Query: From Softmax to Sparsemax: A Sparse Model of Attention and Multi-Label Classification

Relevant passages:
Glove: Global Vectors for Word Representation <=SEP=> Recent methods for learning vector space representations of words have succeeded in capturing fine-grained semantic and syntactic regularities using vector arithmetic, but the origin of these regularities has remained opaque. We analyze and make explicit the model properties needed for such regularities to emerge in word vectors. The result is a new global logbilinear regression model that combines the advantages of the two major model families in the literature: global matrix factorization and local context window methods. Our model efficiently leverages statistical information by training only on the nonzero elements in a word-word cooccurrence matrix, rather than on the entire sparse matrix or on individual context windows in a large corpus. The model produces a vector space with meaningful substructure, as evidenced by its performance of 75% on a recent word analogy task. It also outperforms related models on similarity tasks and named entity recognition.

On the limited memory BFGS method for large scale optimization <=SEP=> We study the numerical performance of a limited memory quasi Newton method for large scale optimization which we call the L BFGS method We compare its performance with that of the method developed by Buckley and LeNir which combines cyles of BFGS steps and conjugate direction steps Our numerical tests indicate that the L BFGS method is faster than the method of Buckley and LeNir and is better able to use additional storage to accelerate convergence We show that the L BFGS method can be greatly accelerated by means of a simple scaling We then compare the L BFGSmethod with the partitioned quasi Newton method of Griewank and Toint a The results show that for some problems the partitioned quasi Newton method is clearly superior to the L BFGS method However we nd that for other problems the L BFGS method is very competitive due to its low iteration cost We also study the convergence properties of the L BFGS method and prove global convergence on uniformly convex problems

Show, Attend and Tell: Neural Image Caption Generation with Visual Attention <=SEP=> Inspired by recent work in machine translation and object detection, we introduce an attention based model that automatically learns to describe the content of images. We describe how we can train this model in a deterministic manner using standard backpropagation techniques and stochastically by maximizing a variational lower bound. We also show through visualization how the model is able to automatically learn to fix its gaze on salient objects while generating the corresponding words in the output sequence. We validate the use of attention with state-of-theart performance on three benchmark datasets: Flickr9k, Flickr30k and MS COCO.

RCV1: A New Benchmark Collection for Text Categorization Research <=SEP=> Reuters Corpus Volume I (RCV1) is an archive of over 800,000 manually categorized newswire stories recently made available by Reuters, Ltd. for research purposes. Use of this data for research on text categorization requires a detailed understanding of the real world constraints under which the data was produced. Drawing on interviews with Reuters personnel and access to Reuters documentation, we describe the coding policy and quality control procedures used in producing the RCV1 data, the intended semantics of the hierarchical category taxonomies, and the corrections necessary to remove errorful data. We refer to the original data as RCV1-v1, and the corrected data as RCV1-v2. We benchmark several widely used supervised learning methods on RCV1-v2, illustrating the collection’s properties, suggesting new directions for research, and providing baseline results for future studies. We make available detailed, per-category experimental results, as well as corrected versions of the category assignments and taxonomy structures, via online appendices.

Teaching Machines to Read and Comprehend <=SEP=> Teaching machines to read natural language documents remains an elusive challenge. Machine reading systems can be tested on their ability to answer questions posed on the contents of documents that they have seen, but until now large scale training and test datasets have been missing for this type of evaluation. In this work we define a new methodology that resolves this bottleneck and provides large scale supervised reading comprehension data. This allows us to develop a class of attention based deep neural networks that learn to read real documents and answer complex questions with minimal prior knowledge of language structure.

