Problem: You are playing a game and your goal is to maximize your expected gain. At the beginning of the game, a pawn is put, uniformly at random, at a position p\in\\{1,2,\dots, N\\}. The N positions are arranged on a circle (so that 1 is between N and 2).

The game consists of turns. At each turn you can either end the game, and get A_p dollars (where p is the current position of the pawn), or pay B_p dollar to keep playing. If you decide to keep playing, the pawn is randomly moved to one of the two adjacent positions p-1, p+1 (with the identifications 0 = N and N+1=1).

What is the expected gain of an optimal strategy?

Note: The "expected gain of an optimal strategy" shall be defined as the supremum of the expected gain among all strategies such that the game ends in a finite number of turns.

Constraints

* 2 \le N \le 200,000
* 0 \le A_p \le 10^{12} for any p = 1,\ldots, N
* 0 \le B_p \le 100 for any p = 1, \ldots, N
* All values in input are integers.

Input

Input is given from Standard Input in the following format:


N
A_1 A_2 \cdots A_N
B_1 B_2 \cdots B_N


Output

Print a single real number, the expected gain of an optimal strategy. Your answer will be considered correct if its relative or absolute error does not exceed 10^{-10}.

Examples

Input

5
4 2 6 3 5
1 1 1 1 1


Output

4.700000000000


Input

4
100 0 100 0
0 100 0 100


Output

50.000000000000


Input

14
4839 5400 6231 5800 6001 5200 6350 7133 7986 8012 7537 7013 6477 5912
34 54 61 32 52 61 21 43 65 12 45 21 1 4


Output

7047.142857142857


Input

10
470606482521 533212137322 116718867454 746976621474 457112271419 815899162072 641324977314 88281100571 9231169966 455007126951
26 83 30 59 100 88 84 91 54 61


Output

815899161079.400024414062

Solution (in CPP):

Solution:
#include "bits/stdc++.h"
#include <random>
using namespace std;
using ll    =long long;    using dd   =double;        using pll    =pair<ll, ll>;  using tll    =tuple<ll,ll,ll>;
using vll   =vector<ll>;   using vdd  =vector<dd>;    using vpll   =vector<pll>;   using vtll   =vector<tll>;
using vvll  =vector<vll>;  using vvdd =vector<vdd>;   using vvpll  =vector<vpll>;  using vvtll  =vector<vtll>;
using vvvll =vector<vvll>; using vvvdd=vector<vvdd>;  using vvvpll =vector<vvpll>; using vvvtll =vector<vvtll>;
using vvvvll=vector<vvvll>;using vvvvdd=vector<vvvdd>;using vvvvpll=vector<vvvpll>;using vvvvtll=vector<vvvtll>;

constexpr ll INF = 1LL << 60;
constexpr dd EPS = 1e-11;
constexpr dd PI  = 3.1415926535897932;

//cin,cout高速化のおまじない＋桁数指定
struct Fast{
	Fast(){
		cin.tie(0);
		ios::sync_with_stdio(false);
		cout << fixed << setprecision(std::numeric_limits<double>::max_digits10);
	}
} fast;

#define REPS(i, S, E) for (ll i = (S); i <= (E); i++)
#define rep(i, S, E)  for (ll i = (S); i <= (E); i++)
#define REP(i, N) REPS(i, 0, (N)-1)
#define DEPS(i, S, E) for (ll i = (E); i >= (S); i--)
#define dep(i, E, S)  for (ll i = (E); i >= (S); i--)
#define DEP(i, N) DEPS(i, 0, (N)-1)
#define EACH(e, v) for (auto&& e : v)
#define each(e, v) for (auto&& e : v)
#define ALL(v) (v).begin(), (v).end()
#define RALL(v) (v).rbegin(), (v).rend()

