skysight-inc/HackerNews huggingface dataset:
It's not a matter of "hardness" it's a matter of system interconnectedness. 10 programmers working for 10 hours creates far less value than 1 programmer working for 100, because the whole system is interconnected and they need to spend a lot of time making sure their parts line up with the rest. 10 artist working for 10 hours might be worth close to 1 artist working for 100 hours If the work is "make an area with trees, roads, and wildlife"

There are bits on the island that need to connect, like the literal roads. Conceptually the mission content needs to line up with the graphical content. But it's not as interconnected as a chunk of software is, and the marginal returns don't decrease as fast.
It should it shouldn't. Should make you sad because the quality of work should stand on it's eon, shouldn't because consumers require marketing to be encouraged to spend money. Films have often had large marketing spends for a while, the games industry is catching up.
Dart and Web Components - Scalable, Structured Web Apps
GTA is atypical, too. But it still doesn't have that longevity.
It could be argued that without VisiCalc, 1-2-3 might never have existed. After all, besides the development work, VisiCalc had also done all the hard work of creating and validating a new market. If somebody does all that work only to be displaced by someone else who has the benefit of hindsight, what is the incentive for taking big risks?
Excellent! Bookmarked and will be listening, I've definitely needed something like this for a while, and it's really a beautiful design to pull off.
Google Shopping Express puts Amazon Prime to shame. Same-day delivery, and some of the pricing is cheaper than Amazon (some is more expensive). Selection is, of course, more limited since it's just started this year.

It's bagged up, so less cruft than Amazon which has to worry about freight delivery.

Neither does groceries, so I'm stuck with Safeway deliveries for that (which hasn't been a completely stellar experience).

I would be singing the praises of InstaCart, but they happened to no want to deliver to my area of the SF bay yet :)
Why hasn't this affected Take-Two's stock noticeably?
The movie industry is different because their products only last a couple of hours and repeat viewing is minimal. Cinemas need exclusivity in order to justify the premium. Then you get a quick home video version. Then a rental. Perhaps a collectors' edition to cash-in on enthusiasts and fans. After that, pay TV. Free-to-air channel premières. Finally, when no one is willing to pay any further, there's all-you-can-eat streaming.
Usually, after a cup of Turkish coffee, follows a session of "coffee fortune-telling"[0]. The residuum of coffee in the cup is reviewed to make estimations on the future. Living in Istanbul, Turkey, I've seen and heard of a lot of places that make a business out of coffee fortune-telling. Maybe this would help shopkeepers abroad gain some income from Turkish coffee and not stop serving it.

[0] https://en.wikipedia.org/wiki/Tasseography -- Also referred to as "coffee reading".

edit: added wikipedia page.
That said, you still put your money there. Or on banks that put it there for you, for a fee no less.

So, what is your point?
I upvoted you, you make a good point.
http://www.atomicarchive.com/Almanac/Brokenarrows_static.sht...

"Nuclear Weapon History" would be a very fun class IMO.

http://en.wikipedia.org/wiki/List_of_nuclear_weapons

http://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

http://en.wikipedia.org/wiki/Project_Azorian

The new Call of Duty game will feature these weapons which have the energy of small nuclear bombs yet contain no explosive. http://en.wikipedia.org/wiki/Kinetic_bombardment#Project_Tho...

Then there is this Vice video claiming that they found sources for purchasing nuclear devices: http://www.youtube.com/watch?v=0c4f4NJSB_4

http://en.wikipedia.org/wiki/M65_Atomic_Cannon

It's near impossible to successfully invade a nuclear armed country. Countries like North Korea have small nuclear weapons and have the potential to use them if an invasion was attempted. They shelter them deep underground or in heavily reinforced bunkers to prevent a country (like the US) from blowing up all of their nuclear devices first. So the US has to develop huge bunker busters such as http://en.wikipedia.org/wiki/Massive_Ordnance_Penetrator to counter that threat.

Also something that is neat is Variable Yield nuclear weapons. http://en.wikipedia.org/wiki/Variable_yield Many nuclear weapons can be adjusted depending on how big of a boom you want.

