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OK, I stand corrected. Still, that doesn't make it a good idea. Not to mention that most of those apps are Google products.
That's recordstream
Kudos to them for recognizing the value of an internal tool and spinning it off. Their original idea, Geni, seems to be languishing(unsurprisingly-how many mentally ill second cousins once-removed does it take to ruin a social network?).
The question is more, "Can Microsoft extract more than 1 billion (or whatever the exact purchase price is) + return on investment from this purchase?"

If they have ~1 million paying users, and have anywhere close to 3/user (considering some are on group licenses, some are in the 15/mo range), that's 36 million in revenue a year, with a potential total of much more.

Microsoft must believe they can grow the user base, be able to integrate it with existing products (sharepoint) that will drive upgrades, and extract more than a billion dollars of value.

In this case, I wouldn't bet against them.
I went to school to program, but didn't stick with it, otherwise I've got a genuine problem I'd look more into. (If you're interested in mobile app development.)

I've long wondered why there isn't an app that turns cell phones into functional TTY machines for the deaf and hard of hearing. Like many of us, the deaf community has cell phones, but unlike many of us, they still need TTY machines for many functions. These tools are not cheap, being over $100. I see no reason the functionality can't be emulated cheaply, or for free, by smart phones.

Currently turning on TTY modes on a cell phone only enable hearing Baudot tones. An app should listen to the phone call, interpret the Baudot tones (at a paltry 45 baud at worse, but there are proprietary and alternative protocols[0]) into text on screen, and then transmit Baudot tones at the same rate when typed.

If you can figure it out (I'm sure there's a reason why it isn't done already,) then I'm sure you could charge a few bucks for it. Figure there's ~28M deaf people in the US? There's plenty with cell phones, especially younger people.

Such tech could also just receive Baudot and send voice (VCO; Voice Carry Over), and receive voice and send Baudot (HCO; Hearing Carry Over). It could even be used for cell to cell TTY calls, letting the deaf and hard of hearing communicate using minutes instead of texts or data.

[0]http://en.wikipedia.org/wiki/Telecommunications_device_for_t...
I don't know about the UK, but schools in the US make up one of the three categories of places where you relinquish some fundamental rights, the other two being prisons and military bases.

For example, my high school in Maryland officially forbids ALL ELECTRONICS. In practice this generally only refers to cell phones and iPods, I can usually pull out a laptop and the faculty doesn't care, but they can also apply that rule whenever it makes their jobs easier. For example, I started recording classes to enhance my notes, and the school told me I must cease doing so, originally because they claimed it was an invasion of the teachers' privacy (!), then later that it was an invasion of students' privacy; but when I argued that the state law against recording people without their consent only applied to private conversations, and that no conversation could be considered private in a public place such as a school, they responded by simply saying that I can't record because it involve the use of an electronic device.
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Ah thanks. No wonder it didn't make sense to me when I read it
In general support people have access to all your info, and developpers have access to your data for troubleshooting. Except if they do a really good job at making so no loopholes exist, but it's the exception more than the rule, and it takes time an effort for a result that is not self evident to the customer and causes heavier frustrations when there are bugs in the app.

Now, in small to middle companies most of the time support people = developper, so you shouldn't think of your data to be unreadable inside the company thay handles it, except if advertised otherwise and you trust their words.
Keeping in the spirit of the parent: I guess it's story time.

When I was nine, (Pretty sure it was nine, I may have been younger.) I went to a special school. (To give you an idea of the environment, imagine a one room school with a solitary space barred by magnetic lock in the back.) And I took the bus there and back. One day while I was walking out from school to the bus, I noticed something yellow and shiny on the ground; a golden bracelet. Stepped on, worn, and mostly scrap, but a golden bracelet nonetheless. In my childhood naiveté I shouted "Hey everyone! I found a golden bracelet!".

The entire mob of fleeing kids turned around to look at me, and then just as quickly as they'd noticed, melted back into their rush to the buses. When I got home the lead instructor called to ask for the bracelet because "A couple had lost it.". This smelled like bull because as I mentioned, it was mostly scrap by this point. Probably $5 of scrap gold. So my parents ask if I'm going to give it to her:

My answer was not a chance in hell. So I went in the next day and she pulled me aside to ask for the bracelet. She asks "Where's the bracelet?". I smile and inform her that "She's not getting it.". When she asks the inevitable "why?" my enthusiasm is boiling over with excitement.

I matter-of-fact-ly tell her the truth:

"I don't give things to rip off artists."

And into the solitary room I went. (I think, my memories fuzzy after that part.)

(If you ask me about it now, theres reasons why that was really really cool, and just as many if not more why that was really really not cool.)

