skysight-inc/HackerNews huggingface dataset:
Discoverability is a huge problem. I would at any time want more turn based strategies in the triangle HoMM-Disciples-MoM, but it seems there aren't any? Even if there are, I can't discover them! Only thing that still can do is word of mouth.

I've scraped Play store for wargames and the best I got was a crappy game I did not run for the second time. I believe I paid for that.

Word of mouth is very irregular and app stores' charts are always full with "safe choices", i.e. either you know about this title already or it is a knockoff crap.

I would like to spend more on good games but I don't see much supply.
Up In Smoke: FBI Won’t Change Rules On Pot Smoking Recruits
What exactly is "illegal information"? In the US for the most part, we have a distinction between the information and how it was obtained. Daniel Ellsberg may have done something illegal when he released the Pentagon Papers, but once it was in the hands of journalists, the US could not stop its publication.

I also disagree that the "right to forget" is socially beneficial. It may benefit individuals who have negative thing about them that they want expunged, but for society as a whole, we are the worse off because if everyone can have their image cleaned of their past, predators and destructive people will have an easier time hiding and preying on others.
I hadn't seen that site before. I think it's really cute how they update their past predictions [1] after the fact [2] to improve their apparent accuracy, but you'd think they would have the sense to stop short of having "predicted" the Chelyabinsk meteor explosion last year.

[1] http://web.archive.org/web/20121227101314/http://www.futuret...

[2] http://www.futuretimeline.net/21stcentury/2013.htm
Netflix is saying "your roads do not meet the needs of your residents. They're asking for a lot of trucks but your roads aren't large enough". Although this metaphor is getting rather strained because cities don't charge their residents for varying levels of road access.

So without the metaphor, Netflix is telling Comcast that their links do not have the capacity to serve the needs of their (Comcast's) customers. This isn't something that Netflix should even need to tell Comcast; Comcast already knows it. In fact, not being able to meet their obligations to their customers was an intentional decision on Comcast's part. They assumed that their customers wouldn't actually use all the bandwidth they are paying for. But with the rise of video streaming in general, and Netflix in particular, Comcast's customers are using more and more of their bought and paid for bandwidth.

That's the issue right there. Comcast intentionally oversold their capacity (or intentionally under-built their infrastructure, whichever way you want to look at it), and it's now coming to bite Comcast in the ass. But instead of admitting that they did this and working to build out their infrastructure, which would cut into their obscene profits, they're trying to blame Netflix instead and demand that Netflix pay. In short, they're trying to double-dip.

It's a simple fact that if Comcast's customers can't reach Netflix (but customers of other ISPs can), then Comcast has sold a false bill of goods to their customers. They haven't sold them "access to all websites that are willing to pay for the privilege of talking to Comcast". They've sold them access to the internet. An internet that includes Netflix.
The Future Of Fab Is Once Again In Doubt
I'd rather see effort put into decentralized versions of stuff. Access to your home devices as a service is an annoying arrangement.

(It's hard to be too worried, internet itself and internet in your pocket are a lot more compelling than internet [for reasons we haven't figured out yet] on your fridge)
Noting that a myth can be enjoyed in and of itself, while a compressed file is really rather boring until it is uncompressed, I think you've hit on something I didn't think of at all. Thank you.

I'm wondering now if a more apt word would have been "encoding," rather than compression?
Seriously. A lot of these comments are along the lines of 'Hey, me and my awesome smart hacker brain have all of the evidence, so I don't need to acknowledge this serious issue,' and then the argument dies. It's alright, maybe in another few thousand years or so people will start to use those big hacker brains to take a minute to contextualize the issue instead of brushing it off...
There is absolutely no guarantee that you'll find your audience, and indeed the odds against doing so are increasing. For example: http://lefsetz.com/wordpress/index.php/archives/2013/10/16/t...

Services like GOG concentrate on good games. That's of course subjective (according to the distributor), but they do a lot of pre-filtering for you.

Which Steam did, a role which they have since abandoned. Why do you assume GOG will be any different? The day GOG's accountant proves irrefutably that it's more profitable to offer 20,000 shitty games than 200 good ones is the day they'll start doing that. That might not be for a while; as long as GOG's sales growth depends on differentiating it from other brands like Steam by being more selective. But eventually that growth will hit a plateau, and economics change.

It is, like any other art. Make something unique, make something good and you'll find your audience.

You might, but there's no guarantee that you won't get lost in the shuffle. As Vogel points out, the problem is not so much for micro-producers with very low overhead, for whom even small sales are profitable, as for mid-sized ventures that have to invest $1 million+ to meet audience expectations and who will go broke if they can't recoup their production budget.

