skysight-inc/HackerNews huggingface dataset:
True, but this car has low 300s HP, no torque mentioned that I saw. The Tesla is over 1K HP and torques. The Teslas, for road cars, are pretty stunning for acceleration. Agreed that it's not going to reach this level of 0-100 performance, but it sounds like it can get shockingly close.

I've driven Porsches on the track, and the Tesla Model S Ludicrous loaner I had for a few days is startlingly fast. Fast enough that I decided I was glad I didn't get one.
it also has lossless capability as well, that's a big one to me, it can replace png and jpeg for 99% of use cases.
https://en.wiktionary.org/wiki/TFA

The Fucking Article

You can say "The Fine Article" if you're feeling nice. :)
I bloody love this program and use it everyday. I've been watching it since the early days, and the team behind it are incredible. It was a two person team back then and I can't believe how fast new features were flying in on a near weekly basis.
Read some history, friend. People wanted to turn web pages into executable programs even before Google existed. Have you heard of Java applets (Sun)? Have you heard of the beginnings of JavaScript (Netscape)? Have you heard of VBScript (Microsoft)?

This is inevitable. Even if none of the aforementioned companies did it, some other company will.
I like these, as they help show how far people get through games, or show that I've gotten so far in games (like in Fire N' Ice for NES, it shows I completed the first two worlds, and for Kickle Cubicle it shows I've gotten to World 4). I'm never going to do the vast majoity of the crazy proper achievements (that require you to do extremely hard or unusual challenges), so if they didn't have those, for most of these games it would just be a stat that said 'played X hours' without any indication of what I actually did in the game.

Also, these are added after the fact by people who didn't work on the game, and are done by identifying and monitoring changes at specific memory addresses in the rom, so they're a bit limited in just how complicated they can get with these achievements. These 'how far did you get' are one of the things they can check more easily, as they can see level numbers change in memory and the like (it's a bit more complicated than that, check the docs[1] if you're curious). They still manage quite a bit with those limitations, though.

https://docs.retroachievements.org/How-to-Become-an-Achievem...
On mobile, theoretically each new APK - every new update to the game - could count as a new install.

I don't think they're that crazy, but I wouldn't be surprised if JRR didn't even think that far.
Simple, and in hindsight, obvious:

1. Run the text through a document embeddding model and save the embedding.

2. Remove one token at a time, run the text through the model, and compute the cosine similarity of the each new embedding with the original one.

3. Compute importance as a function of the change in cosine similarity.

Nice. I like it and expect it will work well in many scenarios.

Also check out https://github.com/glassroom/heinsen_routing . It takes N embeddings and outputs M embeddings (instead of one), and can optionally give you an N×M matrix with credit assignments, without having to remove tokens one by one, which can be prohibitively slow for long texts.
> When I look at a work, I'm interested not just in the surface layer of the image, but what the work evokes in me and what was in the mind and context of its creator.

Let’s put AI aside for a minute, then. When a suspected {Van Gogh, Vermeer, Picasso, etc} is found to actually be from a temporally coincident painter, perhaps one of his pupils, why can you no longer do that?
With regard to JSON API aspects of Django, have you used https://www.django-rest-framework.org/ on top of Django? I find it to be very satisfactory.
It's really dependant on the tld. I have contact@bitecode.dev for the https://bitecode.dev blog that never has any issue.

But my firstnamelastname.email regularly is rejected.
Or, alternatively, I am one of the few people who understands the many nuances in the generative AI space from experience.
I have issues with memory/retainment due to a traumatic brain injury from a car accident in high school, and am incredibly dependent on using Obsidian as sort of a "second brain."

While I've only adopted about half of the methods outlined in Tiago Forte's book, Building a Second Brain [1], it's been very effective for me. I prefer hierarchical folder structure for organization, but I do use his overall PARA structure.

I also use an "inbox" or intake folder inspired by Zettelkasten for newly created notes. I really believe significant cognitive overhead of sorting/tagging/organizing gets in the way of getting your thoughts/notes written down. I generally spend ~10-15 minutes after getting the kids to bed to organize any notes created throughout the day. This is part of my wind-down routine, involving quickly journaling an overall summary of the day on my daily notes and migrating any outstanding TODO's to the next day.

