skysight-inc/HackerNews huggingface dataset:
I definitely do not like most current pop-music. But I never liked most top-40 pop music growing up in the 80s and 90s either. I was always into oddball music genres, and though I do a lot less exploring than I used to, I still constantly find new stuff to enjoy.

There are, however, genres I definitely stopped growing with and a few I fell out of love with. I'm pretty sure the only rock music I really like happened in the 70s and 90s -- I lost interest in 80s rock, especially hair-metal. I love 80s New Wave and Synth-pop/rock, and its grown on me more over time. Some of the really experimental EDM from the mid 90s still gives me goose bumps (the Artificial Intelligence #1 and 2 collections are my favorites, but old Moby, Underworld, Orbital, Autechre and the Orb are still amazing all these years later). I love the new revival of 80s type music, Mitch Murder, Com Truise. I like more poppy modern-rock, but the hard stuff comes across as trite and angsty, which doesn't resonate with me any more -- but there was a time when I would have soaked it up like a sponge.

I go back and forth on World Music, Trance (especially Goa), old 78s Swing and Jazz, Classical (especially Baroque period and older), demoscene music fairly regularly.

I'll put in an Huun Huur Tu (https://www.youtube.com/watch?v=i0djHJBAP3U) live performance and absolutely milk it for weeks and listen to nothing else, and then I'll be ready for something else. Maybe M83's newer stuff for a couple weeks.

Shuffling my music collection is annoying because there's too many genres to make a cohesive listening experience.

But I find that many groups and bands I really like for a period...it ends up being the only period in their discography that I like, ever.
I'm in the latter half of my 20s and am discovering new music at a rate faster than I have ever before.

Granted, none of this is popular music - the latest discographies I've added to my collection are some unsigned metal bands from the Middle East - but I'm curious how this changes when you go from just pop music to music discovery in general.
>Musicians would mercilessly rip off each others songs.

This is a ridiculous claim. DIY and free music culture has made a lot of unique stuff. Have you heard of the band "Bomb the Music Industry!"? That was their whole thing. Musicians already copy each other in general, but the problem would not get worse.
البوم امال ماهر احنا ولاد النهاردة
For Monad, 'join' or the kleisli arrow (>=>) might give better intuition than bind/flatMap - maybe something like "contextComposable": kleisli arrow in the Identity monad is just function composition, and for everything else, it's function composition within a context, combining contexts according to 'join'.
Guild Wars focused on your synergy with your party. The content got harder but your character stats didn't improve. You got a few new skills at your disposal (and eventually 1 elite skill) but mostly it was about understanding the game mechanics and how to work as a team better.

This also meant that not every mission was necessarily more challenging than the last (in Factions there were some missions that were much harder right after leaving noob island than those deeper in the game play like in the Luxon/Kurzick areas).
Good concept but doesn't work. Example, type different variations of legal well formatted addresses.

1 Microsoft Way Apt 43, Redmond, WA 98065, U.S.A.
1-1/4 Palm Hwy, Colino, MA 87009, USA
500 Potasium Cloride, Sunshite-Big Blow City, PA 30000, United States of America

First line output should look like:

1 Redmond 98065 U.S.A.

Also having country-specific obscure sports terminology on landing page example can cause lot of confusion.
10 Lessons Learned from Being a Startup CEO
I have played my fair share of MMOs, and the game I spent the most time exploring the world was LOTRO. (lord of the rings online) It has been 5 or so years since I played, so not sure if it is still the same, but back then they had some deeds system where each region had challenges to kill a certain amount of creatures or explore different locations and would reward you with permanent stat boosts. I remember our guild would have nights where we would group up and tackle these challenges together, those are some of my favourite memories in gaming. Sigh, growing up sucks.
I think according to their data, you would probably still end up high on the chart (low on the popularity). I think their data basically says "teens listen to what they are fed, older people start seeking out new things".
> As much as I like GW2, I wish they had kept more gameplay mechanics from the previous game.

This was my biggest surprise with GW2. All the videos leading up to its release had me really excited. The combat looked so much more engaging and interactive. In the end, I found myself preferring GW1. But to be fair, it may just be age. I find it harder to play games for extended periods of time than it was back when I was in high school.
Thanks.. Lol! Maybe I've never read that word so far, and only heard it spoken.
I've recently started my first adventures in Azeroth, and its been quite an experience.

Being very familiar with the genre I knew what I was getting into, but didn't quite understand the differences of WoW versus Guild Wars, Wild Star, or another MMO.

I really enjoyed how they continue to have players level through the expansions, the over joyous feeling of a new loading screen when I reach the next leveling milestone was super rewarding, but quickly became overwhelming.

There's SO much content in the game, thousands of quest lines you quickly out level and never see, stories told through quest dialogs I had been skipping over. I passed right by the entire culture of this hand crafted digital world in a rush to raid, and now have no incentive to see what I've missed.

