skysight-inc/HackerNews huggingface dataset:
Sure; I'd rather lose the landgrab, get 10% of the market so I can then steal it back with a more quality product in the end. It depends on your goals, if you goal is make a sustainable business that will be around for a long time, its best to think of the long term, which is almost never won by the landgrabber.
(I was in the bigger engineering team at Amazon that looked into this between between '04-'08.)

After having notable issues with Cisco's hardware load balancers, there was an internal project at Amazon aimed at developing scalable routing solutions.

After years of development effort, it turned out that the "better" solutions didn't work well in production, at least not for our workloads. So we went back to million $ hardware load balancers and random routing.

I don't know if things changed after I left, but I can tell you it wasn't an easy problem. So I completely buy the robustness and simplicity argument these guys are making.
class ListingCache extends CacheObserver

The rest of the code is Ruby but this isn't. Guessing this code wasn't copied and pasted but written on the fly by someone who's been doing some Java recently? :-)
$5? Games used to cost $50!! You'd only pay a tenth of what games used to cost.
If you want to be 100% reliable that implies you need servers at more than one ISP/location. That way if a single one dies you're still up and running on the others.

Unfortunately that gets expensive because instead of having a single machine you suddenly need two/three/four/many.

Then you need to factor in the overhead of setting things up to work in a distributed fashion - database replication, load-balancing to route traffic, etc.

If you want to do things cheaply your best bet is to rent hosts at two locations, and have DNS handled at a third. Configure one host to be live, and leave the other one receiving constant dumps of html/db-content. In the event of the main ISP dying you switch DNS to the second - that gives you a migration time of ~5 minutes.

i.e. If budget is a concern have a hot-spare and use DNS records with very short TTL settings, so you can switch promptly.
Show HN: Forbidden Fruit – Patch built-in Python objects
a) Now, that's a different assertion from the original one. (People will stop buying stuff). I'm glad we agree on this one. Ain't gonna happen.

b) Are saying the well-off never squander money on stupid things?

Is the last sentence some kind of "ad hominem"? Because, it would be a pity.
They did. See Compensation (with Bonus) right under Career / Job Satisfaction?
They should sell to EA, which is worse than death for a studio.
I definitely mean having some sort of sample project, it can even be a bitbucket hosted project doesn't really matter just something the employer can see.

It can make your application stand out from the crowd.
You have a point about using 3D in the attendance monitoring for universities. In facts this is why the viewer employed there is gonna be 2D and used only in case of emergencies ( privacy is a big concerns for education institutions and we do not want to show where people are exactly, but monitor their attendance and gather anonymous stats).

What we are trying to accomplish with the stack we are currently using is a generic multipurpose demo IP platform that anybody can extend with their own applications. In this case the 3rd dimension is something that might be very useful to show case.

For what concerns the rest of your (very valid) comments, Unity3D can export to WEBGL and other engines, not only flash. We will consider our options but right now for this initial beta release, flash sounds good enough.
Humblebundles seem to be mainly made up of games that have already been a commercial success to some degree.

By the time games hit the humble bundles they have often already been available for $1 on Steam.
If I was an indie game dev I would use the bundles to get my old game into as many hands as possible to build a customer base for the next game.
Or perhaps western medicine is better at detecting those diseases.
Very sad news indeed. Just introduced the works of Iain M. Banks to a friend, so something happy does come from sad news.

Also, if you're a fan of the Culture universe and want a smile, have a gander at a list of Culture ship names @ http://en.wikipedia.org/wiki/List_of_spacecraft_in_the_Cultu...

