skysight-inc/HackerNews huggingface dataset:
I'm not convinced that a society run on supercharged external motivators is any better off. I'm actually thinking the opposite is true, which is why the trend of gamifying education scares me. It's a temporary and imperfect bandaid for a much deeper issue.

The blogger quotes Dan Pink, "job satisfaction is driven mainly by autonomy, mastery, and purpose." -- however I believe Dan Pink's findings are contrary to the blogger's points. "Mastery" is generally attained and sought for when one is intrinsically motivated. This is because extrinsic motivations are much less likely to lead to mastery as mastery is often not the goal in games, but rather the successful completion of the goal of the game. For example, grades in school prove some level of proficiency in something, however grades are often very loosely connected to proficiency in the discipline. E.g. If someone tells me they received an A in calculus, I have absolutely no inclination to then trust they are proficient in calculus. If someone tells me they majored in Computer Science I have no inclination to then trust they are skilled computer scientists or engineers.

Alternatively, if someone tells me sincerely that one of their passions in life (ie. "purpose") is to build computer programs, or play with numbers, and they have something to show for it (which they must if it truly is a passion), then I am instantly inclined to trust that they have some competency and deserve some respect.

So this being the case, gamifying may lead to people learning at some level, however forming such a dependency I think could be dangerous. Once the game is removed, ie. once the primary purpose of taking action is removed, what do people have left? The discipline itself (without the game) may have absolutely no intrinsic value to the person, so what good is it to the person anymore?
A post with a provocative title but then no actual content is a poor representative of 'link bait.' The conclusion is worthless:

So, don't link bait, but, choose good titles and write good content.

Choosing a good title and providing good content is what good link bait is all about. It's not a different thing, just a better form of it. Indeed, beyond a certain point, defining 'link bait' is more about the intent behind the content and the techniques behind its promotion rather than the quality or salaciousness of the content itself.
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What makes a fun Mario level?
Why choose Mongo as the default Data store? Redis anyone?
There's also hmatrix for a pretty nice Haskell API over blas. The one current caveat is that because certain vector code currently uses GSL under the covers, the core hmatrix lib has to be GPL in turn (as GSL is GPL). That said, there's some work underway (by me and some others) to replace the offending pieces of code with some under bsd or other permissive license so that core hmatrix can be rereleased as a bsd licensed lib and thus see broader use.
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I think that's exactly what they're doing -- except in this case I think Instagram was more of a direct threat to Facebook's core business than, say, YouTube was to Google's.

Google was like a big castle with a moat protecting it. YouTube was just a moat -- no economic castle yet. Google bought them to add to their moat and further protect the castle.

No way Instagram is worth $1bb as a standalone, going-concern -- but as a defensive play for FB it might be.

All back to Clayton Christensen: modular systems disrupt integrated systems. Microsoft, Intel disrupt Apple, IBM. Instagram, Twitter, Pinterest disrupt Facebook.
Already done. https://github.com/sybreon/dcpu16
Great post. I guess the classic argument is something like: "People need to learn to think outside the box to navigate life, so gamification doesn't prepare people for life" etc. But I agree that gameification and getting things done while "being stupid" is underrated, especially when what is being learned is a core skill.

That completion-oriented learning is effective seems hard to dispute. Somehow it currently gets lost once we leave primary school.
One gift PER day? That sounds like way too many gifts.

Or at least that is the impression I got from reading your homepage.
From product adoption perspective, you guys are going to win a lot more users if you can support the following scenario:

1) unit-tests

2) integration-tests

3) provide at least guidance/best-practices on client-side testing in the _headless_ scenario (no complex setup of remote machines with 3-4 browsers installed etc)

People may have their opinions about testing UI/client-side (is it end-to-end? is it worth? not testing using the browser no-go?, etc) but the fact that Meteor is leaning toward more code in the client-side will definitely put testing in almost make-or-break decision for a group of developers.

GWT with their MVP approach is definitely heading toward that direction and it is quite unfortunate that the client-side JS community out there haven't picked up that style (some brushed GWT off because it is Java).

Rails won the heart of many Java developers not only because of its simplicity but also because of automated testing.

