> Even dns resolution on glibc implies dynamic linking due to nsswitch.

Because, as far as I’ve heard, it borrowed that wholesale from Sun, who desperately needed an application to show off their new dynamic linking toy. There’s no reason they couldn’t’ve done a godsdamned daemon (that potentially dynamically loaded plugins) instead, and in fact making some sort of NSS compatibility shim that does work that way (either by linking the daemon with Glibc, or more ambitiously by reimplementing the NSS module APIs on top of a different libc) has been on my potential project list for years. (Long enough that Musl apparently did a different, less-powerful NSS shim in the meantime?)

The same applies to PAM word for word.

> Mixing static linking and dlopen doesn't make much sense, as said [in an oft-cited thread on the musl mailing list].

It’s a meh argument, I think.

It’s true that there’s something of a problem where two copies of a libc can’t coexist in a process, and that entails the problem of pulling in the whole libc that’s mentioned in the thread, but that to me seems more due to a poorly drawn abstraction boundary than anything else. Witness Windows, which has little to no problem with multiple libcs in a process; you may say that’s because most of the difficult-to-share stuff is in KERNEL32 instead, and I’d say that was exactly my point.

The host app would need to pull in a full copy of the dynamic loader? Well duh, but also (again) meh. The dynamic loader is not a trivial program, but it isn’t a huge program, either, especially if we cut down SysV/GNU’s (terrible) dynamic-linking ABI a bit and also only support dlopen()ing ELFs (elves?) that have no DT_NEEDED deps (having presumably been “statically” linked themselves).

So that thread, to me, feels like it has the same fundamental problem as Drepper’s standard rant[1] against static linking in general: it mixes up the problems arising from one libc’s particular implementation with problems inherent to the task of being a libc. (Drepper’s has much more of an attitude problem, of course.)

As for why you’d actually want to dlopen from a static executable, there’s one killer app: exokernels, loading (parts of) system-provided drivers into your process for speed. You might think this an academic fever dream, except that is how talking to the GPU works. Because of that, there’s basically no way to make a statically linked Linux GUI app that makes adequate use of a modern computer’s resources. (Even on a laptop with integrated graphics, using the CPU to shuttle pixels around is patently stupid and wasteful—by which I don’t mean you should never do it, just that there should be an alternative to doing it.)

Stretching the definitions a little, the in-proc part of a GPU driver is a very very smart RPC shim, and that’s not the only useful kind: medium-smart RPC shims like KERNEL32 and dumb ones like COM proxy DLLs and the Linux kernel’s VDSO are useful to dynamically load too.

And then there are plugins for stuff that doesn’t really want to pass through a bytestream interface (at all or efficiently), like media format support plugins (avoided by ffmpeg through linking in every media format ever), audio processing plugins, and so on.

Note that all of these intentionally have a very narrow waist[2] of an interface, and when done right they don’t even require both sides to share a malloc implementation. (Not a problem on Windows where there’s malloc at home^W^W^W a shared malloc in KERNEL32; the flip side is the malloc in KERNEL32 sucks ass and they’re stuck with it.) Hell, some of them hardly require wiring together arbitrary symbols and would be OK receiving and returning well-known structs of function pointers in an init function called after dlopen.

[1] https://www.akkadia.org/drepper/no_static_linking.html

[2] https://www.oilshell.org/blog/2022/02/diagrams.html