Disagree. At least in the context of Unix utilities portable to Windows. We are NOT going to be forking those to use wchar_t on Windows and char on Unix -that's a non-starter- and we're also not going to be switching to wchar_t on both because wchar_t is a second-class citizen on Unix.

Using UTF-8 with the "A" Windows APIs is the only reasonable solution, and Microsoft needs to commit to that.

> - The wide APIs accept and/or produce invalid UTF-16 in some places (like filesystems). There's no corresponding UTF-8 for invalid UTF-16. Meaning there are cases that lead to loss of information and that you simply cannot handle.

This is also true on Unix systems as to `char`. Yes, that means there will be loss of information regarding paths that have garbage in them. And again, if you want to write code for Windows _and_ Unix, using wchar_t won't spare you this loss on Unix. So you're damned if you do and damned if you don't, so just accept this loss and say "don't do that".

> - You have no control over all the DLLs loaded in your process. If a user DLL loads that can't handle UTF-8 narrow APIs, you're just praying it won't break.

In some cases you do have such control, but if some DLL unknown to you uses "W" APIs then.. it doesn't matter because if it's unknown to you then you're not interacting with it, or if you are interacting with it via another DLL that is known to you then it's that DLL's responsibility to convert between char and wchar_t as needed. I.e., this is not your problem -- I get that other people's bugs have a way of becoming your problem, but strictly speaking it's their problem not yours.

> - Some APIs simply don't have narrow versions. Like CommandLineToArgvW() or GetFileInformationByHandleEx() (e.g., FILE_NAME_INFO). You will not avoid wide APIs by doing this if you need to use enough of the APIs; you're just going to have to perform conversions that have dubious semantics anyway (see point #1 above).

True, but these can be wrapped with code that converts as needed. This is a lot better from a portability point of view than to fork your entire code into Windows and Unix versions.

> - Compatibility with previous Windows versions, obviously.

Sigh. At some point people (companies, contractors/consultants, ...) need to put their feet down and tell the U.S. government to upgrade their ancient Windows systems.

> - Performance

The performance difference between UTF-8 and UTF-16 is in the noise, and it depends greatly on context. But it doesn't matter. UTF-8 could be invariably slower than UTF-16 and it would still be better to move Windows code to UTF-8 than to move Unix to UTF-16 or lose portability between Windows and Unix.

In case you and others had not noticed Linux has a huge share of the market on servers while Windows has a huge share of the market on laptops, which means that giving up on portability is not an option.

The advice we give developers here has to include advice we give to developers who have to write and look after code that is meant to be portable to Windows and Unix. Sure, if you're talking to strictly-Windows-only devs, the advice you give is alright enough, but if later their code needs porting to Unix they'll be sad.

The reality is that UTF-8 is superior to UTF-16. UTF-8 has won. There's just a few UTF-16 holdouts: Windows and JavaScript/ECMAScript. Even Java has moved to UTF-8. And even Microsoft seems to be heading in the direction of making UTF-8 a first-class citizen on Windows.