Problem: We have a pyramid with N steps, built with blocks. The steps are numbered 1 through N from top to bottom. For each 1≤i≤N, step i consists of 2i-1 blocks aligned horizontally. The pyramid is built so that the blocks at the centers of the steps are aligned vertically.

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A pyramid with N=4 steps

Snuke wrote a permutation of (1, 2, ..., 2N-1) into the blocks of step N. Then, he wrote integers into all remaining blocks, under the following rule:

* The integer written into a block b must be equal to the median of the three integers written into the three blocks directly under b, or to the lower left or lower right of b.



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Writing integers into the blocks

Afterwards, he erased all integers written into the blocks. Now, he only remembers that the integer written into the block of step 1 was x.

Construct a permutation of (1, 2, ..., 2N-1) that could have been written into the blocks of step N, or declare that Snuke's memory is incorrect and such a permutation does not exist.

Constraints

* 2≤N≤10^5
* 1≤x≤2N-1

Input

The input is given from Standard Input in the following format:


N x


Output

If no permutation of (1, 2, ..., 2N-1) could have been written into the blocks of step N, print `No`.

Otherwise, print `Yes` in the first line, then print 2N-1 lines in addition.

The i-th of these 2N-1 lines should contain the i-th element of a possible permutation.

Examples

Input

4 4


Output

Yes
1
6
3
7
4
5
2


Input

2 1


Output

No

Solution (in CPP):

Solution:
#include <bits/stdc++.h>

using namespace std;

void swap(int* a, int* b){
	int temp = *b;
	*b = *a;
	*a = temp;
}
int main(){
	int n, x;
	cin >> n >> x;
	if(x == 1 || x == 2*n-1){
		cout << "No";
		return 0;
	}
	cout << "Yes\n";
	int arr[2*n];
	for(int i = 0; i < 2*n; i++){
		arr[i] = i;
	}
	// arr[n] = x;
	// arr[x] = n;
	swap(arr + n, arr + x);
	// arr[n-1] = 1;
	// arr[1] = n-1;
	swap(arr + 1, arr + n-1);
	// arr[n+1] = 2*n-1;
	// arr[2*n-1] = n+1;
	swap(arr + n+1, arr + 2*n - 1);
	for(int i = 1; i < 2 * n; i++){
		cout << arr[i] << endl;
	}
	return 0;
}