Many warheads http://upload.wikimedia.org/wikipedia/commons/7/7f/Trident_C...
To me it seems like the fundamental problem is that packaging is never sent back to the manufacturer -- it never becomes a problem or a cost to the manufacturer so they never pay any attention to it. From the manufacturer's point of view, the purpose of packaging is to win the sale. So it must look as appealing as possible on the shelf in the store.

Not only the packaging, but the product itself never gets sent back to the manufacturer after it no longer works or the customer is no longer using it. So any pollution caused by the product is not the manufacturer's problem, doesn't present them with any costs, and therefore never gets any attention.

Actually sending things back to the original manufacturers is a logistical problem that is not worth solving, in our current economic arrangement. The problem of buying materials and assembling them in to products, packaging them and selling them is worth solving, because there is money to be made at the end of the process. Basically the answer all your questions is money.
Samsung as a chip fab is not the same Samsung that designs phones. They fall under the same name umbrella, but likely they have individual targets to meet annually, and Apple is one of the biggest chip consumers in town. It's a good fit, I never get why people are surprised by that.
I am happy I started with HTML. I composed a page, all full of blinks, and it blinked! And then on to CSS, where I found :hover, and I was hooked. Then javascript, python, and only after python and frameworks did I really need to understand HTTP. What I mean is that if I had started with HTTP, I would just have been perplexed, never hooked.
questioned him about his political activities and beliefs

confiscated his laptop computer, camera and a USB drive

If this happened to a computer scientist abroad, say Moscow airport, there would be a storm coming from the western media about oppressive regimes and human rights. Possibly even a condemnation from the US government.
i like the DSL query approach where you can combine conditions with &, |, etc.

the github page doesn't seem to link to pypi or provide install instructions (i can't see them!). it should.
It's a poem that had great meaning before Breaking Bad, and a poem that will retain it's meaning long after Breaking Bad is forgotten.

I never saw that show, and the poem seemed quite relevant to me.
haha. I feel the same way :). I find privacy, for the majority of the people, is a non concern. They love their little lives, with a job, paying taxes, and living. The government doesn't exactly encourage participation, they'd love to hide these things. The more people participate, the less likely they'll be able to get away with it.

It's quite disappointing here that not many people care. I find it appalling, and ignorant.
They got the first 103 keys with batch GCD. After that, they found many more keys by looking at patterns in the keys and doing trial division by keys that were similar to the patterns. A better PRNG would make that harder (to reverse-engineer the patterns in the seed) and a slower PRNG makes it slower.
Stock market valuations take into account expectations, and this clearly met the market's expectations.
Leave it to an industry SIG. USB hi-speed vs. full speed all over again.

What's the solution to these expected failures in branding and their impact on us consumers?
Fantastic comment! Allow me to weigh in with two thoughts...

(1) Our numbers are based on authentic designer resale. We don't have anything against people knowingly buying knockoffs. Better still, there's an entire new industry in fashion for building "clone" items under a new brand. The real problem arises when people unknowingly get duped. It's like buying a "Aple" computer that epicly fails in 6 months of use.

(2) The irony of designer resale is that you can get a pre-owned, lightly used designer item for approximately the same price as an off brand... and yet the quality will be better and it will last longer. Our CEO is notoriously frugal -- that's actually how she got started in the field.
> But how did Facebook, Twitter, and Github grow without applying for patents for years

Network effects and jealously guarding their data. These days the technology is not nearly as important as the data.
Because this meets expectations.
You can model a rock-dropper-omatic with mathematics, but what you get is just a mathematical description of the rock-dropper-omatic, it isn't a rock-dropper-omatic itself.

However a mathematical description of an algorithm is the algorithm. There is no dichotomy. Quicksort isn't "not math, but describable with math", it is math. Same with FFT algorithms, and the Pythagorean theorem. You wouldn't dare say that a "mathematical description of the Pythagorean theorem" is a distinct entity from the theorem itself (and that one of them is patentable)...
To me this says systems for quantizing game quality needs to catch up to marketing. There will be more money flowing into top quality developers if the quality of development can be measured as ROI.