template<class T> inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; }return false; }
template<class T> inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; }return false; }
template<class T> inline T MaxE(vector<T>&v,ll S,ll E){T m=v[S]; REPS(i,S,E)chmax(m,v[i]); return m;}//v[S]～v[E]の最大値
template<class T> inline T MinE(vector<T>&v,ll S,ll E){T m=v[S]; REPS(i,S,E)chmin(m,v[i]); return m;}//v[S]～v[E]の最小値
template<class T> inline T MaxE(vector<T> &v, ll N) { return MaxE(v, 0, N - 1); } //先頭N個中の最大値
template<class T> inline T MinE(vector<T> &v, ll N) { return MinE(v, 0, N - 1); }
template<class T> inline T MaxE(vector<T> &v) { return MaxE(v, (ll)v.size()); }
template<class T> inline T MinE(vector<T> &v) { return MinE(v, (ll)v.size()); }
template<class T> inline ll MaxI(vector<T>&v,ll S,ll E){ll m=S; REPS(i,S,E){if(v[i]>v[m])m=i;} return m;}
template<class T> inline ll MinI(vector<T>&v,ll S,ll E){ll m=S; REPS(i,S,E){if(v[i]<v[m])m=i;} return m;}
template<class T> inline ll MaxI(vector<T> &v, ll N) { return MaxI(v, 0, N - 1); }
template<class T> inline ll MinI(vector<T> &v, ll N) { return MinI(v, 0, N - 1); }
template<class T> inline ll MaxI(vector<T> &v) { return MaxI(v, (ll)v.size()); }
template<class T> inline ll MinI(vector<T> &v) { return MinI(v, (ll)v.size()); }
template<class T> inline T Sum(vector<T> &v, ll S,ll E){ T s=v[S]; REPS(i,S+1,E)s+=v[i]; return s; }
template<class T> inline T Sum(vector<T> &v, ll N) { return Sum(v, 0, N - 1); }
template<class T> inline T Sum(vector<T> &v) { return Sum(v, v.size()); }
template<class T> inline ll sz(T &v){ return (ll)v.size(); }
template<class T> inline T POW(T a, ll n){ T r=1; for (; n>0; n>>=1, a*=a){ if (n&1)r*=a; } return r; }
inline ll POW(int a, ll n){ return POW((ll)a, n); }
inline ll CEIL(ll a, ll b){ return (a+b-1)/b; }
ll Gcd(ll a, ll b){ return (b==0) ? a : Gcd(b, a%b); }
ll Lcm(ll a, ll b){ return a * b / Gcd(a, b); }
inline ll MSB(ll a){for(ll o=63,x=-1;;){ll m=(o+x)/2; if(a<(1LL<<m))o=m; else x=m; if(o-x==1)return x;}}
inline ll Upper2N(ll s) { return 1LL<<MSB(s)<<1; }//s<2^nなる最小の2^n
inline vll Bit2Idx(ll m){vll v; for(ll i=0;m;m>>=1,i++) if(m&1)v.push_back(i); return move(v);}
inline ll BitNum(ll m){ for (ll c=0;; m>>=1){ c+=m&1; if (!m)return c; } }
inline ll Bit(ll s, ll i){ return (s>>i)&1; } //sの第ibit i=0-63
[[nodiscard]] inline ll BitOn(ll s, ll i){ return s|(1LL<<i); } //sの第ibitON i=0-63
[[nodiscard]] inline ll BitOff(ll s, ll i){ return s&~(1LL<<i); } //sの第ibitOFF i=0-63
[[nodiscard]] inline ll BitCut(ll s, ll i){ return s & (1LL<<++i)-1; }//sの第0～第ibitを抽出
inline vll str2num(string &s, ll N) {vll v(N); REP(i, N) v[i]=(ll)(s[i]-'0'); return move(v);}
inline vll ALP2num(string &s, ll N) {vll v(N); REP(i, N) v[i]=(ll)(s[i]-'A'); return move(v);}
inline vll alp2num(string &s, ll N) {vll v(N); REP(i, N) v[i]=(ll)(s[i]-'a'); return move(v);}
template<class T> inline ll FloorIdx(vector<T> &v, T x){ return upper_bound(ALL(v), x)-v.begin()-1; }
template<class T> inline ll CeilIdx(vector<T> &v, T x){ return lower_bound(ALL(v), x)-v.begin(); }
template<class T> inline ll UnderNumOf(vector<T> &v, T x){ //sort済vのx以下の個数を得る
	return upper_bound(v.begin(), v.end(), x) - v.begin(); }
template<class T, class Pr> inline ll UnderNumOf(vector<T> &v, T x, Pr pred){ //x以下個数
	return upper_bound(v.begin(), v.end(), x, pred) - v.begin(); }
template<class T> inline ll OverNumOf(vector<T> &v, T x){ //sort済vのx以上の個数を得る
	return (ll)v.size() - (lower_bound(v.begin(), v.end(), x) - v.begin()); }
template<class T, class Pr> inline ll OverNumOf(vector<T> &v, T x, Pr pred){ //x以上の個数
	return (ll)v.size() - (lower_bound(v.begin(), v.end(), x, pred) - v.begin()); }

