skysight-inc/HackerNews huggingface dataset:
The existence of human irrationality is the easy part. The hard part is arguing that an experience involving choices is inherently higher-quality. The fact that Thief gives you plot-relevant choices doesn't make it any more the real experience of being a thief, except in the trivial sense that real life feels like it involves making choices. Likewise for all those examples. If you want to claim that the experience is lower or higher quality, you need an argument for that beyond your own subjective opinion (which is naturally biased in favour of games from your childhood).
was there a HN submission of that article?
Maybe, just maybe those people brought Gone Home expecting a game by the old definition and were disappointed? The condescension towards actual gamers is getting more and more irritating. It is not users fault when he does not like the product.

I found user reviews more useful the professional when deciding what to buy. Professionals tend not to tell me what I need to know to decide and tend to like games I do not.
I disagree wholeheartedly. Leveling should never be about pavlovian rewards for menial tasks. That is lazy game design that leads to pathetic and unfun games. Leveling should be about 2 things:

1. Pacing. The timing that determines when the story should move forward needs to be tuned so the player has just about exhausted the fun and interest of the current level.

2. Controlling complexity. When a game begins, only the simplest world and player abilities should be available. When it is assessed that the player has a good handle on the world and game mechanics, new abilities and areas should open up. Leveling up should always be about giving the player more options instead of giving an existing option a +1 (and then giving the corresponding challenges a +1 to stay balanced.)
To be fair, the Nvidia shield mentioned in these benchmarks is a 8" tablet, not a smartphone. I think k1 hasn't yet been shown in a smartphone form factor.
Given the limitations caused by size, it's not really a fair comparison.
I'm always confused by the terms "Usage" and "Standby". Between those two which is "Time off charger" and which one is "Screen Time"?
I never heard of replacing queens, beehive always raised new one. But perhaps there are different methods in Europe.

I have good story to share: we had 10 beehives at cabin in middle of woods and one of them got stolen! We moved remaining across the town to safer location. Carrying 100 pounds out of which 40 pounds are life bees is quite something :-)
iOS 8 Allows Siri to Bypass Your Lock Screen
Artificial Intelligence: Foundations of Computational Agents (2010)
> If people within 10% of each other means one gets thrashed then it's simply not fun for one of the players.

You just need to balance games correctly. This is why modern games use Elo or TrueSkill to track each player's performance, just as in chess. Chess too has a huge skill gap: an average player has no chance against a top player, but using Elo even games can be played.

I disagree that RTS is like Rock Paper Scissors. Starcraft maybe, but a well designed modern game no. In Rock Paper Scissors any person can have a roughly 50% win rate against any other person. The fact that an average player cannot win against a good player with any rush strategy indicates that it's not Rock Paper Scissors.

The same goes for the start of a game. A good modern RTS does not require a standard 5 minute opening.

> It's not the pinnacle of gaming

Oh, certainly. RTSes usually do very poorly on some other points (e.g. storytelling), and aren't the best even on points that they score well on (e.g. chess involves far more decision making). Whether you find those important is completely subjective.
You can easily take thyroid hormones and raise the metabolic rate. That is not tricky at all. Bodybuilders do it all the time to lean out. Some say a substantial fraction of the population is mildly hypothroid and meds are appropriate, cf. Broda Barnes.

Ari Whitten's "Forever Fat Loss" I think covers all the causes of obesity and debunks the major myths. There is no simple solution because the totality of modern industrialized life conspires to produce obesity. Emotional stress, lack of sleep, lack of daylight exposure, micro-nutrient deficiencies, pollution exposure, and so forth all tank metabolism. The body is made for near continuous low level outdoor activity and "working out" is not a proper substitute. You're designed to burn through large amounts of calories daily doing stuff like walking 8 miles at a leisurely pace and moving things around. Whereas the stress of a daily running habit is apt to adaptively lower the resting metabolic rate to the point it's barely useful.