It seems like a hard problem to me.
Well, games have been around for a far shorter time period than movies, so you're not comparing games from 1920 to games from today (and thus the overall effect of inflation is lower). Also, since the former #1 game (BLOPS 2) came out just a couple of years ago, and GTA V beat it by 60% on launch ($800m to $500m), inflation didn't play a significant role.
Casting QM as a complex-valued probability space is how it's usually done.
BEAST, CRIME, BREACH, and Lucky 13: Assessing TLS in ADCS
That's a fallacy. Money is not the only marker of importance.

Here, marketing had a positive ROI, so they put as much money into it as they judged profitable.

But if Grand Theft Auto V was an awful game, then the marketing would have been largely wasted, no matter how much they spent.

Anything good still needs marketing, but marketing won't save a bad product. There's nothing inherently filthy about marketing.

It's very, very hard to get people to hear about the stuff you do, even if it's really good.
The GPU is a design from Imagination Technologies, the CPU is an Apple design. What part of the SoC is "mostly designed by ARM"?
I don't think that either GTA or most movies targeted to adults have the sort of longevity that Disney movies have. I therefore think that it is fair to compare GTA to blockbuster movies (or at least I think that Disney isn't a reason why it isn't).
It has already bit Nike in the butt when people flipped out when they said they weren't going to support Android with the Fuel Band. The reasons were completely technical, but consumers assumed it was because Nike was some how saying Android was inferior. Of course, trying to communicate this in a tweet also makes the problem even worse.
Yep. I absolutely agree. Games have only started to explore 'alternate' monetization schemes. DLC was on my mind as I was writing my comment. In one sense DLC makes games more like serialized television rather than the (supposedly) complete and self contained experience of a movie. Alternately DLC is an opportunity to deepen the experience of players, something that movies and television cant really do.
for the sake of simplifying my point i assume many if not most of you are us-based us-citizen:

whenever an issue like this comes up everybody starts to fight and nitpick. as if nobody can see through it. as if everybody is blinded. as if everybody doesn't care about the core of the matter. as if an entire generation or two is just too dumbed down to recognize the scheme.

you know, i love you. but i'm sick of you.
if you don't fix your bloody country, nobody will do it for you.
Strangely I still have the icon.
Thats true, only Israel has that, as per recent revelations.
I am not sure they ever were in touch with the consumer. Their business was built on the enterprise, but they somewhat accidentally got a lot of consumer customers (teenagers lured by the cheap (or was that even free?) messaging)

I don't think they ever truly realized what that should mean for their product range.
With films they also count ticket sales and the number of theaters a film is shown in. Those don't go up with inflation.
Or perhaps something that can clearly save them money?
I would like Firebase a lot more if they didn't:

1. Raise prices twice in 3 months.

2. Crash all the damn time.

3. Do maintenance at peak times.

4. Have buggy integration software.

As it is Firebase is pretty bad.
>>because it implies that marketing is more important than the development effort.

It doesn't imply such a thing.

You can think of marketing as a force multiplier. If the developed product is shit, it doesn't matter how well it's marketed because it will never sehahahahahah I can't even say that with a straight face.
Right because Minecraft's success has been because of that massive marketing campaign by Mojang. It depends. Marketing works sometimes, and sometimes you don't need it.
First FORTRAN program runs, September 20, 1954
Of course not, those profits will be primarily used to build the business further, or given to the investors.

Do you think that McDonald's distributes their profit across all of their fry-chefs?
FOTO P5020041.JPG AUS DER GALERIE WIEN - URLAUBSWERK REISE-COMMUNITY
making more than two turkish coffees at once is far out. 2 is the number you shall make.

The conversation started about restaurants - it doesn't seem outlandish to expect restaurants to deal with more than two people at once.
Its more keeping networking related things for interfaces in the InterFaceCONFIG command seems to be a more "one tool for the same thing" in my mind.
Not more important, just more expensive due to external costs, in particular, advertising.
Actually, according to the article, only one bomb suffered failure of 3 security measures out of 4. The second one just dropped to the ground and disintegrated on impact[1], as any well-behaved non-activated bomb should. Of course, this still leaves uranium and other stuff laying around, but that's another matter - no security system can prevent that, if you have it in the bomb and it falls down, it'll be where it fell.

