skysight-inc/HackerNews huggingface dataset:
I've only read like 20 pages but this is already hitting the nail on the head for me. I've tried many times to play specific games with friends on Tabletop Simulator, but more often than not we bounce off because it's too tedious to read rulebooks.

I get that game designers want the player to understand all of the rules in a game but it quickly turns into its own game of trying to decipher a huge tome to understand how this game works. We just want to play the game as soon as possible and learn as we go, but tons of rulebooks try to teach you every single mechanic before you move a piece on the board.

My biggest pet peeve with rulebooks by far is how many rulebooks feel like they're written out of order (which is touched on in the book above). I would get to parts that should be simple like moving a character or something similar, but there would be ten asterisks to how it works, each explained in different parts of the book.

Fake example: "Here's the movement phase, where you can move your character! Character movement is determined by your weight, refer to the weight class your character is currently in." Meanwhile, weight classes are explained 30 pages later. Now you're expected to either memorize everything, or bounce around flipping pages left and right in order to go step by step...
> but overall x86 was clearly on the volume winners track by 1985.

By that standard if we exclude mobile x86 has a much stronger monopoly these days than in 1985. Unless we exclude low end PCs like Apple II and Commodore 64.

In 1990 x86 had ~80%, Apple ~7%, Amiga ~4% (with the remainder going to lowend or niche PCs) so again not that different than today.
>Both are wrong.

What are 'GDPR cookie banners' [possessive, as in GDPR mandates them?
And, what is the 'a different misguided belief...that can affect markets'?
Your ugly moon base would need to be how many thousands of square miles to be visible from earth?
Studied ancient Chinese history but not a silk expert, here's my 2c.

Critical background is that silk takes a lot of labour to prepare. First you must have the right kind of insects (various species of moth in the larval stage are commonly known as "silkworm"), then you must have the right kind of trees to feed them (commonly mulberries), then you add a lot of labour for capture, harvesting, spinning, dyeing, weaving. In modern times I have only really seen it prepared commercial scale in Jiangsu province (near Xuzhou). If you head too far north the insects probably suffer from the cold, and if you head too far south any artificial farming monoculture is probably readily outcompeted by other flowering plants and predatory insects which are more suited to the tropics (on account of higher moisture, food availability and temperature).

Relative to existing fabrics such as hemp, silk has at least in other contexts been of value militarily because of its relative strength to weight ratio and dense weave when applied to important tasks such as resisting arrows, although I'm uncertain if this use had emerged yet. Any military use would tend to reinforce a cultural link between life and death owing to its spatiotemporal proximity to mortality events.

The fact that it is soft and labour-intensive (expensive / in short supply) means it was probably reserved for the wealthier or higher ranking figures.

Although the paper doesn't state it clearly, it actually deals with the archaeological findings of a non-Han Chinese civilization in the area of Sichuan which was illiterate and was based around what appeared to be a bird and tree cult (the Shu kingdom of the Sichuan basin[1]). It is therefore possible that a kind of soft, reflective-refractive, feather-like, readily dyed textile with a fine weave may have contributed to some sort of ritual purpose in line with these beliefs. Later this civilization was destroyed by the Han Chinese.

The wicking properties of silk are fair (I was unable to find a quantitative reference) as was the major early textile of hemp (which is also tough and therefore long-lasting) which is significant as we know that Sichuan in the Shu kingdom period was a vast, tropical inland basin criss-crossed by regularly flooding rivers descending from the Himalayas, thickly forested and with crocodiles, elephants, rhinos, giant cats, colourful birds, etc. Both silk and hemp textiles would help to cool anyone wearing them, relative to other options (animal skins, etc.). Furthermore, in the absence of modern medicine, fine-weave capable wicking fabrics would assist with resisting potentially lethal bacterial and fungal infections in the tropical environment and may therefore have been used as wound dressings or undergarments.

[1] https://en.wikipedia.org/wiki/Shu_(kingdom)
I was never mentored by any super great engineers. Worked with some brights ones, but never got formally taught by them.

The way I excelled from beginner to a higher level engineer was self learning, curiosity, building things so I could understand them. Example: when learning dependency injection, I found a tutorial on how to build your own DI container. So i built one and saw how it worked internally. That was SUPER useful.