I finally got my druid to level 80, and now entering the Cataclysm expansion it quickly shows how much has changed from each iteration of the game. I went from running dungeons over and over in hopes of a single drop, to now being overburdened with item and item, all far superior than my previous expansions hard earned gear (ilvl ~170 to 300+).

It feels so forgotten, what I was first looking as like an archived museum of this game's vast history is beginning to feel like its own changes are detrimental to reliving the experience of a veteran as a new player.

Seeing complex constructed runes, swirling tornadoes out in the distance, living see creatures in the background, all without content or content worth doing makes the game feel vast and empty. Although its still very enjoyable.
IIRC their first experiments focused on the names of keywords and types, where they found, e.g. that "text" is a more familiar type name than "string". Presumably they'll later apply the same approach to syntax and then semantics.
"Is it legitimate to assume that someone with 45 experience who is not yet "principal" level is incapable of making "principal"?"

IMHO, without any other knowledge about the person, it's reasonable to calculate it happening with a lower probability than someone else.

"Aren't there lots and lots of explanations for them not being at that level yet?"

As my father used to say: "At some point, potential doesn't matter, it matters what you do with it".

Why something happened is in some sense, irrelevant. They aren't at a level of competence you can hire them now.

In practice, i don't give a rats ass about their age. I rate a 99 year old with 1 year experience the same way I rate a 30 year old with 1 year experience. But I definitely expect anybody with 20 years experience, be they 10, 20, 30, 100, 1000, or whatever, to be comparable to the other people with 20 years of experience. If they aren't, i can't hire them at that level. So then i have to decide if i want to hire them at a lower level, which means i have to compare them against lower levels, which involves calculating predicted future competence, often against the people with less years of experience, to see if i believe which will be a beter candidate. At that point, yes, what you've actually done matters, not why you did it. I can't know why you did it, i can only know what has actually happened.

Honestly, i'd really like to understand why one would think the risk calculation of "conditional probability of guy who has been doing something for 45 years suddenly changing and becoming much better at it in 2 years" is somehow the same as "conditional probability of a guy who has been doing something for 1 year becoming much better at in 2 years".

Because i just don't see it, and am truly struggling to understand why one would think these probabilities are equal, outside of "it seems politically incorrect to say they aren't" and we wish they weren't (As I said, I'm getting older too, so i wish they weren't myself :P)

(Note experience means " in the job i want to hire him to do". So a 99 year old with 45 years experience as a math teacher is considered to have 0 years of experience as a software engineer, and i'd compare him against people with 0 years experience. So the guy with 45 years experience has been doing exactly the job i want to hire him to do for 45 years)
I had a bit of shock when I recently heard my grandmother singing a song probably from her childhood and realized that much of what I listen to, she would probably not even consider music. I be curious to see a timeline of music "ages" (a la Baroque -> Classical -> Romantic), but for more styles than simply classical music.
Currently we don't have that feature. It's something we've gone back and forth about a thousand times. We felt it was best to control what was being added to start out for several reasons.

If there's a group of locations you'd like me to add, like me know, and I'll do it so you can test it with a bunch of people.
How do they verify you're LDS?
>you get an entirely different class of workers when you pay more.

I dont think its just different groups of workers but also workers who would normally not give a shit wanting to keep their decent paying job
How much does he charge for a pie and what is his margins?
I don't agree with your characterization of the HN ethos. I would suggest the ethos is a little closer to users lack collectivization, and we're talking about how a service provider has taken advantage of that. It's a social question, not a legal one.
Completely devoid of the patent discussion, Person 1 is more likely to make more money anyway.

An idea without execution (either due to lack of motivation or lack of resources) doesn't make any money. Period, paragraph, full stop. "Idea people" are a dime a dozen.

However, if you possess capital, you execute on your own ideas, and you can invest in others' good ideas, in exchange for a return on your investment.
it's a terrible UX for those that have flash disabled by default
> Vanilla js running on webpages should be considered relatively safe. It's sandboxed and not able to do anything - malicious of not - outside it's restricted environment.

The number of exploits requiring JS versus the number of exploits not requiring JS seriously disagrees with that opinion.

JS is a dynamic language that browsers put a lot of effort into JITting to be fast and limiting memory usage. And as such, the engines are complex. And as such, it's inherently hard to keep safe.

The v8 engine has literally over a million lines of code.

> If you could somehow disable all logic from executing in your OS native apps, would you do this by default?

Yes. And I actually do this on a regular basis. There are a lot of things I'll only run in a VM, or run in a VM the first time to see what it's attempting to communicate with / do (and occasionally block said communication for later). Not perfect, but better than nothing.
They use skins.

