skysight-inc/HackerNews huggingface dataset:
Sure, there's places where it's good, but it's always a balance - and large mailing lists are often a poor place for actual discussion and instead just get flooded with what ends up being "spam" to many viewers - being things unrelated to your own work that takes energy to filter through and pull out the chunks that are more relevant. In my experience there's few "large" email groups people actually look at, while most are pushed by an automated filter to whatever subfolder they never look at, so there's zero point to them still being on the email group. Anything possibly relevant will be missed anyway.

Emails being push rather than pull means you can't self-filter as easily - something more like a company forum may be better than email groups as it finer grained categorization than emails, while still being visible to anyone if there ends up being useful discussions between groups which wouldn't be the case if you had a thousand different email groups.

Nvidia is a /huge/ company doing a very large number of different things, there's probably not a lot that's actually relevant to everyone. Lots of people think what they say may be, often the "louder" people I mentioned, but it's probably not actually true.

Generally I find emails are a great place for 1-on-1 communication, OK for 2-3 people discussing things, but very quickly spiral into a mess if there's any discussion by a group - things get lost, threads get mixed up based on who happened to respond first, and taking things "off thread" exclude people based on arbitrary criteria of the responder anyway and are often invisible to anyone else.

Maybe OK for "declarations" that aren't actually for discussion, but that doesn't fit with the idea of a "flat hierarchy" engineer-driven workplace either.
Just about any USB-C cable you buy that isn't a "data" cable just means its not rated for the ultra high 3.0+ speeds. It's incredibly rare to come across a USB-C cable that has absolutely no data connection, they practically all support at least USB 2.0. I've never come across a cable that didn't support at least USB 2.0 speeds that wasn't just otherwise broken, or was some weird one like USB-C to a barrel adapter or something.
For me the usual adblock extension and Brave browser still work most of the time. Recently I got two skippable ads on one video but overall no problem. As I am using YT for streaming music I downloaded all relevant videos to have them available for sure without ads.

I will certainly use alternatives if YT begins to force ads.
The people in question were depressed and not on SSRIs - they had libidos.

I got to watch in real time as my libido evaporated, immediately desisted the pills and yet...
But if they are attempting to prevent that then why not charge per game sold? If they think a single person installing it more than once shouldn't count then what do they believe the difference is? It seems like the only purpose of this pricing scheme is because they want to be able to charge for a single person installing it multiple times.
Thanks for the info. Maybe one day, but I'll take that all into consideration.
I did, it feels open to interpretation.

Top two readings on my end are that this is either a person who really didn't want to write this article that was ordered to, or someone who is trying to be maximally defensive of google without actually lying (possibly someone with nostalgia for the 2000-2005 era when they were the internet's good guys).
IMO it doesn't really matter if they do a 180, they've telegraphed the direction they want to go. If I had a dependency on Unity I'd be evaluating my options pretty seriously to migrate off of the engine.

Hopefully it spurs further investment in things like godot and bevy.
They claim to have developed proprietary code to handle this situation. They don't offer up a lot of details.

https://x.com/unity/status/1701689241456021607
Wait, they're planning on charging the Game Pass game fees to Microsoft? The Aggro Crab example alone could incur hundreds of thousands of dollars per game for Microsoft, they're not going to be happy about that. Surely that's going to drag Microsoft legal very quickly into this mess?
Still not a drag queen?
> One of the first things we discover in these [peer support] groups is that personal problems are political problems. There are no personal solutions at this time. There is only collective action for a collective solution.

-- Carol Hanisch, 1970
Yeah I'm aware of this issue, and specifically check for c-to-c compatibility, this falls under the category of "flawed implementations" because these devices are NOT to spec.

It's common for rechargeable lights to not support c-to-c cables and require a usb a to usb c cable.
From [1], it seems they intend on counting "loading a unity game in a browser" as an install:

> Q: Does this affect WebGL and streamed games?
> A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).