IMO though, the most important thing is to use whatever method of structure/routine/organization works for you. Approach it as an iterative process and play with interesting ideas or methodologies.

One thing in Tiago Forte's BASB that I _strongly_ agree with is that regardless of how much organization you put into your digital notes, search is often the fastest way to find something you're looking for, so spending immense time on organization is counter-intuitive to the reason to take notes. Spending some time to organize your thoughts can inspire connections between notes that you hadn't initially thought of, but it is a slippery slope: it is easy to get lost in the process of structuring your notes and end up with that as your sole purpose of your documented thoughts.

1: https://www.buildingasecondbrain.com/book
Relevant stats

- Harvesting from several dozen μW to several dozen mW of power.

- Harvesting from Hz to MHz freq EM noise

- 7x7 mm component footprint

I'm impressed; even though this idea isn't 100% new, the execution seems solid!
> It’s amazing that we still don’t have a seamless way of saying “Here’s some data. Here’s some HTML that uses the data. Now update the DOM when the data changes, without bothering me with any of the plumbing involved.”

Isn't that what HTMX is supposed to do?

edit: upon perusing the HTMX docs, it looks like it doesn't support that
There are other ways one can cache dynamic blog pages, like with CLoudflare. Some frameworks will automatically cache database calls as well, like with Rails.
This is really cool!

I've been using this auditor tool that some friends at Fiddler created: https://github.com/fiddler-labs/fiddler-auditor

They went with a langchain interface for custom Evals which I really like. I am curious to hear if anyone has tried both of these. What's been your key take away for these?
> With the lone exception of the iPhone SE.

This is one of the reasons I stuck with the SE for so long. I really like Touch ID as a feature and wish it was an option alongside Face ID.

Also pro tip: if you still have a numeric ID, instead of using one of the preset lengths (4 digits, 6 digits) use the custom length instead. This way the length isn't known to anyone with access to your phone.
As someone who uses a mixture (django, Hugo), I say it’s fine use dynamic sites to run a blog - there’s millions of them out there.

They are usually easier to administer for less professional users, as well as being able to quickly modify from standard web interfaces.

If it’s backed by a cache like redis it’ll easily handle Hackernews level traffic, even at very short cache times.
I started toying around with EZ engine: https://ezengine.net/

Kinda reminds me of a lightweight C++ Unity with some weird tidbits.
.net domains are as good as .com ones when it comes to recognition because they are very old.
Don't forget malware for your botnet!
That's not relevant to Unity's cut in this example, since the percentage is based on gross.
> They will most likely use hardware ID to track installs. So if you reinstall the game on the same machine it won't count

Pretty trivial for a malicious user to spoof, but I wouldn't be surprised if it's something that calculates a new hardware id for trivial changes as we see so often with "don't install this on more than 1 computer" DRM implementations.
>Currently, those songsmiths are the limiting factor for pop stars.

Anything to support that conjecture?

Pop songs take off because they're marketed properly AFAICT. Writers choose from many songs, all good, producers largely decide which songs and groups will make it. Songs can be around for years before being given to a star to make into a hit.

Of course marketing now can be 'going viral', and that can be various degrees of organic and paid promotion.
University of South Australia built a floating sea farm
Bazel does this.

I have to be honest - MS Build does not scale well. Companies use it because it’s the default.
>It also includes pools, benches, art, fountains, playgrounds, and food stands — things people gather at.

Can't have those, the homeless might use them to avoid suffering for a few minutes and be visible, and that makes people angry.
Tags help, but I am also used to folder structure, so I came up with this..

Create a template for new notes, with an auto-populated frontmatter.

I use the templater plugin
with a script that adds tags based on the folders the file is in.

