Problem: The statement of this problem is the same as the statement of problem C2. The only difference is that, in problem C1, n is always even, and in C2, n is always odd.

You are given a regular polygon with 2 ⋅ n vertices (it's convex and has equal sides and equal angles) and all its sides have length 1. Let's name it as 2n-gon.

Your task is to find the square of the minimum size such that you can embed 2n-gon in the square. Embedding 2n-gon in the square means that you need to place 2n-gon in the square in such way that each point which lies inside or on a border of 2n-gon should also lie inside or on a border of the square.

You can rotate 2n-gon and/or the square.

Input

The first line contains a single integer T (1 ≤ T ≤ 200) — the number of test cases.

Next T lines contain descriptions of test cases — one per line. Each line contains single even integer n (2 ≤ n ≤ 200). Don't forget you need to embed 2n-gon, not an n-gon.

Output

Print T real numbers — one per test case. For each test case, print the minimum length of a side of the square 2n-gon can be embedded in. Your answer will be considered correct if its absolute or relative error doesn't exceed 10^{-6}.

Example

Input


3
2
4
200


Output


1.000000000
2.414213562
127.321336469

Solution (in CPP):

Solution:
#include <bits/stdc++.h>
using namespace std;
const long long N = 5e5;
long long pr(long long a, long long b, long long c) {
  if (b == 0) return 1LL;
  long long ans = 1;
  while (b > 0) {
    if (b % 2) ans = ((ans % c) * (a % c)) % c;
    a = ((a % c) * (a % c)) % c;
    b /= 2;
    a %= c;
    ans %= c;
  }
  return ans;
}
void solve() {
  long long k, m, h, l, r, a, b, c, d, w, mini, maxi = INT_MAX, prev, res;
  double n;
  cin >> n;
  n *= 2.0;
  double y = (double)3.14159265358979323846 / n;
  double ans = tan((3.14159265358979323846 / 2.0) - y);
  cout << fixed << setprecision(10) << ans << endl;
}
int main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  cout.tie(0);
  long long t = 1;
  cin >> t;
  while (t--) {
    solve();
  }
  return 0;
}