[1] https://forum.unity.com/threads/unity-plan-pricing-and-packa...
Living paycheck to paycheck doesn’t mean there isn’t room in there budget to do anything else. They may spend $20 less per month on food to buy a phone. Do you really think that households who are making six figures “who are stretched thin” have no discretionary income to reallocate?

If given a choice between every single citation I could find on the internet and your anecdotes of what your family does, which one do you think is more reliable?
This is such a great post for so many reasons, but I'm glad Lenny made that chart in particular. The overnight success fantasy is toxic and I've seen it infect (and sometimes ruin) many startups.
With another satellite communication feature, how close are we until an iPhone can replace a Garmin InReach or similar device for most people.
So every website would ship with its own codecs? There aren’t shared caches across domains. Why would anyone choose that much latency+badwidth+compute (which new require JS enabled) to use a new codec over the native ones? Certainly not the small–medium sites.
Lightning cables wear out and break all the time for me.
The fees don't kick in until you get to a certain number of lifetime installs. Once you start paying the install fees the price per install drops quite rapidly too.

The fees are also PER-GAME so one popular game wont cause your new game to cost a bunch immediately.

It sounds way less bad than what people are making out to be (still not free, but should anything be?)
Patrick has previously written the exact guide you're after on his personal blog:

https://www.kalzumeus.com/2017/09/09/identity-theft-credit-r...

It is also fantastically well written.
Thought about the second question a bit more and list the stuffs that geniuely made me happy recently:

Reading the book "The Soul of New Machine", led me to complete all labs of hardware part of nand2tetris except the final one (yeah the most important one).

Watching the youtube channel "outdoor boys" makes me really happy and I went back to it from time to time.
"trust me, bro"

I imagine there will be a lot of disputes around billing, as in, ever single bill from this system.
I don’t think that’s the whole story, or even the most important part. My understanding is that blood pressure rises significantly during an apnea event and that over time this can cause all sorts of physical problems, especially blood vessel damage, leading to increased risk of heart attack and stroke.

I’d guess that lack of REM would cause symptoms like daytime drowsiness, but it’s the physiological effects that are gonna kill ya.
It sounds like they initially wanted to charge developers per install (including a reinstall) but changed it after the backlash. The relevant section:

> After initially telling Axios earlier Tuesday that a player installing a game, deleting it and installing it again would result in multiple fees, Unity's Whitten told Axios that the company would actually only charge for an initial installation. (A spokesperson told Axios that Unity had "regrouped" to discuss the issue.)
This seems to have been a prank to prove the contest was asham
But in much more "authentic" contest, what determines if a wine is better than another? Are they not just different taste and liking them or not is a person's subjective opinion, similar to food preference?
> XPS compares in build quality to a MacBook Air

I don't know about the Air but I've used both and it is certainly not a match for MacBook Pro.

> has so many benefits over a Mac

Curious, such as what? I'm not invested in the Apple ecosystem at all, but I think MacBook (Pro) is the best developer laptop available.
Playing for placement is common (not saying it's right, nor am I saying it's wrong)

https://thecounter.org/coca-cola-frito-lay-mars-real-estate-...

https://www.vox.com/2016/11/22/13707022/grocery-store-slotti...
I bet every install will require a "sign in"...

*edit: actually yeah, given that Unity is very heavily used in the walled gardens of mobile apps. this makes a lot of sense.
Glorifying government intervention into market economics (and forcing a changeover of an entire ecosystem of hardware, producing innumerable e-waste) seems like an odd take for HN's libertarian culture.

