skysight-inc/HackerNews huggingface dataset:
I actually did just that. But I can't enforce things, only recommend.
My G6 has lately been getting extremely laggy. 8 seconds to launch Firefox + uBlock, 4 seconds to get a keyboard after tapping the address bar; I don't use it much for more than texting or calling people, but it's a bit ridiculous. And there used to be plenty of space on the 32 GB built-in storage (and there's always abundant space on my 256 GB uSD for photos and media) but even with fewer apps installed now there's less space available.

Have you ever had to reflash yours or anything like that?
The thing that I like the most about Godot is that the binary weighs less than 200 MiB, compared to the several GiBs of Unity, and that you don't need to deal with any account, registration or license BS like you do in Unity.

However, one thing I don't like about Godot is their choice of a dynamically-typed, scripting language as their main programming language, instead of a statically-typed, compiled language which, in my humble opinion, would have been better.
In some sense maybe that's for the best, since it means they won't bring any pre-existing biases or misunderstandings into their interpretation of fairness. It's up to the lawyers on each side to present their case starting from the fundamental principles.
I'm sure it'll be against their ToS and they'll ban your account (which you now need to log in to at least once every three days to use the editor).
I don't understand, is that what you used originally to come up with your original comment (this one: https://news.ycombinator.com/item?id=37483892)?

If so, that is surprisingly similar to what I ended up with when trying to validate it!
Depends on what you mean by "black box".

In the sense of "has internal workings that are not directly observable [at least in practice]", yes, emotions are a black box (or may be usefully treated as one, at least). But you can learn to predict the behavior of a black box, given particular inputs, even without understanding of its internals.

I don't perceive much difference between the dysfunctional feelings produced by mental illnesses and the feelings produced by everyday experiences, except that one is unpleasant and interferes with function to an unusual degree. But if a loved one of yours died tomorrow, those feelings would be unpleasant and interfere with function, too - it's only the normality of that unpleasantness and interference that separates the feelings of normal grief from those of depression.

When you say "feelings that happen for no good reason" in reference specifically to mental-illness-related feelings, I think you're sort of missing the point - no feeling happens for "a good reason" except perhaps in some broader evolutionary sense. Feeling and reason are wholly separate and incommensurable categories. If you say "I'm sad because my friend died", you are making a category error: you are sad, period, end of sentence. That is why, among other things, you become less sad as time passes after your friend dies - regulatory processes in your emotions are returning you to an emotional set-point, even though none of the "reasons" to be sad have changed (your friend is still dead, you still miss them, you still have things you can't do with them, etc).

It's not that being sad after your friend dies isn't a predictable emotional response, it's that the apparent logic and the response are separate, in the same way that the movement of a hurricane is predictable but carries no logic or intent. A hurricane doesn't weaken or strengthen, turn or move straight, because it's logical to - it just does so according to the particular dynamics that drive it. And while those dynamics may be analyzed by reason, they are not, themselves, driven by it, nor do they carry it. And so it is with emotions: any logic they carry is in our external understanding of the patterns of the black box, not something contained within it, and the fact that a black box may or may not happen to behave similarly to other peoples' black boxes is incidental.

I'm not arguing that you shouldn't or can't try to understand emotions from the rational side of yourself. I'm arguing that reasoned understanding of emotions is always "from the outside", while experience of emotions is "from the inside", and that the two are fundamentally different things. And I mean this more as a practical claim for living as a being with qualia than as any sort of philosophical claim - it's a way to understand and approach your emotions, not some claim about the Universe.
Thunderbolt is so much nicer than USB, I mean the specs sort of talk for themselves but it’s also far more flexible - you can basically think of it like an extension of the internals of your machine - rather than an external interface.
As much as I want this cesspool to die, unfortunately, parent is talking about revenue. And there I can imagine mobile market being even bigger than traditional gaming. All those shitty casinos and gacha games should rot in hell.
Now imagine Factorio in Unity. Do you expect that to be better or worse than factorio on unreal?
Thank you, I stand corrected, 800M+ WordPress installations.
Open source and consoles are a difficult mix, due to NDA issues. Not necessarily a showstopper, though:

https://w4games.com/2023/02/28/godot-support-for-consoles-is...
good points. I think the less dense part is pretty 'easy' though, earth is a bit dense for its size. (probably a result of the collision that created the moon).
Next year breakthrough announcement for iPhone 16: the 3.5mm jack is back.
> Is it ready nowadays?

What does "ready" mean?
Kitkat(Android 4.4) is 10 years old and I have experience with it. You can't update Signal since last year and you can't use it anymore since soon after that. Whatsapp didn't work anymore after May. And most(all?) of the phones bought 10 years ago didn't have kitkat yet.