"Anticipation Of A New Lover's Arrival, The"
"Hand Me The Gun And Ask Me Again"
"Lapsed Pacifist"
"Subtle Shift In Emphasis"

I read science fiction to wonder at new ideas, concepts and their effects. But the Culture sounds like an incredible place to live. It's incredible that Banks could invent, create and hold the entirety of the Culture in his head.
ELBs have a least-conn per node routing behavior. If your ELB is present in more than 1 AZ, then you have more than one node. If you have any non-trivial amount of scale, then you probably have well more than 1 node.
If you love/are addicted to your work, you don't care if you're making some else (or yourself) rich. And because we KNOW that wealth doesn't correlate with happiness, why SHOULD you care if you make them rich?
The Theatricality and Deception of Bitcoin
As friends of the team, I'm obviously biased... But they're a solid consumer thinking team and if the bit-coin-ish market is really going to go mass, it'll need some smart people helping drive the consumer train.
There are a ton of games at $9.99 and $19.99, generally only the simplest casual match-three style games are $0.99.

Right now the #3 paid app is the $7 Minecraft, the second game on the list.

A lot of the games on the top charts right now are free or $0.99 games with in-app purchases that bring the price higher, or games that were formerly in the $7-20 range but are lower because they've been out for awhile.
Empirically, people who succeed on a grand scale work their asses off because they love (or are addicted) to their work.

So no, you won't be as productive if you aren't addicted to your work, don't love it, and/or don't think about it all/most of the time. (aside: yes, you need to eat well and exercise and take a breather from time to time).

Could you point me to that research?

Coz every time I've measured hours worked against productivity (with a few different dev teams now) insane hours do not correspond to more productive work.

Just coz people do it doesn't mean that they're more productive doing it.
I think that it applies to everyone. To me, it's about the quality of your work vs. how much you're working. I think that even as someone newer to programming (or English), building a routine of a few "smart" hours of work (that is, being productive and effective) will almost always have a better outcome than working many, many hours but not being effective in how you're working. Get into a routine. Develop a system for yourself. Set realistic goals. I think you'll be surprised at what you're capable of accomplishing.
San Francisco, CA (full-time, remote, H1B welcome) Expect Labs (http://www.expectlabs.com)

-------------------------------------------------------

Expect Labs is a startup based in downtown SF that is building a product called MindMeld (www.expectlabs.com/mindmeld). We're backed by some of the most prominent investors in Silicon Valley, including Google Ventures and Greylock.

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Our open positions include:

Back-end Software Engineer
Front-end Software Engineer
iOS Engineer
Android Engineer
Designer
Product Manager

-------------------------------------------------------

If you are awesome and interested in what we're working on, we'd love to hear from you. Visit www.expectlabs.com/jobs or shoot us an email at jobs (at) expectlabs (dot) com. Thanks and good luck!
On Windows it's even called "Microsoft Visual C Run-Time" (MSVCRT): http://en.wikipedia.org/wiki/Windows_library_files#Msvcrt.dl...
Just like houses in 2007, or Apple stock last year, or Tulips in 1637...

Bitcoins are one asset among many, and just as prone to booms and busts.
I think this is the natural state of things for any successful language.

Useful languages will be used.

Used languages will evolve.

Evolution may introduce problems with code written to an older version.

People that rely on older code will have some resistance to newer versions.

A natural friction will arise between those who wish stability in order to maintain, and those who which change in order to evolve.

IMHO if nobody cares about breaking older stuff, that just means that nothing useful has been written yet.
FounderFuel Alum ooomf Relaunches as an App and Project Marketplace
They are and in fact you can get a version of SCUMMVM that runs on a jailbroken iPad and works with most (if not all) of the LucasArts games. It's just a hassle.
Its sad, although its sad like hearing your great aunt who has been "alive" but effectively a not present due to dementia for the last 3 years finally succumbed to some sort of illness. At one time Lucasarts was an amazing studio with amazing vision, but that time ended a while ago.

I agree with others that the games business is once again facing a crisis of its own creation. In part because "games" are a product with a very difficult to pin down place.

Prior to computers, "Games" were either "Board games" where you bought the box and tokens and a ruleset, or "Card games" where you used an existing platform and implemented your own game by applying specific rules. The former is fairly easy to monetize, the latter not so much. Computer games are kind of like board games without the physical cost of making the tokens. But sometimes they are like card games where the platform is shared and a bunch of people can play at the same time.