Add this to the top of the template:

```

---
type: note
created: <% tp.date.now("MMMM DD, YYYY") %>

updated: <% tp.date.now("MMMM DD, YYYY") %>

collapsed: true

tags:

- <% tp.file.path(true).toLowerCase().split("/").slice(0, -1).join("\n- ")%>
---

```

Also to lighten the decision making process of categorizing the notes, I use daily notes where I would throw all the random / current thoughts / information. The `Rollover Daily Todos` helps with persistence of daily notes. The only catch is that i need to structure the notes as a to-do list

- [ ] but i do it more or less like that anyways.

I will do a daily list cleanup once a month to keep things sane. Delete irrelevant stuff or move things into corresponding folders.
"0 to 60" is likewise so common place in America that we often leave out the units (mph).

It's probably obvious enough in the car context which unit is being talked about, between 0-60 and 0-100.
> knowledge of the geography and political dynamics of ancient Mesopotamia

How much was the average ancient Mesopotamian aware of those things?
More to the point from the author of Oklab: https://bottosson.github.io/posts/oklab/
The Case for a Bitemporal Database
You should really get out of NYC sometime. Pretty much every city and even mid-sized town in the US has what you're describing. A lot of it is far easier to navigate than Brooklyn as well.
Thanks! No immediate plans for an API, but it's an idea I will keep in mind.
Oil production in the United States peaked in 1971.
From the post:

> Earthly gives you write once, run anywhere build consistency, making it super easy to reproduce CI failures on your local computer.
Link to actual study: https://www.cell.com/joule/fulltext/S2542-4351(23)00351-3
Landlines, Cell Phones, and Their Social Consequences (2011)
https://arcan-fe.com/2017/12/24/crash-resilient-wayland-comp...

6 years ago and no toolkit modifications required.
Godot. I've spent time with Unity and it bogs down my system. Unreal.. seems to bring a lot of FPS baggage and you _must_ use visual scripting to iterate quickly. Bevy is
promising.

Godot and Bevy have a lot going for them:

* They provide a basic structure (nodes in godot, ECS in bevy)

* They provide some built in objects/libraries that you have the _choice_ to utilize

* They don't bog down your entire system when you are just making a simple toy.

I really want to learn Unreal, but after spending 2 nights trying to get direct control over cursor locking I decided the other fancy features weren't worth
destroying my iteration time.

In the past LibGDX and Game Maker 8 were how I started programming in the first place. They feel pretty dated now though.
So they basically tripled (4.5X actually) the cost of customizing the splash screen, to an amount that for non US based customers is a lot. I'm quite shocked, I was looking at godot with mild interest but now I'm actively hoping it picks up, this kind of changes are just insane and I'm guess things will get worse over time.

And what about the install fees? Let's say my studio fails but people keep installing because of piracy or any arbitrary reason, am I going to get charged for the remaining of my life? It's just a shocking move
That's 0-100kph (0-62mph).
Do you have a reference for this? that seems like a huge security issue with 0 benefit since decoding can be done easily in userland.
It is also funny that he gave this character the name of one of his editors, who he actually disassociated from when said editor started going a bit off the rails.
Do people want that though? I don't want phd level responses for my queries. I want it to be better than what I could come up in a minute or by searching half an hour. Rather than some highly advanced highly detailed response I could probably not understand if the topic is not something I'm sufficient in to begin with.

Think common use cases. A lot of users are students, do I want it to write an essay like a linguist? Or solve my homework using the better but more advanced techniques and style?
These are the dumbest Passive Side Hustles from Home anyone can do. Simply you can say side hustles with no experience.
This is correct. An alternate reading is The Friendly Article. Either way it means "the article or page being discussed"
The Centauri system is 4 light years away, my link shows a proposal of how to do that with a flyby, it's most certainly not the only starshot proposal just the one with a prominent billionaire like Mark Zuckerberg behind it so I thought perhaps the best to put out there for people to see as an intro to the concept.

These are very real ideas with very real engineering designs by incredibly smart people. It's not sci-fi mate, we can actually do this with enough wherewithal.
> Hayek (he too had an econ degree I believe)...