Those two are the apps that survived the longest (Try getting any matrix client to work on it). Others broke sooner, most of them because the app developer has to enable TLS1.2 to be able to use it for HTTP APIs and many web servers disabled responding to older versions a while ago. Firefox (the one which allowed all extensions) still works. Great! But I can't message anyone anymore. On a phone.

TBH I put most of the blame here on app developers (supporting older stuff is not that hard) and some of it on the device manufacturers.
There are likely code requirements in most colder regions for minimum R-values for ceiling and wall insulation. Of course code isn't retroactive, so there are still a ton of houses with very poor insulation. There are often reimbursements from the government or energy companies for improving insulation as well. Part of the Inflation Reduction Act included tax credits for improving energy efficiency as well.

https://www.irs.gov/credits-deductions/energy-efficient-home...
Just a question, is it possible to have a website built with Django and still work like the speed of a static site.

I've seen all these JAMStack websites marketed as 'fast' when the only reason they are fast is that these web frameworks (11ty, Astro, Hugo, Gatsby, etc) are essentially static generators to HTML which is pretty much the same as creating a plain html file if you want to.

I'm mainly interested in the SEO and speed side of things but does using a web framework like Django or an SSG make a difference?
The biggest factors end up being about political incentives, and it's not happening in every city and country in the developed world, the majority of them end up with some level of one key dynamic:

People who already own property in an area tend to have relatively high political sway in that area, and have a vested interest in things that limit the new supply of housing. It may be explicitly because they want to keep the value of their property high, or because they want to "keep the character of the area" through things like limits on the number of floors new buildings can have, or open space requirements that require a certain amount of space be left open, or to limit multi-family dwellings.

Ultimately even the property owners are also paying the increased cost of living that comes from these things, but the fact that they're not directly connected and take place in the future (i.e., you don't get an invoice for the next decade of increased rent prices when you vote for a proposal to require that apartments be limited to 4 stories) means that the vast majority of people don't consider them.

People who don't yet own property are either people who already live in the area but who tend to have less sway than property owners (even assuming they know what policies to oppose), or people who are coming from outside the area and have had no prior influence on the politics there.

How effective this dynamic is at stopping new housing construction in a particular area (often because of how its laws are structured, but also because of the policy choices pushed by its local politicians) is one of the primary determinants of how much rents and housing prices in an area will rise.

On one end of the spectrum, you've got the Bay Area's huge number of patchwork municipalities, where interests are highly-entrenched, and where any meaningful reform would have to go through every individual municipality or come from the state level, and in which many of the politicians are themselves specifically anti-housing reform. On the other, you have more centralized city governments like Minneapolis with pro-reform politicians that can handle it at the city level (so there's only one war required to get meaningful reform). Minneapolis rents are actually decreasing because they passed housing reform. Often housing reform will merely stabilize rents (because prices also rise some due to inflation and economic growth increasing demand for land in the area, even if lots of housing is being built). Sometimes it can do enough to actually bring them down.

In a sane world where property owners can't hijack the local government, you'd expect prices to rise some with economic growth and inflation, but significant increases in demand would spur building more housing and increased density. And increased prices due to mild inflation and economic growth are fine -- wages will generally increase to compensate for that (and some of the increase comes from nicer housing being built as the economy grows). Hopefully the housing reform movement will continue bringing us toward that saner world.
Basically every famous unity game? Like Cities Skyline has always been a complete disaster. So is Kerbal Space Program and in Dyson Sphere Program there are all kind of issues where once your map reaches a certain complexity the game just falls over, and save files bloat to hundreds of megabytes.
Is there a chance that Microsoft can make an offer to Mozilla about making bing the default search in this case. I don't know if this would make sense from Microsoft business point of view and probably an evil from internet freedom ans diversity point. But maybe it is better than the current status.
> Hasn't the midwest host large herds of grazing buffalo for millenia?

Only because humans killed all the megafauna at the end of the last ice age.

The question now is if populating it with millions of cows for us to eat is the right thing to do.
Gmail and Instagram are training AI, and there’s little you can do about it
We were paid a fixed price by Microsoft to be in Gamepass and at the time we had no idea how many installs there would be.

We had over X million downloads of Void Bastards.

I wonder how many people are scrambling to pull the game out of Gamepass right now :)

Update: I updated my comment to hide the install numbers in case there was some rule that prevents developers sharing those numbers.
I have phone, tablet, headphones, laptop, steam deck, graphics tablet, art light box, and various battery chargers and camera lights & accessories that all use usb C. Kindle and Fitbit is about the only thing I use that's not USBC I think.
You can install uBlock Origin and other firefox/chrome add-ons on the Orion iOS browser[1].

[1] https://browser.kagi.com/faq.html#ublock
Back in the 80's a friend and I took a COBOL course at a community
college in the evening when we were in high school. Most students
were much older than we were.