Max level armor/weapons are easily attainable by anyone in GW1 but if you want fancy looking stuff you're going to have to work for it. Makes the game a lot more skill based instead of grind based. Works very well for GW1 PvP.
Not really the same architecture. It has it own differences and has much less magic involved. The project direction and the community is determined more by the community and not by a BDFL.
If you raise the minimum wage, people that are earning more will also have a increase in salary in medium term. This solution only move the bell graph of salary to the right.
"Some people just need to build products and get them to market for paying salaries and supporting their family." Which is perfectly possible with Haskell. https://www.youtube.com/watch?v=ZR3Jirqk6W8

"if I ask other developers around here to learn Haskell, it is difficult to get any enthusiasm." What you are saying is that you have developers who are not willing to learn new technologies. It is one thing to say that they've spent some time studying it and decided that it wasn't a good fit for the problem they are working on, it is a completely different thing to say that they don't know it and are not interested in learning something new and don't want to hear about it. I would question the quality of such developers.
.space please and thanks?

kafei@shikadi.com
Is there a way to do batches, such at 50k lookups at the same time? File upload? Or would you just use the API for that too?
Most developers are capable of writing FOSS code. What you need is to make sure that the code base remains compliant (licensing quality). I talk from experience of our own software as FOSS and the fact that I specifically focus on licensing compliance: http://www.fsf.org/licensing/team

We develop the tooling that the Linux Foundation makes available on their side for evaluating the licensing quality. Look here: http://spdx.org/tools/community/triplecheck-reporter

Somewhere around the web you should be able to find my contact details if you want to exchange some tips on things to do or avoid in FOSS development. Just drop me a message.
I think there's a lot of us that get misty-eyed on TBC. There was a lot of opportunity for just funnin' around. I was surprised Halaa wasn't shown in the article; I consider it some of the best landscape and I had a lot of fun there. It was the sort of game where you'd say in Org chat that you were putting on a fireworks show in Halaa, and people would switch to characters in the other faction to keep the Halaa battle ballanced. (And it was nice they were there: my bank alt toon was very low level.)
Cuba has had a lung cancer vaccine for years
Progression through Guild Wars rewards you with access to new skills. At any given time you can only bring 8 of those skills (and only 1 of them can be elite) with you at any given time. In addition, your character is limited to using skills from 2 classes. Many of the skills have specific interactions or triggers. Some skill specifically counter, defend against, or take advantage of other skills. Mobs have a set of skills (including some mob-only skills). The result is a logic puzzle that may have many solutions, left for the player to figure out.

Players have fairly easy access to all skills and max-level equipment in the game. Skills are (almost) never made obsolete by other skills, so you could very well be using the exact same skill you learned early in the game while you fight the final boss. The challenge is finding the combination of skills and gear to best suit your needs at any given task. Comparable to collecting tools to add to your toolbox, a screwdriver can solve new problems for you, but it doesn't make the hammer any less useful.
> exactly how is that not complete and total defeat

The US just left. They left with egg on their face and not looking so superpowery but neither Vietnam or the USSR were in a position to do anything to the US. The US lost, but the US was not vanquished. Actually they basically went home and life just continued on.

The Nuremburg Trials were possible because the Allies were in direct control of the territory of Nazi Germany and had removed it's government. Below someone brought up the various Yugoslav conflicts, but even then, they stopped and then started rounding up the former leaders because NATO basically made it happen. NATO did forceably end those wars.
That's fine, but someone has to physically go to the records office and scan in thousands of documents to be digitised. That's the problem with Ancestry, they have a massive digital archive and the funds to keep growing it.

Some copies of the census are digitised already, but the further you go back the less likely that is. And a lot of the information people want originates abroad (e.g. UK, Germany, Italy, France, etc).
Actually, if you want to get into that side of it, one of the main reasons it's unlawful to discriminate against them is because they are more expensive to companies (health, pensions, 401k, etc). Because these are often the things that drive expenses at company, so they like to terminate them when they become too old.

The ever-growing aging workforce being terminated unilaterally is what caused most of these acts.
It is not very difficult to plug in gevent/tornado/twisted with Django and deal with it in a pretty effective way. Also, most the resource memory intensive tasks are delegated to celery anyways.
Perhaps it's not getting votes because the title is so non-descriptive...

"Hinton's internal presentation on AI and Deep Learning" might attract the attention it deserves.

(I'm not really advocating a title change/resubmission, but if someone's reading the comments before going to Google Drive, it may be more of a hint about value/bandwidth)
> If the JavaScript fails to load and you were using it to significantly alter the content on your page, for example loading a news article asynchronously, the entire page fails to load.

Worse. Half the time the content is sent synchronously in the initial HTML, but keep hidden until a JS script has its way with it. Looking at you Markdown.js.
Subjective-C?
Which metal bands? I'm in my mid thirties, but in my late twentites I was also discovering new music I liked at a high rate -- and playing in a metal band, which helps a lot. Invariably musicians are listening to things that most people don't; they're on the leading edge.