So, show how easy it is to test the whole Meteor app and I (almost) guarantee you will get many more developers (especially those who skipped the Rails boat).
Recently I made a new password for some random site (and keep an encrypted record of it). Then I was relieved I did, because the site turned around and emailed the password right back to me. Unencrypted. In plaintext.

Hmm, that is wrong enough that I'll call them out by name... https://www.nbotickets.com/
(Is it polite and useful to email them how I feel about that? I feel like I'd just be "someone-is-wrong-on-the-internet"-ing. Advice?)
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PHP is much better than CGI, because it doesn't have to load an interpreter and all libraries per request -- they were loaded at server startup time. This is why all serious web frameworks don't use CGI. But PHP avoids the administrative/stability problems of persistent servers -- Python, Java, Ruby -- by disallowing state across requests.

I think, because PHP servers are so stable, that's part of why they're so common on shared web hosts. For example, running a WSGI server is much more complicated. If a WSGI app goes bonkers you have to restart the relevant server. In mod_php, just kill the process.

What would be interesting is a forking-style server for Python or another reasonable language.
IMHO "granular" is the problem, not the solution. Unless of course granular can also be easy/native to the core usage pattern. Not sure why FB hasn't cracked this nut yet, but seems like EveryMe is working on getting granular right, which makes it worthy of attention.
The demo links are randomly generated. The links are preceded by instructions to set up your own demos at these unique sub-domains.
The armchair lawyer in me would love to see someone attempt to take one of these companies to court for tortious interference with a contract - as in the one that every single Facebook user has with Facebook where they agree to not share their password.
Apologies, sarcasm on my part was intended.
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Pursuing the same idea isn't the worst thing you could do. Competition is competition, and - as somebody else already said - if the idea is really good, there are probably other teams working on it already.

BUT... what I personally wouldn't do - just because it would be a dick move - would be to do it behind the guy's back. Tell him what you're thinking about doing, who knows, maybe there is some synergy or what you could work together. Or not. But as long as you're upfront about it, you'll know you did the ethical thing. He might still be a bit pissed, but it won't be anywhere near as bad as just going behind his back and then springing it on him later.
Anyone want to speculate on the difficulty level of integrating Meteor with Cappuccino?

That combination seems like it could be spectacular, if it's at all possible.
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looks amazing..hope to see this take the position of Rails!
Can you expand on this? To me it seems like Meteor accomplishes the same thing as Blossom, on the web platform at least, except that it does HTML /templating instead of rendering to a canvas. I bet it would be hard to reconcile the two different frameworks ideas of what Observable or Subscriber/Subscription looks like as well.
I think there is a very good reason to do that — sites that don't accept all credit cards. I don't want to sit there typing in my American Express card number only to find out that it is not supported afterward. Now the sites that have a nice little pop-up showing me the detected card type are really nice and give me a nice warm and fuzzy feeling after giving them my card number.
We may not like where that line of thinking leads. Should Facebook be able to stop you from installing AdBlock or privacy tools as well? What if they say you can't join Google+?
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>2. New York City (NYC, Brooklyn)
NYC means New York City. And Brooklyn is part of NYC, it's one of the 5 boroughs.
Neat! I'll check it out tonight. HW division and mod are going to be difficult-ish: I was thinking that either I could use a DSP block or, failing that, bump up the clock frequency of the LUTs used for div/mod until the 16div16 operation can appear to occur in 3 main CPU cycles. I'd love to contribute whatever I can to the project - I mostly work with Lattice stuff but I guess it couldn't hurt to give Xilinx's tools a try^^ Thanks!
Dreamhost supports ruby via phusion passenger now.

http://wiki.dreamhost.com/Passenger
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Wikipedia paints a different picture. It indicates that Robertson didn't name too high a price for the license, but that he refused to license at all. Maybe you can cite where you heard otherwise so Wiki can be corrected? In any case, the problem of licensing being the cause of holding back superior technologies is just another example of why patents should be abolished.
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That's a good way of putting it (although perhaps "everything" is too strong a word -- we don't want to build every paradigm imaginable into the language).

When in doubt regarding features, I tend to ask myself "would a next-generation browser engine need this language feature to be more secure/more maintainable/faster than current browsers?" (That's not to say that we're building the language only for a browser engine, but I think it's useful to have a target use case in mind when designing a language.)
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I tried that once, but found it a bit too distracting -- too much overenthusiastic DJ voice over in it to really get into the zone while programming.
Awesome post!