SEQUENCE BASED HIERARCHICAL CONFLICT-FREE ROUTING STRATEGY OF BI-DIRECTIONAL AUTOMATED GUIDED VEHICLES <=SEP=> Conflict-free routing is an important problem to be addressed in AGV Systems, in particular when they are bi-directional. This paper considers the problem of routing AGVs in the presence of contingencies. The importance of this work stems from the realization that path-planning approaches are ill suited to AGVSs subject to contingencies. In this paper, a two stage closed-loop control strategy is proposed. In the first control stage, a pre-planning method proposed by Kim and Tanchoco (1991) is used to establish the fastest conflict-free routes for AGVs. The objective of the second stage is the avoidance of deadlocks in the presence of interruptions while maintaining the planned routes. Copyright © 2005 IFAC

Have I really met timing? - validating primetime timing reports with SPICE <=SEP=> At sign-off everybody is wondering about how good the accuracy of the static timing analysis timing reports generated with PrimeTime¯ really is. Errors can be introduced by STA setup, interconnect modeling, library characterization etc. The claims that path timingcalculated by PrimeTime usually is within a few percent of Spice don't help to ease your uncertainty.When the Signal Integrity features were introduced to PrimeTime there was also a feature added that was hardly announced: PrimeTime can write out timing paths for simulation with Spice that can be used to validate the timing numbers calculated by PrimeTime. By comparingthe numbers calculated by PrimeTime to a simulation with Spice for selected paths the designers can verify the timing and build up confidence or identify errors.This paper will describe a validation flow for PrimeTime timing reports that is based on extraction of the Spice paths, starting the Spice simulation, parsing the simulation results, and creating a report comparing PrimeTime and Spice timing. All these steps are done inside the TCL environment of PrimeTime. It will describe this flow, what is needed for the Spice simulation, how it can be set up, what can go wrong, and what kind of problems in the STA can be identified.

A comparative review of tone-mapping algorithms for high dynamic range video <=SEP=> Tone-mapping constitutes a key component within the field of high dynamic range (HDR) imaging. Its importance is manifested in the vast amount of tone-mapping methods that can be found in the literature, which are the result of an active development in the area for more than two decades. Although these can accommodate most requirements for display of HDR images, new challenges arose with the advent of HDR video, calling for additional considerations in the design of tone-mapping operators (TMOs). Today, a range of TMOs exist that do support video material. We are now reaching a point where most camera captured HDR videos can be prepared in high quality without visible artifacts, for the constraints of a standard display device. In this report, we set out to summarize and categorize the research in tone-mapping as of today, distilling the most important trends and characteristics of the tone reproduction pipeline. While this gives a wide overview over the area, we then specifically focus on tone-mapping of HDR video and the problems this medium entails. First, we formulate the major challenges a video TMO needs to address. Then, we provide a description and categorization of each of the existing video TMOs. Finally, by constructing a set of quantitative measures, we evaluate the performance of a number of the operators, in order to give a hint on which can be expected to render the least amount of artifacts. This serves as a comprehensive reference, categorization and comparative assessment of the state-of-the-art in tone-mapping for HDR video.

Energy Management Based on Frequency Approach for Hybrid Electric Vehicle Applications: Fuel-Cell/Lithium-Battery and Ultracapacitors <=SEP=> This paper presents the ultracapacitors (U) and fuel-cell/lithium-battery connection with an original energy management method for hybrid electric vehicle (HEV) applications. The proposed method is focused on the frequency approach to meet the load energy requirement. The ultracapacitors are connected to the dc link through a buck-boost converter, and the fuel cell is connected to the dc link via a boost converter for the first topology. In the second topology, the lithium battery is connected to the dc link without a converter to avoid the dc-link voltage control. An asynchronous machine is used like the traction motor; it is related to the dc link through a dc/ac converter (inverter). The main contribution of this paper is focused on HEV energy management according to the dynamics (frequency) of the hybrid sources using polynomial correctors. The performances of the proposed method are evaluated through some simulations and the experimental tests, using the New European Driving Cycle (NEDC). This study is extended to an aggressive test cycle, such as the U.S. driving cycle (USDC), to understand the system response and the control performances.

