Problem: You have a grid with $H$ rows and $W$ columns. $H + W$ is even. We denote the cell at the $i$-th row from the top and the $j$-th column from the left by ($i, j$). In any cell ($i, j$), an integer between $1$ and $9$ is written if $i+j$ is even, and either '+' or '*' is written if $i+j$ is odd.

You can get a mathematical expression by moving right or down $H + W - 2$ times from ($1, 1$) to ($H, W$) and concatenating all the characters written in the cells you passed in order. Your task is to maximize the calculated value of the resulting mathematical expression by choosing an arbitrary path from ($1, 1$) to ($H, W$). If the maximum value is $10^{15}$ or less, print the value. Otherwise, print $-1$.



Input

The input consists of a single test case in the format below.


$H$ $W$
$a_{1,1}$ ... $a_{1,W}$
...
$a_{H,1}$ ... $a_{H,W}$


The first line consists of two $H$ integers and $W$ ($1 \leq H, W \leq 50$). It is guaranteed that $H + W$ is even. The following $H$ lines represent the characters on the grid. $a_{i,j}$ represents the character written in the cell ($i, j$). In any cell ($i, j$), an integer between $1$ and $9$ is written if $i+j$ is even, and either '+' or '*' is written if $i+1$ is odd.

Output

Print the answer in one line.

Examples

Input

3 3
1+2
+9*
1*5


Output

46


Input

1 31
9*9*9*9*9*9*9*9*9*9*9*9*9*9*9*9


Output

-1


Input

5 5
2+2+1
+1+1+
1+2+2
+1+1+
1+1+2


Output

10


Input

9 7
8+9*4*8
*5*2+3+
1*3*2*2
*5*1+9+
1+2*2*2
*3*6*2*
7*7+6*5
*5+7*2+
3+3*6+8


Output

86408

Solution (in CPP):

Solution:
     #include <bits/stdc++.h>

//    #include <boost/multiprecision/cpp_int.hpp>
 #define int long long
 #define inf  1000000007
 #define pa pair<int,int>
 #define ll long long
 #define pal pair<double,double>
 #define ppap pair<pa,int>
//  #define PI 3.14159265358979323846
  #define paa pair<int,char>
  #define  mp make_pair
  #define  pb push_back
  #define EPS (1e-10)
                                          
    int dx[8]={0,1,0,-1,1,1,-1,-1};
    int dy[8]={1,0,-1,0,-1,1,1,-1};
                                            using namespace std;
                                   			class pa3{
                                            	public:
                                            	int x,y,z;
                                            	pa3(int x=0,int y=0,int z=0):x(x),y(y),z(z) {}
                                            	bool operator < (const pa3 &p) const{
                                            		if(x!=p.x) return x<p.x;
                                            		if(y!=p.y) return y<p.y;
                                            		 return z<p.z;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                   				bool operator > (const pa3 &p) const{
                                            		if(x!=p.x) return x>p.x;
                                            		if(y!=p.y) return y>p.y;
                                            		 return z>p.z;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa3 &p) const{
                                            		return x==p.x && y==p.y && z==p.z;
                                            	}
                                            		bool operator != (const pa3 &p) const{
                                            			return !( x==p.x && y==p.y && z==p.z);
                                            	}
                                            
                                            };
                                            
                                            class pa4{
                                            	public:
                                            	double x;
                                            	int y,z,w;
                                            	pa4(double x=0,int y=0,int z=0,int w=0):x(x),y(y),z(z),w(w) {}
                                            	bool operator < (const pa4 &p) const{
                                            		if(x!=p.x) return x<p.x;
                                            		if(y!=p.y) return y<p.y;
                                            		if(z!=p.z)return z<p.z;
                                            		return w<p.w;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator > (const pa4 &p) const{
                                            		if(x!=p.x) return x>p.x;
                                            		if(y!=p.y) return y>p.y;
                                            		if(z!=p.z)return z>p.z;
                                            		return w>p.w;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa4 &p) const{
                                            		return x==p.x && y==p.y && z==p.z &&w==p.w;
                                            	}
                                            		
                                            
                                            };
                                            class pa2{
                                            	public:
                                            	int x,y;
                                            	pa2(int x=0,int y=0):x(x),y(y) {}
                                            	pa2 operator + (pa2 p) {return pa2(x+p.x,y+p.y);}
                                            	pa2 operator - (pa2 p) {return pa2(x-p.x,y-p.y);}
                                            	bool operator < (const pa2 &p) const{
                                            		return y != p.y ? y<p.y: x<p.x;
                                            	}
                                            	bool operator > (const pa2 &p) const{
                                            		return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa2 &p) const{
                                            		return abs(x-p.x)==0 && abs(y-p.y)==0;
                                            	}
                                            	bool operator != (const pa2 &p) const{
                                            		return !(abs(x-p.x)==0 && abs(y-p.y)==0);
                                            	}
                                            		