I've recently started gamifying life. It's amazing how much just a little change of perspective can make you more happy.

What would you do with the character that is yourself if you were playing it in a game?
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Multi-cycle operations can actually be inserted into the pipeline. The `ena` signal would just need to be held low during that time.
I feel like we have different definitions.

I was under the impression that ad hominem is about dragging irrelevant personal qualities into the debate.

For example: the topic is water quality. Joe Bloggs is troubled by the effects of pollutants in tap water.

Not an ad-hom: "He owns a company which manufactures tap water filters".

Ad-hom: "He's an atheist".
You didn't notice this comment http://news.ycombinator.com/item?id=3821029 posted 21 hours ago only 2 comments below this one. Really?
Ask HN:  What's my site worth?
I have a directory-like website in the top 10,000 that pulls in over 1.1mm unique pageviews per month. 92.5% of traffic is from organic search, and 65% of traffic is from the US. It's a .com domain, PageRank is 3.

The content is highly monetizable -- I'm seeing over $5.00 Page RPMs with only three AdSense ad units per page. It has netted over $4,000-5,000 per month for the last 6 months, and traffic is growing steadily. Only half of the content is currently monetized, the other half links to torrent / adult related websites, and is not allowed to serve AdSense ads. I reckon it could pull another $1,000/month from some other ad network.

The site runs itself for $50/month.

What do you think it's worth?
The only way to be introduced to a discipline is extrinsically. It's impossible to wake up and enjoy Computing Science - one must have had an introduction to it in some form.

The idea behind the "gamification" of education is not to trick people into mastering a discipline. It's to introduce them to it.
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Again, Python et al have not evolved. They have continued to be modified and refined by the deliberate application of thought, particularly the kind of insightful, discursive thought that programming language design calls for.
The bottom of the article lists the top 25 startup ecosystems. I am very surprised that Beijing is not one of them. I have a hard time believing DC/Chicago/Montreal's startup throughput is anywhere near Beijing's. What do you guys think?
It will get fixed once companies start to use custom top level domains, at least for anyone wanting to support such custom domain names.

More realistly there will be unmaintained sites running old email validation coed for decades.
No business model is better than declining profits? In other words operating at a loss is better than declining profits?
I've been looking for an alternative to Ubuntu because I'm unhappy with how paternalistic Canonical has been leaning in the latest Ubuntu releases. This may be a great time to switch to Kubuntu.
Is the largest barrier a matter of finding reliable sources?
When there are so many cases where it fails, mysteriously and/or silently, you really cannot say it "just works".
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Done! http://sybreon.github.com/dcpu16/
I don't think it gets lost, it just loses it's value. In my company we have "games" all over (also known as extrinsic motivators or artificial targets). For example, in the consulting world we're chasing higher billability, ie. the more hours I log as billable a quarter, the happier people will be. If I log under a certain amount, people become angry. What a fun game, right!? Not exactly. The fact that I'm pushed to play games rather than pushed to do something I actually value is demoralizing and off target. If my goal was rather to ensure the client is happy (within reason), ensure that I'm producing great stuff, and overall skilled at my discipline, I can guarantee the outcome would be much better.
Do most webapps and startups ask for a zipcode as part of the signup process?
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http://www.computerworld.com/s/article/9218002/Microsoft_see...

Correction: Not a back door, but a eavesdropping technology.
Isn't the education system already pretty full of a pretty large range of game-like and competition-like scoring and motivational devices? We've got completion-based ones, ranking-based ones, competition-based ones, the works. Degrees, points on assignments, percentage scores, exam grades, GPAs, percentile ranks, science olympiads, etc. They were even made literally into games starting in the 1970s, with the edutainment-software movement. I can see tweaking these scores, removing some, introducing others, but the idea seems pretty standard.

Overall, though, I'm not sure the secret to education is that we just haven't invented a better scoring system to feed you Skinner-box-esque reward pellets whenever you do every incremental good thing. In fact we're already pretty decent at that. We're less good at convincing people why they should care beyond that. It's very easy to convince students that they should care about their grade and the badge (degree), but much harder to cultivate any sense of actual interest.