Randomized clinical trial of cognitive behavioral therapy (CBT) versus acceptance and commitment therapy (ACT) for mixed anxiety disorders. <=SEP=> OBJECTIVE
Randomized comparisons of acceptance-based treatments with traditional cognitive behavioral therapy (CBT) for anxiety disorders are lacking. To address this gap, we compared acceptance and commitment therapy (ACT) to CBT for heterogeneous anxiety disorders.


METHOD
One hundred twenty-eight individuals (52% female, mean age = 38, 33% minority) with 1 or more DSM-IV anxiety disorders began treatment following randomization to CBT or ACT; both treatments included behavioral exposure. Assessments at pre-treatment, post-treatment, and 6- and 12-month follow-up measured anxiety-specific (principal disorder Clinical Severity Ratings [CSRs], Anxiety Sensitivity Index, Penn State Worry Questionnaire, Fear Questionnaire avoidance) and non-anxiety-specific (Quality of Life Index [QOLI], Acceptance and Action Questionnaire-16 [AAQ]) outcomes. Treatment adherence, therapist competency ratings, treatment credibility, and co-occurring mood and anxiety disorders were investigated.


RESULTS
CBT and ACT improved similarly across all outcomes from pre- to post-treatment. During follow-up, ACT showed steeper linear CSR improvements than CBT (p < .05, d = 1.26), and at 12-month follow-up, ACT showed lower CSRs than CBT among completers (p < .05, d = 1.10). At 12-month follow-up, ACT reported higher AAQ than CBT (p = .08, d = 0.42; completers: p < .05, d = 0.56), whereas CBT reported higher QOLI than ACT (p < .05, d = 0.42). Attrition and comorbidity improvements were similar; ACT used more non-study psychotherapy at 6-month follow-up. Therapist adherence and competency were good; treatment credibility was higher in CBT.


CONCLUSIONS
Overall improvement was similar between ACT and CBT, indicating that ACT is a highly viable treatment for anxiety disorders.

Phylogeography of Y-chromosome haplogroup I reveals distinct domains of prehistoric gene flow in europe. <=SEP=> To investigate which aspects of contemporary human Y-chromosome variation in Europe are characteristic of primary colonization, late-glacial expansions from refuge areas, Neolithic dispersals, or more recent events of gene flow, we have analyzed, in detail, haplogroup I (Hg I), the only major clade of the Y phylogeny that is widespread over Europe but virtually absent elsewhere. The analysis of 1,104 Hg I Y chromosomes, which were identified in the survey of 7,574 males from 60 population samples, revealed several subclades with distinct geographic distributions. Subclade I1a accounts for most of Hg I in Scandinavia, with a rapidly decreasing frequency toward both the East European Plain and the Atlantic fringe, but microsatellite diversity reveals that France could be the source region of the early spread of both I1a and the less common I1c. Also, I1b*, which extends from the eastern Adriatic to eastern Europe and declines noticeably toward the southern Balkans and abruptly toward the periphery of northern Italy, probably diffused after the Last Glacial Maximum from a homeland in eastern Europe or the Balkans. In contrast, I1b2 most likely arose in southern France/Iberia. Similarly to the other subclades, it underwent a postglacial expansion and marked the human colonization of Sardinia approximately 9,000 years ago.

Hierarchical Gaussian Descriptors with Application to Person Re-Identification <=SEP=> Describing the color and textural information of a person image is one of the most crucial aspects of person re-identification (re-id). In this paper, we present novel meta-descriptors based on a hierarchical distribution of pixel features. Although hierarchical covariance descriptors have been successfully applied to image classification, the mean information of pixel features, which is absent from the covariance, tends to be the major discriminative information for person re-id. To solve this problem, we describe a local region in an image via hierarchical Gaussian distribution in which both means and covariances are included in their parameters. More specifically, the region is modeled as a set of multiple Gaussian distributions in which each Gaussian represents the appearance of a local patch. The characteristics of the set of Gaussians are again described by another Gaussian distribution. In both steps, we embed the parameters of the Gaussian into a point of Symmetric Positive Definite (SPD) matrix manifold. By changing the way to handle mean information in this embedding, we develop two hierarchical Gaussian descriptors. Additionally, we develop feature norm normalization methods with the ability to alleviate the biased trends that exist on the descriptors. The experimental results conducted on five public datasets indicate that the proposed descriptors achieve remarkably high performance on person re-id.