I recommend Podcasts, YouTube Videos, Courses, Conferences, Participating in Open Source (even writing docs that are missing is helpful). Ultimately its about using what you learn and always being curious, learning patterns, and what is useful vs what is not.
Wow, the app is cool! The fun fact is that I'm also working on similar app, but for iOS: https://apps.apple.com/pl/app/naze-screen-time-control/id647...
This is referencing a rule. I'm not sure I'm arguing against a clear reference, I like those. But I've certainly been at a table where we open the box, the host hasn't read the rules and frankly doesn't want to. I would hope you'd be excited about the board game, enjoy the book that comes with it, and then invite your friends over to play :-)
I don't see any mention of being able to export 3d models from this.
I think that is a new and interesting protagonist tbh. So many are heros or have to develop into heroism. It’s refreshing to just have someone who explicitly doesn’t save the world or similar stakes.
Lime juice is crazy acidic. I was making Vietnamese Shaking Beef in a wok about a year ago, and it's finished with a sauce made of sugar, fish sauce, and reduced lime juice. My wok was well seasoned at the time, and I'd quick simmered wine and lemon juice in it before without damaging the patina. But just 2-3 minutes of that lime juice boiling in there took it all the way back to bare metal. It looked like I had put barkeeper's friend in there!
Great for assassins, but not terribly useful in a large battle.
I concede this may be true. First time I played D&D, I bought the rulebook and pored over it until I knew the rules and details -- and had a blast. Now, being a DM, no one reads the rules.
so there's a bunch of potential here, but how long did each of these take to generate from the model and what hardware was used for it?
> Or, you know, actually censor the name "Rothschild" or references to the Rothschild family, which it doesn't. I guess the shadowy all powerful cabal didn't think of that.

It depends what you are trying to sensor. Saying something like "The Rothschild family control everything and are lizard people" can be laughed off, but something closer to reality could be very sensitive.

It doesn't need to be a massive conspiracy theory either, it could just be something like a medical condition leaked online.

If you think this kind of stuff doesn't happen, the Royal Family of the UK are quite open about it [0]. The law literally does not apply to them [1]. They go to a lot of effort to hide their wealth and financial matters [2].

[0] https://www.opendemocracy.net/en/mountbatten-diaries-blocked...

[1] https://commonslibrary.parliament.uk/research-briefings/sn05...

[2] https://www.theguardian.com/uk-news/2023/apr/05/how-the-brit...
Weird - I remember watching the movie as a child and mostly thinking "Boy, I wish I could bite into one of those green goo balls"
This is awesome! I don't know your goals with this, but maybe opening the rule markdown files through GitHub to crowd source info would allow you to reduce the hard work of writing the rules.

It comes with the (possibly harder) hard work of managing an open source project though.

My first thought is dedicating an hour or two a month to reviewing, merging, and deploying, but not sure if that'd be accurate.
>BTW, most times in software parlance "silo'd" means "not interconnected" rather than "interconnected".

And that's how I meant it. Software doesn't reuse execution bits as much as genes.
Whoop does sleep tracking, measuring the amount of time you sleep and trying to put a "score" to what that means for your health essentially computing based on time asleep and HRV.

Affectable isn't only measuring. We actively alter your brain activity in real time which increases the restorative function of sleep. You don't sleep longer, it's not about falling asleep faster. Research has shown a 14% increase in HRV during stimulation, we've had 3 positive alzheimer's studies (1 - MCI, 1 - removal of Amyloid, 1 - increasing deep sleep in people with ALZ).

Does that make sense?
Maybe for the fabs? It might be attractive for Apple to move production state side via Intels fabs but on the other hand I don't think Intels fabs can do what Apple wants
> the Apollo missions maintained a 48kbps data connection via a UNIVAC on the ground

Intrigued by this. Found this [0]
with more details, anyone know of others?

[0] https://www.zdnet.com/article/to-the-moon-ibm-and-univac-app...
You sell 3x as many books that way.