We wrote our programs on special pads of paper, transferred them to
punch cards, gave our decks to operators who would run our programs on
an IBM. Around a half hour later the operators gave us back printouts
with the results of our runs. Most people didn't wait around but my
friend and I would stay late so we could get more runs in. If we
were nice to the operator they might bump our job up in the queue.

Most of the programs we wrote were very simple. Things you could
easily do now with a few lines of a modern scripting language.

Our class's teacher was a professional COBOL programmer who had a
day job working at a soda company. Some kind of emergency came up at
his job half way through the course and he stopped showing up so
we were left on our own for a few weeks.

Just before the end of the class the department head took over and
told everyone they would need to implement a binary search on the final exam.
This was way too hard for most of the other students but not a big deal
for my friend and I. We were done in a few minutes.

I was also fortunate to meet another guy in the class who asked me to help
him with some programs he had to write at his job. He was a soil
engineer who wanted to move into a finance job but found the programming
work difficult, so I spent a few hours a week tutoring him and writing
programs with him.

Eventually I graduated and he ran out of work for me but by then we
became good friends. While I can't say I got much out of of the COBOL
class I'm glad I took it because if I hadn't I would not have met him.
does that work with online games too?
Medium and big devs have much better rates... This actually really hits hardest the solo and tiny devs that make reasonably successful game. 200k revenue is not that much in over a few years or split between couple people.
I’ll take the better water resistance/proofing/reduced engineering cost from not having user replaceable batteries any day.

Had to replace an iPhone battery exactly once over the last 3-4 years and it was done for free with applecare, in and out in 30 mins.
I bought a 12 mini and a 13 mini for this reason
It's hard to charge for full priced AAA-games too. There's still plenty of good ports on mobile. Games like Civ VI and Minecraft, but my friends who have a console or PC would rather buy it on mobile. Even if it was a reduced price, which Civ VI is.
>>there is no way the core gameplay of that franchise could translate to touch controls

I mean.....millions of people play proper console games on their phones now using various streaming services and touch controls.....turns out playing games using shitty touch controls is preferable to not playing them at all I guess. So yeah, I imagine it's just a simple touch overlay, like the one used for XCloud.
It wasn’t “simple” 15 years ago if you wanted water resistance.

And before you trot out the Samsung phones, if you didn’t put the battery in securely (and it warned you on the screen) you lost water resistance. It also required a rubber flap to be closed on the headphone jack.
My 4a potentially just got its last update. If I don't any security updates going forward, not sure if I'll put a third party image on it or toss it. I'll probably try the first, and if it does work well, the second.
Just get a USB-C to microUSB adapter to put on the end, and you could charge it all with just your laptop charger.
Was that on Linux or macOS (intel)? I’ve ran them for years with both and they’ve been rock solid.
It is expected to just work on the nose/sinus congestion, so yes, it's for managing symptoms. That's very useful though if it lets you sleep.
Is Nvidia about to have an iPhone moment? Nvidia releases an AI-based phone with an assistant you talk to, no other UI necessary. It could remain aware during calls like an available assistant so you can direct it to do follow up tasks, like check calendars, etc.
It could completely change the paradigm and disrupt Apple's business model entirely.
Not strictly speaking, but in this case there were hardly and exciting leaks. Some people care about USB-C (I don’t), and some people care about the new zoom levels (I do, but not enough to buy an enormous phone).
>>if it required
https://archive.ph/Mx5Up
The writers strike has little to do with "AI" and a lot to do with getting paid for shows on streaming services. Tech media has ran wild with the AI angle because it's attention-grabbing, but it's far from being the most important demand.
A power bank is easy cheap and fairly light alternative. Instead of carrying additional gaming device, I can carry a power bank instead...which is kinda useful even if I drain battery for whatever reason. If it completely dies, you'd be offline for like what 5 minutes until phone gets enough charge to boot again?
Except iPads using older SoCs handle faster USB C speeds just fine.
Thanks! I need to dive into the project and learn more. Sounds exciting
Yes to both, Tarkov in particular. Didn't that game have totally broken directional audio for over a year at one point?
"It is people's shared experiences of a song that makes a song most valuable"

You are definitely right that abundance leads to a decline in shared experiences. I’m the only person I know who listens to the music that I do, but of course I treasure that music. But beyond my anecdotal experience, from sites like Last.fm it appears that listeners really began to fragment by the 2010s; with so much on offer now, people don’t necessarily listen to the same music as even their closest peers.

DJs, too, have spoken about the decline of the well-known banger when they are being flooded with hundreds of new tracks every week. Moreover, computer mixing today means those tracks might get so cut up by DJs (e.g. taking a bass line from one track and a synth line from another) that they become well-nigh unrecognizable to even the savviest trainspotters.
It would definitely be a disappointment if they have the hardware on the device for 3, but arbitrarily limit to 2 for pure market segmentation. The iPad situation as you described it is discouraging.
Isn’t iOS already one big DRM? Probably much more effective versus piracy than something like Denuvo as well. And anyways we’ve already come to expect DRM to for any reasonably popular game to be cracked in short order.

