
#define REP(i, n) FOR(i,0,n)
#define IFOR(i, begin, end) for(int i=(end)-1;i>=(begin);i--)
#define IREP(i, n) IFOR(i,0,n)
#define Sort(v) sort(v.begin(), v.end())
#define Reverse(v) reverse(v.begin(), v.end())
#define all(v) v.begin(),v.end()
#define SZ(v) ((int)v.size())
#define Lower_bound(v, x) distance(v.begin(), lower_bound(v.begin(), v.end(), x))
#define Upper_bound(v, x) distance(v.begin(), upper_bound(v.begin(), v.end(), x))
#define Max(a, b) a = max(a, b)
#define Min(a, b) a = min(a, b)
#define bit(n) (1LL<<(n))
#define debug(x) cout << #x << "=" << x << endl;
#define vdebug(v) { cout << #v << "=" << endl; REP(i_debug, v.size()){ cout << v[i_debug] << ","; } cout << endl; }
#define mdebug(m) { cout << #m << "=" << endl; REP(i_debug, m.size()){ REP(j_debug, m[i_debug].size()){ cout << m[i_debug][j_debug] << ","; } cout << endl;} }
#define Return(ans) { cout << (ans) << endl; return 0; }
#define pb push_back
#define fi first
#define se second
#define int long long
#define INF 1000000000000000000
template<typename T> istream &operator>>(istream &is, vector<T> &v){ for (auto &x : v) is >> x; return is; }
template<typename T> ostream &operator<<(ostream &os, vector<T> &v){ for(int i = 0; i < v.size(); i++) { cout << v[i]; if(i != v.size() - 1) cout << endl; }; return os; }
template<typename T1, typename T2> ostream &operator<<(ostream &os, pair<T1, T2> p){ cout << '(' << p.first << ',' << p.second << ')'; return os; }
template<typename T> void Out(T x) { cout << x << endl; }
template<typename T1, typename T2> void Ans(bool f, T1 y, T2 n) { if(f) Out(y); else Out(n); }

using vec = vector<int>;
using mat = vector<vec>;
using Pii = pair<int, int>;
using v_bool = vector<bool>;
using v_Pii = vector<Pii>;

//int dx[4] = {1,0,-1,0};
//int dy[4] = {0,1,0,-1};
//char d[4] = {'D','R','U','L'};

const int mod = 1000000007;
//const int mod = 998244353;

template<long long MOD>
struct ModInt{

    using ll = long long;
    ll val;

    void setval(ll v) { val = v % MOD; };
    ModInt(): val(0) {}
    ModInt(ll v) { setval(v); };

    ModInt operator+(const ModInt &x) const { return ModInt(val + x.val); }
    ModInt operator-(const ModInt &x) const { return ModInt(val - x.val + MOD); }
    ModInt operator*(const ModInt &x) const { return ModInt(val * x.val); }
    ModInt operator/(const ModInt &x) const { return *this * x.inv(); }
    ModInt operator-() const { return ModInt(MOD - val); }
    ModInt operator+=(const ModInt &x) { return *this = *this + x; }
    ModInt operator-=(const ModInt &x) { return *this = *this - x; }
    ModInt operator*=(const ModInt &x) { return *this = *this * x; }
    ModInt operator/=(const ModInt &x) { return *this = *this / x; }

    friend ostream& operator<<(ostream &os, const ModInt &x) { os << x.val; return os; }
    friend istream& operator>>(istream &is, ModInt &x) { is >> x.val; x.val = (x.val % MOD + MOD) % MOD; return is; }

    ModInt pow(ll n) const {
        ModInt a = 1;
        if(n == 0) return a;
        int i0 = 64 - __builtin_clzll(n);
        for(int i = i0 - 1; i >= 0; i--){
            a = a * a;
            if((n >> i) & 1) a *= (*this); 
        }
        return a;
    }
    ModInt inv() const { return this->pow(MOD - 2); }
};

using mint = ModInt<mod>; mint pow(mint x, long long n) { return x.pow(n); }
//using mint = double; //for debug
using mvec = vector<mint>;
using mmat = vector<mvec>;

struct Combination{

    vector<mint> fact, invfact;

    Combination(int N){
        fact = vector<mint>({mint(1)});
        invfact = vector<mint>({mint(1)});
        fact_initialize(N);
    }

    void fact_initialize(int N){
        int i0 = fact.size();
        if(i0 >= N + 1) return;
        fact.resize(N + 1);
        invfact.resize(N + 1);
        for(int i = i0; i <= N; i++) fact[i] = fact[i - 1] * i;
        invfact[N] = (mint)1 / fact[N];
        for(int i = N - 1; i >= i0; i--) invfact[i] = invfact[i + 1] * (i + 1); 
    }

    mint nCr(int n, int r){
        if(n < 0 || r < 0 || r > n) return mint(0);
        if(fact.size() < n + 1) fact_initialize(n);
        return fact[n] * invfact[r] * invfact[n - r];
    }

    mint nPr(int n, int r){
        if(n < 0 || r < 0 || r > n) return mint(0);
        if(fact.size() < n + 1) fact_initialize(n);
        return fact[n] * invfact[n - r];
    }

    mint Catalan(int n){
        if(n < 0) return 0;
        else if(n == 0) return 1;
        if(fact.size() < 2 * n + 1) fact_initialize(2 * n);
        return fact[2 * n] * invfact[n + 1] * invfact[n];
    }

};



signed main(){

    int N, A; cin >> N >> A;
    int B = N - A;

    mmat dp(A + 1, mvec(A + 1, 0));
    Combination C(N);
    
    REP(j, A + 1) dp[1][j] = C.fact[B + j];
    FOR(n, 2, A + 1){
        REP(i, n + 1){
            if(i % 2 == 0) dp[n][0] += C.nCr(n, i) * C.fact[n - i] * C.nPr(n - i + B - 1, B);
            else dp[n][0] -= C.nCr(n, i) * C.fact[n - i] * C.nPr(n - i + B - 1, B);
        }

        FOR(j, 1, A + 1){
            dp[n][j] = (mint)(n - 1) * (dp[n - 2][j] + dp[n - 1][j]) + (mint)(B + j) * (dp[n - 1][j - 1] + dp[n][j - 1]);
        }
    }
    
    mint ans = dp[A][0];
    FOR(n, 1, A){
        int m = A - n - 1;
        REP(k, m + 1) ans += C.nCr(m, k) * C.fact[m - k] * dp[n][k];
    }


    Out(ans);

    return 0;
}