[1] http://en.wikipedia.org/wiki/1961_Goldsboro_B-52_crash
> No, we're discussing the reason patents exist.

The reason patents exist, as you've repeatedly asserted, is to promote the progress of science and useful arts. We are discussing two mechanisms by which that might be accomplished (and by which it is quite arguably accomplished in some fields).
Ask HN: Should I leave my job? If so what are my next steps?
I'm 26 years old. I taught myself how to program in college, mostly by making websites. After college, I took a part time job doing nothing, while the rest of the time I increased my programming chops. After about a year and a half I decided to actually try for a real job.

I was pleasantly surprised to find that I'm actually good at programming and I've discovered that I really enjoy learning new things. Lately, I've been digging into the Linux and Win32 apis, and have had some opportunities to write two native projects for my company and I really loved both projects.I've been working through Sedgewick's Algorithms in C++ and I've been loving it.

I am incredibly lucky to work with great technologists who look out for me and let me do things like the two native projects I mentioned, but when it comes down to brass tax I'm here to make our UX better. I feel like what I'm passionate about is out of sync with how the company values me.

It feels like the demands of more responsibility and recognition are making it rare that I get to work on cool things. I've made some good friends here. I value entrepreneurship and business savvy, which there is a lot of here (I feel like I've been getting my MBA over the past 2 years). I've only been working here 2 1/2 years and I don't want to seem like a job-hopper. However, I don't enjoy the job anymore.
when was the last time a "criminal" was caught during flee-by-flight and the government was NOT involved in the first place?
That's not what I meant by stable. I meant it in the sense of "stable pairing" http://en.wikipedia.org/wiki/Stable_marriage_problem

In this case, it guarantees that no two people would rather trade with each other than with the person they actually traded with. In that sense, the stable pairing is pareto optimal.
For a perspective from the other side of the border (I'm from the US): I've been to Canada a few times as a tourist and on business over the past decade, never staying more than a few days. Every time, without exception, I've been on the receiving end of "aggressive", extended questioning, ranging from such oddities as "You're here for our free health care, aren't you? Admit it! Just tell us you don't have insurance!" to lines of questioning that suggest involvement with a drug cartel.

I've also been subjected to extensive physical searches of all my belongings. (And just to be clear, I'm a healthy, Caucasian, 20-something, US born-and-raised, male.)

I often think of most Canadians as being friendlier than a lot of people around the US, but immigration and border control aren't one of those areas.
That game is Hard. I couldn't finish it when i was 17 years old and have been playing games for 10 years. It is definitely different from today's licensed games.
Can someone help enlighten me a bit here. From a layman's standpoint after reading all the comments associated with the Amplituhedron article, it seems both from a semi-professional standpoint and layman standpoint it was an unique discovery. Now that a true professional has responded, is Scott here simply mocking at the marketting success of the Amplituhedron or is actually making a point about the existence of such mechanics prior to the discovery of Amplituhedron? Thanks.
Agree, so much of the advice on HN is for B2B. I get that the success rate for B2B is higher, but some B2C advice would be very welcome.
Picture of one of the bombs taken with a GameBoy camera.

http://en.wikipedia.org/wiki/File:Goldsboro_nuclear_bomb.jpg

http://en.wikipedia.org/wiki/1961_Goldsboro_B-52_crash

> "large enough to have a 100% kill zone of seventeen miles"

Wow, this quote makes you realize the scale. Nuclear bombs are discussed so frequently that it's easy to forget their potential.

> "Five of the six arming mechanisms on one of the bombs activated, causing it to execute many of the steps needed to arm itself, such as charging the firing capacitors and, critically, deployment of a 100-foot-diameter (30 m) retard parachute. The parachute allowed that bomb to hit the ground with little damage."