The crisis seems to have evolved around dependence on getting $50 - $60 per copy sold. Which got disrupted by both the 'pay per month' market and the mobile/facebook market.

I wonder when folks evaluate the various Kickstarter efforts if they can come up with a new business model for more modestly priced games.
Caledonia — Minimalism and elegance in your KDE desktop
You're right; I obviously didn't think that through. It does seem like there ought to be a way to abstract out the design effort of working with ASM.js, but it probably wouldn't work with existing code bases.
Do you mean smarter?
I want to meet your parents and grandparents. They sound lovely.

In defense of the laws, however, they were formulated only to regulate sex outside of marriage. With love and marriage, sex was viewed as something else.

For proof of this, look to the prosecutions. If we had a vast history of people being prosecuted for marrying young, that would be one thing. Instead we've got a lot of busts in parks or having other public trysts.
You're right. Someone brought this up on the mailing list, and I agreed that the no-NUL-in-content restriction could be dropped. A NUL byte will still be required at the end, and it will be up to apps to decide if they want to add further restrictions.
I really hope my competitors adopt the "Stop working so hard" mentality.
As well as things like floating point and large integer emulation, startup code, etc. __divdi3, for example, divides 64 bit integers on i386.

See /usr/lib/x86_64-linux-gnu/{crt1.o,crti.o,crtn.o,gcrt1.o,Mcrt1.o,Srct1.o}.
> it's not backed by anything of real, unchanging value.

Are you actually arguing that gold's value does not change?

Also, what are you using to measure the "volatility" you claim fiat money has so much of?
I agree, but anything Dropbox can do, Amazon can do too, including dedupe. And if Amazon owns the disks, they get to benefit from Dropbox's usage in terms of economies of scale, but without having to pay an outside vendor for the privilege.
"There is a very weak but statistically significant relationship between Owns: iPhone and Using: Node.js"

Hipster Hackers.
Dunno what the problem is here. Switching to licencing and letting other developers in on the action seems smart to me. Much more potential to do something innovative or just different. Bummer for the employees, but such is life. If they were or are any good, Im sure they will find new work.

As for anticipated dark plot type games, well, its Disney. They aren't going to do that, are they? They do family fluffy stuff.

Oh, old men: stop trying to take a kids franchise and expecting it to be grown up and adult. We get the same BS here in the UK about Dr Who. Same problem, old fans forgetting that is a kids show. Starwars is for kids, and us adults who refuse to grow up. But make no mistake, this is a kids franchise first.

That said, I do think Dr Who lets adults in better than the last 3 SW films did.
Then either you've got into this situation unplanned - a failure of sorts - or you made a terrible choice of strategy for getting the money, and got lucky. There are far more efficient paths to that kind of cash if that's what you want.

That may all be true, but how would any of that support the idea that a 3rd party gets to define the "proper ambition of a tech entrepreneur" is? I'm not arguing for "build to flip" here, or even arguing against the idea that most entrepreneurs would prefer to build for the long-term, and build a sustainable, enduring business... I'm just arguing that no one of us has any real basis for making a claim like "the proper ambition of a tech entrepreneur should be X" and then say "you're a failure because you didn't X".
TokBox Gets a Website Makeover
The idea of having a site's TOS be law is terrible for almost infinite reasons. None of the rigor of law is applied to it.

Thus, I implore you, all webmasters: insert the phrase "And you promise to have sex with a goat" into your TOS as soon as possible. That should make Congress think twice...
I was always waiting for someone I trust to get into this game. I've always found the concept intriguing but never really trusted the Bitcoin system. Awesome work! #aloha
No, no, please - just leave that stuff in other parts of the web. Let's keep discussion on-topic here, as much as possible.

Don't mean to be snippy, I'm just worried about HN.
I guarantee you that their pay will be much lower from that contract

Is this what 'patio11 means by video game developers being willing to deal with low pay?

At least for now, no developers need to deal with their pay being cut. Go work someplace else instead.