I really find your advice a bit facile. What branch of the arts do you work in?
Music industry is in crisis, and the reason for both is that junk records are marketed hard so people buy them, and this poisons further sales to the client because people stop trying new things.

And we're not talking about experimental crazy junk. We're talking abour safe-investment knockoff junk that markets as AAA but is really B or C.
Help us build a better marketplace – Listia (YC S09) is hiring developers
I'm not sure I would call either Bill Gates or Mark Zuckerburg inexperienced. Microsoft was Gates's second startup (the first was Traf-O-Data), he'd also done several successful consulting projects, his mom was a board member on United Way, and his grandfather was a national bank president. Facebook was Mark Zuckerburg's third startup - the second, Synapse Media Player, had received a $M+ buyout offer from Microsoft while Zuck was still in high school. And even then he hired Sheryl Sandburg to ensure that all the daily operations of a major company were covered.

Larry and Sergey were both thoroughly inexperienced in business when they founded Google. However, as someone who worked under both Eric Schmidt and Larry Page and was a Google employee during the CEO transition of 2011 - Google would've flown apart as an organization if Larry had been in charge during its high-growth period. He made - and occasionally continues to make - several rookie management mistakes that come from never having to deal with a corporate hierarchy from a position other than the top. Now, he learns pretty quickly from them and makes up for it by having a very good understanding of the industry dynamics, but the VC's condition of forcing him to hire "adult supervision" was absolutely the right thing to do, and Google was very lucky to find a CEO that could manage the founders while still keeping them involved in the business and giving them enough leeway to make crazy bets like GMail, Android, and Chrome.
Pretty much sounds like they're trying to turn my laptop into a PS3.
It's good to check a few translations. Some didn't resonate with me in the way they phrased things or their word choice. Same with any classic - stop by a used book store and read the same paragraph a couple times in different translations and see which works for you.
So disheartening that you would immediately receive negative feedback on your witty (and important) comment. Better luck next time when you try and say something socially progressive around here. Nice comment +1
Bastion. Bastion is amazing.
How to fortify your WP site for HN posting
I also loved the Guide to the Good Live, and would recommend using the following book as a practical, guided tour to the Meditations and Seneca's letters:
http://www.amazon.com/Stoic-Serenity-Practical-Course-Findin...
The future of product hunt
Somehow I don't have problems finding good games through the word of a mouth or by looking at some crowdfunding campaigns. And one can have some expectations. For example I'm waiting for Wasteland 2, Torment Tides of Numenera, Divinity Original Sin, Armikrog and some others. Out of recent which just came out and which are good is for example Tex Murphy - Tesla Effect.
Then maybe if it's too hard it's worth paying for.

I am always surprised (and dismayed) and the grotesque sense of entitlement engendered in people that they expect everything to be free, all the time, forever.
Despite source code leak, Android malware fetches top $5,000 price
But my point is on a clean build there is no previous file to compare against.
My work email archive from a decade ago is hard to search, but when I sent a similar email, I got back a reference to a study of broadband in Japan (?) about early adopters in fiber-to-the-curb communities...

They essentially found that when you installed a network like this in a neighborhood, the economic growth in that neighborhood almost immediately changed trajectory (upward) relative to similar communities without these networks.
There are lots of good reasons for moving your headquarters from the Caribbean to Switzerland, but "strong privacy laws" and "legendary neutrality" are not among them.
I agree, in part at least. Additionally, one of the things I've noticed is that good stuff is often made great by being successful, which can be a bit of a paradox. Also, a lot of games that people really like are not (or weren't when they first came out) "really stunning".
The indie bubble isn't popping. It's an amazing time to be an indie developer, with massive audiences sitting around just itching to create millionaires.

The developers who are suffering are the ones who can't figure out how to get on top of markets, and especially the ones armed with obsolete "strategies" like being the only new game on Steam this month.
Couldn't agree more. It's a book written in Greek by a Roman - get a readable translation.
This seems like a good place to plug an ios game relased last week that I've been a long-time tester for, and which could do with some more word-of-mouth (or keyboard as it may be).
It would be even more appropriate if was actually a turn-based strategy game like HoMM, but it might scratch your needs anyway.

Dream Quest (https://itunes.apple.com/us/app/id870227884?mt=8) is a roguelike-dungeon crawler/deckbuilder. (Think of a cross between Dominion or Ascension and the dungeons in Shandalar, if you've ever played the old microprose game.) The game is really deep, very challenging, and produced by one guy working in his spare time. You have to be willing to accept the graphics as what they are, but the game can be addicting.

