skysight-inc/HackerNews huggingface dataset:
NGP VAN - Washington, DC or Boston, MA - Senior and Mid-Level Developers, QA Engineers, Interns

NGP VAN (https://coderwall.com/team/ngp-van) is the world’s leading political technology firm, providing campaign and organizing technology to Democrats, progressives, and non-partisan organizations. We offer an integrated platform that combines the best fundraising, compliance, organizing, and new media products available.

We are a rapidly growing company that built the voter contact and volunteer management tools used by Obama for America. Nearly every State Democratic Party in the country distributes our VoteBuilder tools to Democrats up and down the ticket, and we provide industry-leading organizing tools for labor unions, environmental groups, pro-choice advocates, civil rights activists, and international political parties across the world. Our fundraising and compliance software is used by the vast majority of Democratic candidates from the Presidential level on down, and our fast-growing new media platform has recently become the most-used platform by Democratic campaigns as well.

We have a couple of positions open in Boston and DC for developers - our stack is mostly ASP.NET MVC / EF, but we have several node apps and are also using angular pretty heavily in new development. We're open to summer interns, mid-level developers, and senior developer.

The positions offers competitive compensation and a strong benefits package. NGP VAN prides itself on being a progressive and open-minded workplace; we have a fun and relaxed company culture, including blowing off steam on a softball field, drinking in the office on Fridays, enjoying periodic company retreats to warm places with beaches, and casual Friday every day.

Some relevant links:

Job Postings:
http://www.ngpvan.com/about/jobs/senior-developer-0
http://www.ngpvan.com/about/jobs/development-intern
http://www.ngpvan.com/about/jobs/qa-automation-engineer-0

Coderwall:
https://coderwall.com/team/ngp-van

Hit me up at dmiller at ngpvan dot com if you have any questions!
Mining hasn't been AS expensive as I thought it was going to be. Costs me about $1 a day in electricity.
In the context of relational databases, a relation is "dynamic" in that the keys (i.e. values of the primary key column(s)) are not know a priori – they are generally derived from external input to the system.

A relation is "homogeneous" because its rows are all of the same type (i.e. they have the same columns and types).

This is in direct contrast to the rows/tuples, a set of which form a relation: the "keys" of a row (i.e. the column names) are determined a priori and are fixed ("static"). (Yes, even in a schemaless database – your program almost definitely operates on a fixed set of column-keys.) Whereas, the values in a row almost always are of different types ("heterogeneous").

There are of course two other combinations – static homogeneous and dynamic heterogeneous. The static homogeneous case is the degenerate form of the static-heterogeneous and dynamic-homogeneous: the keys are fixed and the values all the same type. You can view such a structure as either dynamic-heterogeneous (ex.: a structure which tracks run-time statistics) or static-homogeneous (ex.: a structure containing configuration settings that just happens to all be of the same type) without losing anything.

The dynamic heterogeneous case is not really a useful one: generally, dynamic structures support some form of aggregation or iteration, since the keys by definition are not known beforehand. But if the types of each value may differ, such operations are ill-defined: how can you operate on a value whose type you do not know? I contend that any claimed use of such a structure is best broken down as a combination of the two: either a static-heterogeneous structure containing one dynamic-homogeneous map for each value type, or a single dynamic-heterogeneous map whose values are static-heterogeneous tuples which include a tag indicating the type of the value.
Oh, but you conveniently omitted what happens after. 10, 20, 50 years.

The truly important difference is that Bitcoin has an absolute upper limit, but Doge doesn't anymore. It matters. Scarcity is an important factor for holding value.

Bitcoin will eventually become deflationary, and sooner than you think due to loss of bitcoins.
HÜSEYİN ALTIN – ghsswa-alpha.app.net
Call it lackluster coverage like someone else in the comments. Calling it a blackout is hyperbolic and wrong.
Examining PostgreSQL 9.4 – A first look
Does "to the moon" mean $1 per coin?