I bought two of the Fate books (first the "toolkit" book, then the "core system" book) not fully understanding the differences.
I did! And I enjoyed the mechanic, it was cute, incremental, and terribly fun.
It had been obvious for quite a while even before 2022. There were the Chechen wars, and Georgia in 2008, and Crimea in 2014. All the journalists and opposition politicians killed over the years, and the constant concentration of power in the hands of Putin. The Ukraine invasion was difficult to predict, but Russia was a dangerous place long before that. It’s a CEO’s job to have a strategic vision, there must have been contingency plans.
Excellent. I'll stop hiring and kill the roadmap discussion then, since obviously that one morning guy on my team is more important than anything or anybody else.

Get a grip. Most managers try to accomodate folks, but core working hours exist for a reason.
This particular argument is about closing inherited FDs in a forked child process. This is a perfectly sensible thing to do if the child doesn't need them, and most child processes do not need FDs for various random files opened by the parent.
> call flow graphs

Stay tuned! This is a planned future I had temporarily removed while I worked on performance in the Metal engine, and is coming back very soon =) I'd love the opportunity to pick your brain about potential intermediate formats as well - e.g., if you have specific languages or datasets that you'd want to be able to operate on. I have some ideas about adding a tiny runtime scripting layer in this as well to operate on text JIT, instead of just laying it out.

> Can this work with visionos?

Theoretically yes, but I haven't done the work to composite the two rendering layers together. Like a lot of Metal, there is a massive amount of documentation that would certainly be helpful if written, but currently isn't. I do plan on this, however, in the future.
https://projecthub.arduino.cc/andreockx/capibarazero-a-multi...

Here's what it looks like, the assembly, and a broader overview than the OP linked website. Young project so the information is a bit scattered.
Board game rulebooks are documents that need to cater to multiple audiences including both new players learning from the rulebook and experienced players looking to skim through for very specific interactions they have forgotten. They also often refer to a system where there's a high degree of infomational dependence.

Intelligent sequencing of rules and breaking apart chunks with good leading words and provided diagrams allows the second set of users to speed through their skimming while reducing cognitive load to new players.
That would work for 8 billion people? I doubt that.
> so why not agree to leave it unmarred by any obvious act of humanity, forevermore?

How some people hate humanity. Personally, I'd love to see the lights from a lunar colony on the moon.

This reminds me of the people who don't want to "pollute" Mars. Sheesh, it's a dead rock. There is no environment to pollute. It could desperately use people on it, just like the moon.

The solar system is ours, and we can and should do what we want to it. Not cower in self-hatred and loathing.
Yet another of those AI image-to-grotesque-interactive-video model marketed as a "3D world from scratch!".

Can you use this "3D world" with blender, unity or whatever else? Can you even do anything remotely useful with it?
I think at some point you have to conclude that people want to be confused. That part of the pleasure is trying to internalize a bunch of disjointed nonsense until eventually something clicks
Show HN: An iOS app that asks 'Why?' every time you open social media
Tell HN: GCP erringly charged over $3.5k for container scanning, refuses refund
In August this year I was charged over $3,500 dollars for container image scanning from Google without notice or warning.

In May of this year we migrated all of our images from the Container Registry to the Artifact Registry, due to the upcoming deprecation. Google out of the blue decided to scan all of my historic images in the Artifact Registry without warning. This led to a 10x increase in my monthly spend. It's important to note that all of the images had already been scanned in the Container Registry, there was no reason to scan them again, much less bill me for them.

Despite my company working with Google for almost a decade I was never able to speak to a support representative (even via email). I passed the case along through my "Cloud Partner" where the ticket (if it even existed) was denied and went nowhere.

To me this seems like a pretty open and shut case where GCP made a mistake in their own product migration and I got the short end of the stick. The charge would be bad enough, but the complete lack of support or care is even worse.
Neat ! I like assigning tasks to cursor concept
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Me too. And the Sega games too. It was something to read on the bus back home from the shop where you bought the game.

Also, the box art and booklet typically had much higher quality than the game. As a single example, look at Mega Man: https://retrovolve.com/an-illustrated-history-of-mega-man-bo...

And then there was a period in the 1990s when the FMV intro had higher quality graphics than the rest of the game.

These situations just don't exist these days. Although, admittedly, some people do buy game books and lore books because they're well illustrated (illuminated?)
I had a math teacher who warned us:

> If you don't give your creations good names, they might name them after you.