Everybody unduly obsesses over the food aspects, but to the extent there is a particular food villain it's probably seed oils. Soy oil and canola oil suppress metabolism (directly interfere with mitochondria) and are quite new inventions, and are now consumed in huge quantities. Aside from that there is simple calorie over consumption driven by food reward. People are naturally attuned to much more monotonous and lower flavor diets than are readily available now.
Getting Started with Deep Learning and Python
I don't agree with the author's claim that "Gone Home" is 'not a game,' and especially not with his apparent belief that it's obvious that his opinion is correct. But I don't see the point of prefacing things with "in my opinion." I thought that was generally assumed wherever applicable.
What you're basically saying is that Cisco is so incompetent that they'd gamble a huge chunk of their capital on an experimental product because it is impossible for them to keep top engineers employed. Here's a list of reasons why that is wrong.

One, Cisco has 101 billion in assets, 48 billion in revenue, 70,000 employees, and acquired over 160 companies. They could pay an engineer whatever the hell the engineer wanted if they wanted to keep 'em.

Two, Cisco's products often include cutting edge or industry leading technology and innovations, partly due to the sheer size and scope of the products and markets serviced under its umbrella. If you want interesting work, it's somewhere in the org, or will be on the next acquisition.

Three, they already do have top talent. See previously mentioned number of employees and companies.

Four, they don't even need talented engineers to create products that will sell. Even college kids with no industry experience can create a successful product if they're determined enough. Their well-oiled machine can deal with not having 'rock stars'.

Five, great engineers work at all sorts of places for all sorts of reasons. You might find amazing work or you might find boring work. But if you want to become rich quick, everyone knows becoming a founder is the quickest way there. If you're not a founder, you're not going to get rich quick. So the math on that one is easy, for people who care about money over all.

Six, as for 'why they do this', my personal theory is they only do this when there isn't a product they already own in a given market and they can't find one to buy.

Seven, a lot of people seem to think that creating a successful product requires home-grown innovation. It doesn't. You don't need to personally have the best engineers, you just need to be able to license their tech. Many companies (even startups) do this.
https://ohlife.com/export DOES NOT WORK! How do we export our entries!!
After you read it, is this all you have to say?

Lost credibility? The author is telling her story, she is not writing a scientific paper.
Tokyo Games Show 2014, Overall Impressions
My solution is to not do any one thing every day, with the exception of common tasks, like eating and breathing. I try to do at least one thing to better myself each day, and that activity can come from a myriad of choices. Even on those days when I seemingly get nothing done, like sitting on the couch stuffing my face and watching football, I feel like I've accomplished resting myself to prepare for a more productive day tomorrow.

Life's to short to worry about doing anything that you don't want to do in the moment, as long as all of your responsibilities are out of the way first. By responsibilities, I mean commitments to others, such as family, friends, and associates. If I don't feel like doing something for myself, I just don't do it, and I'm much better off for it.
Ask HN: Anyone up for a Project Euler group study of C, Python, Haskell, and J?
We'd write solutions for one Euler problem per week in each of the four languages and share and compare solutions on a private blog.
Jeff Bezos's newspaper publishes a legalistic piece impugning Apple.

Who is surprised?
I appreciate that you're confused by examples that depart from the feminist narrative, but tendentious narratives are not all there is to the world.
Building a web startup for less than $150
Trentemoller Radio on pandora is pretty good for coding.

Subdued, but steady beats to maintain pace, with a touch of atmospheric electronics.
It seems odd they report 10 hours web browser battery life for the iPhone 5. I'd be lucky to get 1-2 hours of constant browsing.
Infinity Blade, Monument Valley and Year Walk are 3 I've played that have been frankly excellent. Year Walk was without a doubt one of my favourite games of 2013.
I think there's a pretty good explanation here: http://www.scottyloveless.com/ios-battery-life/
I agree. It's easy to overlook the sustainability advantage of doing something every day.