It's starting to get a little bit of notice (see http://forums.toucharcade.com/showthread.php?t=228935 or http://www.pockettactics.com/news/ios-news/actually-dream-qu...) but it's all without any marketing budget, let alone art budget.
Why would you need to teach her the "ins and outs" of wordpress?

Login, edit a page - you can even keep the edit url as a bookmark, preview and publish.

As compared to teaching her about FTP, opening files in a text editor, and editing HTML/markdown.
What is the semantic difference between username and password? If they're both randomly generated for a particular resource, why not combine them into one access key field?
>design every such API so that it can accept a batch of work

I've realized some significant performance gains with this approach. The benefit was locking once to process many messages, instead of locking for every message.
FBI Director Comey has been busy this week. Monday he was "grappling with the question" of how to amend the agency’s marijuana policies, but by Wednesday he was "absolutely dead set against using marijuana," and "did not say I’m going to change that ban."

These might seem like contradictory statements, but perhaps they are haute politics. He drew in the first audience by admitting there is a recruitment problem due to a strict stance against weed. But for the Senate he claimed he is "against using" MJ, which of course leaves room for him to be against it while hiring people who are for it, as if he were a religiously straight man willing to hire gays. Or for him to be welcoming of people who smoked up last month so long as they promise not to do it again. Finally, maybe "he" is not going to change the ban, but he probably hopes someone will, because he does need to hire and the field is full of grass.

My bet: three years from now the FBI will hire you so long as you don't smoke weed after applying, and in a decade they won't care so long as you don't get high on the job (as with drink). There will continue to be recruitment issues, not because of weed but because the agency is not seen as a cool place for young people to work.
But the same issue happens everywhere, we have issues discovering non popular web pages because probably the authors don't spend a lot of time figuring out the right keywords, forums, etc to promote their work.

I think the main problem is that competition is more at the distribution level (marketing/sales) than at the product level.
Sublime Text has a built-in Python interpreter too
Odd article.

It feels to me like the author is trying hard not to offend his community and ending up a ways off the point.

There can't be 'too many' games any more than there can be 'too many' websites or whatever else.

Too many is only relevant here because the indie segment has effectively been propped up on the good will of the community, not the quality of those games - with obvious exceptions.

This is a charity pie being sliced thin, not one made of value.

High-value products will always have a place in any market.

Second rate games have been skating by with issues or omissions that would see any major label release crucified simply because they were sporting the indie armband of immunity. Expecting to turn a profit, much less get rich with anything less than "an utterly flawless, ground-breaking title and utterly blow everyone’s minds." is the problem.

Forget the indie label and there's absolutely nothing new to see here.
That reequires me to keep a good eye on campaigns.

But I am in fact not a gaming enthusiast any more. I want to play some good games from time to time but I'm not going to be an early adopter. Different priorities.
You're wrong, the extension by default is unique, shtml. You can order your webserver to parse all HTML files as SSI but it's not recommended.

Searching for server side includes on google works fine.

And the comment-formatted "#include" directive seems pretty clear to me.
Don't flip the Bozo bit
I think the great thing about this story is the crowd. That's a detail to arcades that is forgotten to time. Whatever the game, if someone was good at it, (and the arcade wasn't totally dead of course,) people would stop and watch. You could save your quarters and watch graphics and levels you'd never seen.
Because we tried to look for them? I bought a gift card for my ipad and I have no idea how to spend it. Most games on it are bad (I'm tempted to say all of them, but I liked The Room). Same thing for PC indie games (which is why Jeff's point is absurd, more games doesn't mean more sale, and if Humble Bundles are of any indication, indie's quality are declining).

But I'd love to be proven wrong.
What a nice story. My two highlights:

A local arcade not far from where we lived regularly put old games up for sale. My dad noticed that they had listed a Space Ace cabinet for $300. To this day I will never forget my shock — my dad bought it and brought it into our tiny apartment. I had a full-size, real-deal Space Ace arcade cabinet in my childhood bedroom.

Wow! Father of the decade for him!

and...

With all of these people watching, I played through the final scene of Dragon’s Lair, but with a twist. I didn’t make the last move of the game (sword button, which kills the dragon) allowing myself to get incinerated by his fire breath four times. Not only did this ratchet up the crowd tension to palpable levels, it also increased my score higher than if I had simply beaten the game on the first try.

Then, with the crowd on tenterhooks — will he win? Does he really know how? — on that last life, I played all the way through to the end. I pressed the sword button then literally turned around and walked away, while the remaining 10-15 (non-interactive) seconds or so of the game played out. Like the nerd version of the world’s greatest hip-hop act dropping the mic and walking off stage, I just walked away from the game. I’d made the last move. Nothing left for me here. Seen this all before.