On Covert Acoustical Mesh Networks in Air <=SEP=> Covert channels can be used to circumvent system and network policies by establishing communications that have not been considered in the design of the computing system. We construct a covert channel between different computing systems that utilizes audio modulation/demodulation to exchange data between the computing systems over the air medium. The underlying network stack is based on a communication system that was originally designed for robust underwater communication. We adapt the communication system to implement covert and stealthy communications by utilizing the ultrasonic frequency range. We further demonstrate how the scenario of covert acoustical communication over the air medium can be extended to multi-hop communications and even to wireless mesh networks. A covert acoustical mesh network can be conceived as a meshed botnet or malnet that is accessible via inaudible audio transmissions. Different applications of covert acoustical mesh networks are presented, including the use for remote keylogging over multiple hops. It is shown that the concept of a covert acoustical mesh network renders many conventional security concepts useless, as acoustical communications are usually not considered. Finally, countermeasures against covert acoustical mesh networks are discussed, including the use of lowpass filtering in computing systems and a host-based intrusion detection system for analyzing audio input and output in order to detect any irregularities.

A developmental, mentalization-based approach to the understanding and treatment of borderline personality disorder. <=SEP=> The precise nature and etiopathogenesis of borderline personality disorder (BPD) continues to elude researchers and clinicians. Yet, increasing evidence from various strands of research converges to suggest that affect dysregulation, impulsivity, and unstable relationships constitute the core features of BPD. Over the last two decades, the mentalization-based approach to BPD has attempted to provide a theoretically consistent way of conceptualizing the interrelationship between these core features of BPD, with the aim of providing clinicians with a conceptually sound and empirically supported approach to BPD and its treatment. This paper presents an extended version of this approach to BPD based on recently accumulated data. In particular, we suggest that the core features of BPD reflect impairments in different facets of mentalization, each related to impairments in relatively distinct neural circuits underlying these facets. Hence, we provide a comprehensive account of BPD by showing how its core features are related to each other in theoretically meaningful ways. More specifically, we argue that BPD is primarily associated with a low threshold for the activation of the attachment system and deactivation of controlled mentalization, linked to impairments in the ability to differentiate mental states of self and other, which lead to hypersensitivity and increased susceptibility to contagion by other people's mental states, and poor integration of cognitive and affective aspects of mentalization. The combination of these impairments may explain BPD patients' propensity for vicious interpersonal cycles, and their high levels of affect dysregulation and impulsivity. Finally, the implications of this expanded mentalization-based approach to BPD for mentalization-based treatment and treatment of BPD more generally are discussed.

Statistical Methods for Fighting Financial Crimes <=SEP=> 

Design and Measurement of Reconfigurable Millimeter Wave Reflectarray Cells With Nematic Liquid Crystal <=SEP=> Numerical simulations are used to study the electromagnetic scattering from phase agile microstrip reflectarray cells which exploit the voltage controlled dielectric anisotropy property of nematic state liquid crystals (LCs). In the computer model two arrays of equal size elements constructed on a 15 mum thick tuneable LC layer were designed to operate at center frequencies of 102 GHz and 130 GHz. Micromachining processes based on the metallization of quartz/silicon wafers and an industry compatible LCD packaging technique were employed to fabricate the grounded periodic structures. The loss and the phase of the reflected signals were measured using a quasi-optical test bench with the reflectarray inserted at the beam waist of the imaged Gaussian beam, thus eliminating some of the major problems associated with traditional free-space characterization at these frequencies. By applying a low frequency AC bias voltage of 10 V, a 165deg phase shift with a loss 4.5-6.4 dB at 102 GHz and 130deg phase shift with a loss variation between 4.3-7 dB at 130 GHz was obtained. The experimental results are shown to be in close agreement with the computer model.