What I wrote above is probably the mild version of what 9 year old me would have done if he got his hands on the cameras.

EDIT: I am aware that most nine year olds are probably nothing like this. (I actually wouldn't know, I rarely got to see normal nine year olds.)
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Actually that describes the original startup that Yammer was spun out of: a spam-heavy social network called Geni, that tries to turn a family tree int a social network, and brings not only your grandmother, but every other crazy distant relative out of the woodwork.
Yep. If you ask really nicely they'll lie to you and tell you it's not true.
Aye, an export function that generates e.g. less-files much the way bootstrap has organized their imports would be killer for this app. It would make it dead simple to prototype buttons or sections of a page, and easily include them in your build process down the line. Having variables separated would also be a plus.
From a legal standpoint, there absolutely is a need to know your full name and birth date. It's called the FTC Coppa rule, where it's illegal to collect and disclosing personal information of children under age 13 without their parents’ prior consent. Acclaim got dinged by that last year and as a result, some games no longer allow underage players at all.
no, they'll take over minecraft. Much better to take a ridiculously simple system where anyone can build anything, and grow it into the full 3d design system of second life.
Coincidentally, == is also the standard Unix separator for multiline records, IIRC.
At times I've interrupted such a complaint to clarify: "Is this venting, or a bug report?" Once the person (not always female, but usually) understands the question, it helps a lot, and as a bonus they feel a lot more listened to than they otherwise would.
Why exactly would one run financial pricing functions inside the browser? Doesn't this stuff belong in the backend and far out of the users reach? Isn't that insecure or gives up secret stuff?
What's wrong with that statement? Seems about right to me... now can you please pass me the Polaner All-Fruit?
http://www.reddit.com/r/SomebodyMakeThis can be a source of inspiration for fun side projects
The Wired article adds quite a bit of context that the post itself is missing.
It's true that many Protocol Buffer libraries include representations, but these are for convenience; Protocol Buffers are defined in terms of their serialization format and schema.
>> We crush the joy of learning out of children.

Ken Robinson, who makes my favorite TED talk IMHO, talks about this and how odd our education system is when looked at objectively from the outside in.

http://www.ted.com/talks/ken_robinson_says_schools_kill_crea...

His followup, as well as the RSAnimate (you can find them by clicking "Full Bio>>" on the right), are good followups to his ideas.

One of the most powerful quotes, to me, is from the RSAnimate:

We still educate children in batches. We put them
through the system by age group. Why do we do that?
Why is there this assumption that the most important
thing kids have in common is how old they are? It's
like the most important thing about them is the date
of manufacture.

Not only do we crush learning out of children, but creativity suffers as well.
Oh hey, rbpad is mine!

I have the source here if you'd like to check it out: http://github.com/charliesome/19pad
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It does that if you Google "Google quietly" or even just "quietly". It has nothing to do with Apple.

Edit: Sorry. You should notice that the top ads and the crap on the right is missing.
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I think Google did it more for the users than for themselves. They thought people like games like Farmville and such, and it's a big reason why they spend so much time on Facebook. This is also why they left full control to the user so he can't get spammed by the games, like you get on Facebook.
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I wonder if the power outage here has anything to do with this - http://www.dom.com/storm-center/dominion-electric-outage-map...
Yep, so far Google+ hasn't reach its eternal september yet, and that's a darn good thing IMO.
I don't personally but I have close friends who are or have been very heavy players. To me it definitely seems to have an interesting level of complexity, Eve seems to generate more unique and epic stories of gameplay than other MMOs, for example. You can basically decide what sorts of gameplay you want to engage in. If you want to work cooperatively with a bunch of friends and build cool stuff you can do that. If you want to be a soldier in a war you can do that. If you want to be a spy or a pirate or a fraudster you can do all of that too. And if you get tired of one you can switch.
"proof" - I do not think that word means, what you think it means.
Initially, she did start her blog to change the program - and it worked! The school started allowing students to come back for seconds of veggies and sides. (You can read more about it in the original article, which was posted to HN: http://news.ycombinator.com/item?id=4009404)
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I know what GWT is. I agree that it provides out of the box certain functionalities that require a bit of "glue code" when using other frameworks.

However, the whole "just write a desktop app and we will turn it into a web app" philosophy doesn't seem very web-oriented to me. Yes, it works, it's easy, but if one day you want to change your client-side code (i.e. use a different framework or something) you'll most likely have to change the server side as well. It just seems to be too RPC-centered and too monolithic. But maybe I'm wrong.
Does what? Is this region specific or am I just missing what's going on here?
Snow crash is a terrible book. It is, imho, a fantastic collection of vignettes with the same characters that are vaguely related. Some of them are simple decapitation scenes featuring beer and vr googles, while others are deeper questions about the value of pay toilets.

snow crash was impressive, to me, because of the sheer quantity of new concepts, tightly integrated. Stephenson created a plausible future that dealt with what people would deal with in all conceptual scales, from highfalutin cultural organization of government and religion all the way down to teenagers interests in food and clothing. I feel, he did a pretty great job of avoiding the mundane that's pretty much the same as today, while highlighting stuff that's different, like skate wheels.