template<class T=ll> inline vector<T> cinv(ll N){ vector<T> v(N); REP(i, N)cin>>v[i]; return move(v);}
template<class T=ll, class S=ll> inline vector<pair<T, S>> cinv2(ll N){
	vector<pair<T, S>> v(N); REP(i,N){cin>>v[i].first>>v[i].second;} return move(v); }
template<class T=ll,class S=ll,class R=ll> inline vector<tuple<T, S, R>> cinv3(ll N){
	vector<tuple<T,S,R>> v(N); REP(i,N){cin>>get<0>(v[i])>>get<1>(v[i])>>get<2>(v[i]);} return move(v);}
template<class T=ll,class S=ll,class R=ll,class Q=ll> inline vector<tuple<T,S,R,Q>> cinv4(ll N){
	vector<tuple<T,S,R,Q>> v(N); REP(i,N){cin>>get<0>(v[i])>>get<1>(v[i])>>get<2>(v[i])>>get<3>(v[i]);} return move(v);}
template<class T=ll> inline vector<vector<T>> cinvv(ll N, ll M){
	vector<vector<T>> vv(N); REP(i, N) vv[i] = cinv(M); return move(vv);}
template<class T> inline void coutv(vector<T> &v, string d=" "){
	ll N=(ll)v.size(); REP(i,N){cout << v[i] << ((i==N-1)?"":d);} cout<<'\n';}
template<class T> inline void coutv(deque<T> &v, string d=" "){
	ll N=(ll)v.size(); REP(i,N){cout << v[i] << ((i==N-1)?"":d);} cout<<'\n';}
template<class T> void bye(T a){cout << a << '\n'; exit(0);}

#if defined(_DEBUG)
ll dumpW = 5;
template<class T> void Dump(vector<T> &v){
	REP(i, (ll)v.size()) { cerr << ((i==0)?"[":" ") << setw(dumpW) << v[i]; }  cerr << "]";
}
void Dump(vll &v){
	REP(i, (ll)v.size()) {
		cerr << ((i==0)?"[":" ") << setw(dumpW);
		if       (v[i] == INF) cerr << "INF";
		else if (v[i] == -INF) cerr << "-INF";
		else                   cerr << v[i];
	}  cerr << "]";
}
template<class T> void Dump(vector<vector<T>> &v){
	ll N=(ll)v.size();  string d[2][2]={{" ", "["},  {"\n", "]\n"}};
	REP(i, N) { cerr << d[0][i==0];  Dump(v[i]);  cerr << d[1][i==N-1]; }
}
template<class T> void Dump(vector<vector<vector<T>>> &v){
	ll N=(ll)v.size();  string d[2]={"  <", "[ <"};
	REP(i, N) { cerr << d[i==0] << i << ">\n"; Dump(v[i]); }  cerr << "]\n";
}
template<class T> void Dump(vector<vector<vector<vector<T>>>> &v){
	ll N=(ll)v.size();  string d[2]={"  ---<", "[ ---<"};
	REP(i, N) { cerr << d[i==0] << i << ">---\n"; Dump(v[i]); }  cerr << "]\n";
}
template<class T> void Dump(vector<vector<vector<vector<vector<T>>>>> &v){
	ll N=(ll)v.size();  string d[2]={"  ======<", "[ ======<"};
	REP(i, N) { cerr << d[i==0] << i << ">======\n"; Dump(v[i]); }  cerr << "]\n";
}
template<class T, class S> void Dump(map<T, S> &m){
	for(auto e: m) cout << e.first << " : " << e.second << '\n';
}
#else
template<class T> void Dump(vector<T> &v){}
template<class T> void Dump(vector<vector<T>> &v){}
template<class T> void Dump(vector<vector<vector<T>>> &v){}
template<class T> void Dump(vector<vector<vector<vector<T>>>> &v){}
template<class T> void Dump(vector<vector<vector<vector<vector<T>>>>> &v){}
#endif