What would cause any of the "arming mechanisms" to activate?

http://en.wikipedia.org/wiki/Permissive_Action_Link

http://en.wikipedia.org/wiki/Fuze#Fuze_safety.2Farming_mecha...

http://cryptome.org/nuke-fuze.htm
Sadly, the joke's lost on me. Is he making fun of the other "hedron" and this Unitarihedron is a joke too? Which is too bad. I was having high hopes for the future and I wasted time reading an inside joke.
Unfortunately most single player games have devolved into this. It's hard and risky to develop novel gameplay rather than just building an interactive movie around tried-and-true game mechanics (run & gun). Most gamers are ok with this, just like most moviegoers are ok with franchise films (sequels/reboots/remakes).

Media are just converging toward low-risk, formulaic, and consistently profitable goods. It happens at a speed inversely proportional with the complexity of the medium: music has been manufactured for a while, more recently movies, now games. Novels have proven trickier thus far. Readers seem to appreciate originality more and are more discerning, with a lot of surprise hits (and failures). It's only a matter of time before that formula is cracked though.
Have you considered const-correctness[1]?

[1] https://en.wikipedia.org/wiki/Const-correctness
Interestingly, Schneier sounds more reasonable in 1999 than now (with relation to ECC; don't hate me). That essay was pretty good: elliptic curves were relatively new on the block (but really, not even 10 years newer than RSA), and not particularly well-studied in the cryptographic setting (mathematicians were more interested in other elliptic curves, e.g., Fermat's Last Theorem).

It's been almost 15 years since then. No new classes of weak curves were discovered since then (the last one was anomalous curves, around 1998), nor advances towards a general notion of smoothness in the general setting §, despite intense study. It seems unlikely that Solinas would have been able to, in 1999, slip a weak curve past everyone for so long, given the attention the problem has gotten in the last decade. All in all, I think Schneier may be doing more harm than good with those recent ECC comments.

§ Summation polynomial-based approaches are the exception, but they are not general. They only work over extension fields, including binary fields, and are mostly impractical attacks.
I have the game and the complexity is amazing. It's really like a dozen video games in one. The cars and driving alone could be a $60 title. Add a world-class third-person shooter, the biggest map ever, hundreds of characters, thousands (millions?) of items, and you can see where the cost starts to build up. Then consider that each mini game, while built on the same graphics engine, requires a ton of custom logic and visual work. There's tennis, biking, stock trading, you name it. Then of course you have a sizeable marketing budget ... suddenly $260M seems OK.
I'd be interested to hear about the technical details of this. Someone below suggested filesize comparison. Would that really work?
Let's separate "the way it is" from "the way it should be".

I agree that the majority of the people controlling a territory get to set the rules they wish to set - that's "the way it is". A warlord gets to set the rules within the territory he's controlling. Putin gets to set the rules in Russia. The banking / military-industrial cartel gets to set the rules in the US.

What "should be", however, is an entirely different matter. "The majority of people controlling my house" should consist of exactly one person - me. That's the definition of private property. I should be the one setting the rules in my house - not "the majority of the people", not "the majority of Americans", not "the majority of the residents of Washington". My ownership of my private property should not be consistent upon the will of a group of people in a randomly selected geographical area.

Warlords are not "anarchy", warlords are proto-governments, feudal governments, whatever you call them. Anarchy means "no rulers", no warlords, in particular.
The Envy Cure
Edited to make sense with correct terms. Thanks.
Right, and somebody simply reverse engineers your creative work and re-implements it, completely bypassing any protection provided by IP. As long as you make something that cannot be hidden away in the cloud or protected as trade secrets, your work is always vulnerable to reverse engineering, and it's surprisingly cheap to get it done. Forget software, even fabricated chips get reverse engineered on a regular basis.
oh my god! don't point 'em to the obvious.
Storm is now in the Apache Incubator
It should be straightforward with BlueZ 5. Good luck finding documentation on how to do it though.
So why extrapolate from a US experience? It has nothing to do with sport, apparently, and everything to do with money and attention (aka, Jealousy). Look around the world, there are other ways to do things.