With the rarest exceptions, I've spent at least an hour every day on preparing for, executing, and fulfilling the Kickstarter I ran last year (http://planetoz.net/kickstarter). It's only an hour, but it adds up.

It's taken much longer to complete than I anticipated. However, I've made steady progress despite losing one job, moving to a new state, and starting a new job over the course of that year. If I had tried to put in 2-4 hours of work every day, on top of managing my full time career, I know (from many a HN comment) that I would have burned out.

Instead, I have all my bills in order, steady income, and the funds I need to get the external help (editors, proofreaders, cover artists) that I need beyond what the Kickstarter helped cover. This means a longer wait for my backers, but also much better rewards for their patience. With the hour a day pace, a finished novel looks like an inevitability rather than a mere dream.
Continuous Delivery vs. Continuous Deployment
Dropbox upgrades api for its lightweight app databases
You could put them on a balcony, if you don't mind them coming and going. They will live almost anywhere really. I have friends with beehives on their garage roof.

I don't keep them myself, but I have friends who do. AFAIK, you need to be concerned about:

* food/water - The bees will fly up to 2 miles to forage. So as long as you have flowering vegetation within 2 miles, you're good!

* predators - You want the hives to be reasonably protected from things like mice and raccoons. This is one reason boxes are raised up off the ground. If you live where there are bears, good luck.

* sun/moisture - I think too much shade and moisture can invite bugs, mites, mold, etc. I believe this is another reason the boxes are raised up off the ground, so the bottom box isn't just sitting in a puddle.

* access - You will need to be able to get to the hives sometimes. They will weigh a lot during honey season. And moving them, and extracting honey is messy. I had friends who put a hive a half mile into their sometimes swampy woods, and while the bees didn't care, the owners later regretted it.
There's another scenario which isn't relevant to the 5th or 4th: If the victim of crime was dead/incapacitated OR the perpetrator of a crime was dead (and the big G want evidence against their cohorts, or details on a crime which may harm others (like addresses where letter bombs were mailed)).

Dead people aren't protected by the US constitution.
Quick study of web text and typography on an iPhone 6 and iPhone 6 Plus
The simple solution is finding your niche. I commented on the thread explaining how I blog everything I learn and connect it to previous blog articles I have written (to help my memory).

I intentionally write the articles across multiple blogs to ensure no one expects I write daily and that I can explore various interests.

The point being, this works for me. It doesn't look at all like I write daily (even though I do), and as such I'll never "achieve" what other people do (i.e. I'll never have 1600 blog entries in one blog).

Does this make me feel bad?

Not at all! The point is, I am doing it for myself, not for bragging rights over others. If I wanted to do that, I could totally just set up a program to auto-push to github.

Rather, I feel good at the end of each day because I write out a list of things I need to accomplish: wash dishes, compliment my girlfriend, write a blog post, etc. Every time I cross something off the list I know I am working towards my goals.

Humans are notorious for achieving things no other species can achieve. However, this is only achieved through our consciousness and our ability to see and reach for long-term goals.

No one can achieve every long-term goal, but to achieve one just set aside 20 - 60 minutes a day to work on it. Cross it off your list, and accomplish great things. There's no shame in not writing 40K words in five months if that's not your goal.
You might not be aware of this, but (for some reason I don't fully understand) Gone Home became a target of the gamergate folk. This is definitely a case where I wouldn't trust user reviews, because there really was an army of trolls out to get the game.
Absolutely fascinating article. I'm really glad that HN contains the occasional non-tech related story. It seems somewhat obvious how an engineering mindset transfers very well to other disciplines, and unbeknownst to me, beekeeping is one of them.
Honestly, I've never found them to make things more engaging. If I'm interested in the story, having to fumble with the controller during otherwise static periods pulls me out of the narrative (in contrast to just letting me keep playing during these events - that does seem to increase engagement).
Would LOVE this. I've been using it for nearly 3 years and desperately looking for a similar thing. Does yours email us with reminders of where we've been as well?
> Someone has written 40K words in five months, someone has created a kernel at the age of 18, someone has made 365 days streak on github and someone has done a biking trip across India. I wish there was an easy way to avoid feeling guilty when you see other people's achievements.