template<ll MOD> struct mll_{
	ll val;
	mll_(ll v = 0): val(v % MOD){ if (val < 0) val += MOD; }
	mll_ operator - () const { return -val; }
	mll_ operator + (const mll_ &b) const { return val + b.val; }
	mll_ operator - (const mll_ &b) const { return val - b.val; }
	mll_ operator * (const mll_ &b) const { return val * b.val; }
	mll_ operator / (const mll_ &b) const { return mll_(*this) /= b; }
	mll_ operator + (ll b) const { return *this + mll_(b); }
	mll_ operator - (ll b) const { return *this - mll_(b); }
	mll_ operator * (ll b) const { return *this * mll_(b); }
	friend mll_ operator + (ll a, const mll_ &b) { return b + a; }
	friend mll_ operator - (ll a, const mll_ &b) { return -b + a; }
	friend mll_ operator * (ll a, const mll_ &b) { return b * a; }
	friend mll_ operator / (ll a, const mll_ &b) { return mll_(a)/b; }
	mll_ &operator += (const mll_ &b) { val=(val+b.val)%MOD; return *this; }
	mll_ &operator -= (const mll_ &b) { val=(val+MOD-b.val)%MOD; return *this; }
	mll_ &operator *= (const mll_ &b) { val=(val*b.val)%MOD; return *this; }
	mll_ &operator /= (const mll_ &b) {
		ll c=b.val, d=MOD, u=1, v=0;
		while (d){
			ll t = c / d;
			c -= t * d; swap(c, d);
			u -= t * v; swap(u, v);
		}
		val = val * u % MOD;
		if (val < 0) val += MOD;
		return *this;
	}
	mll_ &operator += (ll b) { return *this += mll_(b); }
	mll_ &operator -= (ll b) { return *this -= mll_(b); }
	mll_ &operator *= (ll b) { return *this *= mll_(b); }
	mll_ &operator /= (ll b) { return *this /= mll_(b); }
	bool operator == (const mll_ &b) { return val == b.val; }
	bool operator != (const mll_ &b) { return val != b.val; }
	bool operator == (ll b) { return *this == mll_(b); }
	bool operator != (ll b) { return *this != mll_(b); }
	friend bool operator == (ll a, const mll_ &b) { return mll_(a) == b.val; }
	friend bool operator != (ll a, const mll_ &b) { return mll_(a) != b.val; }
	friend ostream &operator << (ostream &os, const mll_ &a) { return os << a.val; }
	friend istream &operator >> (istream &is, mll_ &a) { return is >> a.val; }
	static mll_ Combination(ll a, ll b){
		chmin(b, a-b);
		if (b<0) return mll_(0);
		mll_ c = 1;
		REP(i, b) c *= a-i;
		REP(i, b) c /= i+1;
		return c;
	}
};
using mll = mll_<1000000007LL>; //1000000007LL;// 998244353LL;
using vmll = std::vector<mll>;
using vvmll = std::vector<vmll>;
using vvvmll = std::vector<vvmll>;
using vvvvmll = std::vector<vvvmll>;
using vvvvvmll = std::vector<vvvvmll>;