Reasoning about Categories in Conceptual Spaces <=SEP=> Understanding the process of categorization is a primary research goal in artificial intelligence. The conceptual space framework provides a flexible approach to modeling context-sensitive categorization via a geometrical representation designed for modeling and managing concepts. In this paper we show how algorithms developed in computational geometry, and the Region Connection Calculus can be used to model important aspects of categorization in conceptual spaces. In particular, we demonstrate the feasibility of using existing geometric algorithms to build and manage categories in conceptual spaces, and we show how the Region Connection Calculus can be used to reason about categories and other conceptual regions.

Towards the Development of Realistic Botnet Dataset in the Internet of Things for Network Forensic Analytics: Bot-IoT Dataset <=SEP=> The proliferation of IoT systems, has seen them targeted by malicious third parties. To address this, realistic protection and investigation countermeasures need to be developed. Such countermeasures include network intrusion detection and network forensic systems. For that purpose, a well-structured and representative dataset is paramount for training and validating the credibility of the systems. Although there are several network, in most cases, not much information is given about the Botnet scenarios that were used. This paper, proposes a new dataset, Bot-IoT, which incorporates legitimate and simulated IoT network traffic, along with various types of attacks. We also present a realistic testbed environment for addressing the existing dataset drawbacks of capturing complete network information, accurate labeling, as well as recent and complex attack diversity. Finally, we evaluate the reliability of the BoT-IoT dataset using different statistical and machine learning methods for forensics purposes compared with the existing datasets. This work provides the baseline for allowing botnet identificaiton across IoT-specific networks. The Bot-IoT dataset can be accessed at [1].

Binary Input Layer: Training of CNN models with binary input data <=SEP=> For the efficient execution of deep convolutional neural networks (CNN) on edge devices, various approaches have been presented which reduce the bit width of the network parameters down to 1 bit. Binarization of the first layer was always excluded, as it leads to a significant error increase. Here, we present the novel concept of binary input layer (BIL), which allows the usage of binary input data by learning bit specific binary weights. The concept is evaluated on three datasets (PAMAP2, SVHN, CIFAR-10). Our results show that this approach is in particular beneficial for multimodal datasets (PAMAP2) where it outperforms networks using full precision weights in the first layer by 1.92 percentage points (pp) while consuming only 2% of the chip area.

Leveraging Legacy Code to Deploy Desktop Applications on the Web <=SEP=> Xax is a browser plugin model that enables developers to leverage existing tools, libraries, and entire programs to deliver feature-rich applications on the web. Xax employs a novel combination of mechanisms that collectively provide security, OS-independence, performance, and support for legacy code. These mechanisms include memory-isolated native code execution behind a narrow syscall interface, an abstraction layer that provides a consistent binary interface across operating systems, system services via hooks to existing browser mechanisms, and lightweight modifications to existing tool chains and code bases. We demonstrate a variety of applications and libraries from existing code bases, in several languages, produced with various tool chains, running in multiple browsers on multiple operating systems. With roughly two person-weeks of effort, we ported 3.3 million lines of code to Xax, including a PDF viewer, a Python interpreter, a speech synthesizer, and an OpenGL pipeline.

Stacked Convolutional and Recurrent Neural Networks for Music Emotion Recognition <=SEP=> This paper studies the emotion recognition from musical tracks in the 2-dimensional valence-arousal (V-A) emotional space. We propose a method based on convolutional (CNN) and recurrent neural networks (RNN), having significantly fewer parameters compared with state-of-theart method for the same task. We utilize one CNN layer followed by two branches of RNNs trained separately for arousal and valence. The method was evaluated using the “MediaEval2015 emotion in music” dataset. We achieved an RMSE of 0.202 for arousal and 0.268 for valence, which is the best result reported on this dataset.