                                            
                                            };
                                            
/*
                                            class Point{
                                            	public:
                                            	double x,y;
                                            	Point(double x=0,double y=0):x(x),y(y) {}
                                            	Point operator + (Point p) {return Point(x+p.x,y+p.y);}
                                            	Point operator - (Point p) {return Point(x-p.x,y-p.y);}
                                            	Point operator * (double a) {return Point(x*a,y*a);}
                                            	Point operator / (double a) {return Point(x/a,y/a);}
                                            	double absv() {return sqrt(norm());}
                                            	double norm() {return x*x+y*y;}
                                            	bool operator < (const Point &p) const{
                                            		return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const Point &p) const{
                                            		return fabs(x-p.x)<EPS && fabs(y-p.y)<EPS;
                                            	}
                                            };
                                            typedef Point Vector;
                                     #define pl pair<int,pas>
                                            struct Segment{
                                            Point p1,p2;
                                            };
                                             double dot(Vector a,Vector b){
                                            	return a.x*b.x+a.y*b.y;
                                            }
                                            double cross(Vector a,Vector b){
                                            	return a.x*b.y-a.y*b.x;
                                            }
                                        
                bool parareru(Point a,Point b,Point c,Point d){
                //	if(abs(cross(a-b,d-c))<EPS)cout<<"dd "<<cross(a-b,d-c)<<endl;
                	return abs(cross(a-b,d-c))<EPS;
                }
                double distance_ls_p(Point a, Point b, Point c) {
                  if ( dot(b-a, c-a) < EPS ) return (c-a).absv();
                  if ( dot(a-b, c-b) < EPS ) return (c-b).absv();
                  return abs(cross(b-a, c-a)) / (b-a).absv();
                }
                bool is_intersected_ls(Segment a,Segment b) {
                	if(a.p1==b.p1||a.p2==b.p1||a.p1==b.p2||a.p2==b.p2) return false;
                	if(parareru((a.p2),(a.p1),(a.p1),(b.p2))&&parareru((a.p2),(a.p1),(a.p1),(b.p1))){
                //		cout<<"sss"<<endl;
                		if(dot(a.p1-b.p1,a.p1-b.p2)<EPS) return true;
                		if(dot(a.p2-b.p1,a.p2-b.p2)<EPS) return true;
                		if(dot(a.p1-b.p1,a.p2-b.p1)<EPS) return true;
                		if(dot(a.p1-b.p2,a.p2-b.p2)<EPS) return true;
                		return false;
                	}
                  else return ( cross(a.p2-a.p1, b.p1-a.p1) * cross(a.p2-a.p1, b.p2-a.p1) < EPS ) && ( cross(b.p2-b.p1, a.p1-b.p1) * cross(b.p2-b.p1, a.p2-b.p1) < EPS );
                }
                 
                double segment_dis(Segment a,Segment b){
                	if(is_intersected_ls(a,b))return 0;
                	double r=distance_ls_p(a.p1, a.p2, b.p1);
                	r=min(r,distance_ls_p(a.p1, a.p2, b.p2));
                	r=min(r,distance_ls_p(b.p1, b.p2, a.p2));
                	r=min(r,distance_ls_p(b.p1, b.p2, a.p1));
                	return r;
                }
                Point intersection_ls(Segment a, Segment b) {
                  Point ba = b.p2-b.p1;
                  double d1 = abs(cross(ba, a.p1-b.p1));
                  double d2 = abs(cross(ba, a.p2-b.p1));
                  double t = d1 / (d1 + d2);
                 
                  return a.p1 + (a.p2-a.p1) * t;
                }
 */                
                                string itos( int i ) {
                                ostringstream s ;
                                s << i ;
                                return s.str() ;
                                }
                                 
                                int gcd(int v,int b){
                                	if(v>b) return gcd(b,v);
                                	if(v==b) return b;
                                	if(b%v==0) return v;
                                	return gcd(v,b%v);
                                }
                 
                                double distans(double x1,double y1,double x2,double y2){
                                	double rr=(x1-x2)*(x1-x2)+(y1-y2)*(y1-y2);
                                	return sqrt(rr);
                                	