There is: accept and own your own past choices and move forward, and stop comparing your achievements to other people as a yardstick of past success (still do it, if you want, as a tool to find ways to improve your own future outcomes, but that's a different function.)

There are billions of people in the world. Most probably, very large (absolutely) numbers of them are going to have done more impressive things in narrow domains of achievement than you, and its quite likely that a sizable number will have done much more impressively in fairly broad areas -- and with modern technology, you are more likely to hear about all of them than in the past. But there is no reason to be guilty about not having the most impressive resume in the world (and in many cases, if you had the capacity to have mirrored their achievement [and fortune of circumstance as well as effort and innate ability often play a role], the cost would have been unacceptable -- lots of people who have done impressive things regret the cost.)

Well, maybe not an easy way, but probably easier than mirroring the all of the kind of achievements you are talking about that make you feel guilty, so easier, at least.
The thief might have been a bear :)
I think the issue is expectation. If you let people pick up loot, why can't I steal cups and pillows? The Elder Scrolls capitalised on this. Even if there's no ingame benefit to pinching a cushion, it's certainly possible.

As long as the interaction is in line with the genre, no problem. In Mario, I don't expect there to be another route to the castle so I don't look for it. In Call of Duty I don't expect to be able to loot the corpses for money.

However, if you raise expectations to the point where your audience thinks they can do anything, then they'll attempt things you never even considered. When they don't work, they get annoyed or frustrated and your game is now tarnished to them.

Minecraft is so popular in part because the world is simple enough that you can do virtually anything, within reasonable expectation.
Sorry, i counted in matches instead of turns. Of course, there is always a luck shot. But in a usual match with at least 5 turns, its extremely difficult to win for a less advanced player.
This is a decent article on enterprise/SaaS sales, but no knowledgeable person has ever claimed that a SaaS product can reach its customers without sales.
You're assuming, however, that the top downloaded apps represent top phone usage. I have no data on it, but I doubt that's the case. Like Igglyboo, I suspect most users spend most of their phone battery on the "boring" stuff, like listening to music, looking at web pages and email.

edit: I'd also like to point out that there are two interesting metrics here: time and battery usage. It's possible for me to spend the majority of my time on boring stuff, but the majority of my battery on non-boring stuff. I'm guessing, though (again, without data and purely based on my own biases) that most people spend most of their time and battery on the boring stuff.
PAPIS’14 – The First International Conference on Predictive APIs and Apps
Funny I also got some enlightenment in the same year but with Caml Light and Prolog with a little Smaltalk on the side (VisualWorks). At Nova University in Lisbon.

And that was just the beginning as my university had a few lectures that made use of them, since a few of the major teachers were quite into FP and LP communities.

Then I had to traverse the desert of mainstream languages, until being finally allowed to use such concepts on the programming languages I work with.
I think Bono is out of touch with what the average iTunes user wants to say the least.
Both will happen. A sudden withdrawal of cash from tech will manifest with developing companies (a lot of them) not making payroll, a sudden rout of closures, causing more money to flee tech because it now looks like it's crashing etc...
I got an answer to the third question on problem-solution fit, but not to the first two questions, i.e. ~

1. What are the alternative solutions (can be dev coding it themselves) and what do they lack in and how much more value (approx. time saved in coding this functionality as a percentage of time taken to code the rest of the app) does your offering create in comparison to the alternative ?

2. How often do your users face the pain-point (i.e. how often do they need to create a different type of survey) ?
The text isn't "hidden" per se; it's just faded. Important distinction.
I used ps2pdf[1] to make a cleaner/better version from the original PostScript[2] file from Paul Graham's site[3]:

http://slackwise.net/files/docs/The%20Roots%20of%20Lisp.pdf

The tracking/kerning is still off, but not as much. It's definitely easier to read than the one linked in this post. Anyone know a better utility, or is the source PostScript just poorly typeset?