Anchoring : accessibility as a cause of judgmental assimilation <=SEP=> Anchoring denotes assimilation of judgment toward a previously considered value — an anchor. The selective accessibility model argues that anchoring is a result of selective accessibility of information compatible with an anchor. The present review shows the similarities between anchoring and knowledge accessibility effects. Both effects depend on the applicability of the accessible information, which is also used similarly. Furthermore, both knowledge accessibility and anchoring influence the time needed for the judgment and both display temporal robustness. Finally, we offer recent evidence for the selective accessibility model and demonstrate how the model can be applied to reducing the anchoring effect.

POSTER: Watch Out Your Smart Watch When Paired <=SEP=> We coin a new term called \textit{data transfusion} as a phenomenon that a user experiences when pairing a wearable device with the host device. A large amount of data stored in the host device (e.g., a smartphone) is forcibly copied to the wearable device (e.g., a smart watch) due to pairing while the wearable device is usually less attended. To the best of knowledge, there is no previous work that manipulates how sensitive data is transfused even without user's consent and how users perceive and behave regarding such a phenomenon for smart watches. We tackle this problem by conducting an experimental study of data extraction from commodity devices, such as in Android Wear, watchOS, and Tizen platforms, and a following survey study with 205 smart watch users, in two folds. The experimental studies have shown that a large amount of sensitive data was transfused, but there was not enough user notification. The survey results have shown that users have lower perception on smart watches for security and privacy than smartphones, but they tend to set the same passcode on both devices when needed. Based on the results, we perform risk assessment and discuss possible mitigation that involves volatile transfusion.

ARGoS: a modular, parallel, multi-engine simulator for multi-robot systems <=SEP=> We present a novel multi-robot simulator named ARGoS. ARGoS is designed to simulate complex experiments involving large swarms of robots of different types. ARGoS is the first multi-robot simulator that is at the same time both efficient (fast performance with many robots) and flexible (highly customizable for specific experiments). Novel design choices in ARGoS have enabled this breakthrough. First, in ARGoS, it is possible to partition the simulated space into multiple sub-spaces, managed by different physics engines running in parallel. Second, ARGoS’ architecture is multi-threaded, thus designed to optimize the usage of modern multi-core CPUs. Finally, the architecture of ARGoS is highly modular, enabling easy addition of custom features and appropriate allocation of computational resources. We assess the efficiency of ARGoS and showcase its flexibility with targeted experiments. Experimental results demonstrate that simulation run-time increases linearly with the number of robots. A 2D-dynamics simulation of 10,000 e-puck robots can be performed in 60 % of the time taken by the corresponding real-world experiment. We show how ARGoS can be extended to suit the needs of an experiment in which custom functionality is necessary to achieve sufficient simulation accuracy. ARGoS is open source software licensed under GPL3 and is downloadable free of charge.

Storytelling in Information Visualizations: Does it Engage Users to Explore Data? <=SEP=> We present the results of three web-based field experiments, in which we evaluate the impact of using initial narrative visualization techniques and storytelling on user-engagement with exploratory information visualizations. We conducted these experiments on a popular news and opinion outlet, and on a popular visualization gallery website. While data-journalism exposes visualizations to a large public, we do not know how effectively this public makes sense of interactive graphics, and in particular if people explore them to gain additional insight to that provided by the journalists. In contrast to our hypotheses, our results indicate that augmenting exploratory visualizations with introductory 'stories' does not seem to increase user-engagement in exploration.

We can learn your #hashtags: Connecting tweets to explicit topics <=SEP=> In Twitter, users can annotate tweets with hashtags to indicate the ongoing topics. Hashtags provide users a convenient way to categorize tweets. From the system's perspective, hashtags play an important role in tweet retrieval, event detection, topic tracking, and advertising, etc. Annotating tweets with the right hashtags can lead to a better user experience. However, two problems remain unsolved during an annotation: (1) Before the user decides to create a new hashtag, is there any way to help her/him find out whether some related hashtags have already been created and widely used? (2) Different users may have different preferences for categorizing tweets. However, few work has been done to study the personalization issue in hashtag recommendation. To address the above problems, we propose a statistical model for personalized hashtag recommendation in this paper. With millions of <;tweet, hashtag> pairs being published everyday, we are able to learn the complex mappings from tweets to hashtags with the wisdom of the crowd. Two questions are answered in the model: (1) Different from traditional item recommendation data, users and tweets in Twitter have rich auxiliary information like URLs, mentions, locations, social relations, etc. How can we incorporate these features for hashtag recommendation? (2) Different hashtags have different temporal characteristics. Hashtags related to breaking events in the physical world have strong rise-and-fall temporal pattern while some other hashtags remain stable in the system. How can we incorporate hashtag related features to serve for hashtag recommendation? With all the above factors considered, we show that our model successfully outperforms existing methods on real datasets crawled from Twitter.