                                }
                                int mod;
                                
                int pr[500010];
                int inv[500010];
                
                int beki(int wa,int rr,int warukazu){
                	if(rr==0) return 1%warukazu;
                	if(rr==1) return wa%warukazu;
                	if(rr%2==1) return ((ll)beki(wa,rr-1,warukazu)*(ll)wa)%warukazu;
                	ll zx=beki(wa,rr/2,warukazu);
                	return (zx*zx)%warukazu;
                }
    double bekid(double w,int r){
    	if(r==0) return 1.0;
    	if(r==1) return w;
    	if(r%2) return bekid(w,r-1)*w;
    	double f=bekid(w,r/2);
    	return f*f;
    }
                
    			int comb(int nn,int rr){
    				int r=pr[nn]*inv[rr];
    				r%=mod;
    				r*=inv[nn-rr];
    				r%=mod;
    				return r;
    			}
                /*
                void gya(int ert){
                	pr[0]=1;
                	for(int i=1;i<ert;i++){
                		pr[i]=(pr[i-1]*i)%mod;
                	}
                	for(int i=0;i<ert;i++) inv[i]=beki(pr[i],mod-2,mod);
                	
                }
                */
              //   cin.tie(0);
    		//	ios::sync_with_stdio(false);
    			//priority_queue<pa3,vector<pa3>,greater<pa3>> pq;            
                 //sort(ve.begin(),ve.end(),greater<int>());
                                         //----------------kokomade tenpure------------
                //vector<double> ans(100000000),ans2(100000000)


int ban[60][60]={};

int kake[50][50][50][50]={};
int tasu[50][50]={};
  signed main(){
    	       cin.tie(0);
    			ios::sync_with_stdio(false);
int h,w;
  	cin>>h>>w;
  	
  	for(int i=0;i<h;i++){
  		string s;
  		cin>>s;
  		for(int j=0;j<w;j++){
  			if(s[j]=='+') ban[i][j]=-1;
  			else if(s[j]=='*')ban[i][j]=-2;
  			else ban[i][j]=s[j]-'0';
  		}
  	}
  	
  	for(int x=0;x<h;x++)for(int y=0;y<w;y++)if((x+y)%2==0){
  		
  		for(int i=x;i<h;i++)for(int j=y;j<w;j++)if((i+j)%2==0){
  			if(i==x&& j==y){
  				kake[x][y][i][j]=ban[i][j];
  			}
  			else{
  				int ima=-inf;
  				if(i-1>=0 && j>=0){
  					if(ban[i-1][j]==-2){
  						if(i-1>=x && j-1>=y){
  							if(kake[x][y][i-1][j-1]!=-inf){
  								ima=max(ima,kake[x][y][i-1][j-1]*ban[i][j]);
  							}
  						}
  						if(i-2>=x && j>=y){
  							if(kake[x][y][i-2][j]!=-inf){
  								ima=max(ima,kake[x][y][i-2][j]*ban[i][j]);
  							}
  						}
  					}
  				}
  				
  				if(i>=0 && j-1>=0){
  					if(ban[i][j-1]==-2){
  						if(i-1>=x && j-1>=y){
  							if(kake[x][y][i-1][j-1]!=-inf){
  								ima=max(ima,kake[x][y][i-1][j-1]*ban[i][j]);
  							}
  						}
  						if(i>=x && j-2>=y){
  							if(kake[x][y][i][j-2]!=-inf){
  								ima=max(ima,kake[x][y][i][j-2]*ban[i][j]);
  							}
  						}
  					}
  				}
  				if(ima>1000000000000000ll){
  					cout<<-1<<endl;
  					return 0;
  				}
  				kake[x][y][i][j]=ima;
  			}
  			
  		}
  	}
  	
  	for(int x=0;x<h;x++)for(int y=0;y<w;y++)if((x+y)%2==0){
  		if(x==0 && y==0) tasu[x][y]=ban[0][0];
  		else{
  			tasu[x][y]=kake[0][0][x][y];
  			for(int i=0;i<=x;i++)for(int j=0;j<=y;j++)if((i+j)%2)if(ban[i][j]==-1){
  				if(i+1<=x && j<=y)if(kake[i+1][j][x][y]>=0){
  					if(i-1>=0 && j>=0){
  						tasu[x][y]=max(tasu[x][y],tasu[i-1][j]+kake[i+1][j][x][y]);
  					}
  					if(i>=0 && j-1>=0){
  						tasu[x][y]=max(tasu[x][y],tasu[i][j-1]+kake[i+1][j][x][y]);
  					}
  				}
  				if(i<=x && j+1<=y)if(kake[i][j+1][x][y]>=0){
  					if(i-1>=0 && j>=0){
  						tasu[x][y]=max(tasu[x][y],tasu[i-1][j]+kake[i][j+1][x][y]);
  					}
  					if(i>=0 && j-1>=0){
  						tasu[x][y]=max(tasu[x][y],tasu[i][j-1]+kake[i][j+1][x][y]);
  					}
  				}
  			}
  		}
  	}
  	if(tasu[h-1][w-1]>1000000000000000ll)cout<<-1<<endl;
else  	cout<<tasu[h-1][w-1]<<endl;
  //	cout<<"d"<<endl;
  	return 0;
    }