In which case, we’d still expect PCs to be in an equivalent, if not worse state.
"What losers, they didn't even change the world this year!"

That's unkind. The forward extrapolation is unkind and untrue: Generative Siri and AR are clearly in the pipeline. You can see the infrastructure if you look.

It may be worth forcing replaceable batteries with legislation, but I'm inclined to wait until after AR settles to do it, since executing on AR will involve pushing the limits of what's possible with battery/display/compute tech.

Remember those memes of people looking down at phones and running into telephone poles / glass / wet concrete? Those will come back once there's a good alternative.
OOPSLA 2023: Accepted Papers
Depends what you mean by neoliberalism.

Usually it is just a blanket pejorative, but if you mean decoupling of debt from reality, then you are correct.

The 1980s of Reagan & Thatcher saw important strides in handing back the economy to market forces, but at the same time, derisking (undervaluing) credit to fund the investment necessary to backfill for government negligence.

(Re)enabling market forces was good, unrestricted credit was bad.
It's an old problem that was a real problem. I personally have never had any cables fray, except for every white Apple cord I had owned.

Up until a few years back when I noticed my replacement cord for yet another bad Apple cable felt different. Haven't had any issues with them after that. I assume they changed the manufacturing process.
Unreal is the best comparison but the original statement isn't entirely bullshit. What Unity did (as does Unreal) is make the game engine more as a platform as the goal in and of itself. That is, wide feature set, mostly stable APIs, incorporating developer feedback, deprecation/evolution paths, etc... whereas other engines like idTech are more like a static library drop that you're expected to then tweak & adjust to your needs. And those other engines were often developed for a specific game, and then sold as more of a "why not?" than being the goal of the development. idtech, for example, was consistently developed very specifically for the id flagship game of the generation, and it's design decisions & tradeoffs reflected that. There's a reason that as widely used as the idTech 3 was at the time, it also was nearly exclusively used with FPS games - the engine wasn't a good fit for other things, and id wasn't really investing in changing that.

It's not unlike the library vs. framework debate of the modern JS world. Unity & Unreal are more frameworks, while most other engines are libraries.
A thought occurred to me a few weeks ago... it was another Hacker News thread, forget which, but someone had mentioned the specific case law which cemented this fact. Maybe it was Ford himself? The details escape me, but afterwards, companies were forced to prioritize shareholders above all else.

But legislators aren't exactly forbidden from creating new types of companies. As ignorant as I am of most things business, there is today more than just the "Inc." and LLC. They've even created various non-profit and charitable corporations that are prohibited, by law, from distributing profits.

This being the case, why not a new type of corporation that was somewhere in the middle? Able to distribute profits (perhaps even with limitations on when they can withhold them, like so many of the big tech companies). Ones where the shareholders still get some (statutorily defined, so that case law can't come in and fuck it up) priority, but that when shareholders are acting only in short term interest, they can be overruled by those in charge of managing it.
I once met an Apple engineer at the first iphone centric WWDC, they told me... in quotes, but not a quote- "the products that wow people are the ones that steve uses himself, if steve doesnt us it, its shows"
The move to USB-C is a big deal for some people, but it’s hardly a headline feature for a new phone. The new manufacturing technique is nice, but only if it translates into tangible benefits for the user (which were not apparent from the presentation).
Artificial leather is mostly fungus based these days
I beg to differ. Piracy and mod-chips on earlier consoles was rampant (in my country).

Anyone I knew with a PS2 had it 'chipped' and only had pirated games because the price of the console (which was also a DVD player) was more easily digestible than the price of original games which came at huge mark-ups to compensate for the console HW which were sold at a loss in the eerier stages.
It's just the routine of it. It's been 15 years of "better than last year". It's hard to be excited about that for so long. It's just a slightly better phone. And that's OK.
No clue, it's a 2017 model so reasonably new. It doesn't even have a cig lighter.
Yes, still very big. You might think it's a long way round the corner to the chemist, but that's just peanuts to space.
More or less, although the paper is talking about somewhere between "a few times larger than the currently observable size" (p.3) to "not more than a few orders of magnitude larger" (p.6) Either of which counts as "small" in comparison with the generally infinite size implied by current solutions of our flat curvature models.

(Totally unrelated question: How are you getting proper open-closed quotes?)
Steam also takes 30% from the first $10 million in sales, so I'm not sure what it is about the app store that incentivizes this. The incentives are arguably identical on Steam. I think it has more to do with the nature of the device (Touch controls, people using it on their bathroom breaks, etc) than it does with any economic situations.