What a diva!! :) I don't know the rationale for this, but I feel really happy whenever I see these glory moments that unimportant hobbies, usually videogame or sports, provide for children and teens.
Google Penalty Recovery and Analysis Guide
Yes, no tax for the primary residence, somehow I forgot that.

But as far as council rates forcing people out, it does do that in some areas, especially when land value goes from something like 100,000 to over 1,500,000 in 30 years.
> There is absolutely no guarantee that you'll find your audience,

Well, of course, there is always risk. What I meant is that if the game is not unique and not standing out, then the chances of success are way lower.

> Which Steam did, a role which they have since abandoned. Why do you assume GOG will be any different?

Because GOG insists they will be. So far they were honest: http://www.eurogamer.net/articles/2014-05-15-gog-on-early-ac...

> I really find your advice a bit facile.

My advice is based on viewing art as art, and not something that has to be specifically commercialized really. Indie developers are actually in the better situation here, because they can resort to crowdfunding which allows them making artistic choices based on interests, rather than on demands from the publisher. And it makes it easier because they don't have huge agreements to spend millions on marketing which they need to recover.
So sorry to interrupt 'actual ongoing research'! Oh no! How dare progress be stopped!? There is an actual ongoing struggle for women to feel just as appreciated as men and not feel like they have to fly to the moon in order to be taken just as seriously as their male counterparts. Sure, they don't NEED to be required to select women--exactly the point! This article is useful in that it points out the disadvantaged position women still face. If a board does not intervene to try and create a gender balance, then there will be no gender balance, precisely because the issue is unregulated and ignored. Hmmm... sounds a lot like ignoring regulation on economics--clearly there are actual ongoing issues that can be solved by the private sector and so we should just ignore the potential solutions of the people so that the private sector can really get things done. Your argument is underdeveloped. It seems to make logical sense, yes, I credit you that, but the logic is baseless if you ignore the larger picture.
McDonalds closes Chicago HQ in response to protests
I'd like to have no tlds, except possibly .<isocountrycode> for governments. But that ship has already sailed and made side trips.
Anyone else notice that Mozilla's advice mentions nothing about mobile and looks terrible on mobile browsers.

Have they not heard of this new "mobile" thing?
Can anyone recommend something a little more affordable?
EBay Hacked, Bleeds Data And Why You Need To Act
Bandwidth isn't cheap if you're away from a large metropolitan area. Our prices are somewhere near $3k per gigabit circuit, but you can do 10gbit for like $6k. Cogent and HE are dirt cheap if you can get them, but Cogent is garbage and HE isn't always available.

Netflix is a serious strain on our networks. It only takes 75 subscribers streaming HD concurrently to eat 500mbit. Do the math. 75*$6=$600, but our cost on that bandwidth is $1500?

It hurts. Don't blame the ISPs though. The entire ecosystem is designed to screw anyone who can't get multiple 40gbit+ circuits.

edit: had netflix at $7 not $8

Might I also add that a year and a half ago we were still paying $2000 for a T3?
Good games should become big hits. If they don't, we won't have good games.

And they aren't; the market is too fragmented to support viral growth of good games. Especially true for smaller fragments like TBS.
Ryan Holidays recommends Gregory Hays's translation, and I forward you his recommendation. Found it much more digestible/resonating over the public domain ones.
Seth Godin on Vulnerability, Creative Courage, and Dancing with Fear
maybe a class action lawsuit could solve intentional congestion (for not meeting contract agreements)
"As recently as last night, we had high hopes that a meaningful reform effort would move forward this week."

What appears to have possibly happened here, by virtue of the fact that they appeared to have such high hopes, is that they let up on the battle and effort banking on what they were told by those they were in contact with. Who may have been mislead themselves.

I've seen this pattern before and in fact I've used it against adversaries (not in the patent area obviously). And it was used against me (which I'm guessing is where I learned it in the first place.)

You allow the other side to think they are going to win and so they end up easing up just a bit on the effort because in their mind they think they have pretty much either won the battle or have come real close to winning. (Isn't this also done in sports?)

I learned this lesson early on in business (out of college) when I lodged a complaint against the electric company for pulling the power to some machinery. The electric company immediately told me I was right! And that they would, in so many words, compensate me for the lost profits and the like (not that exactly but close enough it was a long time ago).

As time dragged on they still mildly assured me that they were going to do something. After perhaps 6 months past and I drew a line in the sand (all this dating is from memory btw.) At that point they finally just told me they weren't going to do anything and "well to bad sorry".

But by that point I had lost my initial anger and steam and just decided to forget about it.

Had they told me from day one (or week one) that they didn't agree I would have approached the situation much differently and mounted a different strategy. I didn't have a strategy because, well, I didn't think I needed one.