If so, how is dogecoin going to create five billion USD per year via coin buyers to pay for its inflation?

Unless it means something else and I am missing the point?
> Are there not any young women born as genius?

Mathematics and mathematical physics have many accounts of brilliant female mathematicians. The first computer programmer was a woman (Ada Lovelace: http://en.wikipedia.org/wiki/Ada_Lovelace), at a time when programming was almost purely mathematical. In spite of serious obstacles throughout history, examples abound. My favorite contemporary example:

https://www.physics.harvard.edu/people/facpages/randall

Quote: "Professor Lisa Randall studies theoretical particle physics and cosmology at Harvard University. Her research connects theoretical insights to puzzles in our current understanding of the properties and interactions of matter. She has developed and studied a wide variety of models to address these questions, the most prominent involving extra dimensions of space."
As I mentioned elsewhere, such an OS could have important performance benefits. GC could be made to be incremental at a fundamentally new level. In fact, incremental GC could be nothing more than a series of defrag copies that proceed at a rate just faster than new object creation. Such a system would rock for writing real-time systems.
Thanks! I'm getting tons of feedback so it keeps me motivated :-)
Who cares! That's the point ;)

Also, "to the moon" is a dogecoin reddit joke, it doesn't mean anything in particular
Senior Rails Developer - Seattle, WA - Quve

Quve ("cue+move") is a well-funded, early-stage company, developing an online platform to change the nature of work for personal trainers and the nature of working out for consumers. Quve will enable top trainers to coach their clients efficiently and effectively between in-person training sessions, attract new clients who are interested in the benefits of daily fitness coaching between training sessions, and increase trainers’ income via online coaching.

We are looking for a Seattle-based senior rails developer to lead the development of Quve. You will be working closely with the entire team to rapidly build Quve, and iterate the product based on insights from ongoing user testing. This is the perfect position for an senior developer who wants to get in on the ground floor at a well-funded startup developing a stand-out coaching product that has the potential to extend to verticals beyond fitness in the future. Company founders and early employees are experienced and connected.

Responsibilities:

* Full stack development lead for Quve

* Build out and iterate on the core Quve product using Rails, Postgres, backbone.js and other technologies you determine necessary

* Help translate user research into actionable product improvement items
rational tasks: deploying, running, monitoring, and scaling Quve on Linux VPS

https://careers.stackoverflow.com/jobs/46701/senior-rails-de...
Just curious have you started looking into some of the LISP machines of old? You might be able to get a head start by studying their structure (and of course their decisions):

https://en.wikipedia.org/wiki/Lisp_machine
More like 2-4%: http://www.usinflationcalculator.com/inflation/historical-in...

I'll grant 5% is a tad high, but it's the right order of magnitude.
I'm sure a lot of the same people who agree with this blog post are the same people who constantly trash Snapchat, which I find to be a beautiful and meaningful product, as trash. I think that may be an even more relevant message - just because it appears trivial or doesn't appear to have meaning for you, doesn't mean it's not a meaningful product/service.
Sometimes 'toy of professors' (research) is the point.

Not everything has to run a social network and not everyone is working on a twitter clone.
"This content is currently unavailable"
I feel our differences in opinion are arising from what has actually taken place (I would agree with your assessment), and the spirit of what has taken place (which is just as much bending the truth as what you says has taken place by Swann, but the it does not bend in favor for interests of the general public). So yes anyone adept can access the information online (the minority as far as population percentage is concerned, since one has to be more proactive and seek such information, which is naturally a subset of people who will take such actions and those who will not combined), but even the least adept of us (i.e. not actively seeking out such information in this context) will hear/be aware about nearly everything broadcasted on replay through traditional channels.

To address [1], in the Snowden interview, he explicitly states that he would rather leave it up to journalistic indiscretion to see what information about the topic is to be shared (I don't share that sentiment, so it makes me wonder too…, but I'm not a factor at all since I do not hold such information, so it doesn't matter here). Whether the information, of which about 1% has been released (and has thus far has made some public statements by various officials, which preceded the press reporting on the various topics in this subject, voided after reporting [Snowden singles out Obama and Clapper]), is shared with the public in a timely manor is another question it itself.