I don't think Hayek had an economics degree, but in 1974 he did earn the Sveriges Riksbank Prize in Economic Sciences in Memory of Alfred Nobel:

https://www.nobelprize.org/prizes/economic-sciences/1974/hay...
I have no firm position on the matter but I am nevertheless intrigued by the debate so I’ll posit a question: let’s grant the originality is certainly important. Hypothetically: Hitchcock releases his first masterful suspense film. It rightfully gets and deserves all praise. His compatriot releases a “knock off” and Hitchcock simultaneously releases a second film along the lines of his first. How do you measure originality here in the context of these latter two movies, neither of which was “the first” in its niche?
A big part of why java sucks is that you get failed software engineers to teach them at universities, and teenages took their crappy code and think that's representative of java or programming as a whole even.
I am little worried about their lack of grounding or hallucination presentation for coding examples
And as usual, the saying is BS - I was able to find an online shop selling the stuff to private people in Germany in a few seconds.
A silly waste of legal resources. Does Mr. Chabon believe AI is competing with his novels?
AI is a bullshit generator, not a novel writer.
> Did you even read beyond the title?

Not the person you're replying to, but the end of the first paragraph in your article is

> and I want you to understand why you *certainly* don’t need it

(emphasis mine)
What a strange comment. Yes, caching is intelligent and will help you scale, but there's nothing inherently wrong with dynamically generated pages.

> Generating the pages on each request is madness, and is why Wordpress in the default configuration (without WP Total Cache, which allows the httpd to bypass Wordpress entirely for most requests) falls over as soon as it's linked from any media site.

No, it is not. WordPress is slow because it has an exceptionally poorly designed database schema, which requires SELECT DISTINCT and joining on the same table multiple times per query in order to do anything meaningful.

> Compile your blog to static pages and deploy those. Hugo, Jekyll, and a million others await you, as well as CF Pages, S3, GitHub Pages, Netlify, and others.

One downside of this is that you have wait for a compilation process every time you make content changes. Another is that any forms you might have still need a backend of some kind. Static sites are really only appropriate for sites that rarely ever change. A blog may or may not change frequently enough to warrant a backend.
Wow, really? That's wild to me.
People do live in neighborhoods, even in major cities. Their kids tend to go to schools in the area, so the families will be near by. It's not surprising at all to run into people even way outside your neighborhood in NYC>
Are you Olaf Barthel? Much respect! Your Amiga software is fantastic. Thanks for all the things you've written over the years.

The overlay system was indeed very unusual, Thomas Richter did a good job describing it in https://aminet.net/package/docs/misc/Overlay (and of course it's also covered in Ralph Babel's Amiga Guru Book). That's really interesting that Aztec supported it natively, I never knew that.

But it also seemed to be that, if you wanted to, newer linkers (e.g. blink, phxlnk/vlink) combined with appropriate pragmas in the C code, and an example overlay manager from one of these sources, would allow you to make your own overlay executable?

I can't say I ever did it myself - the nearest I got to seeing an overlayed executable was seeing Titanics Cruncher or Imploder use the overlay feature to decompress while loading, skipping the whole question of loading/unloading nodes.
Check out inquistory an AI platform designed for history learning. https://inquistory.com/

It combines GPT-4 with sources, and relevant images. It also has the ability to chat with historical figures.
Yeah, that, or advanced technology is suppressed and only a select (controlled) few can research it. And these phenomena are glimpses of what is possible, but not ready for global introduction.

Since 1984 is becoming a reality, Aasimov's works also have terrifying parallels with our current society... Just look at what happens with atom reactors in real life and the same is outlined in aasimov's works. Plus everything is sugar coated with religious bullshit, that only few can see through.
I haven't argued with encapsulation part so I don't know why you spent time writing this and accusing me. You should read carefully.
Perhaps "slow" ascent would be a option, i.e. not reaching escape velocity but just steadily ascending until you are far enough away that gravity is lower. I know here on earth it is far more inefficient, which is why you always go for "ballistic" trajectories where you gain enough velocity that inertia carries you on.