Snowcrash is a cartoon, it is a caricature of a future with new stuff. It's not a good book, not like coherent like Vonnegut, or even Stephenson's Cryptonomicon, but it is indeed a window to the future. Neromancer was written on a typewriter, and snowcrash was written in flatland.
Awesome, you guys have taken it to the next level. I played a bit over 2006-2008, but was only ever a grunt. I do know the logistics guys in big corps/alliances have to do a ton of work. It sounds like you put IT properly to work for yourselves, as proper hackers would.

For those observing: There's an in-game internet of sorts, but the real-life Internet plays the same role in EVE as it does in Real Life: it lets players chat, trash-talk, coordinate activities, steal information (hacking and "social engineering"), maintain databases and wikis, write web apps to organize their businesses and optimize their ship fit-outs, and keep track of all the info in the game through APIs (yes, APIs).

For many serious players, EVE is a huuuuuuge time-sink. It's mind-numbing at the micro-level but engaging on the macro-level, and crazy fun/euphoric at the peaks. Some people put more effort into running and expanding their corporations than they do into their real-life jobs.

It's a second job and a second social circle. Essentially a second life. I'm not saying that's a good thing, not at all - it consumes many players' lives and well-being - but the results of all this human labor unleashed in an unfettered free market are fascinating to watch.
What am I looking for?

Edit: Apparently "quietly" in some search strings (Not just "Apple", "Insurance", for example, behaves similarly) removes the top yellow ad box, as well as the side map. I'm not sure there's any significance to this, as I think it's the result of the word having a tendency to bring up news results ("quietly" probably appears more in news articles than in generic content), which seem to take higher priority than the ad box/side info. It doesn't work, for example, in "Plumber" vs "Plumber quietly".
Hmm, the -D option is rather more useful than -L for HTTP forwarding (as it eliminates the hassles with hostnames and DNS). Also, I'd suggest to use autossh for setting up the remote forwards - if the connection is broken, normal ssh won't reconnect, and there goes your "VPN".
Is Heroku still in beta? The name has been around for a while. I would have thought the platform would have stabilized and complete outages were very unlikely.

In the past 30 days they have had 2 outages which have lasted more than 2 hours. That's a lot of down time.
Yet flash games get along just fine despite that law. Worse, G+ also seems to broadcast which games you play. I use Google+ for its privacy features. I too decided not to touch any of the games due to their lack of privacy guards.
If CGI is dead, I had not noticed. :) I'll admit that I don't write CGI programs often, but I do still write them.

I think, though, that the database interacting, templating, etc., are things that you will very nearly always do in PHP because they're there. File-backed storage (if any storage is even needed) is more than adequate for most cases where one might write a CGI program in C. The last time I had occasion to write something from scratch and target CGI, I was generating graphs. No templating, no database, very fast.

The major pain of templating lies in C's string handling, though, and if you aren't worrying about freeing memory, there's not much pain. As far as HTTP goes, if the protocol was designed to be parsed in C, it's not often difficult to parse in C. But for all of those things, there's a library.

I can't comment specifically about whether or not mod_php would be faster (since I used PHP only briefly and several years ago) but I suspect very strongly that the overhead of firing up a small, statically linked C program beats it.

As I said previously, I don't think it's usually a good idea, but it's a more than viable tool and nice to keep in the box.
Yeah, I'm not getting anything either
Java, C#, Python, Lisp, and Erlang would all criticize
Go for an unqualified new exception system

panic/recover is not an exception system in the sense that you mean. Nobody is writing large applications and using panic/recover for error handling. (At least, I hope not!) The idiomatic way of handling errors in Go is returning them explicitly, and checking for them at the call site.

func canFail() (int, error) { ... }

value, err := canFail()
if err != nil {
// handle
}
My favorite epistolary book ever is Kafka's letters to Milena. Very profound and intense as Kafka, troubled and kafkian himself, collapses slowly -- into his tuberculosis and the realization of this platonic love affair.

http://en.wikipedia.org/wiki/Letters_to_Milena
> I don't know why the school shut her down

The school were supportive of her. The decision was taken by the local council after a headline appeared in a newspaper.