Same thing with the sideloading, it's not enough that android lets you do it, apple's business model centered around the iphone as a secure endpoint has to be completely outlawed.

kinda seems the android idea just isn't resilient enough to stand on its own in the market without government intervention to literally outlaw competition with it. given how obtuse and anti-consumer the USB-IF body tends to be, this probably won't end well in the long run.

and this isn't even going into the e-waste problems resulting from the android software lifecycle or the lack of OEM support lifecycle for parts availability, etc - all of which are simply swept under the rug in the headlong rush to coronate a market winner by government fiat.

it's easy to see that with the lack of concern over e-waste, and the lack of concern over sideloading in other situations (like consoles) that this was never really about e-waste at all, it was just legislating a solution to the android vs iphone wars. And that's fundamentally disappointing - fanboy wars should not be the basis for governmental policy and regulation.
I think they plan on including spyware that calls home to Unity when a game is installed. Despite being terrible, this is much easier for them than relying on or forcing developers to accurately report sales.
This has 'MBA who doesn't understand contemporary gaming paradigms whatsoever' written all over it.
Can anyone speak to how this was generated or how accurate it is? If accurate it is very impressive how liitle these lines are crossed. Also seems to be from 2010?[0]

[0] https://makelinux.wordpress.com/2010/12/20/comments-on-inter...
They could implement USB3 5Gbps on A15 if it was on future roadmap.
> He’s like, ‘There’s a bug.’ And I’m like, ‘Yeah, we’ll fix it, but we’ve got other stuff going on.’ He’s like, ‘We have to call a red alert.’

So, jidoka[0]?

0. https://en.wikipedia.org/wiki/Autonomation
If I’m not mistaken, apps that use embedded web views don’t use the installed version of Chrome do they? If that’s the case, that’s a major security issue by itself.
> you can leave the lid more loose

An alternative is to use a lid with a built-in water seal apparatus that acts as one-way valve to vent the carbon dioxide. Not having to think about manual venting or ingress of oxygen makes it a more foolproof process.

For thick-walled peppers, e.g jalapeño, a salt mash works as well as a brine and allows better control over the liquid content at the end. With a salt mash the thicker peppers release a lot of water that essentially becomes the brine, albeit at lower volume. For thin-walled peppers like cayenne and habanero, I usually use a brine or a combination of mash and brine. A weight can help keep the fermenting peppers submerged and compacted to make they remain anaerobic.

2% salt by weight would be the very lowest I would consider personally. Usually I use 4-5%.
Nvidia is one of the few companies that were not Intel or AMD to ever ship an x86 core. They used this to great effect in their GPUs as their command processor, they would offload parts of the driver binary into the GPU and execute locally for job setup; they later became an ARM licensee and changed that core out for an ARM one.

Their hybrid CPU+GPU design they're trying to sell to customers (Ada Lovelace) is their full sized ARM core (a Tegra descendant) plugged into where the tiny ARM core (to be the command processor) goes. This is also how the Tegra X1 work; in a lot of ways, Ada Lovelace is just a really really big Nintendo Switch SoC, and not too dissimilar to how PASemi designed the M series SoCs, its a very common way to keep designs from ballooning silicon and power requirements in embedded land.

Also, I'm not saying Nvidia's Mellanox acquisition was dumb; it was very smart. They bought the company that helped make AMD a household name in the supercomputer world: AMD famously used semi-stock Mellanox IB NICs, with custom firmwares, as their external facing hypertransport links combined with Mellanox IB switches; nothing else made could handle RDMA traffic as low latency AND has high bandwidth they needed, while also being flexible enough to be able to natively speak HTX directly on the bus. AMD had proven over a decade earlier that Mellanox knows how to be part of this.

