Alright so I should read all of these numbers OK Piece of paper I could borrow Oh yeah OK so uh i um I don't know whether coming or not um but Nancy started is uh currently in Berkeley stick but not here Don't know OK Anyway Oh so there you go Anyway so my idea f for today and we can uh decide that that isn't the right thing to do was to at spend at least part of the time trying to eh build the influence links you know which sets of things are uh relevant to which decisions and actually I had uh specific s suggestion to start first with the path ones The database ones being in some sense less interesting to us although probably have to be done and so to do that so and the idea was we Is were your gonna mike do on things Ah Oh right well Yeah We were gonna do two things one of which is just lay out the influence structure of what we think influences what and then as a uh separate but related task uh particularly Bhaskara and I were going to try to decide what kinds of belief nodes are needed in order to um do what we what we need to do Once so but du we should sort of have all of the uh basic design of what influences what done before we decide exactly how to compute it So I didn't did you get a chance to look at all Yeah yet looked at some of that stuff Great OK so start with the uh the general influence stuff and then then also at some point break and talk about the techy stuff Well I think one could go I think we can di discuss everything First of all this I added I knew from sort of basically this has to be there right Um Oh are you gonna go there or not Yeah so one Given given i uh uh not transverse the castle the decision is does the person want to go there or Right it just true Does have to be there And sure find more as we go Hmm So in the first place or not is definitely uh one of the basic ones We can start with that Interesting effect Um Is this basically true or false or maybe get Well one what Go m so right Here this we question about we actually get just probabilities right for each down here When yeah when done Hmm So so the the reason it might not be true or false is that we did have this idea of when so you know uh current and so forth and so on or not at all right And so that a decision would be do we want that so you could two different things you could do you could have all those values for or you could have be binary and given that going there When when How Yeah Why so forth yeah So let see Hmm I mean it seems that you could um uh it seems that those things would be logically independent like you would wanna have them separate or binary and then the the possibilities of how to go there because OK start that way because you know it might be easy to figure out that this person is going to need more film eventually from their utterance but Hmm complex to query when would be the most appropriate Hmm OK And so tried to come up with some initial things one could observe so who is the user Everything that has user comes from the user model everything that has situation comes from the situation We should be be clear But when it comes to sort of writing down when you when you do these things is it here You sort of have to a write the values this can take Right And here I was really uh in some s sometimes I was really sort of standing in front of a wall feeling very stupid because um this case pretty simple but as we will see the other ones um for example if a running budget so what are the discrete values of a running budget So maybe my understanding there is too impoverished Hmm How No I uh write here that this is something a number that cr keeps on changing But OK Thus is understandable Yes Think so So here for example you seen this before at all Keith these things Uh no but I think following it So So far here is the the we had that the budget may influence the Yeah outcome of decisions Hmm keep sort of a running total of things Is this like a number that represents how much money they have left to spend OK h well I mean how is it different from user finance Um the finance is sort of here thought of as as the financial policy a person carries out in his life he is he cheap average or spendy Alright And um I didn't come uh maybe a user I don't know I didn't want to write greediness but Yeah Hmm Welcome cheapness Welcome User thrift Yeah Thrift good Great There it is Yeah So Keith w behind this is actually a program that will once you fill all this in actually s solve your for you and stuff So this is not just a display this is actually a GUI to a simulator that will if we tell it all the right things wind OK with a functioning at the other end OK And so simple even I can use it Wow that is simple OK so here was OK I can think of uh people being cheap average or spendy or we can even have a a finer scale Doesn't matter moderately cheap doesn't matter Agree there but here um I wasn't sure what to write in go ahead Well I mean written in written in what uh seems to be required like what else is is do you want If permissible then Well happy So permissible is that you can arrange so that the um the value of that is gonna have to be updated and n not a belief update right you took some actions you spent money and stuff so the update of that is gonna have to be essentially external to the Yeah Right And then what going to need is uh for the things that it influences Well first of all see if it does influence anything And if it does influence anything then gonna need something that converts from the the number here to something relevant to the decision there So it could be ra they create different ranges that are relevant for different decisions or whatever but for the moment this is just a node that is conditioned externally and might influence various things Hmm Yeah this is where um OK anyways forget it Well fine Well anyway go OK ahead and so this oh The other thing that