Big Data , Digital Media , and Computational Social Science : Possibilities and Perils <=SEP=> We live life in the network. We check our e-mails regularly, make mobile phone calls from almost any location ... make purchases with credit cards ... [and] maintain friendships through online social networks. ... These transactions leave digital traces that can be compiled into comprehensive pictures of both individual and group behavior, with the potential to transform our understanding of our lives, organizations, and societies.

Environment-Driven Lexicon Induction for High-Level Instructions <=SEP=> As described in the main paper, we collected a dataset D = (x(n), e(n), a(n), π(n))500 n=1. Environment Complexity. Our environments are 3D scenarios consisting of complex objects such as fridge, microwave and television with many states. These objects can be in different spatial relations with respect to other objects. For example, “bag of chips” can be found behind the television. Figure 1 shows some sample environments from our dataset. For example, an object of category television consists of 6 channels, volume level and power status. An object can have different values of states in different environment and different environment consists of different set of objects and their placement. For example, television might be powered on in one environment and closed in another, microwave might have an object inside it or not in different environment, etc. Moreover, there are often more than one object of the same category. For example, our environment typically have two books, five couches, four pillows etc. Objects of the same category can have different appearance. For example, a book can have the cover of a math book or a Guinness book of world record; resulting in complex object descriptions such as in “throw the sticky stuff in the bowl”. They can also have the same appearance making people use spatial relations or other means while describing them such as in “get me the cup next to the microwave”. This dataset is significantly more challenging compared to the 2D navigation dataset or GUI actions in windows dataset considered earlier.

Early Breast Cancer Detection using Mammogram Images: A Review of Image Processing Techniques <=SEP=> Breast cancer is one of the most common cancers worldwide among women so that one in eight women is affected by this disease during their lifetime. Mammography is the most effective imaging modality for early detection of breast cancer in early stages. Because of poor contrast and low visibility in the mammographic images, early detection of breast cancer is a significant step to efficient treatment of the disease. Different computeraided detection algorithms have been developed to help radiologists provide an accurate diagnosis. This paper reviews the most common image processing approaches developed for detection of masses and calcifications. The main focus of this review is on image segmentation methods and the variables used for early breast cancer detection. Texture analysis is the crucial step in any image segmentation techniques which are based on a local spatial variation of intensity or color. Therefore, various methods of texture analysis for mass and micro-calcification detection in mammography are discussed in details.

Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI <=SEP=> This paper analyzes the relation between usability and aesthetics. In a laboratory study, 80 participants used one of four different versions of the same online shop, differing in interface-aesthetics (low vs. high) and interface-usability (low vs. high). Participants had to find specific items and rate the shop before and after usage on perceived aesthetics and perceived usability, which were assessed using four validated instruments. Results show that aesthetics does not affect perceived usability. In contrast, usability has an effect on post-use perceived aesthetics. Our findings show that the “what is beautiful is usable” notion, which assumes that aesthetics enhances the perception of usability can be reversed under certain conditions (here: strong usability manipulation combined with a medium to large aesthetics manipulation). Furthermore, our results indicate that the user’s affective experience with the usability of the shop might serve as a mediator variable within the aestheticsusability relation: The frustration of poor usability lowers ratings on perceived aesthetics. The significance of the results is discussed in context of the existing research on the relation between aesthetics and usability.