Nvidia could have used Mellanox parts at any point, btw. They just chose not to compete.
Thanks for sharing. I think it's a pretty good one although I can not align on his ideas.

btw what do you think about the quoted paragraph? I didn't catch the meaning of it:

> The reason that most of us are unhappy most of the time is that we set our goals not for the person we’re going to be when we reach them, but we set our goals for the person we are when we set them.
> You can quibble with them. :)

The scare quotes imply that they are the ones saying the case isn't very strong, so I'm not quibbling with them, I'm trying to interpret them.
I agree that the point about the 'confused scientist' is important, even if that itself is not stated clearly enough. Here is my own reading:

Imagine that a scientist is making experiments of the form: Does observable variable A correlate with observable variable B? Now imagine that there are billions of observable variables and almost all of them are not correlated. And imagine that there is no better way to come up with plausible correlations to test than randomly picking variables. Then it will take a very long time and a very large number of experiments to find a pair that is truly correlated. It will be inevitable that most positive results are bogus.
> But are you really going to say they stand up to films made in recent years with a fully mature vocabulary?

Sure! I've seen 19 of the 42 films you counted as being made between 1920-1945, and I'd say the overwhelming majority of those 19 definitely still hold up. Are you seriously telling me Double Indemnity (1944), City Lights (1931), Duck Soup (1933), and Casablanca (1942) are only fit for consumption by film students? If so, I'd say "lucky film students!"
Fine, "Infiniminer's revolutionary voxel engine."
> If you are price sensitive, you are probably not going to buy a Framework laptop.

A cost always has to match the value that the product brings to either the buyer themselves or to a cause they care about.

For a modular laptop that has real hack value and good Linux support, I really am willing to pay a rather large premium. For example, I also bought a Fairphone which easily costs three times what comparable specs would otherwise set you back, but I really do value what these products both aim for (support for open software; sustainability through longevity). I don't think I'm being "price sensitive" if I say that ~double is too steep for a product that is neither significantly better for me nor for the planet¹. Am I?

¹I never had a laptop physically break in some way, so non-modular hardware that I own also simply lasts until developers decide they want to have another layer of indirection and we collectively get to upgrade anyway. Fairphone's premium partially goes towards more sustainable material sourcing and fair wages

> You seem to be constantly arguing

It feels like that, yes. I don't know why. Is there a better way I can approach these topics? Some way to frame it differently in my head so it's not arguing, but more constructive somehow. Not that everything here has to be constructive and helpful, like, discussing a topic is not necessarily only saying how wonderful everything is because it simply isn't always wonderful, but it still feels like all I do online is argue and complain. The option that I can see is to simply not post when the message isn't positive, and I've tried that in the past, but being a passive observer is also rather meaningless or dull. Is there another way to improve this that you know of?

For what it's worth, it did help me to post this because someone pointed out the headphone jack is actually built in, and that made me think "okay and then I can also forfeit the SD slot and then it works out". So Framework is still an option, and maybe I'll love the product if I decide to get one. But how to get to this point without making people feel like... well, like this I guess:

> Please... let it go?
The effects were measurable. For instance, paragraphs within essays were crossed out as illegible and removed from the final marks. So for instance if you had to write a 5 paragraph essay, and 1 paragraph was missing due to this, then maximum grade would be a C+ due to missing a conclusion section or introduction or other required section.
Interesting article, but given 51 years between alleged cause and effect, I think we should consider other factors.
actually, in finder, you may enable “show this device on wifi” and…no more needing cables for syncing! :)
…
this probably is not available on windows itunes though.
Thanks, what I know is that I'll get bored in a few days as my mind would yearn for creating something or understanding something. Then the circle comes again and again.
My first guess would be that this is by design to syphon off money from F2P game devs. They need to have large install bases because >90% of players never pay for anything.
Ah, Unity... the only engine where vintage-inspired retro games take just as long to load into as Starfield (if not longer)
Based on this, it seems like Unity's real goal is to achieve perfect price discrimination.

For each game that gets sufficiently popular, they can fiddle with their unreviewable "proprietary" metric until it matches whatever they think the developer is willing to pay, and then send them a bill for that amount.

It's a clever plan if you assume your customers are too dumb to notice what you're doing.
Extremly?!
That would be awful… why have everyone get off of trains outside the city then get on different trains for the final crossing into the city?
Quite possibly one of the most disappointing iPhone releases.
I used XNA, then MS killed it for no reason, then I switched to Unity, been using it since 2012, today I'm learning Godot.