From his tone it was clear that this was something to be avoided. I don't know whether too late to retcon existing names but let's try to do better going forward.
Ha! You're kinda right and I like it. I guess thinking of literal files floating in space isn't a unique human experience eh? Good to know I've got someone like me out there at least =)
Well if you consider 1/z as a function of a complex coordinate it definitely makes a lot of sense to set it to infty. That identifies +infty and -infty if you restrict yourself to the real numbers.
In addition to set membership queries, Bloom filters also support set intersection. The structure of the filter plays an important role in whether the false positive rate blows up:
https://www.eecg.utoronto.ca/~mcj/papers/2011.bf-intersectio...
The crisis they started?
>That leaves Intel with the fraction of the non-mac laptop market that’s made up of people that haven’t been paying attention for the last ten years, and don’t ask anyone who has.

Evidently, that leaves Intel the majority of the market.
This has definitely been the case since early 90s all around Eastern Europe. I grew up there. Maybe he didn't notice - these walls of text are close to the entrance but definitely not the most highlighted feature there. I'd guess many locals don't even know - it's just that I like to read random stuff.
Assembly is so much cleaner on an STM8 8-bit. If you’re into that sort of masochism
I imagine it takes a lot behind the scenes - especially priceless professional experience concentrated at HQ - to know how to set up new sites, set the future direction at all levels of the organization/timeframes, etc. etc. etc. What happens to the fabs long-term if leadership from Taiwan is decapitated?
Glad you think so! =)

I'd love to chat with ya. Do you see my email? Feel free to email me! If not, reply here with whatever you'd prefer to chat with and I'll get back to you.
The problem is if it is bad, they have to burn it to mask the taste. Same with most meats too.
It is entirely possible to learn by yourself online. I did it! But a warning: you will spend years in the weeds, focusing on things that don't matter. Good in-person advisors can help you avoid some years wasted time.

The fastest way to learn is to move to the Bay Area and work with people who have been doing this for decades. That is not a sufficient criteria (anyone can be a bad teacher), but the experience is extremely useful.
What era were you doing this in? I love looking at these old manuals but every era was different.

I think the decline is kinda obvious… the manual is an expense, most people don’t want to read it, and it’s better to make the game explain its own story and gameplay. 1980s manuals had walkthroughs and explained the story because that kind of functionality was difficult to put in software. Today, games frequently have catalogs and encyclopedias you can access in-game, extensive cutscenes that give you the story, and tutorials for every important game mechanic.

It’s wild to look at the Final Fantasy II (you know, FF4) manual from 1991. It has half the story laid out with maps of towns and dungeons, followed by tables of the items and abilities in the game. Meanwhile, you look at Xenoblade Chronicles 3 from 2022. XC3 is absurdly complicated by comparison and has a much larger story, but it is playable without a manual because the game explains how to play as you play it. Somewhere in the middle, in the 2000s, you have the middle option—manuals that give you a list of characters in the story and tell you what all the buttons do.

Archive.org is great for these old manuals.

Worth mentioning is how games like Legend of Zelda were not anticipated to be beatable by ordinary players without help (help beyond what the manual provided). Phantasy Star 2 is in a similar category and I think you were expected to have the strategy guide.

Also worth mentioning is games like SimLife, where the manual is a proper software manual. It also has those weird cartoons about a family playing around with a gene splicer.
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You can find classical orchestras everywhere too, but the earshare of classical music isn't much in the non-musician population (and even that is probably artificially propped up by forced exposure in schools).
Awesome work! Are you planning to eventually do a SETI@home style thing where anyone can join? Also, what was Durk Kingma's involvement in DisTrO?
The Texas A&M sci-fi convention mentioned in the article is coming up in early February. You can bounce over to Cushing library to check out the collection, including a copy of Fahrenheit 451 in an asbestos zipper case (obviously, you can't check that one out of it's special container).

https://www.aggiecon.net/
Yes, exactly that model. In practice, you would treat that 4-year-old work as "under copyright" the same way everything written is under copyright today. This sort of thing gives you a chance to market your creative work with protection and avoid paying fees until you know that it is valuable. That would then allow the fees to be relatively high since only people with valuable IP would pay.

The alternative is that everyone's blog enters the public domain immediately upon writing unless they want to pay $XXX per article, which also seems wrong to me.