Problem: The statement of this problem is the same as the statement of problem C2. The only difference is that, in problem C1, n is always even, and in C2, n is always odd.

You are given a regular polygon with 2 ⋅ n vertices (it's convex and has equal sides and equal angles) and all its sides have length 1. Let's name it as 2n-gon.

Your task is to find the square of the minimum size such that you can embed 2n-gon in the square. Embedding 2n-gon in the square means that you need to place 2n-gon in the square in such way that each point which lies inside or on a border of 2n-gon should also lie inside or on a border of the square.

You can rotate 2n-gon and/or the square.

Input

The first line contains a single integer T (1 ≤ T ≤ 200) — the number of test cases.

Next T lines contain descriptions of test cases — one per line. Each line contains single even integer n (2 ≤ n ≤ 200). Don't forget you need to embed 2n-gon, not an n-gon.

Output

Print T real numbers — one per test case. For each test case, print the minimum length of a side of the square 2n-gon can be embedded in. Your answer will be considered correct if its absolute or relative error doesn't exceed 10^{-6}.

Example

Input


3
2
4
200


Output


1.000000000
2.414213562
127.321336469

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
using namespace std;
const double pie = acos(-1);
char buf[1 << 12], *p1 = buf, *p2 = buf, nc;
int ny;
inline char gc() {
  return p1 == p2 && (p2 = (p1 = buf) + fread(buf, 1, 1 << 12, stdin), p1 == p2)
             ? EOF
             : *p1++;
}
inline int read() {
  int x = 0;
  ny = 1;
  while (nc = gc(), (nc < 48 || nc > 57) && nc != EOF)
    if (nc == 45) ny = -1;
  if (nc < 0) return nc;
  x = nc - 48;
  while (nc = gc(), 47 < nc && nc < 58 && nc != EOF)
    x = (x << 3) + (x << 1) + (nc ^ 48);
  return x * ny;
}
int n;
double ans;
int main() {
  for (int t = read(); t--;) {
    n = read(), ans = 0;
    for (int i = 1; i <= n; ++i) ans += sin(pie / n * i - pie / 2 / n);
    printf("%.10lf\n", ans * cos(pie / 4 - (pie / n * (n / 2)) / 2));
  }
  return 0;
}