Unless you think you have to work on video games.
I'm assuming you played the Telltale Games Monkey Island already? It was actually a refreshing return to that style of gaming. I enjoyed it personally.
I've found this to be like serious sports in high school or college. When there are no choices to be made in your life, you do not make bad choices.
How many markets are using gold as currency?
WebcamSwiper
This times ten. Not only does having a kid force you to prioritize your time and truly be productive, but it often changes what you consider truly important and worth spending your precious time on.
I would expect age to be somewhat skewed toward 20-somethings, but not so strongly. Makes me wonder if this is an accurate picture of developers in the US.
I think Elon Musk has said "screw being happy, I want to walk on Mars before I die".

He's a bit of an outlier most people shouldn't go off of.
Creative Online Job Hunting Campaign
What about potential customers? I've been evaluating your platform and just be completely frustrated with 3 days wasted trying to solve these performance issues.

I'm using gunicorn with python, and if I use the sync worker the request queue easily hits 10 seconds and nothing works; if I switch to gevent or eventlet, new-relic tells me that redis is taking the same time stuck getting a value. This is using the same code in my current provider that works just fine with eventlet and scales well.

To add insult to injury, adding dynos actually degrades performance.
Hey, thanks for the feedback.

#1 resonates a lot. If you upload your own data, then we make it really easy to share a few specific analyses (sort of like how I shared a few analyses via this link). But we don't currently have that ability to let folks share analyses of a dataset that they didn't upload themselves. Sounds like we should, we're wasting a good opportunity for you to tell your friend about us.

#2 is also interesting. Obviously from a marketing perspective it's useful for us to get people sharing public datasets. Perhaps there's a way to walk the balance between analysis of private datasets and sharing of public ones.

Thanks again.
Not being in SF is the best thing you can do for a company. Anyhow, see you there!
Instawallet Hacked
It's quite an interesting concept... Instead of having a recurring character in a series of standalone novels, have a recurring culture.
Announcing jondis - a high availability pool for redis master / slave setups
ISS finds possible signature of Dark Matter
Revertir la diabetes| El Tratamiento Natural de la Diabetes
I'm not sure I buy your ability to understand your own productivity (people are notoriously bad at that). It's hard to believe that more work doesn't strongly (but certainly imperfectly!) correlate with more output... Up until that work exhausts you to the point and you start doing BAD work. Maybe that # is 35h/week. I suspect it's widely varied based on type of work, type of person, depth of love for the work, diet, exercise, etc.
With regard to your experience with hyperinflation -- why do you thus think it is a solved problem? Surely there are some advantages to encrypted digital wallets over "stuffing dollars in a mattress" in the same way that emails are better than snail mail. At the very least it is nice to have multiple alternatives.

With regard to "dollarization" in Argentina - Yes, and it should serve as another counterexample to your point. During the 90s when everything was fine Argentina "backed ever peso with a dollar". At stores no one cared if you used dollars or pesos as they were 1-to-1. (Similar to how the US used to back every dollar with gold). Then when things went south they "undollarized" (once again robbing people of their money as devaluation soon followed).

And sure, a country could crack down on holders of Bitcoin too. But the point is that it is a lot harder to catch someone purchasing with bitcoin, or even holding bitcoin, than it is to catch someone with dollars in their mattress or trying to buy something in a physical black market with physical dollars. Its really hard to catch someone with bitcoin "on hand" in general.
Thanks for signing up. We plan to keep the basic app and server management free. What you see in the current private beta will all remain free.

Pricing is a hard question to answer before we're ready to commit to it. At the moment, we're focused on learning what people need and continuing to improve our free tier. Definitely let us know (support@freedomcp.com) if there is specific functionality you'd like to see.
I love chatting about ML. I am generally skeptical of blackbox machine learning, but I am happy to talk about what approaches might be viable for your specific datasets. gtalk or email works for me. rrenaud@gmail.com
They can't inject bad data into the blockchain.