>Color me skeptical, but when a news source bends the truth in order to grab attention, I tend to scrutinize it all the more.

I do not think that any news source has a definitive hold on truth, so I think they all must be scrutinized, not just those that happen to espouse information upsetting to the status quo and their entrenched interests.
Bitcoin went from 10.7M to 12.3M in the last year. That's 15%. But of course it deflated quite a lot in that time due to rising demand.

Doge will add 5% to the total supply in the first year, but that will be less every year -- it's a fixed number, not a fixed percent, assuming the title of the your OP is correct. (Not sure about this.)

Of course, that doesn't account for lost coins. Given how doge is used, I am sure a lot of the new coins will actually be replacing lost coins.
It was actually the AA not the RAC, and the precise nature of the system in place doesn't entirely seem to be known publicly.
Who pirates iPad and iPhone games? Approximately nobody.

How many AAA titles with nine-figure budgets and $50-100 up-front price tags are there on the iPad and iPhone? Approximately none. In the world of $1 iFart applications, no-one is even trying to make the kind of large scale, high production value, big budget games we (used to) see on consoles and PC.
NASCOMM 10000 Startups Winner Jiffstore Plans to Expand
As much as I also dislike how some IAP game developers base all their gameplay mechanisms purely on maximizing the user likeliness to keep spending without even noticing, I recognize that they get the very basics of video game design very right.

Because they have to.

The goal for any game developer who treats its creation not only as an artistic piece but also has a product, is to design software that offers a positive feedback loop to the user in order to keep her engaged.

Consider how Nintendo, for instance, considers the Mario platformer franchise as an instrument (see Ask Iwata interviews). During development, designers are focused on getting the timing (rhythm) right between challenge (say ennemies or holes) and corresponding rewards (powerups or secret exits). This ultimately plays/tricks how our brains are wired (effort needs reward) in order to engage users and ultimately enjoy the game... and pay again (and again) for the sequels/updates when they need their fix.

Imho IAP is an interesting return to the origins of video gaming (and coin-based arcades) and refocuses the industry on getting the core ingredient right, the feedback loop, rather than betting it all on graphics, story, feature-creep... and marketing.

Marketing is important when you need to convince your game is worth paying upfront, even in a seemingly minimal amount, as mobile gaming is a very "dispensable" expense in the general public.

There is no ROI in marketing an IAP game that does not engage enough of its users (enough). On the other hand, marketing heavily an upfront-cost game can draw sales, sometimes thanks to the franchise name as well, despite providing no to little entertainent to most of its users as the feedback loop is just not good enough to engage them.

For good or bad, I think IAP is accelerating adoption of data-driven practices for video game design. As an engineer/scientist, this is very interesting.

Last but not least, IAP probably helps expand the (mobile) gaming audience to people who would have otherwise either not played game(s) at all or would have downloaded illegally.

In the long term, I believe this can only be good for the industry.
The bad parts of IAP will be regulated by better consumer protections for the worst "abuses" and more naturally over time by the users themselves as they get more familiar with the model and more "meaningful" IAP titles become available.
Yes there will be a lot of spelling mistakes, unfortunately
you will have to leave with it. The goal was to put out the
information of my research, not to write a perfectly
checked novel.

Eyeroll.
Sitting on the edge of cliff
Startup suggests you gifting Ideas
I was trying to think of positives to this and the "democratic" concept is also something I hit upon, good point.

I just kinda worry 5 Billion is too much.

Maybe zero to 10k random would be better like the zero to million it started with.
In my 7 year old daughter's gymnastics class the girls all play bullrush for fun during the last 10 minutes or so. Of course this is in a Canadian city where the schools don't have fences, doors are unlocked, no security guards, adults wander in and out all through the day. Americans would be shocked at the apparent permissiveness of it all.
I wasn't suggesting that that was the precise nature of the system.
If they can add inflation they can take it away...

and on another note, inflation (or at least lack of deflation) will increase spending of that currency. In other words, it would help Dogecoins be used more, as opposed to hoarding like bitcoins.
Peyton Manning and Omaha: Sports Lingo and Promotion
That was the original plan. Nothing has changed.