template <class T> struct CumulativeSumG{
	ll s=0, e=-1;  vector<T> cum;
	CumulativeSumG(){};
	CumulativeSumG(vector<T> &v): e(v.size()-1), cum(e+2) { ini(v); }
	CumulativeSumG(vector<T> &v, ll S, ll E): s(S), e(E), cum(e-s+2){ ini(v); }
	void Init(vector<T> &v){ e=v.size()-1; cum.resize(e+2); ini(v); }
	void Init(vector<T> &v, ll S, ll E){ s=S; e=E; cum.resize(e-s+2); ini(v); }
	void Add(T x) { e++; cum.push_back(cum.back() + x); }
	T operator () (ll begin, ll end){ return cum[end+1-s] - cum[begin-s]; }
	void ini(vector<T> &v) { REPS(i, s, e) cum[i+1-s] = cum[i-s] + v[i]; }
};
using CumulativeSum = CumulativeSumG<ll>;


ll n;  
vll a,b;
CumulativeSum cumb;
CumulativeSum cumib;


dd calc(ll l, ll r, ll q){
	dd L=(dd)a[l-1];
	dd R=(dd)a[(r+1)%n];
	if (l==r){
		dd x = -b[l]+.5*(L+R);
		return x;
	}
	ll m=r-l+1;
	dd xr=L+m*R-2.*cumib(l, r)+2.*(l-1)*cumb(l, r);
	xr/=m+1;
	dd xl=L+R-2.*cumb(l, r)-xr;
	
	ll p=q-l;
	dd xq=-p*L+(p+1)*xl+2.*q*cumb(l, q-1)-2.*cumib(l, q-1);
	return xq;
}


void solve()
{
	cin >> n;
	vector<ll> a_ = cinv<ll>(n);
	vector<ll> b_ = cinv<ll>(n);
	ll idx=MaxI(a_);
	a.resize(n);
	b.resize(n);
	rep(i, idx, idx+n-1){
		a[i-idx]=a_[i%n];
		b[i-idx]=b_[i%n];
	}

	vll ibi(n);
	rep(i, 0, n-1) ibi[i]=i*b[i];
	cumb.Init(b);
	cumib.Init(ibi);

	vll stk;
	stk.reserve(n+10);
	stk.push_back(0);
	stk.push_back(1);
	rep(i, 2, n){
		while (sz(stk)>=2){
			ll len=sz(stk);
			ll l=stk[len-2]+1;
			ll m=stk[len-1];
			ll r=i-1;

			dd e=calc(l, r, m);
			if (a[m]<=e){
				stk.pop_back();
			}
			else break;
		}
		stk.push_back(i);
	}

	vdd ex(n);
	rep(i, 0, sz(stk)-2){
		ll l=stk[i]+1;
		ll r=stk[i+1]-1;
		ex[l-1]=(dd)a[l-1];

		dd L=(dd)a[l-1];
		dd R=(dd)a[(r+1)%n];
		if (r<l) continue;
		if (l==r){
			dd x = -b[l]+.5*(L+R);
			ex[l]=x;
			continue;
		}
		ll m=r-l+1;
		dd xr=L+m*R-2.*cumib(l, r)+2.*(l-1)*cumb(l, r);
		xr/=m+1;
		dd xl=L+R-2.*cumb(l, r)-xr;
		ex[l]=xl;
		ex[r]=xr;
		dd x1, x2;
		x1=xl;
		x2=L;
		rep(i, l+1, r-1){
			dd xi=2.*x1-x2+2.*b[i-1];
			x2=x1;
			x1=xi;
			ex[i]=xi;
		}
	}

	dd ans=0.;
	rep(i, 0, n-1){
		ans+=ex[i];
	}
	ans/=n;
	cout << ans << '\n';
}

int main(){
#if 1
	solve();
#else
	ll t;  cin >> t;
	rep(i, 0, t-1){
		solve();
	}
#endif
	return 0;
}