Imo Godot is the new indie engine. it has the same feel as XNA and Unity. There's nothing wrong with Unreal, its a great engine, but it does not feel the same. XNA / Unity / Godot / indie engines, u just sit down and start writing C# code and can write your whole game and ignore the engine features.. Unreal feels more like modding an existing game where you must use the existing systems. As a lone indie dev I find it very tedious and slow to use, but I can see how its good for big teams, there is a big rigid system already in place they everyone must follow in order to do anything.. So if u have 1000's of workers it will stop individuals going off and doing crazy stuff, cus they cant.
I actually want to know that too...maybe I'm sick?
I find it fascinating to consider that they will require free-tier developers to maintain an active internet connection to use the editor. This is such a self-evidently cursed idea that it veers into satire.

No matter how quickly they try to walk back these intentions, this is Unity's elephant hunting moment.
The Zürich main station for their busiest tracks uses a system where the track is not guaranteed, but the platform is, i.e. you wait on the platform, but you will only know a few minutes in advance whether the train is going to arrive on the left hand side or the right hand side.
This whole debacle makes me glad I picked up Unreal instead of Unity.
Its all a bunch of bullshit man.
> There are all these horror stories in Silicon Valley of these companies who got to 150 or 200 million revenue and then didn’t grow

Yeah, what a nightmare that must be.

I’m being a little glib here — I understand that if you’re making $200M at a cost of $400M and your investors are expecting $2B and you stop growing… you’re in deep shit.

But christ, people, can’t we get a little perspective?
At the risk of potentially being entirely wrong:

There are a lot of platforms at Penn Station, and it seems to me that trains spend quite a long time at these platforms, in part due to issues related to passenger loading and unloaded.

What if the number of platforms was reduced? (By placing bogeys that’s are just platforms on every second or third track, for example?) This would reduce the number of usable platforms by 1/3-1/2, but it would massively increase availability space for loading and unloading passengers. If this enabled faster train turnaround, it could plausibly increase station throughput.

(Aside from being annoying and perhaps dangerous, the current scheme is absurdly inefficient. People can board a train far fast than they can go down the one or two (!) main escalators, and the train cars far from the escalators barely load at all until the nearer trains are mostly full.)

edit: I’m apparently not entirely off base. Here’s a proposal that increases throughput while reducing the number of tracks:

https://www.rethinknyc.org/through-running/
It's ridiculously annoying you have to make an appointment, but you can get a replacement case. I haven't checked with how compatible the models are between earbuds and cases. The USB-C replacement case is quoted at $99. The same price as the lightning version.

https://support.apple.com/airpods/repair
What are the issues you have with it? I'm running MS' Kestrel web server executing C# web code and it's been great for me.
Seems like a typo and they meant "evolution"
Because of the photo and photo blurb, I thought they were going to say pseudoephedrine doesn't work! I was so very glad that it is actually the drug that some places (thankfully not where I live!) replace it with that doesn't work.

In my household, we use pseudoephedrine when our symptoms become unbearable, because it dries out the nasal passages so well that sometimes it's even a little painful. It is extremely effective.

Our stores don't hide it behind counters either, thankfully. But I'm sure if you wanted to buy 10 boxes of it, they'd be quite suspicious.

Our way of limiting the illicit use of the drug? Put fewer on the shelf, and restock regularly. Not enough to even bother stealing since you'd have to do it over and over again just to get high, and there's always some there when you actually need it for sinus symptoms.
Oh you wouldn't even believe: https://en.wikipedia.org/wiki/Cadaver_Synod
For people familiar with Scheper’s work: What are the “three challenges” he refers to in the hero’s journey?
Yes, it was only a mistake if you consider that control of the spread of the virus was of utmost importance. The real mistake was letting controlling spread take precedence over literally everything.