It's a small constant creation that will converge towards 0% inflation over time, and will stabilize with coins lost and destroyed.

Great idea IMO.
yes my friend, you are misunderstanding the exchange rate. There are currently ~40 million "dogecoins" floating around the internet. All the dogecoins combined are presently worth $55 million USD. Therefore each dogecoin is worth $.0014 USD.

Before this announcement, there were only ever going to be 100 billion dogecoin in existence. Now they just decided that they want a 5 billion doge inflation rate per annum, Thereby decreasing the the value of each dogecoin.

Its somewhat similar to the way that the federal reserve pumps money into the market to increase the flow of capital, the dogecoin foundation wants to increase the flow of dogecoin by increasing the supply and access and decreasing the incentive to hoard.

edit the code was already written to be inflationary. The plan was to implement a 100 billion cap in some future version. They scrapped that plan.
On average about 3% a year.

That's the "rule" I was always taught anyways.

some years it has been over double 5% a year.

http://www.usinflationcalculator.com/inflation/historical-in...

We have been lucky to have low inflation for the last several years. My mom was trying to establish her adult life during the double digit inflation of the late 70s early 80s and talks about how hard it was and how high the interest rates were.
"When all values are immutable, though, you can defragment the heap by copying a value to another fragment and just swap the internal pointer to the value."

Wouldn't that turn shared objects into not-shared objects? Theoretically, that doesn't make a difference in a system without mutable data (assuming you leave out 'identity check', too), but in practice, it likely will blow up memory usage tremendously.

Edit: I think the way around this is to replace the moved object with a "this object moved" object. The trick, then, will be to know when it is OK to discard that "this object moved" object. That probably is the case after a full heap scan.
By definition an addiction is not a choice. That's a fallacy
Stop making stupid Open Data contests
Much like dogecoin and its relation to bitcoin, "to the moon" is a long-running thing that transcends any single Internet event.

To the moon is simultaneously the moon and the path to the moon.
> Does startups [sic] hire above 35 years old employees [sic]?

That depends in part on whether the 35-year-old is functionally literate.
Functional Functional Reactive Programming
Yea so you'll be happy to know I just tried and created a sample rails 4.0.2 app on Windows 7 with RailsBricks and it all went perfectly smooth!
https://vmux.co
errr - how much of that linked open letter is true. It states that NSA insiders had evidence that 9/11 attackers were monitored by NSA, calling AlQueda safe houses from the US to Yemen and shared nothing about it. and this was buried / covered up.

that's a hell of an accusation
Great points! You perfectly summed up all top-of-mind issues with this idea. All of this was running through my head as I was cobbling together this shoddy landing page.

(Btw, I just posted the question on Ask HN, is it ok if I reply there? - I thought the idea was so strikingly stupid that no one would care)

Anyway, I have some thoughts about the problems you laid out. I will post a reply on the ask HN thread - and would love to get your thoughts!
Streaming speaker has built-in Android touchscreen
Kinda like how people used to say "+1 internets for you"?
I don't see how immutability makes much difference to garbage collection. Garbage collectors don't look at the value inside memory they are collecting, only whether something live is still retaining that part of memory. Whether the value is mutable or immutable has absolutely no bearing on the performance or logic of the GC. Either something is still using the memory, or it is free to collect.