Valid nodes will never accept invalid blocks, period.
Maybe this means the Grim Fandango IP will be sold off in a fire sale, and Tim Schafer can do a second wildly successful KickStarter to buy it and make Grim Fandango 2!
Things BlackBerry Z10 Does That iPhone Can't
This. I remember the days of NES/Gameboy/DOS/PS games, even the case for a lot of games in other earlier consoles like SNES, Genesis, Dreamcast, etc.

These markets were literally flooded with massive volume in games. You went to the store and could literally not decide what you wanted to play, because there were 30+ games you had never seen, you wanted to play them all, and another 30+ for a console you didn't own. And then a few months later, there were 20+ new ones.

All of these games were relatively simple, creative, outside the box, not hyped nor mentioned in any advertising anywhere. And almost all of them kicked ass. Because they were still analog cartridge-ey and/or required a CD to play, you didn't want to own hundreds of games (even though you could because most were priced very reasonably), so it was amazing when things like Sega Channel came out. That was one of the truly awesome things I remember as a kid, even though it was short lived.

I miss those days. Now it's AAA title that took 3+ years to make that looks good but has almost nothing to it. Back then, a $5 game that took a company 1 programmer, 1 artist, 1 sound engineer, and about 2 weeks to make had significantly more playability to it. What happened to the industry?
Absolutely right, I totally agree. Random scaling issues that you can't either see or control is exactly the opposite of what we want to be providing.

Can you email me (adam at heroku dot com) some links to your past support tickets? I'd like to investigate.

Thanks for running your app with us. Naturally, I expect you to move elsewhere if we can't provide you the service you need. That's the beauty of contract-free SaaS and writing your app with open standards: we have to do a good job serving you, or you'll leave. I wouldn't want it any other way.
"the switch from intelligent to randomized routing"

As I understand it, Heroku (on the Bamboo stack) didn't up and decide "Hey, we're gonna switch from intelligent to random routing." The routers are still (individually) intelligent. It's just that there are more of them now, and they were never designed to distribute their internal queue state across the cluster. The system as a whole behaves more and more like a random router as the number of intelligent bamboo routing nodes increases.
Yeah, in an ideal world we'd have found the real-world stats for that kind of information and weighted the responses appropriately. Though of course we'd still have selection bias questions of who chooses to answer the survey or not.
I'm not necessarily unconvinced by this, but I too would like to see some research or stats proving that people who succeed mostly work more than 8 hours a day.
Addendum: as soon as they started doing this, all of my port forwarding broke. I'm not sure if this is a coincidence or if it was on their end, but the technicians were of no help.
UAE ends costly visa requirement for Canadian travellers
Because it makes you a stooge if you don't reap the financial rewards of your labour.
> I read Consider Phlebas and was very underwhelmed by it.

Huh. Same here. I've only read CP and I honestly could not tell why everyone is so excited about Banks.

Okay then, I'll add a few more titles to my wish list. Thanks!
Notice how many of the comments in this topic verge on the hysterical, paranoid, reactionary and ill-informed.

It brings them out. The sheer emotional appeal of the original headline brings out the worst in people.
With list you still need to scroll a timeline, and you don't really know when something is new. In other words. You still need to check twitter all the time.

With Essence you are assured you never see duplicates from tweets from your VIPs
Where to sell it:

Twitter.

Just make sure the UI is nice and clean, and it works. 2 million downloads is a good vanity metric to sell on. Selling price is anyone's guess. Just make up a number and don't make it public. Tell it to each buyer individually and test their reactions. That way you can gauge what other's perception of pricing for it.
The Best XCode Tip No One Ever Gave You
Seems to compile ok (under my home drive) on Scientific Linux 5.9 using the instructions at

http://cran.cnr.berkeley.edu/doc/manuals/r-release/R-admin.h...

Passes all the supplied tests and my simple scripts run just as they did on 2.13.

I had to get the source tar from a US mirror as the UK ones have not sync'ed yet.

PDF manual did not build as the version of LaTeX on EL 5.9 is fairly ancient. ggplot2 installs fine though.