Problem: You have a cross-section paper with W x H squares, and each of them is painted either in white or black. You want to re-arrange the squares into a neat checkered pattern, in which black and white squares are arranged alternately both in horizontal and vertical directions (the figure shown below is a checkered patter with W = 5 and H = 5). To achieve this goal, you can perform the following two operations as many times you like in an arbitrary sequence: swapping of two arbitrarily chosen columns, and swapping of two arbitrarily chosen rows.

<image>


Create a program to determine, starting from the given cross-section paper, if you can re-arrange them into a checkered pattern.



Input

The input is given in the following format.


W H
c1,1 c1,2 ... c1,W
c2,1 c2,2 ... c2,W
:
cH,1 cH,2 ... cH,W


The first line provides the number of squares in horizontal direction W (2≤W≤1000) and those in vertical direction H(2≤H≤1000). Each of subsequent H lines provides an array of W integers ci,j corresponding to a square of i-th row and j-th column. The color of the square is white if ci,j is 0, and black if it is 1.

Output

Output "yes" if the goal is achievable and "no" otherwise.

Examples

Input

3 2
1 1 0
0 0 1


Output

yes


Input

2 2
0 0
1 1


Output

no

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
using namespace std;
using namespace std::chrono;
typedef long long ll;
typedef pair<int,int> pii;
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _rep1(n) _rep2(i,n)
#define _rep2(i,n) _rep3(i,0,n)
#define _rep3(i,a,b) for(ll i=a;i<b;++i)
#define _rep4(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_rep4,_rep3,_rep2,_rep1)(__VA_ARGS__)
#define _rrep1(n) _rrep2(i,n)
#define _rrep2(i,n) _rrep3(i,0,n)
#define _rrep3(i,a,b) for(ll i=b-1;i>=a;i--)
#define _rrep4(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrep4,_rrep3,_rrep2,_rrep1)(__VA_ARGS__)
#define each(i,a) for(auto&& i:a)
#define sum(...) accumulate(range(__VA_ARGS__),0LL)
#define _range(i) (i).begin(),(i).end()
#define _range2(i,k) (i).begin(),(i).begin()+k
#define _range3(i,a,b) (i).begin()+a,(i).begin()+b
#define range(...) _overload3(__VA_ARGS__,_range3,_range2,_range)(__VA_ARGS__)
const ll LINF=0x3fffffffffffffff;
const ll MOD=1000000007;
const ll MODD=0x3b800001;
const int INF=0x3fffffff;
#define yes(i) out(i?"yes":"no")
#define Yes(i) out(i?"Yes":"No")
#define YES(i) out(i?"YES":"NO")
//#define START auto start=system_clock::now()
//#define END auto end=system_clock::now();cerr<<duration_cast<milliseconds>(end-start).count()<<" ms\n"
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,size) vector<type> name(size);
#define VEC(type,name,size) vector<type> name(size);in(name)
#define v(type,name,size,value) vector<type>name(size,value)
#define vv(type,name,h,w,value) vector<vector<type>>name(h,vector<type>(w,value))
#define pll pair<ll,ll>
__attribute__((constructor)) void SETTINGS(){cin.tie(0); cout.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(12);}
template<typename T>
inline constexpr T gcd (T a,T b) {if(a==b)return a;else return gcd(b,(a-1)%b+1);}
inline void in() {}
template<typename T>
istream& operator >> (istream& is, vector<T>& vec);
template<typename T,size_t size>
istream& operator >> (istream& is, array<T,size>& vec);
template<typename T,typename L>
istream& operator >> (istream& is, pair<T,L>& p);
template<typename T>
ostream& operator << (ostream& os, vector<T>& vec);
template<typename T,typename L>
ostream& operator << (ostream& os, pair<T,L>& p);
template<typename T>
istream& operator >> (istream& is, vector<T>& vec){for(T& x: vec) is >> x;return is;}
template<typename T,typename L>
istream& operator >> (istream& is, pair<T,L>& p){is >> p.first;is >> p.second;return is;}
template<typename T>
ostream& operator << (ostream& os, vector<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<typename T>
ostream& operator << (ostream& os, deque<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<typename T,typename L>
ostream& operator << (ostream& os, pair<T,L>& p){os << p.first << " " << p.second;return os;}
template <class Head, class... Tail>
inline void in(Head&& head,Tail&&... tail){cin>>head;in(move(tail)...);}
template <typename T>
inline void out(T t){cout<<t<<'\n';}
inline void out(){cout<<'\n';}
template <class Head, class... Tail>
inline void out(Head head,Tail... tail){cout<<head<<' ';out(move(tail)...);}



pii mkp(int a,int b){if(a>b)swap(a,b);return {a,b};}
signed main(){
    INT(w,h);
    vv(int,c,h,w,0);
    in(c);
    vector<int>a(c[0]),b(c[0]);
    each(i,b)i=!i;
    each(vec,c)if(vec!=a&&vec!=b)return puts("no")&0;
    ll sumw=sum(c[0]),sumh=0;
    rep(h)sumh+=c[i][0];
    sumw=sumw*2-w;
    sumh=sumh*2-h;
    if(h&1&&w&1&&sumw-sumh)return puts("no")&0;
    yes(-2<sumh&&sumh<2&&-2<sumw&&sumw<2);
}