> Hrm. We're not progressing on that front so maybe it's time to stop.

I thing we don't have to progress on anything immediately to discuss productively. You put your ideas forward, I put mine. I get yours to ponder on them later, (and I assume) so do you. I think I agreed that my ideas may are colored due to what I have gone through, and accepted to revise them. I'll see where I can go after taking that step. :)

> if you have criterias X, Y and Z -- and it just so happens that those X, Y and Z are actually things that fix problems that exist quite often out there. This is not "touting".

Yes, and I agree that Rust is good for fixing these X, Y, Z. However, as I said what I have gone through is different. Just hold that thought.

> Forgive the generalization but you do seem to belong to a group of people who get annoyed if others praise something and if they hear about it often.

I don't mind being generalized. We're humans after all. However, your generalization is wrong, sadly. I don't get annoyed by praising or popularity. I get annoyed by being pushed to accept an idea without thinking on it. What I have gone through is akin to being surrounded by people chanting something, and I expected (or even bullied) to chant the same thing without understanding what I'm buying into.

I prefer to do my own research and make my own decisions. Trying to take my freedom from me annoys me with no end. For the record, I have a Vagrant VM which installs a turnkey Rust development environment (IOW, I started to dig into it), yet I put it on ice until gccrs is released, and learnt Go instead, because it proved to be a better tool for what I was trying to build.

> I understand, yet IMO you should make up your own mind and not get irritated just because something gains popularity.

Built on previous generalization, just passing if you don't mind.

> You are surely aware that is not enough unless you actively go out of your way to check how other people do things, right? But I won't pursue this further, I believe we're in agreement and only the degree of stuff is under question from my side.

We're in total agreement. I'm not a team powerhouse by working solo. I just try to do my best, but I can't build my missing parts without a team, and I'm willing to do that if I work in a team. I like developing tools, but I'm not the person who upends team dynamics because who wants to be the only one. I like the craft itself, and will happily adapt to the environment I work in (sans the bullying part, ofc).

> And one of them should IMO be: "when you need something that you'd write in C/C++ and it is not highly specialized (meaning no good Rust library support) then try writing it in Rust".

I understand and I agree, but I just can't port a library developed by a team of specialized researchers and hand-optimized for a ton of hardware/processor architectures [0] by myself. I can only write what I'm planning to develop in Rust, maybe develop a couple of libraries along the way, but please don't ask me to license them with MIT. That's not gonna happen. I'm not a GPLv3 zealot, and contribute to MIT projects, but my projects are for the users of these projects. Not for the developers who want to build upon them and forget to add credits because deadlines.

> You didn't have to show me, appreciate it.

Just wanted to share for the feedback, not as a proof, because I value comments and feedback, that's all :)

> ... talking about `if isInputFromPipe(logger)...` in `initFlags`

That's not a part of the code I'm very proud of, but it's not a hot path, is relatively self contained, and it works.

> But that kind of stems from Golang's imperative nature and not everyone wants to write code in mostly FP style. I get that.

I'm coming from C64 era. I think imperative (or how computer thinks), and write my code. Starting FP with a Lisp is on my roadmap, and the notes are in my backpack, but that road is a bit bumpy right now. :)

> It's important to disagree productively. :)

Certainly! :)

[0]: https://eigen.tuxfamily.org/index.php?title=Main_Page