Problem: zscoder has a deck of n+m custom-made cards, which consists of n cards labelled from 1 to n and m jokers. Since zscoder is lonely, he wants to play a game with himself using those cards. 

Initially, the deck is shuffled uniformly randomly and placed on the table. zscoder has a set S which is initially empty. 

Every second, zscoder draws the top card from the deck. 

  * If the card has a number x written on it, zscoder removes the card and adds x to the set S. 
  * If the card drawn is a joker, zscoder places all the cards back into the deck and reshuffles (uniformly randomly) the n+m cards to form a new deck (hence the new deck now contains all cards from 1 to n and the m jokers). Then, if S currently contains all the elements from 1 to n, the game ends. Shuffling the deck doesn't take time at all. 



What is the expected number of seconds before the game ends? We can show that the answer can be written in the form P/Q where P, Q are relatively prime integers and Q ≠ 0 mod 998244353. Output the value of (P ⋅ Q^{-1}) modulo 998244353.

Input

The only line of the input contains two integers n and m (1 ≤ n, m ≤ 2 ⋅ 10^{6}).

Output

Output a single integer, the value of (P ⋅ Q^{-1}) modulo 998244353.

Examples

Input


2 1


Output


5


Input


3 2


Output


332748127


Input


14 9


Output


969862773

Note

For the first sample, it can be proven that the expected time before the game ends is 5 seconds.

For the second sample, it can be proven that the expected time before the game ends is 28/3 seconds.

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
using namespace std;
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
  os << '{';
  string sep;
  for (const auto &x : v) os << sep << x, sep = ", ";
  return os << '}';
}
template <typename T, size_t size>
ostream &operator<<(ostream &os, const array<T, size> &arr) {
  os << '{';
  string sep;
  for (const auto &x : arr) os << sep << x, sep = ", ";
  return os << '}';
}
template <typename A, typename B>
ostream &operator<<(ostream &os, const pair<A, B> &p) {
  return os << '(' << p.first << ", " << p.second << ')';
}
void dbg_out() { cerr << endl; }
template <typename Head, typename... Tail>
void dbg_out(Head H, Tail... T) {
  cerr << ' ' << H;
  dbg_out(T...);
}
template <const int &MOD>
struct _m_int {
  int val;
  _m_int(int64_t v = 0) {
    if (v < 0) v = v % MOD + MOD;
    if (v >= MOD) v %= MOD;
    val = int(v);
  }
  _m_int(uint64_t v) {
    if (v >= MOD) v %= MOD;
    val = int(v);
  }
  _m_int(int v) : _m_int(int64_t(v)) {}
  _m_int(unsigned v) : _m_int(uint64_t(v)) {}
  explicit operator int() const { return val; }
  explicit operator unsigned() const { return val; }
  explicit operator int64_t() const { return val; }
  explicit operator uint64_t() const { return val; }
  explicit operator double() const { return val; }
  explicit operator long double() const { return val; }
  _m_int &operator+=(const _m_int &other) {
    val -= MOD - other.val;
    if (val < 0) val += MOD;
    return *this;
  }
  _m_int &operator-=(const _m_int &other) {
    val -= other.val;
    if (val < 0) val += MOD;
    return *this;
  }
  static unsigned fast_mod(uint64_t x, unsigned m = MOD) {
    return unsigned(x % m);
    unsigned x_high = unsigned(x >> 32), x_low = unsigned(x);
    unsigned quot, rem;
    asm("divl %4\n" : "=a"(quot), "=d"(rem) : "d"(x_high), "a"(x_low), "r"(m));
    return rem;
  }
  _m_int &operator*=(const _m_int &other) {
    val = fast_mod(uint64_t(val) * other.val);
    return *this;
  }
  _m_int &operator/=(const _m_int &other) { return *this *= other.inv(); }
  friend _m_int operator+(const _m_int &a, const _m_int &b) {
    return _m_int(a) += b;
  }
  friend _m_int operator-(const _m_int &a, const _m_int &b) {
    return _m_int(a) -= b;
  }
  friend _m_int operator*(const _m_int &a, const _m_int &b) {
    return _m_int(a) *= b;
  }
  friend _m_int operator/(const _m_int &a, const _m_int &b) {
    return _m_int(a) /= b;
  }
  _m_int &operator++() {
    val = val == MOD - 1 ? 0 : val + 1;
    return *this;
  }
  _m_int &operator--() {
    val = val == 0 ? MOD - 1 : val - 1;
    return *this;
  }
  _m_int operator++(int) {
    _m_int before = *this;
    ++*this;
    return before;
  }
  _m_int operator--(int) {
    _m_int before = *this;
    --*this;
    return before;
  }
  _m_int operator-() const { return val == 0 ? 0 : MOD - val; }
  friend bool operator==(const _m_int &a, const _m_int &b) {
    return a.val == b.val;
  }
  friend bool operator!=(const _m_int &a, const _m_int &b) {
    return a.val != b.val;
  }
  friend bool operator<(const _m_int &a, const _m_int &b) {
    return a.val < b.val;
  }
  friend bool operator>(const _m_int &a, const _m_int &b) {
    return a.val > b.val;
  }
  friend bool operator<=(const _m_int &a, const _m_int &b) {
    return a.val <= b.val;
  }
  friend bool operator>=(const _m_int &a, const _m_int &b) {
    return a.val >= b.val;
  }
  static const int SAVE_INV = 1e6 + 5;
  static _m_int save_inv[SAVE_INV];
  static void prepare_save() {
    for (int p = 2; p * p <= MOD; p += p % 2 + 1) assert(MOD % p != 0);
    save_inv[0] = 0;
    save_inv[1] = 1;
    for (int i = 2; i < SAVE_INV; i++)
      save_inv[i] = save_inv[MOD % i] * (MOD - MOD / i);
  }
  _m_int inv() const {
    if (save_inv[1] == 0) prepare_save();
    if (val < SAVE_INV) return save_inv[val];
    _m_int product = 1;
    int v = val;
    while (v >= SAVE_INV) {
      product *= MOD - MOD / v;
      v = MOD % v;
    }
    return product * save_inv[v];
  }
  _m_int pow(int64_t p) const {
    if (p < 0) return inv().pow(-p);
    _m_int a = *this, result = 1;
    while (p > 0) {
      if (p & 1) result *= a;
      p >>= 1;
      if (p > 0) a *= a;
    }
    return result;
  }
  friend ostream &operator<<(ostream &os, const _m_int &m) {
    return os << m.val;
  }
};
template <const int &MOD>
_m_int<MOD> _m_int<MOD>::save_inv[_m_int<MOD>::SAVE_INV];
extern const int MOD = 998244353;
using mod_int = _m_int<MOD>;
int main() {
  int N, M;
  cin >> N >> M;
  mod_int runs = 1;
  for (int n = 1; n <= N; n++) runs += mod_int(M) / n;
  mod_int avg_run = mod_int(N) / (M + 1) + 1;
  cout << runs * avg_run << '\n';
}