Problem: Aoki is in search of Takahashi, who is missing in a one-dimentional world. Initially, the coordinate of Aoki is 0, and the coordinate of Takahashi is known to be x, but his coordinate afterwards cannot be known to Aoki.

Time is divided into turns. In each turn, Aoki and Takahashi take the following actions simultaneously:

* Let the current coordinate of Aoki be a, then Aoki moves to a coordinate he selects from a-1, a and a+1.

* Let the current coordinate of Takahashi be b, then Takahashi moves to the coordinate b-1 with probability of p percent, and moves to the coordinate b+1 with probability of 100-p percent.




When the coordinates of Aoki and Takahashi coincide, Aoki can find Takahashi. When they pass by each other, Aoki cannot find Takahashi.

Aoki wants to minimize the expected number of turns taken until he finds Takahashi. Find the minimum possible expected number of turns.

Constraints

* 1 ≦ x ≦ 1,000,000,000
* 1 ≦ p ≦ 100
* x and p are integers.

Input

The input is given from Standard Input in the following format:


x
p


Output

Print the minimum possible expected number of turns. The output is considered correct if the absolute or relative error is at most 10^{-6}.

Examples

Input

3
100


Output

2.0000000


Input

6
40


Output

7.5000000


Input

101
80


Output

63.7500000

Solution (in CPP):

Solution:
// includes
#include <bits/stdc++.h>
using namespace std;

// macros
#define pb emplace_back
#define mk make_pair
#define FOR(i, a, b) for(int i=(a);i<(b);++i)
#define rep(i, n) FOR(i, 0, n)
#define rrep(i, n) for(int i=((int)(n)-1);i>=0;i--)
#define irep(itr, st) for(auto itr = (st).begin(); itr != (st).end(); ++itr)
#define irrep(itr, st) for(auto itr = (st).rbegin(); itr != (st).rend(); ++itr)
#define all(x) (x).begin(),(x).end()
#define sz(x) ((int)(x).size())
#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end())
#define bit(n) (1LL<<(n))
// functions
template <class T>bool chmax(T &a, const T &b){if(a < b){a = b; return 1;} return 0;}
template <class T>bool chmin(T &a, const T &b){if(a > b){a = b; return 1;} return 0;}
template <typename T> istream &operator>>(istream &is, vector<T> &vec){for(auto &v: vec)is >> v; return is;}
template <typename T> ostream &operator<<(ostream &os, const vector<T>& vec){for(int i = 0; i < vec.size(); i++){ os << vec[i]; if(i + 1 != vec.size())os << " ";} return os;}
template <typename T> ostream &operator<<(ostream &os, const set<T>& st){for(auto itr = st.begin(); itr != st.end(); ++itr){ os << *itr; auto titr = itr; if(++titr != st.end())os << " ";} return os;}
template <typename T> ostream &operator<<(ostream &os, const unordered_set<T>& st){for(auto itr = st.begin(); itr != st.end(); ++itr){ os << *itr; auto titr = itr; if(++titr != st.end())os << " ";} return os;}
template <typename T> ostream &operator<<(ostream &os, const multiset<T>& st){for(auto itr = st.begin(); itr != st.end(); ++itr){ os << *itr; auto titr = itr; if(++titr != st.end())os << " ";} return os;}
template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T>& st){for(auto itr = st.begin(); itr != st.end(); ++itr){ os << *itr; auto titr = itr; if(++titr != st.end())os << " ";} return os;}
template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &p){os << p.first << " " << p.second; return os;}
template <typename T1, typename T2> ostream &operator<<(ostream &os, const map<T1, T2> &mp){for(auto itr = mp.begin(); itr != mp.end(); ++itr){ os << itr->first << ":" << itr->second; auto titr = itr; if(++titr != mp.end())os << " "; } return os;}
template <typename T1, typename T2> ostream &operator<<(ostream &os, const unordered_map<T1, T2> &mp){for(auto itr = mp.begin(); itr != mp.end(); ++itr){ os << itr->first << ":" << itr->second; auto titr = itr; if(++titr != mp.end())os << " "; } return os;}
//  types
using ll = long long int;
using P = pair<int, int>;
// constants
const int inf = 1e9;
const ll linf = 1LL << 50;
const double EPS = 1e-10;
const int mod = 1000000007;
const int dx[4] = {-1, 0, 1, 0};
const int dy[4] = {0, -1, 0, 1};
// io
struct fast_io{
  fast_io(){ios_base::sync_with_stdio(false); cin.tie(0); cout << fixed << setprecision(20);}
} fast_io_;


int main(int argc, char const* argv[])
{
  ll x;
  double p; cin >> x >> p;
  p *= 0.01;
  double res = (x / 2) / p;
  if(x & 1)res += 1 / p;
  cout << res << endl;
  return 0;
}