Maybe there is something you could "ratchet" against? Thrust a bit upward and have something prevent you from falling back down. Maybe the denser atmosphere would provide an option. You could deploy large sails as intermediate launch pads in the atmosphere for example.
Right, but for most users, Chrome's differentiator is that it's fast. I can't imagine them flipping the flag on by default - and if 99.99% of users aren't going to use it, it's probably not worth it to bloat the binary size either. Maybe someone will make a chromium patch with it that people can keep rebasing, though
If you notice, there's no mention of anything AI-related between the title and the last paragraph. Their other articles are the same way.
.. which is why what happens during the vote is important.

If it can be determined - by treating open, free and immutable communication as a public utility - that a significant set of voters made statements about corruption, or if this moment of protection of communication were available to whistleblowers .. we would have the forum we need to root out corruption.

Open. Publicly. Transparently.
No, there's pretty good evidence that Socrates did exist, though there is debate about what he actually believed and taught, since in Plato's later dialogues the character of Socrates typically was advancing Plato's position. See here: https://en.m.wikipedia.org/wiki/Socratic_problem
I find the suspension design to be really interesting. It seems like the front wheels and the rear wheels each share a single coilover and they use hydraulic cylinders at each wheel to transmit the force. I'm sure this saves a lot of weight but I'm interested in how the suspension dynamics are changed by two independent wheels sharing the same spring and damper.

Do any other vehicles do this? Are there are any other applications where it would make sense?
> COVID patients exhale high numbers of virus during the first eight days after symptoms start...then drop steeply."

Eek. Eight days is longer than I expected.
Game Maker is still available: https://gamemaker.io/en
Sounds like you got a lemon. I'm sorry that happened to you.

I've never had trouble with Macs reporting hardware faults. I mean, drives fail WAY less often now than they used to, so it's a rare event, but the errors I've gotten have been pretty easy to parse and interpret.
> pricing model for most of their actual customers

I guess they don't really value customers who can only generate $0.01-1.0 or less per install. Not saying it's right but it's not like this group of developers is really paying them that much anyway (and noncommercial games/apps don't seem to be affected at al).
You can watch the video on ETH Zurich's YouTube channel:

https://www.youtube.com/watch?v=mvoFemftA34
But 100mph (or kph) is also a way to describe charging speed.
I appreciate the reply and I understand where you're coming from. Looking at when you released your first few versions of this project, I understand that the options you had at that time probably weren't as plentyful or mature as they might be today.

> However, the amazing thing is, as full-of-warts as the stack we've chosen is, it isn't a clearly worse choice than the alternatives, from GUN, to Hypercore, to the Automerge space, to Braid, to Holochain, P2Ppanda, and so on.

I think far more interesting these days would be projects like Veilid, Hyphanet's Locutus and ultimately Nostr -- even though not truly P2P in that sense -- which already happens to have a first try going with nostrchat.io. If P2P is something that is truly desired, I feel like projects like Briar (https://briarproject.org/how-it-works/) have solved this with Bramble (https://code.briarproject.org/briar/briar-spec/blob/master/p...) more eloquently than it could be done on top of IPFS.

> It seems like you decided to roll up your sleeves and try.

Ultimately IPFS was designed as a file store, which to me was the main reason to use it for Superhighway84. I intended to implement USENET-like file attachments and (go-)OrbitDB was merely an easier way to deal with the messages posted into the groups. However, if instant communication would be my main focus, I would rather try more lightweight frameworks (see above), especially if mobile devices should come into play eventually. Superhighway84 was never intended to leave the beautiful space that is the command line and hence niche-by-design. :-)

Again, I will definitely keep an eye on Quiet, to see how it ultimately evolves on top of IPFS. I could nevertheless imagine it being overtaken fairly quickly by other projects sporting a rather lightweight and more managable basis, that allows for increased development speed and ultimately for faster iteration on features that users might wish for (e.g. DMs, @-mentions, message deletion, mobile clients, you-name-it) -- without the need to invest heavily into e.g. performance (or reliability!) issues of the underlying framework.
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