> I think this is a type system limitation that every type describing side effects -- i.e. the core of every interesting program other than a compiler/interpreter -- can only be used in the context of a compiler/interpreter.

Well, to describe a side effect, you need to, uh, describe the side effect. Which requires understanding the compiler/interpreter, and a description of the things the compiler/interpreter does, expressed as machine-readable data.

It sounds like what you're after is something like a standard library where all the effects are carefully enumerated? i.e. something like Haskell, but where rather than the IO "sin bin", every effectful function would be very explicit about its effects? A bit like how Ada(IIRC) shipped with quite high-level concurrency operations as part of the language spec (which then lead users to reimplement low-level concurrency primitives on top of them, but maybe we can hope that history wouldn't repeat)?

Some libraries are taking us in that direction, but it's slow going. E.g. doobie seems to be gaining some momentum, as a principled way of expressing database access. Maybe in 10 years' time (if anyone is still using scala...) this will be "the" standard way of writing any program that uses a database, and the sort of thing that deserves to be in the standard library (whatever that means - IMO with modern dependency management tools a language standard library should only contain those primitives that need direct compiler support, anything else can be a regular library. But that's a whole 'nother argument). But right now it would be very premature to say that the algebra doobie uses is the correct one. Often the appropriate interpreter for a particular problem depends on that particular problem; just as it's good to construct your datatypes bottom-up, writing a program can feel like writing a succession of interpreters that get closer to your domain and capture more of the laws - basic Haskell gives you "thing that does any kind of I/O", then you have a library for "thing that sends complete messages to sockets", a higher-level library on top of that for "thing that does database operations", and so on.

And honestly standardization isn't that important, as long as the language makes it easy to let your code handle it generically. Doobie itself allows a couple of different implementations for your lower-level effect-capturing monad (scalaz Task, IO), or allows you to provide a simple adapter. So if two libraries use the equivalent of a different checker, a different "type system", that's not really any worse than e.g. two C++ libraries using two different String classes - that is to say, it's annoying, but not impossible to work with. User-level code can do the same thing - I've got a generic "report" process that can use a doobie database call, an async call to a web service, or something else. As and when the community reaches a consensus on the right way to express a particular kind of effect, I'd expect more higher-level libraries to standardize on that. But in the meantime, as long as types are first-class values and you can manipulate them as easy as any other values (which these kind of languages get you), multiple "type systems" are no more of a problem to work with than multiple types.