Zendrive -- Full time, onsite, San Francisco, CA ( http://www.zendrive.com )

Face it. Driving Sucks. No one wants to be a bad driver. No one wants to drive more than necessary, especially not in traffic. No one wants to over pay for gas, insurance or a new vehicle. And everyone wants to prove they are better driver than most.

We're bringing big-data to driving and we're surfacing insights about all of these topics to drivers in a fun and interactive way. We're building something new, that combines best of both quantified-self and game mechanics. It's going to be useful, fun and rewarding. And we'll be disrupting a couple of industries in the hundreds of Billions of dollars.

A small team of ex-Google and ex-Facebook product and engineering folks working on solving a problem that touches hundreds of millions of lives. We are backed by leading angel and seed investors in valley. Join us to work on a problem that everyone can understand and will make a meaningful, positive impact on the world (while building a multi-billion dollar business). Craft a beautiful product that everyone can use. Including your mom!

For all positions apply online at http://www.zendrive.com/#careers

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Product Designer/ Art Director

Role:
* Define the design process and drive execution around usability, design and user research.
* Lead our design-driven process of rapid iterations in user research, discovery and feature definition.
* Provide creative direction and vision, all the way from branding and identity, through customer value props, down to the product flows on pixel and interaction level.
* Contribute to high-level, strategic product direction in close collaboration with engineering.

Ideal Candidate:
* Strong portfolio of product design that has been built and shipped to users, especially in mobile.
* Proven ability to execute on visual and interaction details.
* Ability to spec, wireframe and build UX and UI for features and interactions.
* Experience working on projects involving Game Mechanics and/or Data Visualization.

Bonus:
* Being efficient with creating wireframes and interaction prototypes, yet also capable of diving deep to polish and conceptualize rich animations.
* Experience working with an agile engineering team and across time zones.
* Experience in using game mechanics and consumer psychology.
* Experience with driving engagement and organic growth through interaction.
* Understanding of usability and design frameworks for both iOS and Android.

http://www.thesourcery.com/jobs/574

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Senior iOS Engineer

Role:
* Work with core team dedicated to create a beautiful app from the ground up with custom native user interfaces.
* Take a leadership role, with ability to deeply influence product and design, as well as culture of young company. Build a superstar mobile hackers team.
* Analyze, identify, and optimize performance bottlenecks and reliability.
* Conquer challenges of using location services, and sensors while optimizing for battery.

Ideal Candidate:
* Has helped build and ship at least one iOS application professionally. We're less concerned with how many years of experience you have than with your iOS chops.
* Is very comfortable with iOS technologies (Objective C, Cocoa, iPhone SDK - iOS 5 + 6, iOS 7) and environment.
* A CS degree OR 4+ years mobile experience.
* Comfortable with TDD and a paranoid about code quality.

Bonus:
* Previous startup experience, ability to prototype and move fast.
* Strong UI/UX sense and experience implementing game mechanics and/or dynamic infographics a plus.
* Sound judgment for balancing scrappiness and long-term code maintainability.
* Experience with battery optimization and location APIs.

http://www.thesourcery.com/jobs/575

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