Edit: I've just applied pkfix[4] to the file as mainland recommended[5], and it looks wonderful! I've replaced the file on my server, so you can Ctrl-F5 it to see the wonderful crisp text.

[1]: http://ghostscript.com/doc/current/Ps2pdf.htm
[2]: http://lib.store.yahoo.net/lib/paulgraham/jmc.ps
[3]: http://www.paulgraham.com/rootsoflisp.html
[4]: http://ctan.mackichan.com/support/pkfix/pkfix.pl
[5]: https://news.ycombinator.com/item?id=8350995
Choosing the Best Client-Side Storage Technology for Your Project
Kerr's first post claims that #2 is the current state of the law now with respect to passcodes.

In general, 5th Amendment protections do not give people the power to resist warrants for evidence. The law makes a distinction between evidence (which can be compelled via warrant) and testimony (which cannot due to the 5th Amendment). If digital information stored on a phone is evidence covered by the 4th amendment[1], then the court can compel a person to provide it, including compelling them to use their passcode.

Kerr's argument in his first post was that high-profile efforts to actively resist such warrants might lead the courts or Congress to "up the ante" by increasing the possible punishments. For example, imagine if Congress passed a law that failure to enter your passcode in a federal case results in a mandatory 10 year federal sentence (my invented example, not Kerr's). This is the legal equivalent of the "rubber hose" approach to defeating cryptography.

[1] Generally I think we probably do want it to be so treated, because it would be a strong basis for limiting the NSA's power to collect such information.
There's a whole industry around renting beehives to farmers to pollinate crops: http://www.scientificamerican.com/article/migratory-beekeepi...

There's an interesting supply'n'demand thing going on as a result of the decline in the bee population, coupled with the growth of almonds as a cash crop: http://scientificbeekeeping.com/2012-almond-pollination-upda...
This is very strange to me. How can it not distract? Some guy beats up his wife, or worse, and knowing so helps you coding? I would have never guessed it. I understand the notion about a certain mood, as in Blade Runner, but that's carefully arranged fiction. This is real life. (The last sentence probably reads more dramatic than intended.)
The Meaning of 'su' (2009)
The whole premise of the argument strikes me as odd. Users always had the option of running a phone OS that does not send the keys to the kingdom to the mothership.

Desktop operating systems similarly provide such tools either out of the box (e.g. bitlocker, filevault, dm-crypt) or through 3rd party applications (e.g. truecrypt).

Apple's old security model may have been convenient for law enforcment agencies, but that does not mean that they are entitled to this convenience, i.e. that it is reasonable to demand that this security model is the only one offered to users.

So Apple merely switched to a different model that other systems were already providing out-of-the-box.
They are using Wifi and pausing between page loads (so that fast phones don't load 4x as many pages and lose the test).

On Wifi 10 hours sounds closer to my experience than 1-2 hours.
"The mainstream media gets to talk to hundreds of millions for a couple of hours every week."

Its known that the numbers are single digit millions, for individual shows.

http://tvbythenumbers.zap2it.com/category/ratings/top-news/e...

Probably double digit millions if you add it all together. There is likely a lot of overlap. "News junkies" watching ten newscasts equals ten views, but doesn't equal ten different viewers.

Maybe triple digits if you add the entire world together across all languages and cultures. But that might be pushing it.

The primary use of the news is signalling positions to the other side. Nobody is supposed to learn anything from it, just signal to other groups.
Who’s Behind the Bogus $49.95 Charges?
Dystopian coding soundbed? Sure, it works.

However, I don't think this is the distillation of the spirit of night or sleep. Cities have their own sounds. This completely removes any actual sound and replaces it with mood music. It then completely removes actual humanity and suffering, and replaces it with dispassionate narration of management of human activity. I'm not sure you could get less connected to the city.

That said, I have code to do... so on with the suffering!