Local councils are baffling to people living in the UK. Here's a wikipedia article about Scotland's local councils. (http://en.wikipedia.org/wiki/Local_government_in_Scotland)
You can always switch to either beta,alpha or trunk version. They have massive amount of improvements and for me it was more important than a rare(very) instability.
Meh, life goes on. It was only a matter of time, Google+ just hasn't caught on with the masses and I don't think that it ever will. The only people that use Google+ are Robert Scoble and well I'd hardly call that a successful website if Robert Scoble is your only user, hahaha.
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I'm, obviously, not a lawyer, but how could this possibly be a game developer's problem? you have to be 13 to have a google+ account. If they were under 13, google wouldn't vouch for them.
On the other hand they don't have any prices listed, and their blog is down "Error establishing a database connection". This doesn't exactly inspire to go to them for hosting.
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Normally, your Google results will first have the yellowish ad box above the results and then some stuff on the right (more ads, maybe a map, whatever). But if you search for "Anything quietly" or even just "quietly", those things are missing.
Their pricing page https://console.appfog.com/pricing isn't very enlightening
The Hacker News effect.
There seem to be two major stories. One about dropping macbook pro 17 inch and another about the ipad smart case. What am i missing here?
Maybe she could draw lunches ... then take photos of drawings and post them. There would be a short caption under each photo, saying that the actual photos are not available due to the council policy.

Win-win: keep on doing what you love and learn to draw!
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You need to get a non-electronic recording device then!
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I heard Yammer has no hope of revenue ever and that this is obviously a talent acquisition.
Well, I guess there's a risk of theft.

(http://news.bbc.co.uk/1/hi/uk/7036880.stm)

(http://news.bbc.co.uk/1/hi/england/london/4907638.stm)

(http://www.telegraph.co.uk/news/uknews/law-and-order/4331528...)
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Maybe that was his father's motivation to write the letter in the first place, he might have seen a predictable path in this relationship or how his son deals with things.
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[The linking of EVE Online and Dust 514]

I wasn't intending to mention this, but I might as well since people are looking at EVE:

http://ps3.ign.com/articles/122/1221463p1.html

CCP has built a PS3 MMOFPS game called Dust 514. Players play mercenaries battling on planets. The utterly amazing thing is, this game is actually integrated into the EVE universe. Dust players are actually mercenaries being hired and fighting in real time on the planets in the EVE galaxy. EVE players will be able to put up contracts for Dust mercenaries to assault other corporations' facilities, and Dust mercs will be paid by the EVE pilots for their services. What's more, Dust mercs can request live orbital strikes from EVE pilots who are above the planet -- this was demonstrated in March this year and blew the crowd's minds. And surface artillery can hit EVE pilots.

There's even economic integration. The weapons, tanks, equipment used by Dust mercs will be bought from markets supplied by EVE players' production facilities. It's not fixed prices and unlimited item spawning here: mostly everything can be manufactured. And the facilities Dust mercs fight over may include actual factories and labs -- meaning that they will indirectly influence the prices of things and the fates of corporations in the game. Heck, I'm expecting cross-game corporations to form - elite mercs partnering elite pilots to dominate swathes of star systems.

It's literally two games with completely different playstyles built in the same universe, and I haven't heard of anyone pulling this off before. I'm terribly excited to see what the future holds for EVE, Dust, and multiplayer gaming.

----Further reading----

http://massively.joystiq.com/2012/03/24/dust-514-presented-a...

>>> During the DUST 514 keynote speech, developers demonstrated orbital bombardment of a DUST match by EVE players in realtime. We saw the orbital command center and surface command centers that enable communication between the two games; we also saw the orbital artillery that let DUST players retaliate against players in orbit.

>>> In addition to PvP matches organised by NPC corporations, there will be co-op PvE survival missions in which players fight off hordes of rogue drones -- living machines with a collective consciousness. The PvE mode will be released in 2012, and there are some exciting plans for expansions scheduled for the year after.

>>> 2013 will bring in e-sports and competitive gaming, with gladiator arenas in which players compete in capture the flag, deathmatch and custom game modes. The matches will be a true spectator sport, with live viewing from both the EVE and DUST game client and even betting on matches. Battles on hostile worlds are also due for release in 2013, with tactically different terrain that may require vehicles to get around. CCP confirmed that the highly requested MTACs (mechs) will also be introduced in 2013.

[Spectator bloodsports, with betting? Crazy!]
I think it's because of the karma points we get for comments that other communities don't get. Plus, karma is more than a status symbol here since it lets you downvote.

At least, I've found myself fishing for comment material before because I wanted to "be one of the cool kids."
Interesting article, and I think it brings up a really good point. There must be tons of opportunities like this that we just don't know about.

Why did you stop at only $1000?
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