Also you've just described existing GC systems - The Java G1 collector is very similar that (it's a lot more complicated though).
But when everyone has a $20 USB stick capable of mining 10k coins a month on today's difficulty, that difficulty will go up dramatically. Mining will always be expensive to everyone but those with early access to next generation hardware.
Ex-Ideo Designers Rethink The Calendar For Mobile Devices
5% is pretty steep. The rate's been relatively low for the last couple years. In 2007, it went over 4%.

http://usinflation.org/us-inflation-rate/
Facebook inconsistent like button counts killing conversion rates
Does anyone else have a Facebook like button/counter on a webpage that resets to 0 for a period of time (hours) and then returns to the actual high magnitude count later? We have one on a highly visible page and this issue seems to affect our sales conversion rates as they drop significantly during these hours. It's just amazing to see the relationship between that value and revenue. We are considering the idea of just dropping the whole display of the button and likes together; however, we feel that it helps when the count is actually right. Any thoughts for a work around? For ex., a script that will only show the like button/counter if the value is greater than some threshold? That would at least allow us to avoid showing a big fat 0 to our potential customers during these buggy episodes.
I had this exact idea 2 years ago, named it (coincidentally) OpenMatch, and even bought the domain openmat.ch but I didn't have time to work on it.

Really happy to see this come to life, good luck.
Generally, the unit in which exposure to ionizing radiation is being measured is "Gray" (Gy) which is absorbed energy (Measured in Joules, equal to one Watt-Second) per kg of absorbing material. That's called the "Dose". If you account for the amount of damage that this Dose can do to humans, you'll call this weighted Dose "Sievert" (Sv). Generally the weighting is not that important for X-Rays or gamma-radiation (the "normal radioactivity" people are concerned about), but will be important when dealing with neutrons.

The Wikipedia article on Sievert has a few examples: http://en.wikipedia.org/wiki/Sievert#Dose_examples

If a person is subjected to 5-10 Sv instantaneously, so many cells will be damaged that this person will die, not of cancer but of multiple organs ceasing to function properly over the course of a few days.

But, as you already have written, that's about 2000 years of background radiation (3mSv/year) in a very short time (documented accidents: probably few or less than one second). -> http://en.wikipedia.org/wiki/Background_radiation

There's data from survivors of the Hiroshima and Nagasaki bombs, and this data corresponds to exposure to about 50mSv to 2Sv. There are also other studies, including people living in areas with hither (or lower) natural radiation levels, working in former Soviet-Union closed-off nuclera-research areas, and so on... (http://www.nap.edu/openbook.php?record_id=11340) All these "cohorts" (as they are called: a number of test subjects) have been studied for health effects. And a lot of people that got high doses died of cancer. Unfortunately everyone of us has a high high probability of getting cancer at some point in his life. And it turns out that you need a lot of radiation to double the risk of getting this disease:

http://en.wikipedia.org/wiki/File:Increased_risk_with_dose.s...

The straight line in this plot represents the "linear model" which assumes that the additional chance of getting malignant tumors rises just the same as the amount of radioactivity. But then, if you go down to the very-low-end, which is very, very, very difficult to analyze, because you are looking at only miniscule differences in cancer-rates, sometimes people find that it appears that a small amount of radiation might even be beneficial and reduce the risk of acquiring cancer in a lifetime.

http://en.wikipedia.org/wiki/Radiation_hormesis
Ask HN: What Entrepreneur talks you have heard recently?
I was searching for some video's for inspiration and stories by fellow Entrepreneur. I regularly follow Kevin's Foundation series, I would like to know if any other good inspiring videos you know.
Finding new ~structures is important, see the issues with X vs Wayland. By re-ordering things you get far better performance even on limited systems (raspberry pi for instance). Sure you lose other properties but that's part of the compromise. I'd love to see a similar effect on the whole system by going immutable first. With added that it could give a smaller system, easier to understand, secure, change.
About 6 months ago I began writing a library[1] that focuses on topology (much of what was discussed in the article) and geospatial stats. I am by no means a math genius, and my library does nothing too novel from a mathematical perspective. Still, it has been nearly all consuming to grok the immense amount of math that goes into this sort of thing. I can only imagine the creative energy it must have taken to actually design these algorithms from scratch.

[1] https://github.com/morganherlocker/turf