In other words, I think you can avoid the frozen dad syndrome by hanging out with musicians :)
Low Carb Pasta – A Freestyle Libre Test
"Programming languages should be designed with human factors as a primary concern.

Traditional programming languages have been designed predominately with technical concepts and machines in mind. While such concerns are obviously critical, human beings ultimately use such tools in the broad development community. In evidence-oriented programming, human factors evidence takes a first-class seat in the language's design. All factors related to programming are considered, up for debate, and are subject to change if a community member shows rigorous evidence that another approach is better. This is true both for technical and human factors considerations. To our knowledge, Quorum is the first programming language to attempt this."

http://quorumlanguage.com/evidence.php

So Quorum refers to developers coming to an consensus on what programming approach is better technical or not..
I don't think you should be too concerned. For WoW specifically, there are private servers available which allow players to experience Classic again. There's also servers concentrating on the other expansions. Runescape also has a healthy server emulation scene. There's work being done to bring back the original Star Wars Galaxies. There used to be private servers for Ultima Online and I suppose those are still out there.

I think if something has at least a minimum amount of popularity, and a portion of the software (the client in this case) is still available, then enough people will find a way to keep it alive even when it's been abandoned by its creator.
Exactly, the development pace has been amazing and it is going in the right direction.
Well, Apple has already been doing that, and that's not even a bitten Apple. :)

http://www.theguardian.com/world/2013/oct/07/apfelkind-cafe-...
I think you're clearly correct about the game beginning at max level, but I don't think heirlooms or exp boosts changed anything. Even in vanilla, there were accepted "do this to level as quickly as possible" routes. No one really hung around silithus pre-AQ, with the small exception of people who chose to level there (and there were much better zones to do that).

WoW and mmos in general just don't encourage exploration very much. It doesn't contribute to making your avatar any better. So unless you're really into just having fun - which the game mostly does not encourage in lieu of running dungeons and getting gear and etc, a lot of these zones have just ALWAYS been abandoned, save for some event bringing people to them.

The reason the population is 15-20 in these zones as opposed to 60+ is because there are better ways to level nowadays, not that anyone cared to visit these zones in the first place and heirlooms ruined that.

That being said, I realize you're not blaming this entirely on heirlooms and exp boosts, I just wanted to clarify on that specific part of what you said.
It seems strange to someone who is not living in the US or Israel how people can just say as this author does "By most accounts, hundreds of dangerous militants have, indeed, been killed by drones, including some high-ranking Qaeda figures."

It's as though the only thing that bothers the majority is that a terrorist didn't die but someone else. There is a clear divide from the rest of the world which still finds it strange to kill someone without declaring war or having a clear reason. And from the tone of this article i wonder if that divide isn't a lot further than i thought.

The idea of killing someone just because we think they are a threat... sounds like a sci-fi novel to the rest of us.
A nicely written article -- just about the memoir.

Compare the recent discussion at https://news.ycombinator.com/item?id=9286557 . That article came to a similar "thumbs-up" conclusion about the autobiography ("What is more, Words Without Music: A Memoir is an engaging, even charming book, one of the most readable autobiographies ever written by a classical composer."), and a similarly guarded conclusion about the music ("half-full").
Maybe pandoc would work for you (http://pandoc.org/)

from the documentation:

"Unlike standard markdown, Pandoc allows ordered list items to be marked with uppercase and lowercase letters and roman numerals, in addition to arabic numerals. List markers may be enclosed in parentheses or followed by a single right-parentheses or period. They must be separated from the text that follows by at least one space, and, if the list marker is a capital letter with a period, by at least two spaces.1"

Also, see http://pandoc.org/README.html#citations
Here are some under-hyped areas of IoT (based on hundreds of hours of hacking)
Very useful and easy to understand API. I am working on a project in fraud detection and this data could be very useful if it is reliably available.

However, I tried with three different phone numbers and it gave an empty string for name, profile, gender, image, and address. Could you give a rough estimate of what percentage of phone numbers you able to provide this information for?
"In more detailed terms, the Cortex A72 CPU pairs a three-wide, in-order front end with a five-wide, out-of-order back end (i.e. 8-issue)."

... That's not how it works. You don't add front-end and back-end width to get issue width. I know that Ars' architectural chops took a hit when Stokes left, but this is ridiculous.

You take the minimum of the two[1], except that (per AnandTech's far better article [2]) the decoder is actually three fused macro-ops wide, not instructions, so the truth is actually somewhere between three and five instructions wide, depending on workload.

[1] or maybe just the back-end width, since most modern CPUs can short-circuit decode in tight loops.

[2] http://www.anandtech.com/show/9184/arm-reveals-cortex-a72-ar...
Americans Believe in Science, Just Not Its Findings