There's also some research that extrinsic rewards tend to reduce intrinsic motivation: once you start doing something for the brief high of getting the "ping!", it becomes much harder to bring yourself to do it later if the reward is removed, even if it's something you originally enjoyed; which means I think we have to be very careful in gamifying/badgifying/achievementifying things. It's a bit different debate, but Chris Hecker has a good talk about that where he worries that modern videogames are focusing too much on the "achievement unlocked!" aspect of gaming, at the expense of deeper and more actually engaging game mechanics: http://chrishecker.com/Achievements_Considered_Harmful%3F And if that's true in videogames, I would also worry about it irl.
Hardware implementation in synthesisable Verilog RTL.

Synthesises to about 700+ slices at 150MHz on a Spartan6.

https://github.com/sybreon/dcpu16
Is that really dissapointing ?
IE does not support CSS3 Animations yet, and by the time it supports them, it won't have a market share :P
"If the GPL doesn't work for your project, get in touch (contact@meteor.com) and we will write you a commercial license to your specifications. We are happy to be flexible. What's important is that we have a conversation about how you are using Meteor, and what support and further development you need, so we can keep everyone in the community on the same page."

http://meteor.com/faq/how-is-meteor-licensed
While I can't think of a specific example, there are related precedents: consider the advent of the Mann Co. Store in TF2 where players purchase game items with real cash. There is definitely a model to be made off players with disposable income who want to be the top dog.

Your second question is a reservation that I have as well. We have already witnessed a huge influx of people coding up DCPU-16 software for free, but such programs are only related to the software engineering side of the spec rather than the actual gameplay. Obviously we know less about the latter since few details have been released, but in the competitive game I imagine it could be different. For example, to build a really awesome weapons system and then share it with other people seems a bit counter-intuitive. So there may be room yet for a business built on custom, clandestine code for a player's ship.

Gamers are already a demographic with money to spend. This could be seen as a worthwhile investment to some. If you are interested, email me and we can talk there.
Perhaps the greatest contribution of the 'cloud' is that it allows startups to sprout just about anywhere. These are definitely exciting times we're in!

I'm a little surprised not to see Boston on the top 25 list.

I would love to see a map overlay indicating factors such as wealth and education in these regions to see how strong the correlation is.
My sentiments exactly, I don't believe that Github adding syntax highlighting of a language is "hacker news". They are supposed to have syntax highlighting for most of the languages. Maybe on HN people are discussing DCPU, but if you look at the comments on Github, they are all "awesome", "+1", really? for adding a syntax highlighting for one more language.
I can assure you it's not merely Apple users.

I'll second that; I've despised Apple from day one, especially back when there were much better reasons (no memory protection? no true multitasking? in the year 2000? what is this, a student project?). At least now they seem to be more technically competent, even if they are definitively evil.

I don't really trust Google (hence why I don't use GMail), but I can tell you right now, I would turn down an interview with Apple, no second thoughts. If Google asked for an interview (again), I'd probably say yes, even though I'm not likely to accept an offer. Google has plenty of issues, but not nearly as many as Apple and I do think that a lot of the Google-hate is from Apple fanboys, but not all of it.
You can just click or hover the preview "arrows" (which look like >> to the right of a search result on hover) and the "Cached" link appears. Not evil in any way.
The point is, Python wasn't (and perhaps isn't) perfect. Mistakes were made. Fixes introduced. PHP continues to be modified and refined as well. PHP developers are hard working developers with a difficult job; I can't help but think you're being insulting to them.
I'm not sure if I understand what you mean. If I do I'm not sure if I agree. A love for computers and all they're capable of isn't born inside a game that gives you points for building [insert program]. A love for programming goes deeper -- it's linked to an internal curiosity and drive to create things and the knowledge that you have the capability to create nearly whatever you have the capacity to think of.

Secondly, the blogger isn't arguing for games to introduce people to new disciplines, but rather to let games drive their entire learning career.
This is such a dramatic step above the typical NYC vs. SV start-up reportage that goes on Techcrunch and GigaOm. Bravo.

That said, it IS based on a lot of survey data, with all the concomitant warts...
No, but you can look at what got through and figure out why it got through, then adjust settings accordingly. You might find you need to give more weight to specific blacklists or something.
People Or Product
I'd pay to read your daydream if it were an ebook.. it sounds like fun.. like Bruce Sterling meets Adam Mansbach.