The stubborn proliferation of biased articles such as this one is precisely why GamerGate refuses to fade away and why anyone who relies on writers like Eric Johnson will be confused about why Intel pulled their ads from Gamasutra. Erik Kain at Forbes published opinions on Intel's decision[1], and also includes a laughably charitable take on the Leigh Alexander article that sparked the consumer revolt. It's worth reading if you are falling for the narrative that Intel buckled under pressure from a harassment campaign.

Eric Johnson also writes:

But that’s not what Gamergate has shown it cares about in practice. The labels of “ethics” and “corruption” are, to date, a thin veil over an ongoing attempt to undermine women in the gaming industry and the games press. Anyone who advocates for gender equality, or better representation, or even just a more open discussion is considered an enemy to be bullied, boycotted or, in some cases, harassed.

This is flat-out incorrect and full of dishonest generalizations.

undermine women in the gaming industry and the games press

Easily shown to be false. #GamerGate is very diverse, actively promotes inclusiveness (#NotYourShield), and even helped raise over $20,000 to fund The Fine Young Capitalists project, which is specifically about helping women create games.

Anyone who advocates for gender equality, or better representation, or even just a more open discussion is considered an enemy to be bullied

Once again, easily shown to be false. Many advocate for gender equality or "better representation" and don't even attract criticism, much less bullying or harassment. The Escapist Magazine started out in the middle of this mess, and has continued to publish opinions on the issue, but escaped boycotts and consumer action for two simple reasons: 1) Greg Tito stood by a fair and just interpretation of their site's rules and allowed discussion to continue in their forum, even against his personal bias and in the face of Ben Kuchera (Polygon)'s bullying on the GameJournoPros mailing list[2]. 2) The Escapist Magazine made a good faith attempt to respond to the fairest relevant criticism they were able to identify.

The publications currently under boycott and consumer action campaigns failed to do what The Escapist did.

But it wasn't until Allum Bokhari stepped up and published an article at TechCrunch [3] that #GamerGate began to get any kind of fair coverage outside Breitbart, isolated blogs, forums, and youtube streams.

Even if Quinn were the person Gjoni and his adherents claim she is, she’s a person, not a government or multinational company; her only impact on the public was being a female game developer who made an atypical, critically acclaimed game.

Right, see what he's doing here? He's reframing away from specific allegations in favor of a generalized narrative with conveniently defined identities. But he's not very good at it, since he still makes a false claim. It's most certainly not true that Zoe Quinn's only impact on the public has been "being a female game developer." There are other allegations such as those related to The Fine Young Capitalists. Quinn had already been in the news for her role in Polaris Game Jam.

[1] http://www.forbes.com/sites/erikkain/2014/10/04/why-it-makes...

[2] http://yiannopoulos.net/2014/09/19/gamejournopros-zoe-quinn-...

[3] http://techcrunch.com/2014/09/25/gamergate-an-issue-with-2-s...